Fav builds/playstyles?

Fav builds/playstyles?

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  1. 2 years ago
    Anonymous

    The Uninstall Wizard

    • 2 years ago
      Anonymous

      This, and then I install Daggerfall instead

      • 2 years ago
        Anonymous

        this and then uninstall that too because every TES game is shit

      • 2 years ago
        Anonymous

        /thread
        Whether you play Daggerfall, Morrowind or Skyrim, it's time better spent.

        its really funny that people pretend daggerfall was good

    • 2 years ago
      Anonymous

      very clever anon, i laughed my dick off.

    • 2 years ago
      Anonymous

      /thread
      Whether you play Daggerfall, Morrowind or Skyrim, it's time better spent.

    • 2 years ago
      https://archive dot ph/uy5Hc

      lame.

      >Speed: 100
      >Athletics: 100
      >Acrobatics: 100
      >Light Armor: 100
      Zero fricks given to anything else. Time to game

      slightly less lame.

    • 2 years ago
      Anonymous

      It's a shit RPG and a shit game
      This is the only correct option, anything else and you're a brain damaged nostalgiagay, who seem to be quite prevalent nowadays if this thread is any indication.

  2. 2 years ago
    Anonymous

    >Speed: 100
    >Athletics: 100
    >Acrobatics: 100
    >Light Armor: 100
    Zero fricks given to anything else. Time to game

  3. 2 years ago
    Anonymous

    Illusion and conjuration are the best.

  4. 2 years ago
    Anonymous

    None. The game is shit.
    The worst in the mainline series by far.

    • 2 years ago
      Anonymous

      It's actually the best one right after Morrowind

      • 2 years ago
        Anonymous

        Nah.

        Skyrim = Morrowind > Daggerfall > Oblivion.

        • 2 years ago
          Anonymous

          >Skyrim = Morrowind
          Get the FRICK off of these boards and never come back, you stupid bed-shitter.

    • 2 years ago
      Anonymous

      This would be a moronic statement even if Skyrim didn't exist.

  5. 2 years ago
    Anonymous

    >oblivion
    >builds
    oops, you ran too much! start over

    • 2 years ago
      Anonymous

      The obsession gays like you have for playing "optimally" has ruined modern games

      • 2 years ago
        Anonymous

        Look, the game's difficulty scaling is fricked. If you don't optimize, you get fricked around mid-game. It's not even fun optimization like Morrowind, it's just tedious.

        • 2 years ago
          Anonymous

          As if the game is ever hard. Get a grip you tryhard.

      • 2 years ago
        Anonymous

        >Fight 5 wolves at the same time, bare fisted.
        >Go to sleep in near by hut.
        >Gratz on level 6!
        >Step outside.
        >Get one shot by rat.

    • 2 years ago
      Anonymous

      Why would you put athletics as a main skill?

      https://i.imgur.com/3WcT3Ed.jpg

      Fav builds/playstyles?

      Conjuration makes it pretty easy because your conjured demons scale with difficulty, so you can loot or something while that thing fights for you.

      • 2 years ago
        Anonymous

        who selects athletics?

        me because i like moving fast. i also select acrobatics and security

    • 2 years ago
      Anonymous

      buy a horse, get it some armor, keep track of your skills

      • 2 years ago
        Anonymous

        Frick off

    • 2 years ago
      Anonymous

      who selects athletics?

    • 2 years ago
      Anonymous

      Look at this homosexual who has to min/max fricking oblivion of all things

    • 2 years ago
      Anonymous

      >not just picking a safe major or two to control later levels and naturally leveling using your primary combat skill as a major also so that you keep up with the scaled enemies up to level 15
      >thinking you need anything other than +3 gains (attributes barely matter over skill level)
      ngmi

  6. 2 years ago
    Anonymous

    Heavy armor
    Shield + sword
    Restoration
    Lightning spells

    Paladin baby

  7. 2 years ago
    Anonymous

    The insomniac build where I never sleep so that my unique weapon doesn't become trash against basic mobs and immersion isn't ruined as bandits have armour worth more than my house.

  8. 2 years ago
    Anonymous

    >back when you could still make custom spells
    >back when physics were groundbreaking at the time
    >back when I would lap up licensed shovelware games so this shit kicked my ass
    let me go back
    I want to smack goblins with my weapon that hits like a wet fish
    >armorer
    >heavy armor
    >blunt

  9. 2 years ago
    Anonymous

    >builds
    you never level up at all

    • 2 years ago
      Anonymous

      this but unironically

    • 2 years ago
      Anonymous

      this but unironically

      You ruin your own game by doing this. Play it as intended, buckos. Levels 1-4 are meant to be a tutorial, not a mainstay.

      • 2 years ago
        Anonymous

        I finished the main quest at level 3 just by playing normally.

        • 2 years ago
          Anonymous

          YOU PLAYED WRONG.

    • 2 years ago
      Anonymous

      this but unironically

      >lock yourself out of half the game's content
      >wtf why does this game suck?!?

      • 2 years ago
        Anonymous

        >play as intended
        >gets one shot by literally anything
        the best move is not to play
        or just mix max but its annoying to not jump and run so you don't accidentally level up non endurance stat

        • 2 years ago
          Anonymous

          just reduce the difficulty, why is this so hard for people?

          • 2 years ago
            Anonymous

            then whats the difference between never leveling up and reducing difficulty?

            • 2 years ago
              Anonymous

              You get to use more spells and shit, change up your playstyle slightly by leveling up.

              • 2 years ago
                Anonymous

                eh
                its usually the same shit but deals more damage and costs even more mana
                and aoe is worthless in these games since enemies dont clamp up so much

            • 2 years ago
              Anonymous

              Leveling up increasing the loot quality and enemy variety throughout the entire world you numbskull

              • 2 years ago
                Anonymous

                yeah that the point
                i don't want to see bandits in glass armor

              • 2 years ago
                Anonymous

                Why? I honestly doubt you have any fricking sense about this and are just repeating what other people have said. I mean listen to yourself,

              • 2 years ago
                Anonymous

                if a dude can afford himself glass or dendric armor he doesn't need to be a bandit anymore
                it just moronic

              • 2 years ago
                Anonymous

                Oblivion just invaded Nirn. Maybe the bandit found it on a corpse of a hero that died fighting daedra, but just enjoys the bandit life?

