The female option in Fallout 4 just isn’t cut out to survive in a post-nuclear Commonwealth. Unlike previous Fallouts, the protagonists aren’t vault dwellers with basic training or wastelanders, they’re pre-war people with normal lives.
The male option is, what, a trained war veteran who fought in Anchorage and has thorough survival experience and knows how to use guns and power armor? The female option is a lawyer, I can’t find anything in the Sole Survivor’s home that suggests she’d be able to even use a gun, let alone have survival instincts or even know how to operate a power armor.
Tip Your Landlord Shirt $21.68 |
I don't understand why they cut Nora's military background when it covers any basic logic holes surrounding her efficiency in survival. And yes there's confirmation on this, there's a mod that restores her cut dialogue for being in the military.
>Unlike previous Fallouts, the protagonists aren’t vault dwellers with basic training
Vault dwellers had no training whatsoever to survive out in the world. Not really. Neither in F1 nor in F3 do you have any clue what to expect out there, you need to be told basic shit like what ghouls are or that society trades in caps etc.
>I can’t find anything in the Sole Survivor’s home that suggests she’d be able to even use a gun, let alone have survival instincts
I'm fairly sure F4 has bigger problems like the MC being voiced at all or having the fixed background of "pre-War person that has a son and loves their spouse very much"
>or even know how to operate a power armor
PA didn't need training in F1 or F2 either, it was a Bethesda invention so you couldn't put it on in GNR five minutes into the game
>And yes there's confirmation on this, there's a mod that restores her cut dialogue for being in the military
It doesn't work how you think it does. It's normal for MC VAs to record all voicelines even those not designed for them, just in case. It's way faster and cheaper in the long run to have the assurance that you have all lines for either option than having to call the actor back because you didn't record that one line six months ago and now for some reason you need it. Same reason both Shepard and both Vs from Cyberscam have all lines for everything, even those that weren't intended from the get go. Hell it's the same reason Arthur has New Austin lines in RDR2. Every single piece of concept art from even before they nailed down their backstories has Nate as a soldier and Nora as a civilian
If you're to ever play F4 (don't) there's only one way to try and do it
https://www.nexusmods.com/fallout4/mods/24680/
These storyboards look so soulless. Can tell these were a rushjob after Skyrim.
Funny because it's unknown who the artist for that storyboard is but it's suspected it might be Adam Adamowicz who died in February 2012. He was Bethesda's main artist for Oblivion, F3 and Skyrim and it was confirmed he contributed in some part to F4 before passing away. Frick cancer.
I loved the F3 booklet with his art
>Behemoths were meant to be 3' taller than your average person
>Are the size of a tyrannosaurus in-game for no reason
i think that concept became the overlord from the dlc (broken steel?)
seems about his size
The Behemoths were clearly scaled up late in development, hence the absurdly out of scale human skulls and fire hydrant
oh yeah i remember now. why didnt they just change it to a tree, kek
Adamowicz' style in FO4 would have made me nut repeatedly
I still like what we got in the final version though, still feels retrofuturistic but also plausibly realistic. VR version definitely lets you appreciate the assets a lot more though. They put a lot of detail and thought into a lot of it.
>being voiced at all
Not even part of the fricking problem of Fallout 4's narrative at all. I am fricking sick of seeing this get parroted.
Fricking Gothic, Risen, most if not all of Piranha Bytes shite has a voiced protagonist and people suck their dicks off for offering a role playing experience.
Same with Witcher and Mass Effect, all of them have a voiced protagonist and at least the first game of both IPs are lauded for offering a good role playing experience.
Even if the protagonist of 4 was silent, the options you have are fricking garbage. The mildly different responses you get from other characters for the chosen options are still voiced. In other words, Bethesda was so talentless that they hired voice actor(s) to voice 3~4 different dialogue that was written in a way to have the same fricking outcome or a binary outcome or a binary one. Same problem Skyrim had, which should surprise nobody since the main writer of that also smeared its shit on a paper and called it writing for Fallout 4.
The main quest is fricking garbage even if your protagonist didn't cry SHAWN every other second.
The main factions are at best flavorless carry overs (Minutemen-Desert Rangers from Wasteland, BoS-BoS, Railroad-Followers of the Apocalypse for robots, i.e. morons) and at worst completely nonfrickingsensical groups that are wasting their time and energy for no practical return (Institute)
No silent protagonist on earth would have salvaged this fricking game narratively.
>there's only one way to try and do it
Start me up and Wasteland Operator
>give full voice acting to both spouses
>shoot one for no real reason.
it wouldn't have fixed the game but it would've been really interesting if they made the other spouse a companion. either the institute gives you a synth body to stick their brain in or they just don't kill the other one and you can come back later to thaw them out. I would've loved a little alternate path where its a married couple fricking around the wasteland, visit places the two of them used to go and reminisce, then both of them just ream the shit out of shawn for being a dumbass so hard he buckles down.
It's even more moronic how they made the robot recognize 800 different names just to have him in the prologue and later as a companion. Would've been much better to be able to name Dogmeat and have the main character recognize some names and actually use them, since he's the companion the game pushes you towards.
Piper calling you blue for the whole game especially when you can easily meet her for the first time wearing nothing remotely bluish, and her excuse being that she can just tell that you're from a vault is more offensive to me.
>He thinks it's because of the vault suit
It's because vault dwellers stand out very easily, even if they're not wearing the suit. It's basically the wasteland equivalent of calling someone a newbie.
>what is the pip boy
an oversized applewatch that you could have easily gotten from some other shmuck like the Courier who got it from Doc Mitchell.
if that was the case the gunners would have them. pip boys are rare and you probably need a password/fingerprint check/etc to even use them
also forgot to add couriers pip boy was purely for gameplay reasons
>Not romancing Piper and having her say "Blue" in a loving voice
Filtered
>romance in games
>romancing slags no less
You are lowest of the low.
