>Gamebryo is the only good thing about Bethesda, dumbass >yes its a good thing that the games release in a broken state cause atleast the community can fix it 😉
i hate you people so fucking much, this kind of thinking is why games release in such a broken state today
Why without modding the less than1/10th of 1% of the 60 million Skyrim owners still playing will be disappointed.
Why won't they think about the 1/10th of 1%? Don't they realize how important that 1/10th of 1% is to the success of Bethesda games?
Why without modding the less than1/10th of 1% of the 60 million Skyrim owners still playing will be disappointed.
Why won't they think about the 1/10th of 1%? Don't they realize how important that 1/10th of 1% is to the success of Bethesda games?
Modding is the only reason Bethesda games have any sort of longevity, retard.
no that anon has a point, if what I'm hearing about Starfield is true(that it is the least modable bethesda game to release) then the creation engine's only real purpose has expired.
better to sack the entire team and start with a small team of veterans like Ted Petersen and his crew working on Wayward Realms
[...]
I'm not sure what started this trend of defending Gamebryo online. It's always the same talking points--no other game could do what these games do; no other game could allow combat and advanced dialogue options; this isn't the same gamebryo, it's a whole new engine.
They're each insane takes, all incorrect and incomplete. It's also a strange way to debate.
I think people are just deathly afraid of the prospect of losing the ability to mod, but there are tons and tons of games and engines that allow you to mod.
Gamebryo is 'good' but it's not good for the consumer. It's good for Bethesda because they can have a half thought idea and then force a shitty version of it in their engine.
And customers have such a low IQ understanding of what a game even is they just accept it. Get them the ability to aim at a gun at something and that's half the battle right there, GOTY. It's insane.
Why would they reinvent the wheel, the issues bethesda has is because of bethesda, not gamebryo, if bethesda remade gamebryo it would be worse, because they don't have the competent people to do so. If the rumor that bethesda doesnt have the source code are true though, that's a pretty big handicap, if I was Todd I would just build on top of openMW
>Gamebryo is the only good thing about Bethesda, dumbass >yes its a good thing that the games release in a broken state cause atleast the community can fix it 😉
i hate you people so fucking much, this kind of thinking is why games release in such a broken state today
I'm not sure what started this trend of defending Gamebryo online. It's always the same talking points--no other game could do what these games do; no other game could allow combat and advanced dialogue options; this isn't the same gamebryo, it's a whole new engine.
They're each insane takes, all incorrect and incomplete. It's also a strange way to debate.
I think people are just deathly afraid of the prospect of losing the ability to mod, but there are tons and tons of games and engines that allow you to mod.
Gamebryo is 'good' but it's not good for the consumer. It's good for Bethesda because they can have a half thought idea and then force a shitty version of it in their engine.
And customers have such a low IQ understanding of what a game even is they just accept it. Get them the ability to aim at a gun at something and that's half the battle right there, GOTY. It's insane.
>muh engine
none of starfields biggest issues were in any way technical besides on ship physics objects being stored away the moment anything about the ship was changed
>none of starfields biggest issues were in any way technical
I can see you typed that at 30fps, but it's fine, you must have had a cinematic experience
30 FPS is enough and I was usually hitting 60 anyway, I upgraded for Starfield which was clearly a mistake with how bad the game turned out but having an SSD now is pretty cool
30 should always be the standard, and this FPS homosexualry happened thanks to fucking SONY and PS2 due to the yakuza not shooting mad ken on sight.
4 weeks ago
Anonymous
The nostalgia in me demands that 4:3 should still be the standard but you don't see me complaining about even the 1440p UHD 4k pixel homosexuals you asshole, let people have their 60 fps
30 FPS is NOT enough when it comes to Gamebryo (or "Creation").
The game MUST be at 60FPS at all times because so much shit at the core of the engine is bound to the gamelogic, to framerate.
Just like how Oblivion, F3, Skyrim, and F4 start going extra fucked up as framerate gets too low or is uncapped, Starfield too suffers in the same ways, especially in physics and process handling. Low FPS makes NPCs react far slower to the point they won't even register triggers and reactions.
Either they pick a new engine that isn't so ass backwards, or they fuck off with these awful bloated modern graphics technologies that tank performance and make the game look like it would still able to run on a system from a decade ago, using art direction to make up for the lower "fidelity" like every fucking game should.
Scrap auto-generated quests, leveling and area propagation. Actually hand craft some shit like Morrowind and put some fucking effort into it. naggers need to remember what made their games special in the first place.
