>Twitter user (fan 2) arguing that it looked “super bright” went on to make a poll asking others if it looked dark or bright, only to have it backfire after 97% of 1,037 entries agreed that the gameplay looked way too dark to see.
Why do japs always create this huge dead environments? They should have stuck with pre-rendered backgrounds for FF, to prevent them from being this lazy.
>Why do japs always create this huge dead environments?
It's not japs it's just Square (mainly). They're shit at these kinds of things, if only they'd learn from Monolith Soft.
>This game feels like AI made it
AI just copies shit that already exists rather than making something new and that's exactly how yoshi-piss "makes" things
>This game feels like AI made it
AI just copies shit that already exists rather than making something new and that's exactly how yoshi-piss "makes" things
Reasons: >nu-Square >Japanese don't understand the gaming industry anymore >trying too hard to appeal to westerners ("omg this is totally a MATURE story like Game of Thrones or John Wick and it's NOT FOR KIDS because they say frick!!!")
I'll take it as a compliment, because at this point "contrarian == not wanting to consume products from multibillion companies and being critical of them"
God I wish I could fricking curbstomp you Barry, one less dirty fricking aboriginal plaguing my country and wasting taxpayer money huffing fricking petrol. These are literally Barry's people.
You fricking jigaboo, I will fricking destroy you.
>you can't criticize time jannies because uhhhhh uhhhhh >you wouldn't have liked the game anyway! >You're getting another reimagining as gacha mobile shit! Thats still not a proper remake! >i-it was always shit!
Hahahaha is this how far FFVIIR trannies have fallen?
>no playable party members
https://www.gematsu.com/2023/02/final-fantasy-xvi-a-detailed-breakdown-with-producer-naoki-yoshida >“Clive will have opportunities to fight in a party. However, because again, with our game design, we wanted players to be able to focus on the real-time action battles, party members will be fully AI controlled. That said, in addition to battle, there is a lot of chatter between the party members throughout the game, and they bring a lot to the story” >no MP
https://www.famitsu.com/news/202302/28294247.html >There is no concept of MP or stamina in this work, is there? What was your intention in eliminating these concepts? >Takai: From the beginning, we did not intend for users to enjoy resource management as a fun activity. The only items to manage are items such as potions, and other action parts are recast for a short time. We didn't want to bother you with the "I have to save this until the boss comes out" factor. >no element affinities
https://www.famitsu.com/news/202302/28294247.html >Takai: We have not included an attribute system. You can use whatever summoner you want to use against any opponent and get 100% performance out of it. Of course, there are graphic distinctions, such as flame effects, but there is no rule that says you should switch to an ice summoner when fighting a flame enemy. >no minigames
https://www.gematsu.com/2023/02/final-fantasy-xvi-interview-with-producer-naoki-yoshida-director-hiroshi-takai-and-combat-lead-ryota-suzuki
Yoshida: “We have some very dark themes that the story revolves around. We have countries at war—we can’t really have some blitzball matches going on when people are killing each other. And then when you have this hero who’s talking about and driven by revenge be like, ‘I’m gonna go out and fish!’ In that sense, there aren’t those types of light things that are going to detract from the story that we’re trying to tell
>no side quests just hunts
https://www.4gamer.net/games/529/G052958/20230208103/ >Yoshida: Yes, we do. In addition to the destinations in the main storyline, we have also prepared a "mob hunt board" where you can go hunting for rare monsters scattered around the world. In fact, these side elements are so voluminous that they make up half of the entire game.
