Elden Ring and BOTW chads should form an alliance to BTFO modern western games. I love these 2 games to death and they are the greatest open world games and yet Ganker has to always pin them against each other. Why? Why cant this place have both Zelda and souls fans like myself? The enemy should be western AAA trash
It's All Fucked Shirt $22.14 |
DMT Has Friends For Me Shirt $21.68 |
It's All Fucked Shirt $22.14 |
lol. botw tards wish their game was on par with elden ring. maybe assassins creed will be your pal you tower checklist having b***h.
>ACgay
Nah, that's not ACgay.
Besides, Terraria BTFO's both of these movie games.
Elden ring literally has maps you need to collect and 6 towers, one for each reason. It has a crafting system that doesn't mean much. It has maps that you need to get into enemy territory to pick up. It has fast travel to any warp point.
I love elden ring, but get your head out of your ass. It's not completely unique in all aspects; celebrate a game for what it is and dont make up shit to pretend its not also a video game.
not him and this is all true but these are by far the weakest aspects of the game
Sure-- but aren't they the weakest aspect of the ubisoft games and BOTW too? They're all cutting corners on that regard.
Ubishit is on its own level with the sheer volume of low effort crap they spam. At least in BOTW and ER it feels somewhat meaningful with actual rewards and not just a huge pain in the ass, especially how well integrated in the lore and map visuals those ER towers are. But clearly the games aren't centered around that unlike ubishit
I never played ubishit but I know their games has cities, you can probably take damage from bonfires and you can swim while in Elden Ring there is no cities, bonfires doesn't do damage to you and you can't swim. ZERO (0) world interactivity.
This is what ubishit looks like
and yeah sure I guess the passive world in Elden Ring is fricking dead but if we're being serious that is such a total non-issue because it adds frick all to the game. You want something with super realistic physics and world interaction play rdr2 and watch the horse balls freeze while a hawk catches a fish like literally who gives a shit wether or not the fire burns you there's multiple well designed enemy encounters and loot and quests and an open world that immerses you just fine
forgot the image
I see you learned from the last thread and upped your shitposting against a game you haven't played.
I 100% Elden Ring and BOTW. I know Elden Ring and BOTW better than anyone in this thread.
Then you would've known that's a cherrypicked nitpick and standing in fire can hurt you.
Show me at least one video or webm where fire hurts you in ER. I uninstalled ER long time ago because it's shit.
>I 100% shit games
I'm sure you do
>Show me at least one video or webm where fire hurts you in ER
not them but here you go
bear in mind I'm SL149 so it's doing a lot less damage to me than it should be given the area
Thanks. I didn't want to bother, but that's what this kind of shitposter relies on. At least now they'll have to conjure up some other reason why this hundreds of hours long game they went through the trouble to 100% is shit.
I love how you run past torch on the right because it doesn't do any damage you jerrypicked one scripted place where fire does damage in the entire game
I didn't even notice them honestly, and if I went back to check I doubt they would deal damage since they have metal grates covering the tops of them anyway
I love how you guys have to try and nitpick tiny things like this because botw gets mogged so hard in every respect. Going after things like this just makes you sound pathetic and petty because you don't have anything substantial to criticize. If your intention is to make the game you're trying to defend sound terrible, good job. Arthur himself is a master at this.
uhh...
Whats this supposed to prove other than you playing the game like a moron?
>see enemy
>mount horse and run to cliff edge
>start spinning in circles
lmao did you play the whole game like a moron? Did you think you had a point?
umm..
umm what, shazamtroony?
erm...
Are you going to dump your whole webm folder like the good little troony you are?
humm..
6 years. He's dropping his whole webm folder.
He'll be posting about Witcher 3 next
What is going on in this clip? He tries to reach you and falls down? Noice cheese would've been useful before bloodhound got nerfed into the ground on a low level character
erms
>post about cities in the world and environmental interaction
>post a shitposting combat webm
Based
uhh what, shazamtroony?
>6 towers
The towers are entirely optional. They're locations where you purify certain boss items to get access to different buffs. Comparing them to the likeness of Ubisoft/BOTW exploration towers is disingenuous as frick and you should feel ashamed for doing it.
>maps you need to collect
lmao
You don't need the maps. What the maps do is that they have the geography on them, so its possible to make out ruins or cave entrances and go there to see if it matches.