Also this
For fucks sake Todd, get Kirkbride back you stupid fuckwit.
I kinda think morrowind was a fluke. It wasnt an accident, but the team specifically put as much as they could cram into morrowind because they were happy they wernt going bankrupt. They also probably realized it would be their last pc game.
The mole is literally emil pagliarulo and that's that. You can bring kirkbride, beg kuhlmann to return or maybe summoning rolston back from his retirement, but as long as that one mole that is emil pagliarulo is still working at bethesda maryland, nothing will change at all.
The future of Bethesda:
-Todd retires
-All the old guard get fired/leave
-The diversity hires that remain are clueless
-Microsoft deals with it the usual way: by throwing money at the pit and outsourcing to pajeets
And thats how Bethesda dies, not with a bang but with a functional but forgettable 7/10 game
I think Bethesda has been dogshit for ages now but you're crazy if you think TES 6 is going to ever be accepted as bad. People think Skyrim is anything other than a 5-6/10, the series is literally bulletproof.
Those games sold because they were open world RPGs in an era when open world RPGs weren't that common. Since then we've had plenty of other open world RPGs that do everything those games does and more and better.
Starfield couldn't even rival what Skyrim did (big, persistent, open world), it's 99% procedurally generated slop. Starfield feels like a 2008 game released in 2023.
Given Todd is the one in charge of this shit, it falls on Todd to take the blame. Fire his ass, let the team move on to a better engine, let them drop the awful design decisions Todd is obviously enforcing and let them start making better games.
But Bethesda is successful, and they're successful on their own terms. They use their own in-house engine that all their games are built around. They've got the best distribution deal on the planet. They were able to re-release Skyrim 17 times for Christ's sake. Imagine being able to ensure that every human on the planet at least knew about your game by releasing it on every platform for two decades.
That's an incredible amount of power and stability, and pretty much the end goal of a development company from a certain perspective. So from that perspective--a business perspective--, they have absolutely zero reason to change.
I just think it makes more sense for fans to walk away. They just arent a company that is built to exceed expectations for a certain type of fan.
The last two Bethesda games have been bad (Fallout 76 and Starfield). They won even release Starfields sales figures and instead just keep saying "game pass players".
It's obviously nowhere near as successful as they use to be, and their next game will be even worse and sell even worse.
>His "dream game" was literally a 4/10 turd.
If AAA companies only cared about quality and originality, why do we still have COD and FIFA games being released?
Do not set the game in Hammerfell
update the engine
do not hire millennial/progressive writers
make the combat satisfying and fun
rip off BG3's rpg/dialogue system
I would love to Lirian to do a joint remake of Planescape Torment with Black Isle. Flesh out the worlds, give us more access to the plains themselves. Just keep the core and really expand on the world.
>Fallout 4 >Best Score and Music
massive kek
After 200 hrs of playing that game, I still don't remember any "music" that isn't some generic drum beat or some boring ass ambient music.
Extremely forgettable just like the story.
>BGS's games have been declining in quality since morrowind's release >To this day literally every game, one after the other, gets worse with every iteration
yeah sure ES6 is looking might fine LEL keep those hopes up and the shekels at the standby because Todd's going to lure you subhuman retards again
It's not possible to save ES6. All they have to do is make Skyrim 2.0 but they won't. Those that made Skyrim alright are gone, the guy who made the music is cancelled.
look it's not my fault anon made a linguistic error >"can you name ONE studio, that made a great game after being bought by MS?"
would better phrased >"can you name ONE studio, that made a great game after being bought by MS post 2014?"
consider this your rep pardner
>What does ES6 need to de to avoid becoming a pariah like Starfield
Use a new game engine. Gamebryo/Creaton Engine should be in a god damn museum. It is obvious that its this ancient primitive game engine that is holding Starfield back. Its screaming and kicking and bursting at the seams and playing Starfield has me worried about ES6.
TODD HOWARD YOU GOD DAMN CUNT! JUST SWITCH TO A NEW ENGINE YOU FUCKING LUNATIC
>What does ES6 need to de to avoid printing billions of dollars like Starfield
People who played Starfield wanted Fallout 4 but in space, and they got exactly what they wanted. People who play Elder Scrolls 6 want Skyrim II. They're going to get what they want.