              • 2 years ago
                Anonymous

                Alternatively, maybe he is a known wanted criminal and can't step foot inside a town anyway, but still needs coppers so decided to use the special armor to be a better bandit

              • 2 years ago
                Anonymous

                Totally that anon, it makes no sense for a lowly bandit to have access to gear that is valuable enough to live in luxury for several centuries. It should be common sense why it is bad.

                Bandits are outlaws, they don’t get a part time banditing job and then buy an apartment in the Royal capital when they’ve saved up, and who fricking cares anyways? There is no way this is an authentic lore complaint, it’s just a symbol of this 16 year old fricking talking point all of you spazzes took too far. Yeah the scaling is odd, the game has this alternative leveling system that’s unique for the genre but can be wonky. So what. It’s just an odd thing about a really memorable old game we all spent hundreds of hours on, but you hotheads can’t leave well enough alone and because people would comment on it almost twenty years ago, you think it’s your big fricking important mission to just act as offended as possible and not shut the frick up like ‘oh this guy seems like his armor is nice enough he shouldn’t have to do this’ is supposed to be some searing fricking issue. You are in a habit repeating shit you remember from 16years ago, and you’ve been holding on to this complaint for so long you haven’t even noticed it doesn’t fricking matter. Fricking hundreds of hours spent exploring and participating in this awesome and creative fantasy setting, and your fricking thought is ‘frick this if you level up enough the bandits seem overdressed’, go frick yourself

              • 2 years ago
                Anonymous

                I examined this post in its entirety and I do say, it is based.

              • 2 years ago
                Anonymous

                Shit-eating tasteless toddcuck detected, level scaling is a lazy garbage solution for a lazy moronic dev that doesn't want to properly balance game zones. Frick you and frick Oblivion.

              • 2 years ago
                Anonymous

                You are so obsessed with Todd fricking Howard, just because of an old meme, that you are literally pretending to be assblasted by an overdressed thief. You have been doing this for sixteen fricking years, it’s time to pull your head out of your ass and stop revolving your memories and experiences around the possibility of saying something nasty about a dev

              • 2 years ago
                Anonymous

                >no arguments
                Good, you're getting there. Now admit that Oblivion's level-scaling system is trash and so is half of its features, like Radiant AI and character creation, and you may actually get on the path of understanding good game design.

              • 2 years ago
                Anonymous

                It’s a sloppy buggy game held together by spit and glue, full of cancelled and mismanaged features, and we all played the frick out of it for hundreds of hours each enjoying and screwing with it for exactly the massive bizarre fantasy game it is. Game is fun as frick, everybody knows all the bugs and most of us all had a great time. Cut the shit tryhard

              • 2 years ago
                Anonymous

                >you can't criticize this shit game because I had fun playing it!
                Frick off

              • 2 years ago
                Anonymous

                You can criticize the game all you want, you should just be less mentally ill and not overwrite your entire memory of this game with some fontleroy complaint about the dress on the bad guys later in the game. Is this how you approach everything? Do you just chalk up all your memories to the most annoying thing you can remember? How many games have you played hundreds of hours on yet your prevailing memory is when you got irritated at the 160th hour? How the frick are you still complaining about level scaling in oblivion like it’s such an attack on you? Have some sensibility for fricks sake

              • 2 years ago
                Anonymous

                Also
                >w-w-what are you saying I’m not even ALLOWED TO TALK?!
                Grow the frick up you absolute pussy

              • 2 years ago
                Anonymous

                >In a game that takes over a hundred hours to fully experience, I'm going to laser-in on a few bad things about it and ignore any good that it has.
                Sad. Oblivion is one of the comfiest games ever made. It's still a fun game to make a new character in and just go journeying somewhere. The music and the ambience carry the experience.

                It SUCKS if you are a min/max gay autist. Even in a fricking SINGLE PLAYER GAME. morons like this ruin MMOs for other people so I guess it's good if you ruin single player games for yourself as well.

              • 2 years ago
                Anonymous

                I spent most of my play time just exploring and enjoying the scenery of the land. Loved the forest and coming across a random unicorn and unexpected minitours

                Anvil home quest was fun. Exorcizing the ghost to claim your prize

              • 2 years ago
                Anonymous

                >Bandits are outlaws, they don’t get a part time banditing job and then buy an apartment in the Royal capital when they’ve saved up, and who fricking cares anyways?
                They wouldn't be mere goons if they are walking around better equipped than a warlord, moronbro.
                >hundreds of hours
                No, I wasn't a moronic xbox baby so I played it once and moved on.

              • 2 years ago
                Anonymous

                >bandit happens upon a closed Oblivion gate.
                >finds daedric equipment
                >decides to use it as a bandit
                What's wrong with this?

              • 2 years ago
                Anonymous

                Because unless it just happened 5 seconds before encountering him he wouldn't be a small time highway robber any more and if he was too weak/stupid to make use of this gear appropriately someone far more deserving would have swiftly taken it from him. Hell, you could make a whole quest line detailing this scenario that would be 100x more interesting than anything that happens in Oblivion, that's how odd and unlikely of a situation this would be.

              • 2 years ago
                Anonymous

                What do you mean, like why don’t the bandits with the armor take over a nearby town? Sure more events would have been nice but this complaint is so slight, there is no way you authentically feel that offended by it.

              • 2 years ago
                Anonymous

                >there is no way you authentically feel that offended by it.
                Why wouldn't I? Do you understand how authentically and realistically everything was placed in Morrowind and how stupid and lazy this is by comparison? It's not like giving the bandits glass armor makes them a greater challenge. Nothing in oblivion is a challenge. There was no reason to do this.

              • 2 years ago
                Anonymous

                Because it’s just a little alternate leveling system that comes with its own fun and clever ways to break it. I don’t care so much if it’s perfect game design but it’s a large really creative system in a game where your character can become so custom overpowered it’s just fun

              • 2 years ago
                Anonymous

                This doesn't address anything I've said in my post. Either answer appropriately or stop replying and wasting my time.