The ONLY thing the maps give you, is that they have a icon for mines, that is easy to miss.
ER is the same as BOTW: The map isn't useful because it adds markers, its useful because the terrain details it gives out.
Overworld design is similar: You see something, you need to go there to see if there is actually something there.
But a difference is that BOTW is centered around using gameplay mechanics to travel/climb/glide, where in ER you are not forced to platform often enough. BOTW is more like playing one of the versions of GTA3, since getting killed by car physics because you tried to go trough a narrow street used to be a attraction.
ER also has really good combat, its just a shame post Leyndell is centered around the fact the game gives you too many tools and expect you use to use most of them for the balance to work.
The towers are entirely optional and each has a unique gimmick to them that makes them fairly unique and interesting to explore. Comparing them with AC towers is moronic.
lmao this homie thinks the divine towers are in any shape or form similar to AC towers
the difference with Elden Ring is that map starts small and when you explore more it starts getting bigger I like that aspect and divine towers each are there to give reward after beating the area main boss.
>botw tards wish their game was on par with elden ring.
EL OH EL still seething.
>uses metacritic to prove a games superiority even tho we all know elden ring had been unsuccesfuly reviewbombed
>elden ring had been unsuccesfuly reviewbombed
lol homie Metacritic had to publicly exsponge thousands of 0/10 scores from BotW from salty seethers.
There isn't a single metric where anyone considers Elden Ring superior to BotW. I've own both. And BotW is the better game by far.
you don't play any games, troony
No.
>exif data
Oh nononono
Ganker auto deletes exif data
>picture of screen
Moron
You're not going to come to my house anyways pussy boy. You should stop jerking off Black folk and realize a real chad opinion.
it was SO easy to find your home
Ill come knocking shortly. You live next to me
>steam library consists entirely of 5 games
tendiegay...?
Reddit Ring is trash.
Dogma 2 is going to shit all over both of them and botw's asset flip sequel. It's no wonder nintendo is delaying it constantly, they have to know it's not going to stand up.
>Dogma 2 is going to shit all over both of them
this is extremely unlikely
I think people forget just how hideously jank and poorly designed most of DD:DA was
the game is very charismatic but gameplay-wise it kind of sucked for most of the time you were engaging with it
this is coming from someone who really enjoyed the game btw
That's because it was rushed and unfinished. It became the greatest 7/10 despite its rushed and unfinished state.
Also I don't think elden ring is all that mindblowing of a game, it's just a lot of dark souls in an open world, and botw shits the bed 2 hours in, so beating them for me is not that high of a bar considering I already enjoy DD more than those two despite its flaws.
it's a really solid 6/10 to be entirely honest
souls games / elden ring making a large number of weapons viable throughout the game is something more of these games need to adopt
it's so boring to continually chase gear with higher number that looks like ass
they tried to make specialized weapons with DA but failed because, again, bigger number always better
>Also I don't think elden ring is all that mindblowing of a game
well yeah there are plenty of shortcomings. it's the open world game I've enjoyed the most but for obviously different reasons than someone would appreciate witcher or botw
Nice argument but I think you haven't even played the game or played it too much the only interesting game about all this three is the china dragon one.
For me it's Genshin
why do people pretend this korean mmo shit plays like zelda
You can jump, climb, glide, pick up fish with a button press, and light grass on fire. Duh.
It's not a Korean MMO though you moron.
then why does it play like a korean mmo. sorry i mean single player korean mmo
All open world games play like that.
I see your experience consists of ubisoft games and botw
Literally does no matter how much you want to pretend its a zelda clone.
it doesn't
I thought tower of gods was the low quality chinese game you were shilling now?
If only it wasn't a gacha with cringe character designs
I wish they made an actual game.
Even fallout 4 is a better open world game than these two
Well it is pretty fun going around wrecking shit with all your companions in power armor.
Xenoblade X is the true king. Step aside.
>Xenoblade X is the true king
We all know Elden Ring 2 is getting mechas with nu-AC assets so it will be a worthy successor
Nobody bought that console because games don't sell systems, only marketing, and it doesn't have a zelda skin, so it can't possibly be the best.