In 2 years, you'll have regular threads posting modlists for Starfield and talking about how much you hate Elder Scrolls 6. And then 2 years after that, you'll be posting your modlists for Elder Scrolls 6. How can someone know that? Because Ganker has been shitting on every Bethesda release since Oblivion. After Oblivion, it was Fallout 3. After that, it was New Vegas, and then Skyrim, followed by Fallout 4. There are even constant, active generals for ESO and 76.
Eventually, you're going to have to step back and acknowledge that the game company that keeps releasing billion dollar games to people who continuously buy every game they make aren't going to change their format. Why would they, when every game they release gets this same pushback on launch, but keeps ludicrous amounts of money and maintains stupidly-large player bases that singlehandedly drive mod sites into positions of power?
>people who played Starfield wanted Fallout 4 but in space, and they got exactly what they wanted.
tah hell? I know a lot of fallout 4 fags who lament Starfield not being half as interactable as Fallout 4 is, building your own ship be damned
>use new engine!
alright you smartypants, explain to somebody with not coding knowledge (that is me), what does engine do and how changing it for lets say unreal engine would improve the future games
it's like a car engine
old one goes clunk clunk clunk very bad ride and uses lots of fuel
new engine goes vroom but very smooth and quick. has lots more power with less friction
>unreal engine
It would give Tim Sweeny some extra pocket money so he could buy more expensive Fortnite collabs with it and not advance PC gaming in any capacity. It would also make their games run marginally worse.
Engine autists are the worst. Civ IV was made using Gamebryo but nobody bitches about it there.
Blaming the engine has been a long time cope for Bethtards. It goes back to Fallout 3, which was terrible because Todd engaged in shittons of nepotism and laziness.
Bring up the fact that Gamebryo was used for Civilization 4 and Bully and these idiots go silent.
The reason Starfield sucks is because it doesn't feel like an interconnected overworld like other Bethesda games. And I don't want to hear the lame excuse of "durr they're different planets" when every other good sci-fi game has managed to make each planet feel unique and with its own place in the game. Starfield's needless chase to have a thousand barren planets did nothing but hurt the game.
1. Completely revamp stealth system, actually have proper alert states and have enemies be alerted when they find a corpse (maybe even if they just see something out of place, depends on the NPC's stealth skill), alerted NPCs will no longer take enhanced stealth attack damage (or much less of it). While they can go back from full alert, there will still be an "enhanced alert state" in which they take less stealth damage and see you easier.
This is to nerf the "stealth archer/sniper" build that's only reward but no risk
2. Add a proper parcour system and the ability to level around it, think Dying Light mobility. It works best when wearing just clothes, slightly reduced in light armor, severely penalized in heavy armor. It would allow "Prince of Persia" builds and work into the new stealth system. Also would encourage more melee stealth over ranged stealth
3. Have magic affect the environment, even if you gotta shamelessly copy Genshin Impact or Baldur's Gate 3 (ideally Zelda BotW/TotK) but magic needs to affect the surroundings.
4. AI needs to be capable of group actions, such as forming a shield wall. Or "tanks" covering mages and archers, mages healing and buffing allies instead of just themselves, etc. Make taking on groups more dangerous and tactical.
Use a new engine
good joke
They are using a new engine, it's Creation 2!
I thought they're using gamebryo 1.6
Gamebryo is the only good thing about Bethesda, dumbass
Because it’s so broken it makes for mountains of youtube content.
>Gamebryo is the only good thing about Bethesda, dumbass
>yes its a good thing that the games release in a broken state cause atleast the community can fix it 😉
i hate you people so fucking much, this kind of thinking is why games release in such a broken state today
you're both wrong. the new engine is unmodable the one good thing about bethesda games is ruined
Why without modding the less than1/10th of 1% of the 60 million Skyrim owners still playing will be disappointed.
Why won't they think about the 1/10th of 1%? Don't they realize how important that 1/10th of 1% is to the success of Bethesda games?
Skyrim mods have 3.2 billion downloads
Modding is the only reason Bethesda games have any sort of longevity, retard.
Why without the 1/10th of 1% of modding enthusiasts Bethesda would be ded.
slave mindset
How is pointing out mod enthusiasts are a statistically irrelevant part of the fanbase a slave mindset?
no that anon has a point, if what I'm hearing about Starfield is true(that it is the least modable bethesda game to release) then the creation engine's only real purpose has expired.
better to sack the entire team and start with a small team of veterans like Ted Petersen and his crew working on Wayward Realms
and this
Why would they reinvent the wheel, the issues bethesda has is because of bethesda, not gamebryo, if bethesda remade gamebryo it would be worse, because they don't have the competent people to do so. If the rumor that bethesda doesnt have the source code are true though, that's a pretty big handicap, if I was Todd I would just build on top of openMW
I'm not sure what started this trend of defending Gamebryo online. It's always the same talking points--no other game could do what these games do; no other game could allow combat and advanced dialogue options; this isn't the same gamebryo, it's a whole new engine.