>program codsworth to say over a billion things
>interact with him exactly once to hear him say 'HELLO MISTER FRICKFACE' then never talk to him again
all the misplaced effort in fo4 is really something
Originally Dogmeat wasn’t supposed to take up a companion slot. It was supposed to be the MC, a companion and then Dogmeat. So you could have been tooling around the Wasteland with Codsworth and Dogmeat. Fortunately there is a mod that restores that.
I've said it before and I'll say it again. Fallout 4 has the oblivion problem where they put so much effort into shit that's nice setdressing but inconsequential, and not enough effort where it counts (i.e. The gameplay and story)
There’s a mod for that, it even has voiced dialog.
>it wouldn't have fixed the game but it would've been really interesting if they made the other spouse a companion. either the institute gives you a synth body
I'm pretty sure this exact scenario was planned but cut from the final release, just like that decently-sized underwater vault quest they never finished, that combat arena you could fight in, etc.
>military wife
WE ALL HAD HER
HE MARRIED HER
i guess that makes him the better man...
I dunno, I like Nora
Write a post by thinking with your head this time, not your penis.
Default Nora is literally perfect
Fallout 4s live action intro was the best part of the game.
My favorite part was how they had a Nuka Cola bottle in the 1950s even though it was invented in 2044
That's 2077...
It's not, during the intro they show Nate's great great grandpa's wife & son in 1945
Here
?t=50
Jesus Christ, why did no one address this in post?
Same reason a kid ghoul didn't move an inch for 210 years inside a metal box and didn't lose his mind, or how Jet was a ready for commercialization pre-War drug all along
Jet was the worst shit, but I handwave that in my head as it being a similar combat drug to the contemporary, and everyone just mistakes it as jet. It's a cope, but I WILL die on this hill.
Only autists care
No one cares. Fallout is a shit tier universe that makes no sense at all. Nitpicking it serves no purpose. You could pull the whole thing apart from day fricking one.
Problem with Fallout as a setting is that it sort of tries to blend both a more grounded version of what if post and post-post apocalypse with some of the weirder elements of fiction, both the original ideas and others they picked up from 20th century sci fi stuff. So you get shit like radiation mutating drastically instead of just killing things or giving birth defects or pre war food that can be eaten hundreds of years after the war.
It's an interesting setting, with some interesting aesthetics, but it demands you to suspend your disbelieve much. I think in a way you could make a more coherent Fallout-like setting, but fantasy where you either remove some silly shit or just explain it away with magic. I had such setting in my mind for years, but problem is that I'm just not good at writing and it would be very derivative to the point it would piss off people anyway, most likely.
A sort of set more early in post apocalypse type of setting, more of a Honest Hearts and other lore bits in inspiration, no guns, but with magic.
The Nuka-Cola Corporation entered the beverage market in 2044, with the invention of the soft drink by John-Caleb Bradberton after two years of experimentation. Though strictly unhealthy (containing 120% of the recommended daily allowance of sugar)
What in the absolute frick.
Woo boy, reminds me of when Monster first started making energy drinks. first batch ghad enough Sugar to make 20 cakes
When?
lmao
it didn’t have a rocket-shaped bottle, so… either assume it’s a Coke or that Nuka Cola then and Nuka Cola now are two different recipes and created by two different people.
Have sex
Touch grass
Suck on a bbc
Go outside
Swim in a creek
Men only want one thing and it's fricking disgusting
This can be taken so many ways.
Well rape is illegal now so not really.
The time skip sux. would've been better if they lived in a vault similar to 101 and got invaded by the institute. screw shaun, the father should be his own character instead of the failed emotional manipulation aah screw it, the game is 7 years old now and I'm waiting for Starfield.
That's why I created a Chink character and made my headcanon that she was a spy that was meant to honeytrap Nate but fell in love with him regardless.
Huh...that's kinda creative anon. I oughta do a playthrough like that sometime
They dont portray shock very well. Guy just woke up and he sees giant roaches, flies, walking corpses, sentient walking corpses, giant green hulks, fricking dinosaurs and is ok with that.
Because Bethesda is a studio of fricking men who still value stoicism. The player expresses concern to see the vault littered with corpses and giant roaches but rather than becoming an emotional wreck he takes it in stride and just wants to know what has happened to the world and where the frick his kid is. This makes Bethesda an objectively good studio, not a bad one.
Anon, the inevitable devastation of the nuclear bombs were a real thing that he went to war for, he was probably shown propaganda upon propaganda of what would happen if they failed and even the little SPECIAL commercials made by Vault-Tec show the horrors of what will come. I think it's fine how he reacted, some people don't portray shock by screaming and losing their minds, some are just quiet and take things in slowly. Fallout 4 may have not done many things right, but that's not a problem.
Main character is a synth.
Why they let him kill their best operative then?
The Institute isn't exactly competent.
why not? kellogg was a loose end, and what better way to test your new toy than to tear up the old one?
>Give your synth memory of his loved one being killed in front of him and his child napped
>He kills you best merc, and then destroys institute
6D 9000IQ chess play
>he thinks that was the only institute
and the memory thing is because the institute are most probably trying to cheat death by perfecting transferring memories/consciousness into synths
>probably
ok definitely. they really made it obvious with nick and far harbor. hell nick even has some of kellogg in him now
That's headcanon based on absolutely nothing solid. You people are so used to your expectations being subverted that you expect them to be subverted at every turn.
The character is a synth. Its confirmed in game
Where is your evidence?
The game, moron
I see, so you have nothing to prove your headcanon. It's okay to call it a headcanon, you know.
