Does EXAPUNKS require a manual to be printed off in the same way TIS-100 or SHENZEN I/O does?

Does EXAPUNKS require a manual to be printed off in the same way TIS-100 or SHENZEN I/O does?

  1. 3 weeks ago
    Anonymous

    The manual is required to understand the game, yes. You don't have to actually print it. Exapunks is the best Zachlike by the way. Hope you enjoy it. I only wish the custom levels had some better visuals.

    • 3 weeks ago
      Anonymous

      yes, in fact it has more than one
      I just keep them on my ipad
      i agree with the previous poster, exa fuckin rules

      Oh, I logged into the game and couldn't find one immediately. I plan on printing & stapling them sticking them in a binder for my playthroughs (I just like the idea of it. I think it's neat.) I guess I'll check the website.

      I did the same for Heroes of Might & Magic 3.

      • 3 weeks ago
        Anonymous

        I don't think they're on the website
        in fact I think you have to unlock them through playing, certainly the 2nd one

        • 3 weeks ago
          Anonymous

          Oh, that's a bit odd. I guess I'll just start with T100 & S IO

    • 3 weeks ago
      Anonymous

      >Exapunks is the best Zachlike by the way.
      utterly filtered by Shenzhen

      • 3 weeks ago
        Anonymous

        I was actually, yes. Mainly because the manual is esoteric and confusing. Exapunks just feels better to play for me. Luv me little bots.

        • 3 weeks ago
          Anonymous

          give it another chance sometime. it's true that the manual messes with you a bit, for better or worse, but i'm sure you could enjoy it if you can persevere through the initial learning stage

  2. 3 weeks ago
    Anonymous

    whats the appeal of this game?

    • 3 weeks ago
      Anonymous

      programming

      • 3 weeks ago
        Anonymous

        this is too autistic for me, you're basically learning a real programming language that doesn't exist. i'll just stick with MOLEK-SYNTEZ instead, my small brain can handle that one a bit better.

        this is what im talking about.

        • 3 weeks ago
          Anonymous

          >this is too autistic for me, you're basically learning a real programming language that doesn't exist. i'll just stick with MOLEK-SYNTEZ instead, my small brain can handle that one a bit better.
          On the plus side, custom puzzles are written in JavaScript

    • 3 weeks ago
      Anonymous

      Programming small robots to do coop stuff is fun.

  3. 3 weeks ago
    Anonymous

    yes, in fact it has more than one
    I just keep them on my ipad
    i agree with the previous poster, exa fuckin rules

  4. 3 weeks ago
    Anonymous

    https://twitter.com/zachtronics/status/1554931844079964160
    very sad

  5. 3 weeks ago
    Anonymous

    Why did they put out a visual novel in the midst of a puzzle game wave

  6. 3 weeks ago
    Anonymous

    Taking over this thread with maximum survivors!

    Post your favorite hacking game. Right now I've been playing through UplinkOS and Midnight Protocol and UplinkOS is definitely more of what I'd want out of a hacking game, but Midnight Protocol is very cool in it's own right.

    • 3 weeks ago
      Anonymous

      hacknet

    • 3 weeks ago
      Anonymous

      The only hacking games out there are basically hacknet, uplink, and exapunks.

      • 3 weeks ago
        Anonymous

        there's plenty more if you look. midnight protocol like i mentioned, bitburner, worldwidehack, gray hack, and those are just the ones i have. there's plenty more, a lot of it quality.

    • 3 weeks ago
      Anonymous
  7. 3 weeks ago
    Anonymous

    last call bbs>exa>shenzhen>TIS>spacechem>opus>molek>infinifactory>eliza>mobius front

    • 3 weeks ago
      Anonymous

      Why do you hate Eliza, Anonymous
      she's cute

      • 3 weeks ago
        Anonymous

        answer me NWO

  8. 3 weeks ago
    Anonymous

    yeah, i printed it out and put it together.

    • 3 weeks ago
      Anonymous

      while True: Learn() is pretty good at teaching machine learning and optimisation

      • 3 weeks ago
        Anonymous

        i dont like the ui scripting
        gets too cluttered too quickly
        same with 7 million humans or whatever

        • 3 weeks ago
          Anonymous

          it does a bit, yeah, but the logic puzzles in of themselves are quite engaging i think

          • 3 weeks ago
            Anonymous

            did you ever try his other game, learning factory

            • 3 weeks ago
              Anonymous

              it's on my wishlist, but i tend to be resistant towards early access games now. looks like another not-factorio game to me, though. what do you think about it?

              • 3 weeks ago
                Anonymous

                builds on while true learn in an interesting way
                or over-complicates it, but over-complicating it scratches the itch of factorio in an interesting way

  9. 3 weeks ago
    Anonymous

    I'm a shenzhen and TIS gigachad but EXApunks lost me on the spatial element. Can someone explain what it does

    • 3 weeks ago
      Anonymous

      Networks are separated into little isolated nodes. You can tell your EXAs to move between them. Most commands can only affect other things in the same node. It's far less spacial than seems, it's a pure logic game like Shenzhen and TIS.

  10. 3 weeks ago
    Anonymous

    I love video games

    elizabro btw

  11. 3 weeks ago
    Anonymous

    eliza bros

  12. 3 weeks ago
    Anonymous

    Eliza is a great game

  13. 3 weeks ago
    Anonymous

    Eliza

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