              • 2 years ago
                Anonymous

                It’s just not that offensive
                Game isn’t as good as morrowind but it’s a pretty great time. The world gets more powerful and darker as you go along, so what if the bandits have armor

              • 2 years ago
                Anonymous

                >so what if the bandits have armor
                Because at some point you should be significantly stronger than mere bandits. You are acting like it's not important but this is a critical detail, possibly one of the most important details. Why do oblivion gates have the same level of difficulty as bandit camps? Do you understand how stupid this is?

              • 2 years ago
                Anonymous

                Because the world of TES canonically revolves around the player character, the actual lore states that reality only properly exists when there is a player-type character present and the world is actually some type of Hindu dreamscape revolving around the actions of a few sentient characters. The entire setting is involved in things like this
                >it’s the most important detail!
                Lmao no it really isn’t.
                And besides you kill everything you see anyways so I never felt like my guy was weak
                And beyond that you can just say the bandits got stronger with time, which is fine too. Nothing to blow a gasket over for almost twenty years

                Where are the dead heroes in full glass armor? Did you even read my post or did you just shit your pants?

                All over, in all the places you get glass armor

              • 2 years ago
                Anonymous

                >All over, in all the places you get glass armor
                Show me the dead hero in full glass armor you can loot. You said it makes sense because bandits could loot glass armor off an adventurer at the oblivion gates. Surely you can do the same.

              • 2 years ago
                Anonymous

                I’m pretty sure there are bodies with glass armor on them you can collect. I never bought any glass armor, I know you can find it and I figure that’s what bandits do too. And yeah there really are dead armored humans outside of oblivion gates and right inside them

              • 2 years ago
                Anonymous

                You know that Cyrodiil is currently under invasion by Oblivion, right? Lore wise, there are probably a bunch of dead people everywhere, a lot of dead heroes and daedra alike. It probably makes sense for some random bandit to be carrying a legendary item he happened across.
                >too weak/stupid to make use of this gear appropriately someone far more deserving would have swiftly taken it from him.
                Funny that you say that BECAUSE THAT IS EXACTLY WHAT YOUR CHARACTER DOES

              • 2 years ago
                Anonymous

                >Lore wise, there are probably a bunch of dead people everywhere, a lot of dead heroes and daedra alike.
                But there isn't. Even though Morrowind actually did this, you don't see this here. No, headcanon is not an excuse.

              • 2 years ago
                Anonymous

                >But there isn't.
                Are you moronic?

              • 2 years ago
                Anonymous

                Where are the dead heroes in full glass armor? Did you even read my post or did you just shit your pants?

              • 2 years ago
                Anonymous

                I think you are genuinely mentally ill. There are Oblivion gates everywhere, you often run into npcs in the area fighting off Daedra if they spawned within their vicinity. It's not that hard to negotiate that an opportunistic bandit can make off with some treasure during this calamity and choas, be it daedric items from another realm, or equipment from a fallen soldier or hero.

                You are probably the same type of moron who screamed and screeched about how bears had copper and silver when you killed them in WoW. A simple explanation is "Well, the bear is near a road travelled by many. He probably attacked and ate someone who was carrying silver on his person and it was in its digestive tract."
                >NO. YOU CAN'T SAY THAT. THAT IS NOT IN THE LORE. YOU CAN'T JUST MAKE THAT ESTABLISHMENT. THERE IS NO QUEST THAT SAYS IT. THE DEVS FRICKED UP. THAT IS THE ONLY EXPLANATION.
                I think you have RAGING autism and probably a few other mental illnesses to go along with it.

              • 2 years ago
                Anonymous

                Why are you dodging the question?

              • 2 years ago
                Anonymous

                I haven't dodged anything. I think you have mental illness.

              • 2 years ago
                Anonymous

                I asked a simple question and you did not answer it.

              • 2 years ago
                Anonymous

                I did answer it, but I think you have mental illness.

              • 2 years ago
                Anonymous

                Different anon here. Your apologism is pathetic. As he said, Morrowind actually showed you the corpses of dead heroes possessing powerful armor and weapons, Oblivion doesn't cause then the player could TOTALLY imbalance the game by having a sword that does 15 damage instead of 12 6 levels before they're supposed to! It's shocking just how much better Morrowind is than Oblivion. Oblivion's design is practically an insult towards its audience who ate it up like the complete morons they are. Even Todd commented on the game's issues long after release cause he probably felt guilty.

              • 2 years ago
                Anonymous

                There’s corpses all over the place, and treasure too. Where are you getting your loot? What the frick is this thing where you’re acting like there’s no loot in the game?
                Game is fairy sloppy but nothing to be offended over

              • 2 years ago
                Anonymous

                Don't reply to posts if you're not going to read the reply chain you dumb Black person

              • 2 years ago
                Anonymous

                Yeah haha the idea that there are no corpses near oblivion gates and there’s no way any bandit could collect any loot from this world that basically has an elven reliquary for a basement and has portals to hell. Yes they have bodies near them with armor on them, so you think the gates don’t? Fricking go to Kvatch for example there’s bodies everywhere

              • 2 years ago
                Anonymous

                No one ever said "oblivion doesn't have corpses/loot" you moron, stop being moronic or trying to create a strawman or whatever the frick you're doing

              • 2 years ago
                Anonymous

                That’s what the reply chain is about. That there’s no way these bandits could get this gear because there’s no place they would logically collect it. There’s plenty of places, plenty of pre-looted bodies, plenty of reason why these ancient elven ruins and dead soldiers would have good gear other enemies could loot, what’s the big idea? These dungeons are literally resting places of heroes and such.

              • 2 years ago
                Anonymous

                The bandits have glass armor because they leveled high enough to loot it out of a mundane chest. That's the actual explanation in this piece of shit game. Stop pretending it's something it sure as hell isn't. You shouldn't have to develop an immense schizo head canon for an extremely unlikely reason as to why bandits are geared like royalty. What the frick is he gunna do, collect 100 gold tolls along the road while wearing 200k gold worth of armor? Just stop man.

              • 2 years ago
                Anonymous

                >immense schizo head canon
                The bandits loot the armor from the same places you do. Simple

              • 2 years ago
                Anonymous

                So they have it for a completely nonsensical unimmersive video game reason, got it. Not sure why you argued in the first place, as that was the initial point.

              • 2 years ago
                Anonymous

                >the enemies in the game can find the same loot you do, the way you do
                How utterly nonsensical!