I'm laughing at how dumb you are you racist peach of shit
You're able to use VATS before getting the pipboy, something that a terminal in the institute confirms synths can do.
>Bethesda oversight means my headcanon is real!
You could write an entire book on Bethesda's oversights.
Why doesn't the unofficial patch fixes it then?
Esl moment
I accept you concession of defeat
I won
nope
Yes
nope
>You're able to use VATS before getting the pipboy
Only with melee and firearms, not unarmed attacks which you can after getting the Pipboy; the former unlocks simply because it's tied to giving you access to the hotbar
>something that a terminal in the institute confirms synths can do
And this is where all you morons lose the argument every time you post this. You read this online and repeat it ad nauseaum without corroborating it yourself because, if you did, you'd know that terminal WAS CUT FROM THE FINAL GAME AND YOU CAN'T ACCESS IT. IT DOESN'T EXIST IN THE WORLD.
Synths don't get diseases nor do they need food or water. The Sole Survivor does. And you could also use VATS that in New Vegas before Doc Mitchell gave you his old Pipboy.
The whole thing is nonsense but don't Synth still have the need to eat and drink as part of the delusion?
They can, they do, but the don't need to. In the game you can outright die from hunger if playing Survival
>you can outright die from hunger if playing Survival
No. You can't. At final stage of starvation and dehydration, health is slowly reduced until at like 20 health or some shit at which point it stops there. Some dude even beat the main campaign at max fatigue, hunger, and thirst by just using a stimpack before fights.
Sounds like something a synth would say
>And you could also use VATS that in New Vegas before Doc Mitchell gave you his old Pipboy.
That just means the Courier is a synth too
You can't
>Sir, one of our synths on the west coast just overthrew New Vegas and put some roman larpers in charge
>Finally, suck it House
Except it isn't. Your 2016 game theories aren't canon
Reddit has proven it true. Look it up.
Link this “proof”
>asking for reddit
Being a synth is so unbelievably moronic it'd take five seconds into Father's speech before a scientist shouted your recall code.
>inb4 no one but Father knew
We see how Gen 3 synths are made and it's not exactly shown to be a process that can be hidden away in a backroom, it needs a huge ass machine run by multiple people to be created. Then there's DiMA's whole argument on how the implanted memories normally aren't that great if you're actually trying to inspect them and how he specifically calls out the fact you can't remember anything before the bathroom scene as evidence you might be a synth, completely ignoring how five minutes after that scene at the beginning of the game you start talking to Nora about how you fricked her pregnant in a park nine months earlier.
Why are you even arguing? Ganker has already decided the character is a synth
Is this '/v/' in the room with you right now?
The concensus is already that he is a synth.
We have know this for years now, why bother trying to fight it,
I don't trust the judgement of someone who can't even spell consensus to tell me what the consensus is.
You only have to check the archive of Ganker to see we have all settled this matter in post haste already
>we
>all
You don't understand how Ganker works, there is no consensus here, there never was and never will be when one moron can pretend to be several.
There is a consensus. There is a board opinion
Those aren't real, that's just bullshit redditors brought in from the outside because they can't fathom the idea that a group of people can have different opinions on something. Nothing is ever settled here, and pointing to the archive as some sort of proof just tells me you don't belong here.
>Those aren't real
You can't prove it. Therefore there is a board consensus
The evidence doesn't line up with your theory, Kellogg went there to snatch Shaun and they needed him to make gen 3 synths in the first place then they froze the sole survivor until Shaun releases them. Sole survivor is a real human period.
Those are fake memories.
It also explains the issue with Kellogs dialogue there referring to "the old man" who cant have existed yet
"The old man" was the previous head of the institute, whose pet project was the gen 3 synths.
No, it's a moronic line and a clear proof of a rewrite occurring. He calls two men 80 years apart with the same moniker
>He calls two men 80 years apart with the same moniker
Yeah? He's being funny, but it goes over your head because autists are incapable of getting dry humour. Kellogg is technically the old man of the two, but only Father looks the part.
>defending Bethesda writing
I've seen it all now
You're literally trying to make out as though Bethesda writers were trying to pull a clever twist with you being the robot all along.
That's not my words
>Th-That's... Not me...
lmao
But it isn't, I'm talking about shitty writing.
It's me anon
IT AIN'T ME
I AM NO FORTUNATE SOOOOOOON
SILVER SPOON IN HAND
OOOOOOHHH
Or he simply refers to all old white dudes that run the Institute "old man". For a random merc that doesn't give a shit someone like Father and Dr. Zimmer for example would look the same kind of administrative buttholes
Kellogg has been around a long time there's more than one old man running the institute since he started working for them
It's capitalised as "Old Man". It's clearly referring to Shzun in both cases before they forgot when re doing tnr story
Nice (evidence) you got there
To be fair, the base models all look the same, and then go into a magic hole in the wall to be made to look like actual people, presumably it just means that Father nicked one off the assembly line and tinkered with one in private because ???
It's still a moronic theory, redditors love it because of le subverted expectations and matt patt
I was on board with the "MC in a synth" theory the moment I heard he gets frozen for 200 years
In Fallout 2 a guy gets revived from suspended animation and dissolves a few minutes later, the procedure just doesn't work. No one else before or since has been shown to survive being frozen, let alone frozen TWICE. On top of that, synths are explained to not need to eat, drink, or sleep, and are capable of superhuman strength and agility -- all things that are also true of the player. Shaun is the only problem with the theory, since he is from your vault (he has "pristine" DNA) and would have survived the same process. You also independently establish that you were there and frozen/revived/frozen via seeing the scene in Kellogg's memories. It really feels like they were going to do it and then changed their minds
>using old fallout lore to justify something in a bethesda game
lol
People in real life wouldn't be as shocked as you would think. They would go, "Huh, giant roaches?" and move the frick on.