https://venturebeat.com/games/final-fantasy-xvi-hands-on-action-for-everyone/ >Instead of fetch quests, the optional content will offer players a way to learn more about the game’s world and characters. >DMC gameplay
https://www.gameinformer.com/feature/2023/02/28/final-fantasy-16-will-feature-an-arcade-mode-with-devil-may-cry-style-combat
https://www.gameinformer.com/feature/2023/02/28/final-fantasy-16-clive-beats-dante-according-to-former-devil-may-cry-dev-ryota
https://www.mobygames.com/person/385620/ryota-suzuki/
And for further info >no optional dungeons
https://www.ign.com/articles/final-fantasy-16s-world-has-large-maps-but-no-optional-dungeons >“We didn't create any [hidden dungeons or maps] because we wanted players to focus more on the main scenario and not have this feeling that you have to go to this area and clear this area,” said Takai. “We wanted them to focus on this and we wanted to focus our development more on the main areas. So we didn't go out of our way to create maps that didn't need to be visited.” >“However, there are areas that I guess players could consider dungeons,” he continued. “They're off the field and you go deep down, but those are all connected in some way to the story. And they're all expertly crafted dungeons. We created these as great places, we want players to go there and so we're going to give reasons for players to go there. We didn't want to create something that most players may not even find.”
>no side quests just hunts
https://www.4gamer.net/games/529/G052958/20230208103/ >Yoshida: Yes, we do. In addition to the destinations in the main storyline, we have also prepared a "mob hunt board" where you can go hunting for rare monsters scattered around the world. In fact, these side elements are so voluminous that they make up half of the entire game.
https://venturebeat.com/games/final-fantasy-xvi-hands-on-action-for-everyone/ >Instead of fetch quests, the optional content will offer players a way to learn more about the game’s world and characters. >DMC gameplay
https://www.gameinformer.com/feature/2023/02/28/final-fantasy-16-will-feature-an-arcade-mode-with-devil-may-cry-style-combat
https://www.gameinformer.com/feature/2023/02/28/final-fantasy-16-clive-beats-dante-according-to-former-devil-may-cry-dev-ryota
https://www.mobygames.com/person/385620/ryota-suzuki/
And for further info >no optional dungeons
https://www.ign.com/articles/final-fantasy-16s-world-has-large-maps-but-no-optional-dungeons >“We didn't create any [hidden dungeons or maps] because we wanted players to focus more on the main scenario and not have this feeling that you have to go to this area and clear this area,” said Takai. “We wanted them to focus on this and we wanted to focus our development more on the main areas. So we didn't go out of our way to create maps that didn't need to be visited.” >“However, there are areas that I guess players could consider dungeons,” he continued. “They're off the field and you go deep down, but those are all connected in some way to the story. And they're all expertly crafted dungeons. We created these as great places, we want players to go there and so we're going to give reasons for players to go there. We didn't want to create something that most players may not even find.”
>we have also prepared a "mob hunt board" where you can go hunting for rare monsters scattered around the world. In fact, these side elements are so voluminous that they make up half of the entire game.
Takai did this, it's the THIRD game he makes with this obnoxious bullshit and I bet my left nut it's going to be 90% pallette swapped enemies with the most obnoxious spawn flags possible
The worst part about autism around spammers is that it becomes a thing where you're literally not allowed to have a single opinion that is even remotely similar to saud spammer or else you have a legion of brainless tards declaring you that person and using it to write off any actual criticism.
Course said accusers likely know that and use it that way on purpose
fun fact: there are people who fall into both crowds. and here's an even more fun fact that'll blow your mind: there are also people who fall into both crowds AND also like the traditional turn-based old school FF style of RPG.
t. someone who is currently splitting time between Octopath 2 and GOW Ragnarok
There are no two Ifrits, all the scenes with two Ifrits in the trailer are some kind of internal battle Clive is having, it's obvious from the way he acts and how the world looks. Clive IS Ifrit, the one and only. So the other dominant of fire is the Phoenix one, aka Joshua. Clive even alludes to it in the trailer by mentioning the bitter truth that awaits him as he is about to face the "Ifrit" that is just weirdly standing there doing nothing. Also we never see the hooded figure in the flashback, just a flaming one. Yes we are shown the hooded figure in that area as well, but that's to purposely mislead us and to make it look like he was actually there during that day, instead that was actually during Clive's Internal fight taking place at the same area as we saw in the trailer, not actually the day when Ifrit appeared. Notice how the hooded figure is completely alone, and is wearing the exact same cloak. Not to mention that the flaming man appeared out of nowhere and wasn't wearing a hood or anything that covers his looks like the hooded figure does. Because that was Clive, it's becoming progressively obvious the trailers are set up to mislead us. Finally the hooded figure is obviously quite young, which couldn't be the case if he looked the exact same way decades ago. Also the hooded figure got away from the Geruda fight because he is the Phoenix dominant and can fly unlike Ifrit. Screenshot this.
