Etrian Odyssey

Never played one but I see it's releasing on steam pretty soon. Most fans seem upset by the price but I'm okay with the cost if there is enough content in there. How long does it usually take to complete one of these games and is there permadeath?

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  1. 10 months ago
    Anonymous

    Why do you want permadeath? You'll be obliterated as is.
    Also you can also delete your save file if you lose, manual permadeath

    • 10 months ago
      Anonymous

      uh no it's only permadeath/iron man if it's officially supported by the developers with in game options anything else DOESN'T COUNT.

    • 10 months ago
      Anonymous

      I'm just unfamiliar with the game. I thought maybe the higher difficulties had permadeath and you would have to recruit new people.

      • 10 months ago
        Anonymous

        There isn't permadeath, but you lose assloads of progress when you die since the labyrinth is big and horrible. And you will die, a lot, every random encounter is a fight to the death and a massive drain on your resources. Trust me, having a challenge is the least of your concern.

        • 10 months ago
          Anonymous

          Game is not that hard if you know how to build a proper party. Most deaths are simply the player overextending or getting ganked by FOE. If you had trouble with the mob enemies in any entry then you have a massive skill issue.

          • 10 months ago
            Anonymous

            >Game is not that hard if you know how to build a proper party
            the issue is that some of the classes in eo1 and eo2 unlock late and some are basically outright unusable, making a proper party is not something a first time etrian player will be able to do without looking things up

            • 10 months ago
              Anonymous

              The one or two new classes that get unlocked midgame in every entry are cool but by no means mandatory. For EO1 all you need mandatory is a healer and tank. The others can be whatever combo of DPS you want. You can beat any EO with the starting classes you get. There is always one or two starting classes that get shafted each entry, but they are a minority.

  2. 10 months ago
    Anonymous

    >How long does it usually take to complete one of these games
    probably 60-80 hours for one if you are being thorough and doing each quest, but then if you do postgame it will add easily 20 hours to this

    i would not recommend starting with etrian odyssey 1 unless you are very willing to put up with old design decisions because a lot of the balance and general map layout in eo1 and eo2 is questionable. for most people i would recommend you start with either eo3 or eo4 because they are a little on the easier side and have more modern layouts. in eo3 it's easy to pigeonhole yourself if your team is incompetent and end up fricked, but in eo4 almost anything can work

    • 10 months ago
      Anonymous

      Oh nice that's more than I was expecting.

      There isn't permadeath, but you lose assloads of progress when you die since the labyrinth is big and horrible. And you will die, a lot, every random encounter is a fight to the death and a massive drain on your resources. Trust me, having a challenge is the least of your concern.

      sounds good to me. the visual style definitely made me think it was going to be more forgiving

      • 10 months ago
        Anonymous

        No, EO games are the hardest RPGs. They're based on Wizardry 4. Be very afraid.

        Game is not that hard if you know how to build a proper party. Most deaths are simply the player overextending or getting ganked by FOE. If you had trouble with the mob enemies in any entry then you have a massive skill issue.

        It takes a few games until you figure out how to make a party that covers every base. Versatility is way more important than just twinking the frick out of something which throws people off. Until the midgame, anyway, where you can subclass and oneshot bosses in one turn.

        • 10 months ago
          Anonymous

          It doesn't take a few games at all, every game is balanced differently in reaction to the previous meta. So each entry will have different strategies and viable team comps.

        • 10 months ago
          Anonymous

          >It takes a few games until you figure out how to make a party that covers every base.
          You bring a Defender, and Medic, and a Troubadour. It's not that hard.

          • 10 months ago
            Anonymous

            Defenders are wholly optional outside of postgame bosses who may or may not require element walls or something to that effect

            • 10 months ago
              Anonymous

              pretty sure they fixed immunize so good luck living without defender

            • 10 months ago
              Anonymous

              They make certain fights much easier with their elemental guards. Even if you don't plan on running with one all the time, there is no reason not to have a spare in base to switch to when the need arises.

      • 10 months ago
        Anonymous

        The visual styles are all borderline moe cancer shit. Good thing that for 90% of the game in any entry you will not be seeing any anime human artwork and only the monsters. It will only be the rare story bit, which is also another good thing to mention. The games story is always open-ended and barely gets much time compared the gameplay(same 90% as before). So there is no trash cringy jrpg tier story for teens to ruin your day either.

  3. 10 months ago
    Anonymous

    There is permadeath for your characters, but you can just recruit more if you frick up. You have to train new ones back up to whatever level yours died. The ammount of time it takes to complete the game is mostly dependent on your skill, but I would say it varies widely.

    Also don't buy the steam rip off garbage, you can just emulate them in DS and 3DS for free. Play the games in release order, the early titles(DS) are the better ones anyways.