I would rather this than him say
"Giant FRICKING roaches now!? I should've stayed in my cryopod!"
Like he would if the game was made by another studio
Fallout 4 is unironically one of the worst games I've ever played so it doesn't matter.
Just headcanon that her husband trained her to shoot etc.
Shoot where, and when? They essentially live in a gated community, and there’s a 9 PM curfew set by the Governor, which is enforced by the military.
The forest all around them, or a range, at weekends?
its american you commie frick anyone can go to the range and shoot dont even have to own a gun you can rent guns to shot. Gated community is no excuse loads of high life people shoot hell it was seen as high class to be able to shoot a pistol properly.
say she grew up with 12 brothers lel
>AAAAAHHHHH I HAVE TO FIND MY SON.
>5 years later.
>Alright all my settlements a running I've done everyhting in my life... But still have a feeling that I've forgot something...
That's a problem with all 3D fallout games. 1&2 had a timer that forces you to finish the main quest
timer is another type of bullshit
F1's timer was disabled literally in the very first patch for the game and F2's timer is set to THIRTEEN YEARS
>F2's timer is set to THIRTEEN YEARS
What happens if you somehow mange to skip/waste that much fricking time before finishing the game?
It just cuts to a game over screen. The limit is only there for technical reasons, you aren't supposed to ever be able to reach it in a normal playthrough
It wasn't disabled, it was extended
Timers are the definition of NO FUN ALLOWED
Ha, i saw this in the Enraged Enrique show
what was his name again?
Furious Felipe
>AAAAAHHHHH I HAVE TO FIND MY SON
My survivor immediately lost interest and went to Disney world, won the respect of raiders and decided to frick up boston and frick the women
Not me, I just did some basic shit to stay alive, barely help the minutemen and the BoS since having settlements as safehouses in survival really helps, nd the BoS gives me chopper instead of walking.
Then I find my son.
Then I become disappointed of my son.
THEN I frick off to do other shit and decide later if I should spank my elderly son in the ass for enslaving coffee machines, bringing back the supermutants just because they could, and be an insufferable nerd.
Of course, Minutemen with some assistance of the BoS is the only good option, since the Railroad and the Institute are both fricking shit, and we simply can't fricking bother with their quarrel about giving freedom to toasters with legs when we have problema like every thing fricking sucking, supermutants and hostile mutants everywhere, lack of security and basic needs, and deadly iphones with legs.
Nora's voice actor is way better and the overly emotional dialogue suits a distressed mom way more than a dad.
troony cope
female survivor is canon. deal with it.
The entire point is that your character has to adapt to the wasteland. Sounds like you are bad at RP if your character is just "lawyer" who has never used a gun or is incapable of learning
no primpy upper-middle class lawyer woman is going to be able to handle killing people left and right, if she could even manage to kill the radroaches without being overwhelmed.
a woman raised in a much different situation? sure, she could maybe adapt to some degree. but not a woman like this.
>raised
>her job as an adult
The frick? What did your character grow up doing anon?
you're probably just baiting for a (you), here you go. learn to read, dumbass.
the US was at war for 20 years irl too, and the two generations that grew up under it are the most pampered, weak, cowardly, and wretched generations to walk the earth.
t.milennial that grew up under it
>the US was at war for 20 years irl too
Some Middle Eastern adventurism doesn't amount to total war.
it's the same amount of fighting people in the homeland saw in fallout. aka, none.
a war doesn't do shit for your people if they don't have experience it firsthand. the only thing the fallout US had was domestic troubles due to inflation government frickery, but even that can be ignored or "chatted" about in the social circles of people like nora.
US was at war for 20 years. Society was militarized
Why would anyone even bother to nuke boston
To improve the local infrastructure.
Boston itself wasn’t targeted, rather whatever is in the crater of atom. Considering that the Sentinel site is in close proximity, the Chinese probably had intelligence which confirmed the location of a high value target.
This. Boston is pretty intact compared to DC or the LA ruins in F1
this is what I don't get, Boston is easily in the top 50 strategic targets.
F4 was a good-ish game, shame on the awful "dialogue options"
[△] Yes?
[□] Yes (sarcastic)
[X] Yes
[○] No (yes)
The settlement autism was fun tho
I think it’s the best Fallout mechanically, asides from the perk point system. It’s debatable whether streamlining it like this was good or not. It also has the best potential for story since it has a loooot of good ideas, but it was akin to juggling too many balls. The voiced protagonist isn’t as bad as people make them out to be, but uh, again, this is a matter of debate.
I also don't think the voiced protagonist wasn't bad per se, it just doesn't work with Bethesda's normal style of a blank protagonist. Either have it voiceless and give the player the freedom to decide how they act and think, or make it voiced and with an actual character that has several pre-written paths the player can choose for them to go down. Fallout 4's protagonist wanted to be voiced and have character, but still be a totally blank slate and it didn't work.
The main idea being centred around synths and what it means to be human, I thought was a completely pointless direction to take the story in the Fallout setting and the writers had jack shit to really say that was interesting or new about the subject.
These AI stories are all so fricking stupid because we know what humans are like. We literally cannot stop humanizing everything around us. Cat? Human. Dog? Human. Shitty AI chatbot? human. The second the maidbots start hornying up against them the entire institute should be in love.
This.
If you want me to actually wonder if an AI is worthy of moral considerations you need to make it as far from human as possible.
That's what made that Detroit AI game fricking stupid, I get the "dude it's like racism broooooooo" allegory but it's done so badly.
>The second the maidbots start hornying up against them the entire institute should be in love.
