>FF16 was hyped up as a game that would sell rapidly through word of mouth, but that never happened. In fact, Yoshi-P's indirect instruction of 'Hey, all you fans know what to do, right? Spread the word!' was too obvious. By the time it was being scrutinized in various reviews, the path of selling through word of mouth was already closed. This isn't some Chinese earphones on Amazon, so I wish they wouldn't try to be clever. In the first place, it's impossible for someone who was only recognized in the niche community of PC MMOs like FF14 to suddenly deliver results in a AAA title for console gaming.
>FF16 is an average game. There is a sense that it was sold based on the brand, but people still realize it and choose not to buy it. As someone who has been following the Final Fantasy series and has played almost all of the games, I have to admit that this one was honestly tough. Instead of the world expanding as you progress, it felt like it was narrowing down, which was disappointing. The peak of the enjoyment was reached by the end of the demo.