They're each insane takes, all incorrect and incomplete. It's also a strange way to debate.
I think people are just deathly afraid of the prospect of losing the ability to mod, but there are tons and tons of games and engines that allow you to mod.
Gamebryo is 'good' but it's not good for the consumer. It's good for Bethesda because they can have a half thought idea and then force a shitty version of it in their engine.
And customers have such a low IQ understanding of what a game even is they just accept it. Get them the ability to aim at a gun at something and that's half the battle right there, GOTY. It's insane.
>muh engine
none of starfields biggest issues were in any way technical besides on ship physics objects being stored away the moment anything about the ship was changed
>none of starfields biggest issues were in any way technical
I can see you typed that at 30fps, but it's fine, you must have had a cinematic experience
30 FPS is enough and I was usually hitting 60 anyway, I upgraded for Starfield which was clearly a mistake with how bad the game turned out but having an SSD now is pretty cool
>30 FPS is enough
yeah in 1995
catchpa: XTARDV
30 should always be the standard, and this FPS homosexualry happened thanks to fucking SONY and PS2 due to the yakuza not shooting mad ken on sight.
The nostalgia in me demands that 4:3 should still be the standard but you don't see me complaining about even the 1440p UHD 4k pixel homosexuals you asshole, let people have their 60 fps
30 FPS is NOT enough when it comes to Gamebryo (or "Creation").
The game MUST be at 60FPS at all times because so much shit at the core of the engine is bound to the gamelogic, to framerate.
Just like how Oblivion, F3, Skyrim, and F4 start going extra fucked up as framerate gets too low or is uncapped, Starfield too suffers in the same ways, especially in physics and process handling. Low FPS makes NPCs react far slower to the point they won't even register triggers and reactions.
Either they pick a new engine that isn't so ass backwards, or they fuck off with these awful bloated modern graphics technologies that tank performance and make the game look like it would still able to run on a system from a decade ago, using art direction to make up for the lower "fidelity" like every fucking game should.
>game is dogshit and boring to the point where you wanna have a nice day
>must be the engine guys
based retard
Not be like F4 and Starfield
Tamriel Rebuilt scope
Kirkbride in the project
More skills more weapons
No level scaling
Basically, just make Morrowind but better and in Hammerfell
Scrap auto-generated quests, leveling and area propagation. Actually hand craft some shit like Morrowind and put some fucking effort into it. naggers need to remember what made their games special in the first place.
Also this
For fucks sake Todd, get Kirkbride back you stupid fuckwit.
I kinda think morrowind was a fluke. It wasnt an accident, but the team specifically put as much as they could cram into morrowind because they were happy they wernt going bankrupt. They also probably realized it would be their last pc game.
The mole is literally emil pagliarulo and that's that. You can bring kirkbride, beg kuhlmann to return or maybe summoning rolston back from his retirement, but as long as that one mole that is emil pagliarulo is still working at bethesda maryland, nothing will change at all.
Fuck Kirkbride.
Kirkbride's last in at Bethesda just got fired. Thankfully Kirkbrides ability to influence TES is gone.
The sad news is now that they are free from that taint Microsoft is in charge so Hammerfell , for the woke points, will be the next setting.
I'm guessing you want the next setting to be the Anglo Saxon ethnostate of High Rock
Nope.
Black Marsh. Just for more Dunmer misery if nothing else.
Kirkbride is so good that his game tanked hard
Another Gankertroon idol exposed as a hack as Chris Roberts and Lord Brittish.
Also Pelinal is Straight and Huna was a girl and his adopted daughter.
That's not true in Kirkbride's original vision (he was the one who created Huna fyi) nor in Bethesda's revised version though
Because Kirkbride is a Cali hedonistic homosexual.
Whatever they do, they need to solve the floating point error
No Shout reskin
Make magic fun again
Improve melee combat, something like KCD would be good
Next gen cities
>No Shout reskin
Too bad shithead, you're getting Sword Singing. Now buy my game.
If you didnt have a fundamental problem with skyrim or oblivion, you wont have a problem with ES6.