That’s sort of the plot the movie of Ex Machina, which actually does something interesting with the concept of AI and a moronic lonely horny man simping for a robot.
I recently played Fo4 and I thought the voiced protagonist was terrific compared to Cyberpunk
It's also the second Bethesda game after Oblivion I'd consider outright ugly looking. Like holy shit it looks like it's made outta clay doo
Starfield will look that same. I think Todd is some autistic guy who still holds on to his toys that he played with 30 years ago.
I started having fun with it after I stopped treating it as a real Fallout and started treating it as the looter shooter game it is meant to be.
I try to replay it every so often and a lot of the design choices they make are just so fricking obnoxious. I don't know why they thought to just streamline the entire dialogue system like that. its super ironic that a lot of the issues are fixed in fricking 76, but 76 is some godawful live-service game with its own array of glaring issues too.
it makes me hope that they might take all the lessons learned and make a fo5 thats actually good but I know better than to get my hopes up with this franchise anymore
It's a dumb game, but if you play it like a shooter it's not bad. I heard 76 fixed itself enough to go back to RPG elements, but still, after 4, I told myself to stop buying Bethesda shit.
I shouldn't have to install like 10 mods just to fix your fricking game.
HATE NEWSPAPERS
It had some things that make it better than F3, but yeah, dialogue, story still are kind of bad.
Settlement building was an interesting idea but scuffed. I would have rathered the system have been more like the Thieves Guild hideout in Skyrim and have it so settlements visually improve via junk donations and quest completions and such.
Would have been nice to see settlements affect the area around them. I can build them up and arm them, and they still have raiders next door attacking me every time I walk past.
Improving a settlement should improve the general area around a settlement.
dad is better because his suffering and ptsd fits more into story
i like to play as my waifu
No one who grows up 200 years later has training either. I think it's implies she would have more Charisma
lmfao
I had more fun with Fallout 4 when I accepted that it wasn't an RPG. It's a looter shooter.
except the looting shooting mechanics suck too.
Relevant video
remember that I had to lower draw distance because that decrepit engine couldnt render too many objects and crashed all the time
What were they thinking with these building designs. They look like shit
It was 2077, please understando
50s future utopia
>utopia
it is in fallout.
far harbor is kino tho
>vault-tec guy comes to your house to register you
>couple minutes later as nukes are about to impact you already have a reserved spot at the vault
He's at your door BECAUSE you have a reserved vault spot.
Vault-Tec Rep specifically states the guy and his family were already reserved due to the protagonist’s service and veteran status, the rep was just informing the guy and gathering any additional information. We all know the real purpose is because of the Enclave’s super weird experiments, which required the most “optimal” specimen, nothing better than an experienced veteran to preserve as an emergency soldier if the Enclave weren’t decimated by tribals to the West and the Brotherhood of Steel to the East.
He comes to inform you that "for your services to this country, your family has been pre-selected to enter the local vault"
Basically, he was there to get the excemption of responsability signed up, he even says so if you find him in Goodneiborgh and send him to Sanctuary
>Find him at Goodneighbor
>He's still wearing the same clothes
>He whines about how he's never gotten a job because no one wants someone who only has experience selling vault slots.
>200 years and he never picked up another skill
4 and the same issue as 3 where it feels like they wrote half of it to be like a few years at most post-apocalypse and then decided midway through to make it two centuries and forgot to update all the writing.
What in the frick skills should he pick up? Living as a ghoul is like playing on Nightmare difficulty.
A semi-competent raider group like the gunners could have used his Vault-Tec knowledge to go after known vault locations to try taking one of them as a base, kinda like the guys in Vault 88 are trying to or the Fiends managed to in New Vegas.
It just feels like they didn't take Fallout seriously. Do you people actually think shit like Little Lamplight was supposedly to be taken seriously? Clearly it wasn't. It's fricking moronic and they know it's moronic. They just don't care about things making much sense in Fallout. They just have fun with wacky shit in a wacky world.
hes just like me
I wish we had game about immediate aftermath of war. First raider gangs, first mutants.
I agree, Fallout 3 sort of kind of is like that, despite being set much late, but it makes a bit more sense that way.
>Cait's parents waited until she was 18 to sell her into slavery
Remember when this series had the balls to let the player murder children and rape women?
You saying you want to murder and rape women or something? That’s literally deranged. Only weird thing about Cait was randomly stating she was “18”, Bethesda could’ve at least had her VA imply it instead of directly stating her age.
Fallout 4 should have started in Vault 69, prove me wrong
Don't you get it, chud. She's a single mother looking for her son. She's the most powerful, independent, cute and valid being in existence.
go back to sucking dicks on reddit
stop falling for bait
stop sucking dick
>what is stealth
>what are companions
>what is a video game
Now that's just accounting for completing the main story, but you didn't say that, you just said "survive", which plenty of weak females do in the Fallout world simply by staying within a safe settlement. So as long as she could get to Diamond City or some shit, with Preston or her robot protecting her, she'd be fine.
Stealth takes training as well, dude, much more so than average soldier training. Some people grow into new heights under pressure, but not when it comes to life or death scenarios on a daily basis if you’re just a meek civilian.
I have a seriously hard time believing some lawyer, be it male or female, is more competent at killing an army of raiders than wastelanders, let alone know how Power Armor works and how to operate one.
>let alone know how Power Armor works and how to operate one.
The drug addled irish slag Cait knows how to use power armor, fricking Piper can use power armor.
Power Armor Training perk itself was bullshit that Bethesda added and now rectified when it wasn't a thing in classic games.
I wouldn't be surprised if the repair durability shit gets ejected into the stratosphere alongside being unable to use unarmed weapons like the deathclaw gauntlet while in powerarmor.
I never did find that one anons bloatfly breasts mod..