Absolutely seething
Elden Ring and BoTW linked up sneed it or feed it?
post pvp builds
>PVP
gay
imagine being so bad at games you have an allergic reaction to the thought have having to play against someone who can actually think strategically
I don't care if I suck. PVP sucks more, frickface.
have a cry about it
>still playing a game with 0 replayability because of dogshit bosses and no balancing
the only hope for ER is continuous improvement for PVP with some colosseum themed update. DLC wont fix anything
frick Colosseum, frick fight clubs. fix invasions or add a huge dungeon w/ FFA pvp and players are connected without telling you
invasions work just as they are intended to they are just boring after a while because thats the nature of them no matter how satisfying it is to clear ganks or bully random players, simply putting the word "fix" in front of something doesn't really mean shit. PVP and fight clubs are the only way for this game to flourish and have a solid identity next to from's previous titles.
Think about it logically
>all those colosseums
it would be moronic to leave those huge assets unused, pvp, bossrush and maybe some other gimmick game
>all the weps and customization
just some common sense in balancing and optimisation and you have an actual viable ranked/comp scene. It already exists in Academy just in a really rough state
>garb alteration & crafting
clearly underdeveloped systems, flesh them out and implement them into pvp scene, e.g. dead players on occasion drop materials that can be used to craft dyes that can in turn be used to alter garment colour, flashy builds etc explorable and obtainable through pvp
my lil homie is the most A E S T H E T I C
What the hell is wrong with your eyes? Turn the gamma back up man
You look like a piece of frickable meat.
I haven't played Elden Ring, but I will join your coalition anyway.
I won't join because BotW is an overrated turd and ER is an overrated good game.
I use to love Zelda before BotW, sucks that this is the future of the franchise. Hope they change things up in the sequel.
99% chance this is a zelda or switch gay coping about ER and trying to put BOTW on ER's level. BOTW wouldn't be cared about at all it zelda wasn't in the title
99% chance this is a should or normalgay coping about BOTW and trying to put ER on BOTW's level. ER wouldn't be cared about at all it From didn't develop it
I would be ecstatic if some other developer made Elden Ring as it would show that other developers are capable of making great games that I enjoy. Then I wouldn't have to rely on From as much as I do.
No. ER was a good game. BotW sucked dick and should not get a pass for how flawed it is. Both fricked up with open worlds.
What is it about elden ring that makes Ganker so angry?
literally the least angry thread on v
Speak for yourself I'm furious. Furious about Elden Ring.
stop comparing your fisher-price baby game to an actual video game, botw is garbage and nowhere near the same level as fromsoft games
LOL has more ways to play with the game than these two games combined
ER is trash
That must make BOTW shit
I agree with you but as you can see, this board is blinded by fanboyism and people are so dumb they think to like one game means hating the other. There is no hope.
We have Elden Ring, BOTW 2 coming, DD2 coming, Wo Long coming, and the people around these are all infighting like idiots. Meanwhile AAA ubi/ea/activision/take2 fans and gachagays are all mouth open swallowing everything without asking questions. This is why they win.
elden ring have over 50 unique bosses and a dozen unique dungeons
botw has one boss that is recycled 5 times and doesnt even have real dungeons
dont EVER compare the majesty of ER to the worst zelda game
>elden ring have over 50 unique bosses and a dozen unique dungeons
What else does Elden Ring have beyond combat? Absolutely fricking nothing.
It doesn't have shitty minigames, that's for sure. Heh.
god, I wish it had some shitty minigames
kys arthur
Both of these games are not nearly as good as they are praised for, both suffer from shallow ubisoft open world syndrome, which is sad since both games come from series that could have been considered open world (before asscreed and skyrim established the modern braindead standard).
open world is always trash
>open world is always trash
I love how after BotW released this board now has to pretend all open world games are bad just so they can hate BotW.
Someone is really desperate to keep this thread alive huh
Someday his mother will get fed up and smother him in his sleep.
Maybe that's why I dislike open world games, I haven't left my house in five years.
I wish ER had rock climbing and grass-bring like botw, and I wish BOTW didn't have pay-to-win weapon durability mechanics.
frick **grass-burning
Some basic parkour would've been nice, but botw's climbing in elden ring would've destroyed its level design. it doesn't have the same go anywhere you want nothing matters there's nothing really there anyway design philosophy.