Why would you?
t.me/MitraThret
Release it on PS5 and the journos come crawling back
The future of Bethesda:
-Todd retires
-All the old guard get fired/leave
-The diversity hires that remain are clueless
-Microsoft deals with it the usual way: by throwing money at the pit and outsourcing to pajeets
And thats how Bethesda dies, not with a bang but with a functional but forgettable 7/10 game
>functional but forgettable
So literally the opposite of their other games
Theyll just replace Creation Engine with UE, no bugs but no soul either
>but with a functional but forgettable 7/10 game
No fucking way, they've never done that even one time, why would it start now? At the end?
I think Bethesda has been dogshit for ages now but you're crazy if you think TES 6 is going to ever be accepted as bad. People think Skyrim is anything other than a 5-6/10, the series is literally bulletproof.
Why hasn't Fallout 3 gotten a proper spiritual successor yet?
UE5 remake soon, sir.
Microsoft is where companies go to die, it should be plenty obvious by now.
So its the elephant graveyard of game companies eh?
Microsoft need to fire Todds ass. He's a retarded boomer holding the company back at this point. His "dream game" was literally a 4/10 turd.
oblivion was a turd too
same with skyrim
but they sold, that's all microsoft cares about
all you have to do is catch the next wave of fans
Those games sold because they were open world RPGs in an era when open world RPGs weren't that common. Since then we've had plenty of other open world RPGs that do everything those games does and more and better.
Starfield couldn't even rival what Skyrim did (big, persistent, open world), it's 99% procedurally generated slop. Starfield feels like a 2008 game released in 2023.
Given Todd is the one in charge of this shit, it falls on Todd to take the blame. Fire his ass, let the team move on to a better engine, let them drop the awful design decisions Todd is obviously enforcing and let them start making better games.
I agree with all of this.
But Bethesda is successful, and they're successful on their own terms. They use their own in-house engine that all their games are built around. They've got the best distribution deal on the planet. They were able to re-release Skyrim 17 times for Christ's sake. Imagine being able to ensure that every human on the planet at least knew about your game by releasing it on every platform for two decades.
That's an incredible amount of power and stability, and pretty much the end goal of a development company from a certain perspective. So from that perspective--a business perspective--, they have absolutely zero reason to change.
I just think it makes more sense for fans to walk away. They just arent a company that is built to exceed expectations for a certain type of fan.
The last two Bethesda games have been bad (Fallout 76 and Starfield). They won even release Starfields sales figures and instead just keep saying "game pass players".
It's obviously nowhere near as successful as they use to be, and their next game will be even worse and sell even worse.
>His "dream game" was literally a 4/10 turd.
If AAA companies only cared about quality and originality, why do we still have COD and FIFA games being released?
Do not set the game in Hammerfell
update the engine
do not hire millennial/progressive writers
make the combat satisfying and fun
rip off BG3's rpg/dialogue system
copy Dragons dogma and Baldur's gate 3
Just make it skyrim 2.
They need to avoid poor optimization, shitty combat, loading screens and copy-pasted content.
how can adults play these games with the stilted dialogue like something a little kid learning about sarcasm would say
Saarfield has no chance lmao
They will buy more awards to compensate
Idk, maybe not hire 27 different studios to outsource your fucking game to? Don't let any shit covered indian touch the game
I would love to Lirian to do a joint remake of Planescape Torment with Black Isle. Flesh out the worlds, give us more access to the plains themselves. Just keep the core and really expand on the world.
Drop the woke shit.
>Fallout 4
>Best Score and Music
massive kek
After 200 hrs of playing that game, I still don't remember any "music" that isn't some generic drum beat or some boring ass ambient music.
Extremely forgettable just like the story.
>BGS's games have been declining in quality since morrowind's release
>To this day literally every game, one after the other, gets worse with every iteration
yeah sure ES6 is looking might fine LEL keep those hopes up and the shekels at the standby because Todd's going to lure you subhuman retards again
It's not possible to save ES6. All they have to do is make Skyrim 2.0 but they won't. Those that made Skyrim alright are gone, the guy who made the music is cancelled.
IT STARTS WITH
ONE NOMINATION
I DON'T KNOW WHY
IT DOESN'T EVEN MATTER HOW MUCH I LIE
can you name ONE studio, that made a great game after being bought by MS?
....Bungie?