It's funny that "my husband was in the military" counts as a credential for her joining the BoS
It doesn't. Helping fend off a ghoul attack and then helping to retrieve some radio component from synths does. The "My husband was in the military" line is just in reference to understanding how a strictly regulated militia operates.
You can’t be serious… that is such a military spouse response, but I shouldn’t be surprised.
thats because the pc of 4 and their spouse are highly advanced synths. the intro is spliced memories from the real nate and nora
Who cares? It's a shit game that shows you in the first few hours that it's not worth playing at all.
3 had one or two sober writers, so there's a few plot holes - but it's campy fun. Nothing in fallout 4 makes sense. Nothing. The 'campy fun' stopped being fun and just became an excuse for shit writing and mechanics. Not the survivors, not the plot, not the SPECIAL rework, the guns, the over-emphasis on gunplay, the power armor being handed to you, nothing. It's like a fallout fan's fever dream or nightmare where nothing makes sense.
>I had this dream, it was a fallout game
>you survived the war, but it was a boring tutorial
>and your son made people that are actually robots
>and it's got fortnite bulding like that old mod for new vegas
>and you have to put people in this village you make
>and you could customize shitty pipe guns but it didn't do anything
>and power armor needed batteries
doesnt matter, youre a synth no matter what junk you choose between your legs. The 'prologue' before the war is part of the memories the Institute planted. This also explains why every other cryo-chamber has dead people in it, but some how you survive
Videogame stories are always garbage. Stop trying to make sense of the "canon" and just play the damn game.
>The female option is a lawyer, I can’t find anything in the Sole Survivor’s home that suggests she’d be able to even use a gun, let alone have survival instincts or even know how to operate a power armor.
My head cannon is that she served in the army in some capacity to afford going to law school.
I don't see why it even matters?
None of the raiders went to boot camp. Pick up and gun and shoot.
The male MC by the same logic shouldn't be proficient in speech and it should only be the female.
Female is the better option.
Firstly, 50% of the game is cleaning, renovating and decorating settlements.
Secondly, the irrational car-lifting love/grief of a mother who lost her baby is a better motivator than the male equivalent. Nate should immediately realise his child is likely a grown man and wouldn't run around looking for a baby.
no soldier can mow down hundreds of raiders, deathclaws, super mutants, etc with ancient guns and armor made from parts of shopping trolleys, regardless of their gender.
it's all fantasy anyway, the gender of the protag doesn't make it any more believable.
You can with the power of christ
stupid woman leave this place
>The female option is a lawyer, I can’t find anything in the Sole Survivor’s home that suggests she’d be able to even use a gun
She's American. That said, I only ever play Nate because he was clearly intended to be the protagonist literally based on the intro narration.
I just find Nora's voice too distracting.
It constantly reminds me of Jack from Mass Effect
That's why for me.
>playing as a m*le character
yikes no thanks
I hate the dudes voice because I want to make my guy a gruff grizzled dude and he just sounds like a bland average millennial with no personality. I tried making an old guy with grey hair and a moustache and it just sounded off.
The Player Character in FO76 isn't a native Vault Dweller. They're pre-war people that came out 25 years earlier.
What if they were a baby when the bombs dropped
Player character is a synth anyway so it doesn't matter.
> walking around the far harbour fog with cybernetic arms and a plasma katana slicing monsters and lunatics left and right
the games are fricking kino and im tired of pretending otherwise
todd = god
90% of my good gaming memories are from modded bethesda games
frick u
Give the modders some credit why don't you?
For Fallout 4? No. The mods for Fallout 4 are largely shit. If I wanted to mod in guns ripped from COD I'd be singing the praises of the Fallout 4 mod community but I don't so frick them.
>90% of my good gaming memories are from modded bethesda games
>The game is shit
>The mods are shit
Baffling reasoning
Obviously he was referring to the Bethesda games with actual good mods, i.e. TES.
Ah yes, I remember the Skyrim quest where you go to Far Harbour and walk around in the fog.
Fallout games didn't need as much modding TES games for me. It's because of the lack of melee combat. You need around 100+ mods to make skyrim's melee combat not shit.
Last time i played modded skyrim 2 years ago i spent literally a month getting a 900+ modlist working ( i used lexy's lotd as a base, i hate that mod and the fact that the entire community revolves around it now) complete with adult mods. It was a fricking amazing experience and no other game i ever played could compare.
>You need around 100+ mods to make skyrim's melee combat not shit.
You need 100+ mods to make Fallout 3's gun combat not feel like shit
Unfortunately the only good FO4 mods are cross mods, some guns left and right and sim settlements. The community is infested with russian and other subhumans who simply rip guns from COD and call it a day. There hasn't been a single good quest mod. Any good mod idea has been abandoned.
Skyrims community is still pumping out quality shit although lately it has been infested with trannies. Also it's porn modders are gods of modding.
There pretty much can't be quest mods because of the voiced protag. The Enclave mod does its best to make it work with generic lines, but it's just not good unless you also mod out all the protag voicing.
There is voice synthesizing software now which lets you have an actual voiced actor say whatever the frick you want. They could make quest mods if they wanted to.
The problem with FO4 quest mods is that the only one who made them is a completely untalented fricking autist hack (thuggysmurf).
You have to have an extensive library of that person saying shit in booth conditions and train an AI to synthesise properly, then do audio balancing yourself to make it sound like an actual person. The amount of work that went into the existing synthesised voices was phenomenal. We don't have that for Nate and Nora.
You guys do know voice acting has been an issue since fricking Oblivion, right? Why is it suddenly a problem with a voiced protagonist but it was not a problem with voiced NPCs? Nobody is shocked to see no voice acting in a quest mod and Fallout 4 is no exception.
