dumb video game physics

>riding a train in a videogame
>jump
>land in the same place

did any game get this right? the only one i can think of is the original half life in which you land like 10ft backwards of where you were standing originally, pretty satisfying to see the devs had a grasp of physics while modern devs get it wrong every time

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  1. 1 year ago
    Anonymous

    Everyone, this is a bait thread. Do not reply to this bait. Thank you.

    • 1 year ago
      Anonymous

      but what if it is not? I seriously doubt most cagies ever been on a bus or train.

    • 1 year ago
      Anonymous

      resident evil 2 in psx had a train level with the tyrant.

  2. 1 year ago
    Anonymous

    Xd

  3. 1 year ago
    Anonymous

    frick Activision

  4. 1 year ago
    Anonymous

    I remember a duke nukem 3d level that had a train in it. It was in a subway and it went around in a big loop, and you could run around in the cars and shoot pig cops and stuff. Pretty impressive for what was basically a doom engine with a bunch of fancy tricks programmed in.

    • 1 year ago
      Anonymous

      Duke Nukem 3d was BUILD engine which was TECHNOLOGY personified.

  5. 1 year ago
    Anonymous

    >riding train in video game
    >jump
    >fly to the rear end of the train and land on tracks
    >die

  6. 1 year ago
    Anonymous

    >riding a train IRL
    >jump
    >fly to the end of the wagon

    • 1 year ago
      Anonymous

      Imagine being a momentumlet
      When I jump I go forward

  7. 1 year ago
    Anonymous

    Op is trolling, but is there any game in which you land behind while the train is accelerating and you land forward while the train is braking?

    • 1 year ago
      Anonymous

      Any modern game with a half decent physics engine will handle this scenario correctly.

  8. 1 year ago
    Anonymous

    >Player has no inertia
    >But fricking grenades do

    Jesus Christ, Valve.

  9. 1 year ago
    Anonymous

    You land in the same place since you have the same speed with the train, you fricking moron,

  10. 1 year ago
    Anonymous
  11. 1 year ago
    Anonymous

    the train is still the game is moving the environment its easier to code this way

  12. 1 year ago
    Anonymous

    Only Boomers cared about world interactivity and simulations. Zoomers only like quirky colorful characters in a static world.

    • 1 year ago
      Anonymous

      glad I have taste and im not baited by shitty filters and bloom

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