  4. 10 months ago
    Anonymous

    I really have to wonder how well the layout and controls for the map will work in practice. Looks pretty ugly to have the map take an entire 3rd of the screen. Why not just play on the 3ds at that point? A 3ds can't cost much more than the 80 they're charging for the games and then you can just pirate them.

  5. 10 months ago
    Anonymous

    >I see it's releasing on steam pretty soon
    Ah, we'll finally stop seeing those weekly threads where people pretend it's worth anything

  6. 10 months ago
    Anonymous

    Just emulate them bro.

  7. 10 months ago
    Anonymous

    >every random encounter is a fight to the death and a massive drain on your resources. Trust me, having a challenge is the least of your concern.
    I feel like that's more true when it comes to the two Untold games and maaaybe 5 and Nexus (on the hardest difficulty for all of the games mentioned, of course). EO1-4 random encounters aren't that brutal on average to my recollection, they mostly pick up in the postgame labyrinth and on specific floors with some annoying enemy on them (anything that petrifies is a good candidate). And yeah, every EO game is hard in the first few hours when you still have shit for gear and skills, but outside of that, the Untolds are just straight up harder than anything that came before.
    Honestly, my biggest gaming mistake in my teen years was skipping out on the first few EO games during the DS' lifespan due to reviewers and online discussions making them out to be some masochistic RPG autists' affair. Then when I got into the series with 4 on 3DS and worked my way back from there, I realised they were all full of shit and I was getting by just fine with my prior RPG experience being mostly limited to Pokemon, which in turn is often called 'babby's first'.

    • 10 months ago
      Anonymous

      Frick, I accidentally left out the quote.

      There isn't permadeath, but you lose assloads of progress when you die since the labyrinth is big and horrible. And you will die, a lot, every random encounter is a fight to the death and a massive drain on your resources. Trust me, having a challenge is the least of your concern.

      Anyway I'm scared of the HD collection, what the frick is going on at Atlus West for them to pick such shitty typefaces for the game?

      • 10 months ago
        Anonymous

        It's the usual laziness.

    • 10 months ago
      Anonymous

      If you don't adapt to the mob groups basic strategies then you will suffer. I guess he is right in that the first time you encounter any specific mob, it is dangerous because you don't know what you're getting into. The game is not as hard as people claim, but even basic enemies can wipe you if you frick up; Game is strict but fair. Past the first encounter or two you should know what to do.

      • 10 months ago
        Anonymous

        What's a harder RPG series? Most random encounters in games are harmless.

        • 10 months ago
          Anonymous

          The thing is, Etrian is not as hard as people make it out to be BUT it is "hard" because it's a REAL rpg. Most jrpg even on highest difficulty are a joke and mobs pose no threat even theoretically. At least in etrian you are just one mistake away from the cute little mushroom eating you alive. Even if it is relatively simple to circumvent. I just blame the average rpg player being braindead for why this game is considered difficult.

          • 10 months ago
            Anonymous

            anon you didn't answer his question

            • 10 months ago
              Anonymous

              Only traditional rouglikes(the rpg ones) are harder than jrpgs.

              Pathfinder

              Pathfinder is a joke.

        • 10 months ago
          Anonymous

          Pathfinder

  8. 10 months ago
    Anonymous

    EO III is goated but i dunno how well it plays without a DS

  9. 10 months ago
    Anonymous

    i only played 2 on the ds, pretty good dungeon crawler. The game doesn't necessarily have permadeath but it's a big resource campaign until mid-late game when you got a few boss kills under your belt. by resource campaign I mean it feels like there's a real cost every time you go into the dungeon because you generally spend resources (hp and tp) every dive and you're just trying to get a longer distance each time. you really don't want to have any party members die due to the revival cost and gear upgrades are expensive. This is the kind of game where random encounters make sense since each one is trying to grind you down to shorten the time you're in the dungeon making the excursion less profitable. you have to respect every status effect in the game because more than 1 turn can easily kill a party member, and that's including something like poison which isn't a threat in other RPGs.

  10. 10 months ago
    Anonymous

    Just emulate the DS versions instead of supporting shit prices and denuvo

  11. 10 months ago
    Anonymous

    Don't buy it. You're paying full price for less content. Don't support fatlus.

  12. 10 months ago
    Anonymous

    >I have never played this series of extremely easily accessible games and yet I am somehow very interested in buying the insanely overpriced barebones ports of the worst versions of each game
    Frick off Sega marketer

    • 10 months ago
      Anonymous

      >some kid posting from a phone or laptop who can't into emulation, doesn't own a DS or 3DS, and wants a shiny new repackaged thing mostly because it hasn't released yet
      I believe it.

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