              • 2 years ago
                Anonymous

                >the bandit hit the correct level for loot to appear so he wears that now

              • 2 years ago
                Anonymous

                Yeah they got stronger so now have access to better gear

              • 2 years ago
                Anonymous

                >there's plenty of places the bandits could get their loot like the bodies which are always conveniently pre-looted before you find them
                Come on now
                >or how about they get glass items at at the same time every tomb gets glass items at level 15 cause of the shit scaling
                This isn't even what the original discussion was about, but even then Oblivion still looks like a shit game. Enemies and locations don't have good items because they should, they have good items because the level scaling said they should. It's soulless non-design that only an absolute fricking idiot could sit here and defend.

              • 2 years ago
                Anonymous

                The level scaling system represents the higher level items and enemies always having been there. The later dungeons and enemies you encounter ‘become’ higher levels just like any other game has higher level things later in the game. But it doesn’t really mean the loot in the chests transformed

              • 2 years ago
                Anonymous

                Holy fricking cope. It's just shit design to coddle newbies to RPGs.

                Yeah you find increasingly strong weapons as you go on, just like any other game

                An increasingly stronger identical glass mace that's unique to all the others in the game? Now I know you're just trolling. Last (You) from me.

              • 2 years ago
                Anonymous

                Like a magical item that scales to your level you mean?

              • 2 years ago
                Anonymous

                Here defend this moron https://en.uesp.net/wiki/Oblivion:Burz%27s_Glass_Mace
                It's a glass mace that spawns at level 1 so the human failures at bethesda decided they'd make its paltry damage level scaled so the player can't possibly get a barely decent weapon earlier than they should. What's your dumbass head canon excuse for this one? He finds a new slightly less shitty glass mace every time you hit a new level bracket?

              • 2 years ago
                Anonymous

                Yeah you find increasingly strong weapons as you go on, just like any other game

              • 2 years ago
                Anonymous

                >just like any other game
                Most open world games do not do that. You have to take on seek out and complete greater challenges to acquire greater gear. That's what gated progression is. That's what actual good game design is.

              • 2 years ago
                Anonymous

                >clear a dungeon
                >get level 2 and some level 2 loot
                >clear another dungeon
                >get level 3 and some level 3 loot
                What’s the problem

              • 2 years ago
                Anonymous

                >I want to try and conquer a dungeon before the innovative Bethesda™ Loot and Enemy Scaling For a Bigger Game World With Less Effort System™ says I'm a high enough level to
                >Oh wait I can't because every dungeon is currently tied to my level due to the innovative Bethesda™ Loot and Enemy Scaling For a Bigger Game World With Less Effort System™

              • 2 years ago
                Anonymous

                Because it's an open world game. You are supposed to find the challenge. There are no organic player driven quests to find better gear because everything is spoonfed to you. You'll never fight a tougher opponent because his gear looks good. You'll never see an awesome piece of gear worth stealing. This is what it means when people say "movie game." Brain goes off, just run from one way point to the other. You aren't playing a game. Nothing you do was your decision. Do you understand?

              • 2 years ago
                Anonymous

                You find all sorts of useful enchantments and spells and can make your own on any weapon

              • 2 years ago
                Anonymous

                That has nothing to do with what I just posted.

              • 2 years ago
                Anonymous

                Fricking this. Trying to "find" better alchemy gear in Oblivion is literally impossible for instance. The game decides when you're allowed to have it. It's not in the possession of a powerful alchemist, it's not for sale at the best alchemist in Cyrodiil's shop, it's not in some ancient dangerous wizard tower, it's in a random chest in a random dungeon somewhere, and only when the chest actually decides to spawn alchemy equipment and not some other random leveled item. Baffling that morons defend this shit, but I guess they're just nostalgic and making up excuses anyway.

              • 2 years ago
                Anonymous

                >bandits kill traveling merchants
                >equips their high tier weapons and armor

              • 2 years ago
                Anonymous

                They’re just guys who hang out outside because they’d have to kill the entire imperial police force to hang out in a city, they find armor. And again who cares? The mechanical issue is the actual scaling, which is wonky but pretty interesting. As if everyone here didn’t handle it just fine, like the main character doesn’t have the most overpowered potential out of like any game

              • 2 years ago
                Anonymous

                Totally that anon, it makes no sense for a lowly bandit to have access to gear that is valuable enough to live in luxury for several centuries. It should be common sense why it is bad.

              • 2 years ago
                Anonymous

                Why? I honestly doubt you have any fricking sense about this and are just repeating what other people have said. I mean listen to yourself, ‘I don’t want to see bandits in glass armor’, how the frick is that supposed to persuasive or have any sway anywhere?

              • 2 years ago
                Anonymous

                Is this some sort of weird gaslighting technique?

              • 2 years ago
                Anonymous

                >Leveling up increasing the loot quality and enemy variety
                does the opposite
                at high level you're only going to be fighting minotaurs and minotaur lords while enemy HP pools completely outclass your weapon quality

              • 2 years ago
                Anonymous

                Magic and enchantment are limitless. You can coerce the enemies and paralyze them and turn invisible and give them every disability in touch/strike. You have options, when you’ve maxed out your profession levels it’s all fair

              • 2 years ago
                Anonymous

                >Magic and enchantment are limitless
                so you getting funneled into magic is variety to you?
                oblivionkeks lmao

              • 2 years ago
                Anonymous

                Enchantments and special weapons too, dumbass. But yeah being that it’s one of the most robust customizable magic systems in video games it’s a pretty great time and a main reason to play the game

              • 2 years ago
                Anonymous

                Magic alone is more varied than every other build combined.

            • 2 years ago
              Anonymous

              Cooler loot, cooler enemies, better battles, more magic, more stuff, more gameplay, more variety, idk mang, wtf would you be satisfied killing scamps and not doing battle with real Daedra?

    • 2 years ago
      Anonymous

      Skyrim is vastly improved by not leveling, assuming no mods. I don't know about oblivion though. Seems that gimping attributes except through alchemy and enchanting kinda sucks but I never liked doing that anyways. Feels like prepping before the fun.