>go anywhere you want nothing matters there's nothing really there anyway design philosophy.
kek. it's funny because it's true.
Elden Ring has an huge dungeons botw has an dumb robot dungeons how can it even compete.
BotW is a lot more fun and far better designed. Elden Ring's gameplay is archiac and simplistic compared to BotW.
good morning sirs.
protip, "an" is used if the following word starts with a vowel A E I O U, but I do agree with you.
You deserve an unicorn or an historical award for that explanation, thanks!
BotW is utter garbage compared to elden ring
Elden Ring isn't fit to lick the shit from BotW's boots and ya still seething about this reality.
Nah, the real alliance is BotW and DD. BotW for the best exploration and environment interactions, and DD for the best combat and the pawns. ER just sucks.
Nah, I love DD and despise BotW. BotW had horrible exploration for me that was among the worst I've seen in open worlds. All it had was environmental interactions which are neat, but quickly lose their novelty and usefulness.
>All it had was environmental interactions which are neat, but quickly lose their novelty and usefulness.
Absolute shit taste to the point that I'm actually positive you liked DD for the wrong reasons.
I loved DD for combat and pawn system. Its open world was not very good. I liked BotW for the first few hours when it made good use of those systems, but shortly after the plateau the game falls apart and Nintendo needs to fix its pervasive fundamental flaws and not grow lax listening to all the mindless praise it gets from people who try to find excuses to justify why they just liked running around big empty fields.
>Its open world was not very good
You're a homosexual. Got it.
>pervasive fundamental flaws
You not liking exploring worlds is not a flaw of game design.
Sounds like you're the one who likes DD for the wrong reasons. Either that or you're just being a petty prick despite saying up above you liked it for the same reasons I did.
And I liked exploring Elden Ring's world because there was actually a point to it and worthwhile discoveries and progress to be made. I don't think it did much for the souls formula overall, but it was certainly a much better open world than DD and BotW.
>doesn't like DD's world
>liked exploring ER's
No point in arguing with a moron who can't appreciate what games do right.
DD world is small and unfinished unfortunately. Great aesthetics though
Stop trying so hard to be antagonistic. Hardly anyone like's dogma for it's open world. It's empty as hell, only serves as space between quest objectives, and all the monsters spawn in the same locations. It hits its stride in the everfall and bbi.
>Stop trying so hard to be antagonistic
Telling you that your taste is shit isn't being antagonistic. If being told you have shit taste bothers you so much, you genuinely don't belong here.
>It's empty as hell, only serves as space between quest objectives
Stop being so moronic about game design.
I think you're the first dogma fan I've come across who's a total obnoxious twat. Usually the fanbase is awesome to interact with.
You're not the first whiny little homosexual I've seen b***h about the world and be a moron about video games. You'd know if you actually spent time in the threads that there are a handful of other homosexuals as stupid as you are. Calling you out for being a moron who can't appreciate good world design isn't obnoxious just because it makes you assmad. If it makes you feel better, sneak in another assmad c**ty reply so you can feel like you've won an argument.
The only one whining here is you over someone else's opinion. Calm down and have some self awareness.
Is liking BOTW just a meme, like with Fallout 3? The game sucks bro, it's just full of copy paste shrines, none of which have any sort of clever level design, none of which tell any sort of story, and none of which have cool combat encounters, they literally only have one enemy that can show up. The divine beasts are lame as well, the only one with interesting puzzles was the electricity one in the desert, which was definitely the best area of the game because it had actaul content besides shitty shrines and copy paste enemy encampments.
The closest Elden Ring gets to that level of laziness is the Erdtree avatars, otherwise it is much more varied and is just a better game overall, even though it is a bit overrated.
Have you considered you just have shit taste in games? Even the guy who made Elden Ring sucks BotW's dick.
>none of which have any sort of clever level design, none of which tell any sort of story, and none of which have cool combat encounters
Are you talking about the catacombs in ER?