Bruh you literally see Clive as a grown as many appear again at the day Ifrit first appeared, the same exact place, with the same exact fire raging. And Ifrit looking down on him like an npc doing nothing. It's cliche but it's undeniable.
Yeah. It's normal. Even american cartoons like gargoyles had shit like this. It's a cliche. And that's the main reason why many RPGs from japan are called JRPGs.
It's fun to read stories like this if you are 16 and in some puberty limbo.
1 year ago
Anonymous
>Even american cartoons like gargoyles had shit like this.
This has to be bait. I refuse to believe people are this dumb.
1 year ago
Anonymous
He's a doom-poster. Will say anything to shit on the game even if it makes no sense.
yoshi-p fanatics have turned into an army of bazzteks.
Any time xvi gets a bit of criticism, they swarm in and call every post they don't like barry and deflect every criticism away with cope.
Is this the new cope thread?
Barry spammed the same thread yesterday. It was confirmed that the deleted post was from a Microsoft shill. He's getting desperate.
fricking hell they mean the BRIGHTNESS was too low. the phrasing made it sound like the dude was curbstomping a fricking cactuar. frick off
They did it intentionally. Clickbait bruh. You took a bite.
On purpose since that's one of the critiques of the game part of the final fantasy fanbase has
No, i understood that immediately. Your reading comprehension is garbage.
Is this that moron porn website that pretends to write articles?
>Twitter user (fan 2) arguing that it looked “super bright” went on to make a poll asking others if it looked dark or bright, only to have it backfire after 97% of 1,037 entries agreed that the gameplay looked way too dark to see.
>backfire
why do these people always assume the worst? Guy probably just was interested to see what everyone else thought
>Guy probably just was interested to see what everyone else thought
sure bro
Not my problem poorgay. I got an OLED.
>In Famitsu’s world-first gameplay of Final Fantasy XVI, fans also pointed out that it looked too dark to see what was happening in the game.
kek
Looks fine to me. Day one buy.
Why do japs always create this huge dead environments? They should have stuck with pre-rendered backgrounds for FF, to prevent them from being this lazy.
>Why do japs always create this huge dead environments?
It's not japs it's just Square (mainly). They're shit at these kinds of things, if only they'd learn from Monolith Soft.
>It's Thanalan with better lighting and skybox
Thanalan has more vegetation
This game feels like AI made it. Like it was fed all the other FF games and told to make “another one” with better graphics.
>This game feels like AI made it
AI just copies shit that already exists rather than making something new and that's exactly how yoshi-piss "makes" things
Barry same gayging his thread again.
You're schizophrenic
Barry you're projecting again. Take your meds.
>barry barry barry barry AHHHHHHHHH I'M GOING INSAAAAAANE
Shut the frick up Black person.
shut the frick up barry.
Barry we know you're insane. You don't have to tell us.
Barry, you posted the same thread yesterday. Get new material.
haha I can't wait to ride to the undead triple triad player in southern thanalan.
Source on tweet?
FF tweet already got deleted but the poll still there
https://twitter.com/gamer13583316/status/1633510120339673088
It was deleted because it was confirmed to be a Microsoft shill. Square made the right choice.
>all those jp fans voting in the poll saying it was dark as shit were all microsoft shills
schizo moment
It was deleted
https://twitter.com/FF16_JP/status/1633407219256442880
http://blog.esuteru.com/archives/10017815.html
Devs are deciding their game direction largely based on the user responses on Twitter.
Hope so maybe then modern devs can stop making their game so dark and without color.