  10. 2 years ago
    Anonymous

    I like speccing into Uninstall Wizard, and then start leveling the Install Morrowind tree

  11. 2 years ago
    Anonymous

    atronach breton with alchemy and a frick load of flax seeds

  12. 2 years ago
    Anonymous

    the "whatever the frick I want" build
    this was the non-atronach trial run, next time I play oblivion will be full power

    • 2 years ago
      Anonymous

      how does atronach work? Must be insanely annoying to not regen mana.

      • 2 years ago
        Anonymous

        Drink potions.

  13. 2 years ago
    Anonymous

    speed 100
    acrobatics 100
    my current playthrough i'm running around whacking people with a claymore and zapping them with lightning like palpatine
    alchemy is so OP in this game i never run out of magicka even though i'm a stinky redguard

  14. 2 years ago
    Anonymous

    I am playing on PS3 using the Lord star sign for the first time. The regeneration spell that comes with it is better than I expected. I use it before every fight.

  15. 2 years ago
    Anonymous

    sneak chameleon one handed

  16. 2 years ago
    Anonymous

    Nord warrior with claymore and 100 acrobatics+100 athletics

  17. 2 years ago
    Anonymous

    blood monk

  18. 2 years ago
    Anonymous

    Apprentice High Elf and hope I don't get fingered by lightning spells

  19. 2 years ago
    Anonymous

    100% chameleon
    fapping to spider daedra

  20. 2 years ago
    Anonymous

    Big tiddy Argonian bawd.

  21. 2 years ago
    Anonymous

    Stealth archer

  22. 2 years ago
    Anonymous

    I remember building for Hand-to-Hand and Sneak a couple of times. Think that's the most fun I've ever had in this game.

  23. 2 years ago
    Anonymous

    >looking at the couple sparring outside the arena raises your H2H
    >looking at the blades training in cloud ruler raises your block
    AIEEEEE

    • 2 years ago
      Anonymous

      Wait... really? Because that's some fricking soul right there.

      • 2 years ago
        Anonymous

        Similar thing in Fallout 3 too, you can watch Brotherhood Initiates sparing in their courtyard for free unarmed points

    • 2 years ago
      Anonymous

      Does it work infinitely, like spamming weakness spells on yourself or sneaking near a guard?

  24. 2 years ago
    Anonymous

    Oddly enough I'm almost 30 and this was my first legit RPG after playing fps and platformers as a kid.
    I really had no clue what I was doing but my first playthrough was the best. I accidentally made a broken build of a sneaky mage. By the time I was done I could pretty much stay invisible forever until I stabbed someone and killed them in one go. Wherever I was bored I'd just stalk civilians until I could kill them without being caught.
    Making spells was fun as frick though. My favorite was going up to one of the towers with npcs, casting a paralyze spell I made and watching them flop down the stairs without hurting them

  25. 2 years ago
    Anonymous

    >Blade
    >Acrobatics
    >Athletics
    >Sneak
    >Heavy armour
    >Security
    >Restoration
    All easy to exploit to get as high a level as possible because why not

  26. 2 years ago
    Anonymous

    what is it about the sudden oblivion hate? zoomers trying to feel cool because hating on skyrim is too mainstream now?

    • 2 years ago
      Anonymous

      > zoomers
      im 28 dude
      game is just doesn't fricking work if you play it like you suppose to do it

      • 2 years ago
        Anonymous

        >im 28 dude
        Hey there zoomy zoom zoom. Schools about to be session, ain't it? Got yer backpack ready, zoomy?

    • 2 years ago
      Anonymous

      People have always hated Oblivion here. How new are you?

  27. 2 years ago
    Anonymous

    >breton
    >light armor
    >bow
    >acrobatics and sneak
    >one handed blunt
    >dabbles in destruction and restoration
    >heavy on illusion, alteration, and mysticism
    >heavy on alchemy and enchantments
    >op as shit on everything other than escort missions
    >game still fun because actually role play and set limits on what my character is allowed to do

  28. 2 years ago
    Anonymous

    Unironically the uninstall wizard. I love Morrowind and can stomach Skyrim, but this crap is just the worst Elder Scrolls game I've ever played. No, the DB questline alone can't salvage this mess. Have some Altmer ladies.

  29. 2 years ago
    Anonymous

    Don't you end up becoming the Everything-build in that game?
    Anyway, I loved it.

  30. 2 years ago
    Anonymous

    >Makes your game actually enjoyable.

    • 2 years ago
      Anonymous

      the vanilla leveling system is one of those big mysteries in video game history. it's impossible to come up with a scenario that allowed that shit to make it into the final release.
      another one is the default keybindings including E for jump and space for use

  31. 2 years ago
    Anonymous

    Did Todd really intend for the way leveling up and level scaling works in this game to be the way it is? It's kind of ridiculous that this game rewards you for selecting skills that you don't use as majors and not specializing lest you will wind up with OP bandits running around that one shot you.

    • 2 years ago
      Anonymous

      >Did Todd really intend for the way leveling up and level scaling works in this game to be the way it is
      No
      Skyrim is closer to Todd's vision than oblivion.
      The lead designer of oblivion and morrowind left bethesda after it was released to make Kingdoms of Amalur.

      • 2 years ago
        Anonymous

        >Kingdoms of Amalur
        Hope they stay gone then.

    • 2 years ago
      Anonymous

      Why are you cucks so fricking weak about enemy scaling? You losers talk about ‘being punished for playing’ and literally think it’s a problem to use real stats in the game. Go frick yourselves the game is t hard at all

  32. 2 years ago
    Anonymous

    >can cast spells while having your weapon out and not have to do quickswapping bullshit like in skyrim
    Battlemage of course

  33. 2 years ago
    Anonymous

    >it’s a ‘holding on to complaints and saying shit you heard from other people literally 16 years ago’ thread
    Guys you realize you’re not supposed to be b***hing for twenty fricking years about how the leveling system is a little unfavorable in whatever game, right? First off, you were uncreative whiners back when you first b***hed, like the game where you can turn completely invisible, boost any stat to max with a spell, and melt people on touch, is somehow fricking persecuting you for needing you to have defense and put out damage. And you think you’re ‘cool’ by crying about this while literally minimizing your character because you’re too scared to deal with shit bigger than a goblin. It’s just pathetic. And the funnier thing is you don’t really care all that much about it either, this is just some lifelong peeve of yours you keep around because you’re a fricking follower who repeats the shit they hear. You’re going to be fricking 80 ranting to somebody else’s grandkids about how in 2006 there was this game you chose not to level in because it made it easier. Get a grip guys

  34. 2 years ago
    Anonymous

    And you know I’m right!