Elden ring is actually fun. The only redeeming quality about BotW is that you can turn off your switch
How do I get into the liurnia divine tower? I mean I got inside it and beat the mage guy but it looks like I need to reverse gravity or some shit
Do Ranni's questline.
except exploring in botw was actually fun and rewarding in elden ring 70% of the time exploration rewarded you with jack shit. The main gripe I have with both games is that there is almost no incentive to interact with the enemies unless they block your way like in a tight hallway and there is no other way around. So most of the time you just run around them in eldenring because they give jackshit souls and in botw partly because of weapon durability
>except exploring in botw was actually fun and rewarding in elden ring 70% of the time exploration rewarded you with jack shit
Did you mix those two games up? I have absolutely no clue how anyone could arrive to that conclusion.
>I have absolutely no clue how anyone could arrive to that conclusion.
He's probably one of those crazy people who thinks that getting something you'll definitely use is better than getting something you'll almost certainly never use.
I prefer making real progress and finding a variety of interesting things, instead of more breakable weapons, orbs, and seeds which are the most boring upgrades they could've possible had.
I can understand that. I really liked botw at the start too,but it was once I realized how shallow and samey it all was that it completely fell apart for me and pushing myself through to try and beat it hoping it would get better really made me hate it in the end. Elden ring has problems with its open world too, but I never once felt like what I was doing was completely worthless and I knew that if I wanted to try out a certain build or spirit ash I could and so getting them and often having them replace what I was currently using felt good, as did naturally getting stronger from combat.
I'd rather have a fun puzzle, a health or stamina upgrade that's always useful and possibly a piece of unique armor than doing a boring catacomb and getting an ash upgrade I won't ever use.
>a health or stamina upgrade that's always useful
Negated by the cooking system, no oneshot mechanic and the plethora of ways to cheese the game and also the overall difficulty being very low past the start.
>and possibly a piece of unique armor
A very rare possibility to get something unique in the form of a piece of armor that, according to your own criteria, you likely won't ever use.
>fun puzzle
>boring catacomb
A real bastion of objectivity. Don't try so hard to force yourself to like or dislike things because you have to arbitrarily pick sides, you'll be happier.
>Negated by the cooking system,
That's as stupid as saying that armor and weapon upgrades in From games are negated because you can grind levels.
>A very rare possibility to get something unique in the form of a piece of armor that, according to your own criteria, you likely won't ever use.
It's not rare at all and because there aren't level or build requirements and each one serves a different function, you actually do use them.
>A real bastion of objectivity.
Physics puzzles are fun. Running through a samey looking dungeon with the same enemies and no interesting layouts outside of the trick double rooms dungeon is boring.
>because you have to arbitrarily pick sides
Pick what side? Sekiro was From's last game and it's a fricking masterpiece. Elden Ring is shit. What is it with morons and thinking you can't dislike a shitty game unless it's some type of console warring?
>That's as stupid as saying that armor and weapon upgrades in From games are negated because you can grind levels.
Yeah no, it's way easier to find simple ingredients laying around everywhere to make op dishes than it is to engage in dark souls combat.
>It's not rare at all and because there aren't level or build requirements and each one serves a different function, you actually do use them.
The ones you actually find and not just buy are rare and there's no many armor sets overall.
>Physics puzzles are fun. Running through a samey looking dungeon with the same enemies and no interesting layouts outside of the trick double rooms dungeon is boring.
Again, please try to have some objectivity here. You cannot praise botw's shrines while trying to slam er's "boring and samey" dungeons. Botw does it so much worse.
>Sekiro is a fricking masterpiece
On that we can absolutely agree and in my opinion Sekiro completely trashes both.
>than it is to engage in dark souls combat.
What a load of bullshit. People broke Souls leveling as early as Dark Souls with the 4 dudes in the forest. Not that you've been around long enough to remember that.
>The ones you actually find and not just buy are rare and there's no many armor sets overall.
No point in replying if you're going to lie about the game and then cry about objectivity when someone says physics puzzles are more fun than combat oriented dungeons that are samey. BotW shrines have fun puzzles. The color scheme being the same objectively does not affect the quality of the puzzles themselves. You are an idiot.
Show me these easy ways to cheese elden ring's leveling that are even easier to do than finding hearty ingredients to fit in your 50 slot inventory to make tons of overpowered dishes that you can pause to eat at literally any time with no repurcussions. Show me how elden ring is easier than an autosave feature that respawns you with only 30 seconds of lost progress and any items you used returned to you.