This game will fricking suck dick
Reasons:
>nu-Square
>Japanese don't understand the gaming industry anymore
>trying too hard to appeal to westerners ("omg this is totally a MATURE story like Game of Thrones or John Wick and it's NOT FOR KIDS because they say frick!!!")
It's a day one buy for me.
>I will consoom!!
Okay cool argument
>the game will suck because [headcanon]
Okay contrarian
I'll take it as a compliment, because at this point "contrarian == not wanting to consume products from multibillion companies and being critical of them"
>>the game will suck because
FFs suck. Square garbage sucks. That's just natural.
Who cares if its dark? XII was the last good FF. Square will never recover.
>26 replies
>13 posters
God I wish I could fricking curbstomp you Barry, one less dirty fricking aboriginal plaguing my country and wasting taxpayer money huffing fricking petrol. These are literally Barry's people.
You fricking jigaboo, I will fricking destroy you.
XV really mind broke you FFBlack folk
How's flopspoken?
>more barry shit
You really are one-note.
Now what I axed dough ;/
Learn english first, esl Black person.
>english
Ironic ;/
>oh no he said FFVIIR and XVI are bad
And he wasn't wrong lol
What kind of manchild plays modern day squeenix games?
>Read that
Oh, like too violent?
>They mean it literally like in Solo A Star Wars Story
FFXVI mind broke Barry.
Seems like Barry has mindbroken you.
FFXVI looks like dogshit, same as XIII, XIV, and VIIR.
>conviniently leaves out XV
hmmm
>muh too dark
This has already been debunked Barry. The game looked fine on HDR screens but the recorded footage fricked the brightness up
>all this damage control
>more barry boogeyman shit
Get a life
FFtrannies need a boogeyman so they can feel heckin valid about playing braindead games well into adulthood.
You lost, Barry
Absolutely mindbroken lmfao
>that moronic ass list
Lol
Lmao even
>you can't criticize time jannies because uhhhhh uhhhhh
>you wouldn't have liked the game anyway!
>You're getting another reimagining as gacha mobile shit! Thats still not a proper remake!
>i-it was always shit!
Hahahaha is this how far FFVIIR trannies have fallen?
>nooo don't prove me wrong with actual facts t-thats damage control!!1
seethe contrarian chud
>you need to be in the dark room for the game not to look too dark
That room is anything but dark
Not a Dark. Room. A dark room.
lol
lmao
>no playable party members
https://www.gematsu.com/2023/02/final-fantasy-xvi-a-detailed-breakdown-with-producer-naoki-yoshida
>“Clive will have opportunities to fight in a party. However, because again, with our game design, we wanted players to be able to focus on the real-time action battles, party members will be fully AI controlled. That said, in addition to battle, there is a lot of chatter between the party members throughout the game, and they bring a lot to the story”
>no MP
https://www.famitsu.com/news/202302/28294247.html
>There is no concept of MP or stamina in this work, is there? What was your intention in eliminating these concepts?
>Takai: From the beginning, we did not intend for users to enjoy resource management as a fun activity. The only items to manage are items such as potions, and other action parts are recast for a short time. We didn't want to bother you with the "I have to save this until the boss comes out" factor.
>no element affinities
https://www.famitsu.com/news/202302/28294247.html
>Takai: We have not included an attribute system. You can use whatever summoner you want to use against any opponent and get 100% performance out of it. Of course, there are graphic distinctions, such as flame effects, but there is no rule that says you should switch to an ice summoner when fighting a flame enemy.
>no minigames
https://www.gematsu.com/2023/02/final-fantasy-xvi-interview-with-producer-naoki-yoshida-director-hiroshi-takai-and-combat-lead-ryota-suzuki
Yoshida: “We have some very dark themes that the story revolves around. We have countries at war—we can’t really have some blitzball matches going on when people are killing each other. And then when you have this hero who’s talking about and driven by revenge be like, ‘I’m gonna go out and fish!’ In that sense, there aren’t those types of light things that are going to detract from the story that we’re trying to tell
>no fillershit like XV
Thank God.