  35. 2 years ago
    Anonymous

    archer sneak thief wizard

  36. 2 years ago
    Anonymous

    Hot take, the dark brotherhood is awful in Oblivion and both the quests and its portrayal is dumb little kid shit.

    • 2 years ago
      Anonymous

      It's fricking amazing compared to the Skyrim Dark Brotherhood though (or any of the Skyrim guilds) so I think people have retroactively heaped praise upon it

    • 2 years ago
      Anonymous

      its awful because the homosexual who wrote it was a christcuck and inject his abrahamic moronation into it even when it made zero sense

  37. 2 years ago
    Anonymous

    I played TES2, 3 and 5 but got filtered hard by Oblivion. Is it worth giving it a second chance?

  38. 2 years ago
    Anonymous

    I always liked playing a warrior with conjuration. Two handed, heavy armor, bound weapons, summons. It's fun enough that I carried it into Skyrim too.

    • 2 years ago
      Anonymous

      I'm confused but I also have a stiffy at the moment.

  39. 2 years ago
    Anonymous

    >implying you can make any sort of 'build' in oblivion that isn't just whacking something with a sword
    What a shitty, broken game

  40. 2 years ago
    Anonymous

    SOVL

  41. 2 years ago
    Anonymous

    Comfy

  42. 2 years ago
    Anonymous

    Greetings, Citizen.

  43. 2 years ago
    Anonymous

    I want to play as a monk. what are suggested builds for this?

    • 2 years ago
      Anonymous

      If you don't understand oblivion's leveling system do not play unarmed.

      • 2 years ago
        Anonymous

        Oh fug. I've not played it in a decade. How does it work?

        • 2 years ago
          Anonymous

          >How does it work?
          >spoon feed me
          Try asking reddit, newfriend.

          • 2 years ago
            Anonymous

            >Asking a question about a video game on the video game board in a thread about that video game is reddit spoonfeeding
            You're trying really hard to fit in and it isn't working, Black person.

            Oh fug. I've not played it in a decade. How does it work?

            https://en.uesp.net/wiki/Oblivion:Leveling
            The short answer is its a clusterfrick and you really have to pay attention to what skills gain experience, otherwise you will not be able to increase the stats you need to remain viable when you level up and most enemies scale to a degree that makes the game unplayable at a certain point, even if you min/max. Most people recommend downloading a mod of some kind to fix it, or if you just want to go in vanilla be prepared to set down the difficulty slider at a certain point or else you're gonna have a bad time. Unarmed already puts you at a disadvantage since there's no real way to buff the damage beyond strength and unarmed skill, so you'll naturally be weaker than 90% of other builds which can already feel extremely weak.

            • 2 years ago
              Anonymous

              > otherwise you will not be able to increase the stats you need to remain viable
              *bzzt* wrong. You can cause enemies to be overpowered if you make your major skills non combat skills, because their combat level will scale to your non-combat levels if you set it that way. You can always increase damage and level up the rest, you are never unable to level combat enough to beat anything

              • 2 years ago
                Anonymous

                >This guy genuinely thinks oblivion's level scaling is ok and enjoyable

              • 2 years ago
                Anonymous

                Yeah all you have to do is figure out one of plenty of ways to do damage, oh no. You’re straight up lying and probably believe your own bullshit though that you can be softlocked out of anything in the game. You literally still don’t get how the leveling system works and you’ve been b***hing about it this long?

              • 2 years ago
                Anonymous

                >STILL defending oblivion's level scaling
                I can't even imagine having such low IQ while still being able to live autonomously, I hope scientists study you some day

              • 2 years ago
                Anonymous

                not him but i completed every questlineand hit level 20ish without any problem on default settings, probably because i have basic motor skills

  44. 2 years ago
    Anonymous

    I always go breton and minmax with insane magic spells and alteration/illusion.

    What builds should I do to break away from all these meta techniques while keeping the game fun? Going full warrior seems boring as frick since you're essentially a one trick pony (mash left-click).

    Stealth feels super unreliable unless you use chameleon and at that point just use invisibility lol

    • 2 years ago
      Anonymous

      Could run a spell blade. Mysticism, Alteration, Illusion, Stealth, Acrobat, Athletics Light Armor, One hand?

      One build I would like to make is a manipulator just stealth and shoot frenzy at enemies to just back stab the last survivor

      Or samurai build?

  45. 2 years ago
    Anonymous

    Is there a multiplayer version of Oblivion. Would be fun to play this game with a buddy.

    • 2 years ago
      Anonymous

      i know morrowind online was a thing for a while. How dead it is now i dunno

  46. 2 years ago
    Anonymous

    >Try asking reddit, newfriend.

  47. 2 years ago
    Anonymous

    TES as a whole is overrated, and the people that get super defensive over which game is the best are only like that because it was their first RPG as a child. All of them are decent, and there is good arguments for either 2, 3, 4, or even 5 being the "best" one.

  48. 2 years ago
    Anonymous

    Certainly not picrel

    • 2 years ago
      Anonymous

      >pick acrobatics and jump constantly
      literally me

  49. 2 years ago
    Anonymous

    I'll always have a soft spot for oblivion, it was my first open world RPG (not youngshit, just grew up playing other genres). I'll always love it to some extent, but god fricking damn it if every time I go back to play it I don't hate it a little more than the last time. What in the frick were they thinking with oblivion's scaling? Why does every cave/fort/oblivion gate feel fricking identical when they were apparently made by hand? I always remember the soundtrack, the environments, the memes... then I install and have to grapple with the fricking gameplay.

    And that mmo style leveling just frick off already. I don't want to sit in the sewers and spam summon skeleton for an hour to earn permission to use other spells, I want to just go play and level normally, but if I do that I wind up leveling extremely slowly and level a bunch of skills I don't want which fricks my stats. There's no way anyone playtested this.