Voicing NPCs is easily solvable, higher end quest mods have been including voice acting for years. The voice protag can't as easily be solved, you either have to remove all of the protag's voicelines, including the camera shifts for every dialogue in the game, or replace every single voice file for them with a new voice actor.
>Voicing NPCs is easily solvable
Except most mods just have silent lines that aren't voice acted and nobody cares because they understand voice acting is not an easy thing to do well and there's no reason you can't do the same thing for the protagonist in Fallout 4.
>higher end quest mods have been including voice acting for years
And most of it sucks. Especially the female voice acting because it's almost always done by some moronic weeb girl with aspirations to voice act in anime.
>Dude just have them all be silent
Never seen a mod that does this and got popular.
>No one cares
You don't care. Big difference.
>Never seen a mod that does this and got popular.
Vigilant had no voice acting for years. Everyone still loved it.
>Why is it suddenly a problem with a voiced protagonist but it was not a problem with voiced NPCs?
Because voiced NPCs can be voiced by whoever the frick you get to voice them but the voiced MCs must always have the same two voices? Are you moronic?
>Because voiced NPCs can be voiced by whoever the frick you get to voice
no voice acting >>>>>>>> morons doing bad voice acting into a shitty microphone
Is this a zoomer thing? Not having voice acting in a mod, or even a proper game, wasn't a dealbreaker for all us boomers.
Older CRPGs, which I assume you're referring to, were better equipped to handle that kind of thing, since most of the lines weren't voiced anyway. Modded content could blend in without issue, a good example is BG2's Ascension mod.
>Modded content could blend in without issue
It is the mod creator's job to be so engrossing that you don't even notice the silent npcs or protagonist.
>The voice protag can't as easily be solved, you either have to remove all of the protag's voicelines, including the camera shifts for every dialogue in the game, or replace every single voice file for them with a new voice actor.
That already has been done. What rock were you living under.
https://www.nexusmods.com/fallout4/mods/20097/
Already knew about that, we have this and modders still aren't making quest mods with it as a dependency. F4 modding never had a chance, really, which is a good thing, because it means Bethesda will be wary of doing voiced protagonists again.
You *are* moronic, okay
As the other anon said the voiced MC makes quest mods awkward to develop, F4 mods will be a make or break kinda deal when total conversions like Miami or London are out.
>There hasn't been a single good quest mod.
Um, there's a little thing called the Thuggyverse, sweetie. You know? That mod that adds a giant dildo as a weapon, a gang that wear flamboyant pimp outfits and lets you turn the Institute into a brothel?
women would not be like any post-apoc movie/game/tv show has them. it's pure fantasy in order to get women to watch.
they'd go back into housewives/baby makers and that's it
She's a lawyer? I thought she was a nurse did I make that up?
She's a lawyer. Her law degree is on display in the home and it's mentioned a few times in the game.
Her computer entries at the Sole Survivor’s house show that she was scheduled to defend a client, so yeah, a lawyer.
I’m just in it for the bulky metal suits
>you can make any gun fully automatic but the damage magically goes down to preserve the DPS teehee
First shit I modded.
No. You're supposed to take the perk that magically makes guns do more damage when they're fully automatic.
Worst part of the perks by far. There's a mod that reworks those perks and makes all guns have a single perk to increase damage, and gives the specialization perks the cooler effects, which imo is the best way to do it since flat damage increases are just to keep up with HP inflation of enemies. Personally I like my mod because I want to melt things when I'm blowing ammo.
Which mod is that?
Guns and Explosives Perk Overhaul
https://www.nexusmods.com/fallout4/mods/51069
thank you
The main story in Fallout 4 is bad but it doesn't make it a bad game.
As for knowing how to shoot, pre war Fallout is set in a highly conservative society with extreme fear of impending war. Why wouldn't Nora have gun training? You can go to the YMCA right now and take a class.
The rest I attribute to being intelligent enough to be a lawyer and being able to use some deductive reasoning, rare for a female protagonist I know.
and where did she get power armor training?
Power armor training is not a thing in Fallout 4 anymore. Anyone can use power armor.
retconning it out isn't a valid answer.
Actually, having power armor training be a thing is the retcon. They're retconning the retcon which means there's no retcon anymore.
More than that, Nora is an American. How can you call yourself an American and not know how to handle firearms?
I hope the "next gen" update they announced during the 25th anniversary hits soon. Feeling like doing an evil run again.
Racist that much? How 'bout u go back to Fallout 1 and just, just go to pre-made character selection and tell me there is no female vault dweller that can't survive the Wasteland, dumbass!
Vault dwellers can survive the wasteland, if they have the fortitude and training. Pre-war civilians with twig arms and legs whose most strenuous physical activity was lifting groceries and paperwork, frozen in time, and thrown out into the wasteland with zero training on what to expect (or even just bare minimum maintenance skills like every single vault dweller) will not survive the moment they exit a “safe” zone.
so first starfield, then the new elder scrolls and only then the new fallout.
So like 5 years until another fallout?
I would be shocked if Microsoft didn't just give the IP to another one of their dev teams while Bethesda handles Starfield's post-release and ES6.
They didn't buy these huge IPs to just sit on them for several years, unless they think interest in Fallout 76 will last that long.
SO good
Huh
fallout 4 is a series of neat ideas used to absolutely zero effect. the voiced protagonist and preset background shit could've worked if your character really reacts to the environment and what they're doing but instead you just go right into doing vile shit without any real in-between. they could've had the nate/nora MC go through some kind of mental break to justify it and have them really react to what they're doing but they just kind of don't give a shit as they blow up innocents or eat corpses. or they could've kept the pre-war frozen aspect but let you pick your past more like being a pre-war criminal frozen like fricking demolition man, but you're always this household normie whose actions outside the basic 'decent person' route are barely justified. its just all so lifeless.