While you are right that was so long ago there are anons here who wasn't even born yet.
look it's not my fault anon made a linguistic error
>"can you name ONE studio, that made a great game after being bought by MS?"
would better phrased
>"can you name ONE studio, that made a great game after being bought by MS post 2014?"
consider this your rep pardner
living 20 years in the past, I see.
>What does ES6 need to de to avoid becoming a pariah like Starfield
Use a new game engine. Gamebryo/Creaton Engine should be in a god damn museum. It is obvious that its this ancient primitive game engine that is holding Starfield back. Its screaming and kicking and bursting at the seams and playing Starfield has me worried about ES6.
TODD HOWARD YOU GOD DAMN CUNT! JUST SWITCH TO A NEW ENGINE YOU FUCKING LUNATIC
There are still " muh engine" anons? You are a plucky bunch. I will give you that much.
>What does ES6 need to de to avoid printing billions of dollars like Starfield
People who played Starfield wanted Fallout 4 but in space, and they got exactly what they wanted. People who play Elder Scrolls 6 want Skyrim II. They're going to get what they want.
In 2 years, you'll have regular threads posting modlists for Starfield and talking about how much you hate Elder Scrolls 6. And then 2 years after that, you'll be posting your modlists for Elder Scrolls 6. How can someone know that? Because Ganker has been shitting on every Bethesda release since Oblivion. After Oblivion, it was Fallout 3. After that, it was New Vegas, and then Skyrim, followed by Fallout 4. There are even constant, active generals for ESO and 76.
Eventually, you're going to have to step back and acknowledge that the game company that keeps releasing billion dollar games to people who continuously buy every game they make aren't going to change their format. Why would they, when every game they release gets this same pushback on launch, but keeps ludicrous amounts of money and maintains stupidly-large player bases that singlehandedly drive mod sites into positions of power?
>people who played Starfield wanted Fallout 4 but in space, and they got exactly what they wanted.
tah hell? I know a lot of fallout 4 fags who lament Starfield not being half as interactable as Fallout 4 is, building your own ship be damned
>use new engine!
alright you smartypants, explain to somebody with not coding knowledge (that is me), what does engine do and how changing it for lets say unreal engine would improve the future games
it's like a car engine
old one goes clunk clunk clunk very bad ride and uses lots of fuel
new engine goes vroom but very smooth and quick. has lots more power with less friction
UHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
It would make it... just... work?
>unreal engine
It would give Tim Sweeny some extra pocket money so he could buy more expensive Fortnite collabs with it and not advance PC gaming in any capacity. It would also make their games run marginally worse.
Engine autists are the worst. Civ IV was made using Gamebryo but nobody bitches about it there.
Blaming the engine has been a long time cope for Bethtards. It goes back to Fallout 3, which was terrible because Todd engaged in shittons of nepotism and laziness.
Bring up the fact that Gamebryo was used for Civilization 4 and Bully and these idiots go silent.
The reason Starfield sucks is because it doesn't feel like an interconnected overworld like other Bethesda games. And I don't want to hear the lame excuse of "durr they're different planets" when every other good sci-fi game has managed to make each planet feel unique and with its own place in the game. Starfield's needless chase to have a thousand barren planets did nothing but hurt the game.
This
And the endless barrage of loading screens.
1. Completely revamp stealth system, actually have proper alert states and have enemies be alerted when they find a corpse (maybe even if they just see something out of place, depends on the NPC's stealth skill), alerted NPCs will no longer take enhanced stealth attack damage (or much less of it). While they can go back from full alert, there will still be an "enhanced alert state" in which they take less stealth damage and see you easier.
This is to nerf the "stealth archer/sniper" build that's only reward but no risk
2. Add a proper parcour system and the ability to level around it, think Dying Light mobility. It works best when wearing just clothes, slightly reduced in light armor, severely penalized in heavy armor. It would allow "Prince of Persia" builds and work into the new stealth system. Also would encourage more melee stealth over ranged stealth
3. Have magic affect the environment, even if you gotta shamelessly copy Genshin Impact or Baldur's Gate 3 (ideally Zelda BotW/TotK) but magic needs to affect the surroundings.
4. AI needs to be capable of group actions, such as forming a shield wall. Or "tanks" covering mages and archers, mages healing and buffing allies instead of just themselves, etc. Make taking on groups more dangerous and tactical.
>ff16
>rpg
???
To not be made by Bethesda
Devs who aren't money hungry j*ws and care about the game
Behead and rape Emil's corse. That's the first fucking step. Kill this fucking homosexual. Fucking kill this guy.