  50. 2 years ago
    Anonymous

    >criticize gameplay mechanic
    >you are mentally ill, just shut your brain off

    • 2 years ago
      Anonymous

      Aw what’s the matter am I gaslighting you now? Seriously the way some of you homosexuals take to conversation, sniveling like this while pretending to be so hard. You’ve got this whole hardass point about how god awful oblivion is, yet when someone talks to you about it you crawl into a corner and cry ‘he’s making it so I’m not even allowed to talk!’, ‘ooh he’s attacking me by disagreeing with me!’. Level scaling is wonky but it’s creative, it’s nice that it’s different, but the problems with it aren’t enough to rage over this huge adventure game you played the frick out of and have tons of fond memories of. You just don’t see it that way because you’re a meme

      • 2 years ago
        Anonymous

        >giant schizo text wall with nothing regarding the gameplay
        >calling others mentally I'll
        Yeah I dunno anon

        • 2 years ago
          Anonymous

          The guys get a lot of health in the late game, you can use one of plenty of ways to do massive damage to handle it. What’s the problem? Its an odd system but are you going to turn this into twenty years pissed about something you figured out anyways? Is that all you can think of about this entire game?

          • 2 years ago
            Anonymous

            >Is that all you can think of about this entire game
            It is one of many things I dislike about this game, but you can't move past it so I'm going to keep discussing it. A central and inescapable feature of the game that I am constantly reminded of being very bad is a problem.

            • 2 years ago
              Anonymous

              Pfft you’ve been ‘discussing’ it since 2006, don’t act like you need me an excuse to b***h. Time to get over it, man. You don’t have to like the game but seriously how long are you going to have this same tantrum you had when you were 14? You many decades is it going to irritate you that there’s a fantasy game that got too hard in the late game than you would have liked?

  51. 2 years ago
    Anonymous

    If your anal about graphics since it is an old game I would recommend getting ENB Series for it

  52. 2 years ago
    Anonymous

    damage sponge the game

  53. 2 years ago
    Anonymous

    Anyone who thinks weapon degradation is a good mechanic needs to die. This goes for any game with it.

    • 2 years ago
      Anonymous

      >any feature that makes me uncomfortable is bad
      why not just watch a movie then

      • 2 years ago
        Anonymous

        Are you the same guy furiously defending the level scaling in this thread? Sincerely hope you get help. I mean that.

        • 2 years ago
          Anonymous

          Level scaling makes the game safe and boring. It is bad for the same reason. Oblivion commits pretty hard to being as unengaging and inorganic as possible.

          • 2 years ago
            Anonymous

            >Oblivion's level scaling makes the game safe
            ok so you've never played oblivion, disregarding your future posts

            • 2 years ago
              Anonymous

              The level scaling is there to keep the gameplay exactly the same throughout the game. The game is the same in the beginning as it is at the end.

              • 2 years ago
                Anonymous

                Yeah except it changes what enemies you’re fighting and what they do lol

              • 2 years ago
                Anonymous

                >and what they do
                I wish.

              • 2 years ago
                Anonymous

                Yeah except it changes what enemies you’re fighting and what they do lol

              • 2 years ago
                Anonymous

                You forgot to wipe out your reply box when you went back to your phone, oblivion schizo-kun.

              • 2 years ago
                Anonymous

                My headcanon is that nickies has gone insane and just samegays all day.

              • 2 years ago
                Anonymous

                How am I the schizo? I just like the huge inventive magic system and figured out the tons of ways to deal enough damage to kill maxed out enemies, and enjoy the huge world full of cool shit and memorable stuff to do. I’m not sixteen years into seething about overdressed bandits and how it’s unfair you have to enchant your weapons with one of the best enchanting system in history because it’s the game ‘forcing you to’ or some shit

              • 2 years ago
                Anonymous

                Anon, you just got caught samegayging. Its a bit late. Have a sage.

              • 2 years ago
                Anonymous

                I reposted twice due to a connection issue, cut the shit

              • 2 years ago
                Anonymous

                I never saw why people complained about level scaling when building your character well results in your stat growth outpacing the level scaling anyway. The scaling is just to ensure you’re not fighting early game mobs for early game loot when you’re a high level.

              • 2 years ago
                Anonymous

                I believe it's just an immersion issue, there are only a couple of posters that have trouble with level scaling's difficulty/damage sponges because they're probably moronic

              • 2 years ago
                Anonymous

                but you dont get it bro, being able to one shot every gay little mob in a dungeon with loot that is level 5 is part of the roleplaying experience

              • 2 years ago
                Anonymous

                You can still 1 shot shit because your stats will be so inflated through investing points. The level scaling exists because Bethesda games can’t reliably dictate what content you’ll do in what order do to how open-ended the games are.

                I do think Oblivion went too far with Minotaurs being more common than rats, but Morrowind, Fallout 3 and Skyrim got the balance right IMO.

              • 2 years ago
                Anonymous

                >building your character well results in your stat growth outpacing the level scaling anyway
                It won't, that's the problem. Your enemies' health pools will increase faster than your damage.

              • 2 years ago
                Anonymous

                Crits, high damage weapons and perks negate that entirely.

              • 2 years ago
                Anonymous

                if you get 5 points in your combat skill per level give or take you're fine until 20. then the game throws its best weaponry at you like goldbrand and you shouldn't be leveling past 25-30 anyway, but thats what enchanting and poisons are for

              • 2 years ago
                Anonymous

                It isn't though because the enemy scaling vastly outpaces your own, especially if you make the mistake of trying to play it like an RPG instead of minmaxing your build around combat stats from the moment you start the game.

  54. 2 years ago
    Anonymous

    The objective best way to play any Bethesda game is as a stealth build.

    It’s the most fun, has some of the best quests tied to the playstyle, and encourages kleptomania.

    • 2 years ago
      Anonymous

      I agree but stealth is also completely broken. the fact that you can murder someone when theres only one other person in the room and they wont say anything as long as they didnt see it is absurd. the bottom line is theres no real good way to play bethesda games because they just arent good games in general. stealth is still the best option though, and in the case of oblivion and morrowind, magic as well.

      • 2 years ago
        Anonymous

        >the fact that you can murder someone when theres only one other person in the room and they wont say anything as long as they didnt see it is absurd

        If these games were strictly stealth games, you’d have a point, but they’re RPGs in which stealth is an option. RPGs are often abstractions of gameplay mechanics calculated purely through numbers and formulas.