It's not just color scheme anon and you know it. Everything about those shrines is the same aside from the puzzle itself which I could easily just say suck and it would be on par with the quality of your argument. You're not even trying to be objective and now you're getting pissy about it because you know you have no footing here.
BotW continues BAFFLE morons like you.
The wealth of options and freedom of agency given to the player to allow them to fashion their own solutions to advertising is amazing. Its sets BotW so far apart from dogshit open world games that it feels genuinely next-level.
You act like this freedom is a bad thing. You can only try and trivialise with reductive nonsense. Because no game does it better. You want dumbed-down games. You want games to tell where to go and how to play. You want baby games.
There isn't an educated person on this planet who considers Elden Ring a better video game than BotW. This upsets you endlessly and you will remain upset about it.
I spy Arthur and his buttbuddy.
Yeah, it's Arthur and the anti-oot schizo
I spy Arthur's boyfriend.
I spy the OoTgay that gets mad whenever people praise LoZ and BotW.
You and arthur dude. Get a life, seriously. You're in here ever goddamn time I'm bored and stupid enough to enter one of these threads.
>You're in here
I like LoZ. I see one sperg freak out about it and BotW in every Zelda thread while also getting mad if people don't like OoT. That's you. I even saw you try to give people you didn't like more nicknames while unknowingly get nicknamed yourself. You're the worst shitposter in Zelda threads. Saying you're bored and therefore not the problem doesn't change that.
Nah, you've seen multiple people try to give you a nickname.
I'd love to here it. Is it ACgay? Oh boy I hope it's ACgay. Because I'm totally ACgay.
No, you tried to call someone else OoTgay without realizing the person you were talking to was calling you OoTgay. It happens because you always think you're arguing with one person without realizing how many people call you an idiot when you get riled up about LoZ being like BotW.
That's unfortunate I don't know what you're talking about, but I'm sure you'll apply it to me now anyway. I wanted to be ACgay, OoTgay is good too. OoT is a good game and I'm honored.
>but I'm sure you'll apply it to me now anyway
Unlike you I'm not obsessed with trying to name people to make it seem like they're the problem. That's something shitposters like yourself do.
>Show me these easy ways to cheese elden ring's leveling that are even easier to do than finding hearty ingredients
Start a game. Get literally any bleed weapon and one golden foot. Go to the big dragon. Slap it's shit. That nets you 100k souls which will carry you a lot farther than the ingredients you'd find in BotW in that same period of time. There's also the blood palace leveling spot which is incredibly easy and fast. Your problem is that you're a deranged BotW shitposter who hasn't played it, whereas I've actually played both games extensively.
>aside from the puzzle itself
You mean the only part that matters at all?
>I could easily just say suck and it would be on par with the quality of your argument
Physics puzzles are fun. This isn't a controversial statement. I said the ER catacombs are boring because all they have is combat against repetitive enemies with samey layouts. One of them does have an interesting layout, and I pointed it out and praised it for having that gimmick. You pretending that physics puzzles aren't fun is not on the same level of me giving specifics just because you're an idiot and want to pretend that since opinions are subjective anything said about anything being fun is always on the same level of validity. That's just stupid and begs the question, why argue at all?
>You're not even trying to be objective and now you're getting pissy about it because you know you have no footing here.
Just claiming you're being objective doesn't mean you're being objective when you're outright lying (or just ignorant) and claiming I have no footing doesn't mean anything when I'm able to give specific examples from both games while you're making nebulous statements about a game I think you haven't played now. Post a timestamped picture of a BotW save if you want any more replies, otherwise I'll take that as an admission that you're lying to shitpost.
You're trying to argue with a turbo-autist who has spent 6 years of his life seething about BotW on here everyday. He'll start talking about Terraria next.
Nowhere near as easy as the kind of cheese you'll stumble across by chance just player botw normally. 100k souls is not going to take you very far and getting to and fighting that big dragon that spawns 5 other dragons or the blood palace is still way more difficult and time consuming than finding ingredients laying around everywhere. Also acting like everyone would just naturally know those, especially their first time playing, vs my examples is incredibly disingenuous.
>You mean the only part that matters at all?
Then I'd have preferred a level select so it could cut out the rest of the filler. Seeing the same shrine with the same outcome and the samey puzzles got old 10 shrines in. Elden ring's catacombs and the like are fairly samey too, but at least they're more varied and worth doing than botw's equivalent as you'll never know if you'll find something great.