Nora can easily be turned into a wasteland prostitute and or slave.
marriage material
Are you sure?
she'd lock me up in more ways than one and then take all my caps...
>People are still hung up on the lawyer thing
I think it might be mentioned twice, ever, and that is counting the diploma on the wall that you can’t see past the prologue. Just fricking ignore it and give her whatever background you want. Same with Nate’s military background, past the prologue he mentions it one time in optional dialog, that’s it.
The military background is mentioned more than the lawyer one it comes up with those robots on the USS constitution, in the BoS and Institute.
>Bro just ignore it and pretend?
Were you born a dimwit or did you have to work at it?
You homosexuals can imagine all sorts of moronic bullshit for the fricking mailman in Trans Vegas but can’t ignore a couple of optional dialogues.
Oh, it's you.
this isn't wrong, FNV did have more and much better quests, but to be fair to F3 their side quests generally felt "bigger" on average
it's not enough to compensate but it feels unfair to compare the raw number of quests alone
This is why F3 has more branching paths in its quests. Plus NV has a lot of broken shit that makes modding 100% necessary. F3 can be played without. Still prefer NV though.
The game is shit, I honestly prefer both F3 and NV over 4, I haven't played more than 60 minutes of 4 and I've had enough of it, it is honestly a struggle to play I find it boring as shit and I just don't care about anything in the world or the shitty character family.
60 minutes is about how long it takes to exit the vault and kill a few bugs in sanctuary
Any of you gays ever played Fallout London? Is it any good?
There is no point of fallout game being set outside of america, noone bombed london.
Wasnt it a MAD situtation, and everyone bombed everyone as soon as the first nukes started flying?
The whole world got nuked and FEV’d. There are literal sea monsters living between the continents.
There is no way America is still THAT much of a shithole if Europe was untouched.
Society collapses very quickly once large centers are destroyed.
Supposedly other parts of the world just nuked each other too, for some reason. It always a contrived peace of lore imo. No the world would still be fricked because of mutating fallout and FEV and electronics getting fried, but it would probably be less fricked in many areas outside of China and US.
>other parts of the world just nuked each other too, for some reason. It always a contrived peace of lore imo.
Do you not know about MAD? Mutually Assured Destruction. Its a concept where two sides in a fight have enough firepower to wipe eachother out completely if they fire everything they've got.
The world wide destruction comes in, when allies join in. China and USA nuke eachother, but then their allies/enemies join in, and it just dominoes until everyone has nukes in the air going at their own enemies.
I guess, but it's a bit more contrived if both sides had actual allies in Fallout universe. Europe seemed to be doing its own thing and at most nuking the middle east. Soviet Union is not mentioned much. Africa, South America, India even less so.
Has it been said in any of the fallout bibles which places were nuked worldwide and which were left alone?
I don't remember, I think that it's just stated that other countries launch their nukes too and that's about it. We know some places that got hit, like Mexico, but that's because I think it was under US control, direct or not. Who would have really wanted to nuke let's say Peru in Fallout universe? Who knows, and it's probably not worth to ask, because at the end of the day Fallout is mostly about America, and maybe even more so about Southwest America so that it has that desert and wild west feel to it that adds wasteland feel that otherwise doesn't always make sense and is harder to replicate in other environments.
Most of the world was fricked prior to the great nuking, that just destroyed what was left of civilization. The resource wars buttfricked Europe and the Middle East, at a minimum. Africa and South America are shitholes on the best of days, and without the west to prop them up you can bet that they'd degrade into primitive warzones. On top of that, FEV was let loose and spread across the planet, so there are mutants everywhere.
>india with FEV everywhere
>nothing changes
>Enclave bases are constantly receiving messages from pajeet ghouls about how their RobCo subscriptions have expired
No wonder the communications officer is always so pissed.
there's no words about allies. War was only between china and us. And only they dropped nukes
IIRC NATO doesn't exist because the Soviets played nice (Vietnam and Korea didn't have civil wars). The UN was dissolved a few years before the nuclear exchange
>play RPG
>make up backstory for my character
wow
That's racist against NPCs who have no imagination:
>codsworth somehow stayed running for 200 years, despite needing special refined fuel and routine maitenance
He's not the only Mr. Handy still running there's tons of them in the wasteland
there are diesel generators that still working
>special refined fuel
They're nuclear, aren't they?
They might be nuclear for the robot half, but the floating half half needs fuel for the little jet engine.
One of the problems of a tribal work force, I'm afraid. No intuitive understanding of how complex technologies can be.
Did atomic beauty 2 ever come out?
>the game is a retro-futuristic version of the 1950s
>but instead of maybe a decade after the 1959, the apocalypse started 2077
>more than a hundred years of no musical development, we only hear old songs
>no new music was created specifically to fill the void
>in 2277 it still looks like a decade right after the apocalypse
>when you rebuild, you intentionally have to keep holes in the building
At this point only Autists care.
For a real head exploding moment, imagine what would survive of pop culture post-1990s if the bombs dropped
Historians are going to find a great big gaping hole in our records because no one preserved anything after the switch to digital
>step out of the vault
>WHOA THERE STRANGER BETTER ENTER THAT SUIT OF POWER ARMOR AND MOW DOWN THOSE RAIDERS!
>YOU BETTER HELP THE NEXT TOWN AS WELL!
>next town is a single shack with two beds
>they want me to clear a factory with 50+ raiders inside
Use Preston as a companion just long enough to get his perk, then abandon the minutemen.
Human being are amazing at adapting and surviving in bad situations, seeing what prison inmates are capable of taught me to never underestimate the human element
Settlement autism is the best part about 4