        Having max sneak= being able to kill someone in a room without anyone else realising it. Having low sneak= not being able to do that.

  55. 2 years ago
    Anonymous

    Morrowind applies the same scaling as Oblivion to creatures, so why isn't it a problem in that game?

    • 2 years ago
      Anonymous

      >Morrowind applies the same scaling as Oblivion to creatures
      it doesn't

    • 2 years ago
      Anonymous

      It only applies to a nearly useless amount of spawns, Oblivion gets to the point minotaurs are more common than rats

      • 2 years ago
        Anonymous

        >It only applies to a nearly useless amount of spawns
        Morrowind's level scaling is closer to Skyrim than Oblivion.
        Oblivion's level scaling means that imps will be completely replaced by ogres and minotaurs in the levelled list at higher levels and minotaurs have scaling health AND scaling damage with no ceiling.
        In morrowind higher level means higher tiers of enemies spawning from the levelled list which meant that instead of fighting just a rat, you would be fighting diseased rats and so on.

    • 2 years ago
      Anonymous

      Because it's actually nuanced in morrowind. A primary complaint about the expacs was that the scaling works EXACTLY like oblivion, which is probably due to the smaller pool of enemies to take from.

  56. 2 years ago
    Anonymous

    Frick you Black folk, am I really going to reinstall Oblivion because of you? I'm a sucker for early and mid 2000's graphics, Oblivion was probably peak

    Should I use any mods that make the atmosphere even better or just go full vanilla?

    • 2 years ago
      Anonymous

      >I'm a sucker for early and mid 2000's graphics, Oblivion was probably peak
      What? No it wasn't. Not even close.

  57. 2 years ago
    Anonymous

    I feel that Fallout 3 is Bethesda’s best use of level scaling. Higher levels mean random encounters are more likely to spawn high level enemies, but enemy types in dungeons remain consistent and don’t have any “bandits wearing Ebony Armour” moronation.

  58. 2 years ago
    Anonymous

    >Skyrim
    bland and mediocre
    >Daggerfall
    old, but gold
    >Morrowind
    isn't fun without either nostalgia or knowledge of exploits
    >Oblivion
    comfy jank

    • 2 years ago
      Anonymous

      >Morrowind
      >isn't fun without either nostalgia or knowledge of exploits
      Literally the opposite, it's less fun with a knowledge of exploits

  59. 2 years ago
    Anonymous

    Won't read the thread since it's obviously filled with morrowtards who don't like the game and try to derail the thread for some unknown reason

    I like to install Oblivion XP, Enhanced Economy and a couple of bank mods, then try to roleplay as a merchant.
    Basically it's just a "enchant everything with massive amounts of money" build and create a varied arsenal of weapons and armour.

  60. 2 years ago
    Anonymous

    Is this the UGLIEST game ever made? Between the environment, the characters and the items, I can’t think of one part of this game that isn’t like the worst version of the most generic shit ever put into a piece of entertainment. It’s unbelievable how fricking ugly everything about this experience is.

  61. 2 years ago
    Anonymous

    Illusion. starts very tough but by the end it trivializes almost everything. illusion build in skyrim is great too

  62. 2 years ago
    Anonymous

    Crusader relying on magick for short bursts of stat buffs. Doing shit like +100 strength for a few seconds to get some hits in with a mace/athletics for speed and then recast. That particular playthrough I RPd that the relics of Pelinal were slowly taking over my char's essence, and that he was losing his personality the more he used them, and I had a mod to make his hair more white as time went on(I know it sounds cringe, but it was kino at the time). I also had that Revelation mod, it fit in nicely into the RP, although its really fanciful.

  63. 2 years ago
    Anonymous

    Pure mage. Do collector statues until 15-17 to get a pimped out paralyze mage guild staff then continue to archmage.

    otherwise orc warrior with volendrung

  64. 2 years ago
    Anonymous

    If you rank Skyrim above Oblivion, you're not only wrong, you're stupid.

    • 2 years ago
      Anonymous

      I prefer Skyrim’s atmosphere and less janky gameplay, but there are aspects I prefer about Oblivion too.

      In the end I think the strengths and weaknesses of each game cancel eachother out to the point that they’re about equal.

  65. 2 years ago
    Anonymous

    Illusion and Alteration thief that tries to avoid combat if possible

  66. 2 years ago
    Anonymous

    Can I just be a sword/shield warrior chad? Or should I do battlemage?

    • 2 years ago
      Anonymous

      Battlemage is more fun, but orc warriors are broken in Oblivion with their magicka resistance and great stats

      • 2 years ago
        Anonymous

        Anything I need to know going in making a battlemage blind?

        Also, does the game "need" any mods? I'm planning on playing the GOG version.

        • 2 years ago
          Anonymous

          The unofficial patch like always, and for oblivion also at least the "level up attribute modifiers are always +5" mod

        • 2 years ago
          Anonymous

          >Anything I need to know going in making a battlemage blind?
          I don't know if battlemage is just melee+magic hybrid or explicitly melee+destruction, but you don't really need to know anything.
          Alteration, Restoration and Destruction fit well with melee weapons. Conjuration makes the game too easy imo because it takes the aggro off the enemies. The rest of the schools are cool and would recommend to explore them a bit if this is your first playthrough.

          >Also, does the game "need" any mods? I'm planning on playing the GOG version.
          As you may have noticed reading this thread, level scaling can make the game a borefest when you reach two-digit levels, so you have two options: read a guide on efficient leveling, or mod the shit out of the leveling system (there are mods that get rid of the level scaling iirc but I've never tried them)

  67. 2 years ago
    Anonymous

    Uhh click button and automatically win is usually my strategy

  68. 2 years ago
    Anonymous

    The OP isn't even asking to discuss if Oblivion is a good game or not, why is every thread like this? I really don't get it.

    • 2 years ago
      Anonymous

      Because oblivion doesn't have builds.

      • 2 years ago
        Anonymous

        ?

    • 2 years ago
      Anonymous

      Because spazzes can’t even hear about the game without going apeshit they had to figure out damage output at max level

  69. 2 years ago
    Anonymous

    >builds
    haha, what? everything to 100
    >playstyles
    single blade plus various magics in left hand

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