>Physics puzzles are fun.
I never once said they weren't. I don't have a problem with the puzzles other than them being too easy, I have a problem with everything around the puzzles.
>I said the ER catacombs are boring because all they have is combat against repetitive enemies with samey layouts
See I could easily just turn this back on shrines. They were boring because they have samey layouts with repetitive puzzles. The rest of what you're saying here is just intentionally trying to misrepresent my argument.
>Just claiming you're being objective
I said you weren't even trying to be objective, which you're not and you know you're not. You know exactly what you're doing when you get into these spats and you start throwing out your fallacies and misrepresenting what people are saying. I should've recognized you sooner, what a waste of time.
>fighting that big dragon that spawns 5 other dragons
Holy shit, you haven't even played Elden Ring.
?
The big dragon doesn't spawn them, they're already there, and you don't have to fight the other 5. You can literally just walk right up to the big dragon and whack it for free.
It wakes them up. Arguing over that is semantics at best. And you could wack it for free, or if you value your time and have a shred of self respect you'd take out the dragons instead of sitting there hitting it for half an hour just because you can to try and win some internet b***hfight.
>And you could wack it for free, or if you value your time
Use bleed since it does damage based on percentage health. Play the game before you waste time arguing about it.
>disingenuous
>misrepresent my argument.
>I said you weren't even trying to be objective
>fallacies and misrepresenting
Do redditors think that pretending to talk like lawyers makes their posts any less terrible?
>I could easily just turn this back on shrines. They were boring because they have samey layouts with repetitive puzzles.
What the frick am I reading? This isn't just bullshit its bare-faced lies.
>Nowhere near as easy as the kind of cheese you'll stumble across by chance just player botw normally.
I was almost going to start replying to all of your nonsense seriously, but then I noticed you didn't post a timestamped save from BotW. You really are ACgay, aren't you?
You should really stop going through the whole routine every time you get into an argument. You are the biggest coward in these threads.
You need to stop doing damage control, ACgay.
>Negated by the cooking system
moronic clown shoes argument. The cooking system offers only a temporary buff over a few minutes at most.
Shrine orbs grant permanent empowerment and growth.
You utter fricking moron.
>cooks a single easy to find hearty ingredient
>get max health plus extra heart dish
Cooking is absolutely broken anon, I'm sorry.
>cooks a single easy to find hearty ingredient
Yes? How is this "broken"? lmao you can cut down grass for full hearts on other Zelda games.
lmao sorry you're still bootyblasted by thia masterpiece 6 years later.
I actually enjoyed the exploration the first halve of the game a lot in botw when everything was new and I didn't knew what to expect. The novelty lessened the more I played but it in eldenring I actually felt let down most of the times with the dungeon rewards or chest rewards that were offered (useless spirit ash/crafting material). Honestly Botw has the same issue with the camps being 100% a waste of time after you beat one because you can't do anything useful with ores
holy frick i refuse to believe that you are this braindead to love ER. moron
ITT Fromshitters still seething because Elden Ring couldn't top a 6 year old Wii U game.
I see your tendie twitter poll and raise you an actual Ganker poll. Wouldn't be surprised if botw had lost to w3 too if it were to go head to head and not have w3 votes taken by er.
>305 votes
Kek'd
It isn't even close, tendie-san.
This is your argument of "quality"? Its better because a multiplat available on 10 different platforms has more traffic on youtube? lmao whatever helps you cope.
Nintendo would never be able to deliver a product of this same hype, size and quality on multiple consoles, easy talk when all you gotta do is make it for 1 platform.
Also Elon Musk and Forbes already confirmed ER is the best open world game ever
>Elon Musk
lma0o
kys arthur
s n e e d
?t=7059
nah, sorry
i finished botw once and really hated it, OoT and MM are great though
We need to help each other Sony and Nintendo bros.
When they hit one of us, they hit ALL of us.
I did not think botw was a good game.
You and everyone with taste.
BotW is like the pre-alpha of elden ring with all the combat mechanics taken out
>dying botw vs ER thread shitposted by arthur and other schizos gets revived by a moronic shazamtroony
You love to see it