>having optional dungeons and side quests is "fillershit" nowadays
I fricking hate zoomers so much
The two posts in question are Barry misinformation copypastas. FFXVI has sidequests.
Hunts aren't sidequests.
have a nice day zoomer having optional stuff to do isn't bad because you have ADHD.
>have a nice day zoomer
JRPGkiddie can't into Action? Laughable.
>optional stuff to do
It's called fillershit. It exists to appeal to casuals because they don't know shit about gameplay.
>Hunts aren't sidequests.
There are sidequests beside hunts. As I said, typical Barry misinformation.
>having optional dungeons
You mean shit that can just be mandatory?
>side quests
AKA filler garbage. Only talked about from morons who know jack shit about Action games.
>I fricking hate
I would hate myself too if I was a casual idiot.
You're a jaded balding manchild sperging out over videogames. Do the world a favor and slit your throat this instant.
have a nice day dmchomosexual
*refuses*
Now what homosexual
>DMC gameplay
Picked up.
>no side quests just hunts
https://www.4gamer.net/games/529/G052958/20230208103/
>Yoshida: Yes, we do. In addition to the destinations in the main storyline, we have also prepared a "mob hunt board" where you can go hunting for rare monsters scattered around the world. In fact, these side elements are so voluminous that they make up half of the entire game.
https://venturebeat.com/games/final-fantasy-xvi-hands-on-action-for-everyone/
>Instead of fetch quests, the optional content will offer players a way to learn more about the game’s world and characters.
>DMC gameplay
https://www.gameinformer.com/feature/2023/02/28/final-fantasy-16-will-feature-an-arcade-mode-with-devil-may-cry-style-combat
https://www.gameinformer.com/feature/2023/02/28/final-fantasy-16-clive-beats-dante-according-to-former-devil-may-cry-dev-ryota
https://www.mobygames.com/person/385620/ryota-suzuki/
And for further info
>no optional dungeons
https://www.ign.com/articles/final-fantasy-16s-world-has-large-maps-but-no-optional-dungeons
>“We didn't create any [hidden dungeons or maps] because we wanted players to focus more on the main scenario and not have this feeling that you have to go to this area and clear this area,” said Takai. “We wanted them to focus on this and we wanted to focus our development more on the main areas. So we didn't go out of our way to create maps that didn't need to be visited.”
>“However, there are areas that I guess players could consider dungeons,” he continued. “They're off the field and you go deep down, but those are all connected in some way to the story. And they're all expertly crafted dungeons. We created these as great places, we want players to go there and so we're going to give reasons for players to go there. We didn't want to create something that most players may not even find.”
how will yoshipiss cultists recover
>we have also prepared a "mob hunt board" where you can go hunting for rare monsters scattered around the world. In fact, these side elements are so voluminous that they make up half of the entire game.
Takai did this, it's the THIRD game he makes with this obnoxious bullshit and I bet my left nut it's going to be 90% pallette swapped enemies with the most obnoxious spawn flags possible
You triggered the FRICK out of Barry with this one, lmao!
>sankaku
Needed to raise the brightness but the game looks like fun, will pick it up once it's on PC.
I think the footage recording was just borked. Game obviously optimized for HDR. Youtube compression doesn't help either.
The bright particle effects also didn't help with the contrast, I reckon you'll be able to tweak this in the graphical options menu.
Square should have provided links to OLED deals.
Just turn up the Brightness in options if it's too dark. Or maybe your screen is dimming?
Desperate
Forespoken Flopped, deal with it Barry
The worst part about autism around spammers is that it becomes a thing where you're literally not allowed to have a single opinion that is even remotely similar to saud spammer or else you have a legion of brainless tards declaring you that person and using it to write off any actual criticism.
Course said accusers likely know that and use it that way on purpose
such is the cult of yoshitpiss. mentally ill gays that tied their entire personality to worship a bugman
>Go to the comment section,
barry is samegayging in there aswell.
Japan should give up, China is the only one making good games now.
Oof.
>no counter argument but defecting with the barry boogeyman strawman
Barry's not made of straw. He's made of copium.
I like dark edginess more than anyone but this isnt dark done right.
Majoras mask isnt visually dark but its very dark.
The darkness of ff16 is superficial. Obviously done out of a fear of color and anime than out of a genuine desire to make aomething dark or gothic.
>FF and KH games far outsell DMC
>lets abandon our fans and go for a smaller crowd
lol?
>FF has been heading into Action since IV
>KH has always been Action
Based devs giving the middle finger to casuals.
It's not the DMC crowd. It's the Sony cinematic game crowd.
fun fact: there are people who fall into both crowds. and here's an even more fun fact that'll blow your mind: there are also people who fall into both crowds AND also like the traditional turn-based old school FF style of RPG.
t. someone who is currently splitting time between Octopath 2 and GOW Ragnarok
Based of them to just not copy paste KH combat and calling it a day. KH still exists, I appreciate the variety.
There are no two Ifrits, all the scenes with two Ifrits in the trailer are some kind of internal battle Clive is having, it's obvious from the way he acts and how the world looks. Clive IS Ifrit, the one and only. So the other dominant of fire is the Phoenix one, aka Joshua. Clive even alludes to it in the trailer by mentioning the bitter truth that awaits him as he is about to face the "Ifrit" that is just weirdly standing there doing nothing. Also we never see the hooded figure in the flashback, just a flaming one. Yes we are shown the hooded figure in that area as well, but that's to purposely mislead us and to make it look like he was actually there during that day, instead that was actually during Clive's Internal fight taking place at the same area as we saw in the trailer, not actually the day when Ifrit appeared. Notice how the hooded figure is completely alone, and is wearing the exact same cloak. Not to mention that the flaming man appeared out of nowhere and wasn't wearing a hood or anything that covers his looks like the hooded figure does. Because that was Clive, it's becoming progressively obvious the trailers are set up to mislead us. Finally the hooded figure is obviously quite young, which couldn't be the case if he looked the exact same way decades ago. Also the hooded figure got away from the Geruda fight because he is the Phoenix dominant and can fly unlike Ifrit. Screenshot this.
>muh inner conflicts ;_;
Bruh you literally see Clive as a grown as many appear again at the day Ifrit first appeared, the same exact place, with the same exact fire raging. And Ifrit looking down on him like an npc doing nothing. It's cliche but it's undeniable.
Nah. You're right. It's just funny because Yoshi-P is talking about how he don't like the term JRPG. But still doing a saturday morning anime story.
>inner conflict dream/mindscape/vision sequences are saturday morning anime story now
Yeah. It's normal. Even american cartoons like gargoyles had shit like this. It's a cliche. And that's the main reason why many RPGs from japan are called JRPGs.
It's fun to read stories like this if you are 16 and in some puberty limbo.
>Even american cartoons like gargoyles had shit like this.
This has to be bait. I refuse to believe people are this dumb.
He's a doom-poster. Will say anything to shit on the game even if it makes no sense.
"tweet" was by a confirmed Msoft shill on twitter OP. KYS.
as someone who seriously misses the grimdark 2000s era of gaming, this is ny #1 most anticipated game of the year. i hope many zoomers are filtered.
Will we ever get to discuss this series again?
Not until Barry and people pretending to be him go hang themselves
Unless the FF (and KH) cultivated board autists move on, probably not.
yoshi-p fanatics have turned into an army of bazzteks.
Any time xvi gets a bit of criticism, they swarm in and call every post they don't like barry and deflect every criticism away with cope.
what a ride that was boys
Oof!
Barry's getting desperate if the only ammo he's had all week is some forced deleted tweet story.
>Pause the game
>Settings
>Brightness
>turn it up
Wow big deal.
Oh yes and then go back and adjust the brightness once the dark parts are over... Based moron.
A FFXVI thread with 122 replies but only 53 posters is peak Barry lol