https://www.eurogamer.net/final-fantasy-14-still-keeping-square-enix-afloat-amid-declining-financial-results
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https://www.eurogamer.net/final-fantasy-14-still-keeping-square-enix-afloat-amid-declining-financial-results
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FFXI did the same thing
fpbp. xiv nerds have no view of the world outside of xiv.
FFXI kept FFXIV alive until for YEARS until it got on it's feet
Interesting. It's not the first time their company and others were kept afloat by 1 reasonable product when their vanity projects kept failing.
Hopefully they'll take it as a message to stop designing sciFi KPOP shit and start going back to soulful games like Crystal Chronicles. I miss chibi square Enix.
that game was shit, if you wanted to level up a secondary character that wasnt part of your main team, it was literally impossible, the art style was the only good thing about that game.
I had a friend who was a final fantasy fanboy on the playstation, and freaked out when he discovered i had CC on my gamecube, i let him play it, he was shocked about 15mins in about how shit it was compared to his precious ff7+8 etc.
That being said if i still had the patience for turn based games i'd love a remastering of final fantasy tactics advance, that game was amazing.
It's a 10/10 game in terms of story, art, music, characters, locations, everything except gameplay. Yes it was shit. But I still love it.
https://youtube.com/playlist?list=PLOtHyoIBfBLtwThQP3jBIwUr_VBnJ4WmL
is FFCC any good?
Only on the Gamecube, with two other friends at minimum.
Still pissed at how fricking botched that 'remaster' was which broke everything.
Why is the switch version inferior?
>No local multiplayer
>Action organizing takes up the whole fricking screen, and is still limited to two buttons
>Online only saves dungeon completion progress for the host only
>No note sharing with other players
>Netcode is ass
I can't believe they managed to frick up multiplayer in Crystal Chronicles of all fricking games.
Anons hype it up because it's atypical from your usual FF game, but growing up on it as a kid it was more tedious than anything. The world-building is fantastic, but progression is obnoxious because you can potentially soft-lock your entire playthrough if you don't fully understand every single mechanic by the end of early-game so you kind of have to use a guide to find the right gear, magic combinations, food, etc.
Plus the fact that the main antagonist dies in the lamest way mid-game always left a bad taste in my mouth.
7Remake sold 10 million copies and 7Rebirth will sell even more than that.
They make two flops games that wasted more than 200 millions per game because they believe western wake shit.
Of course they sold their western division and decided to stay the hell away from it.
Did you know Warner Bros went under new management to salvage all the shit decisions of the last decade. And you know what the new guy did? Fired all the moronic diversity board members and cancel both the Batwoman and superwoman movies. Which were already done production.
The world is healing.
>and cancel both the Batwoman and superwoman movies. Which were already done production.
they weren't done "production", they were just done filming, which is like 10% of the work lol
That's a start
It’s the Japanese division that is doing the work shit, such as Forspoken, and forcing Eidos to make Marvel games.
They admitted it was only a moderate success and failed to meet sales expectations at the last shareholder meeting
release half a game, get half a sales
Really? Where?
all gaming corporations have overly inflated expectations they're not gonna go out of business if every game performed like 7r
>fans say they want a remake of FF7
>do not release a remake of FF7
>How did it not meet sales expectations???
I genuinely do not understand the mindset of Japanese video game companies.
>and 7Rebirth will sell even more than that.
I think it only makes sense that it'll sell worse, actually. It's a game that's released in parts and it won't retain every buyer from the first game.
7R wishes it sold even 3/4 of that
I remember the FFXV schizo saying that FFXIV making square tons of money was just a lie made up by XIV gays. This is like the third report reiterating that FFXIV makes squareenix tons of money.
Not just the XV schizo, but the Nomura schizo likes to downplay XIV's success and claim that Nomura is carrying SE. More like he's carrying it to the grave along with his gay lover Nojima.
>he's carrying it to the grave
Maybe FFtrannies will finally commit collective suicide ending your tribalism once and for all when Square Enix is put up for garage sale.
Wasnt square suppose to go bankrupt over lightning and 13. Nobody wanted 3 games of her
13-2 and LR were pretty much made with a lot of asset reuse. I suppose it must've paid off by the end considering they completed the trilogy.
>I suppose it must've paid off by the end considering they completed the trilogy.
hmm
Also 15 was pretty meh. The 7 remake is good but its sad they need to revive an old game to make money.
Did they 2deep4u too much that they cant go any deeper? Whats ff16 gonna be about lol?
Just depends. If the budgets of the sequels were increasingly smaller, then those sale may have been just fine.
Those games were made with asset reuse to try and recoup the costs of ff14
ff14 troons are as blind as the moronic journo in OP pic because it literally shows mobile made more than MMO did so mobile is carrying SE, also DQ10 makes more in japan than ff14 does snd then some.
>so mad he replied twice
No wonder ff14 makes less money in any fiscal quarter than any major AAA single player game makes in its launch quarter or the mobile sector makes every quarter
You're the one malding over ff14 having no blizzaga or firaga in any English language xpac so isn't FF, also cindy aka cidney falls under the same lineage as Mid and she is literally the grandaughter of cid and daughter of mid, why does ff14 have worse cutscene direction than fricking pokemon games which have dogshit for cutscenes?
>You're the one malding over ff14 having no blizzaga or firaga in any English language xpac so isn't FF
Uhhh Barry??
>he's illiterate and a ff14 troony on top of that
Oh no no no ff14 doesn't have spells simply called fira or firaga or thundara or blizzara or blizzaga etc in any English xpac AHAHAHAHAHAHA
How many fiscal reports and headlines blatantly stating over again that FF14 makes Square serious money needs to come out before you admit to being wrong?
WOOOOW NO FRICKING WAY OP! I COULD HAVE NEVER IMAGINED AMONG THE HEAPS OF TRASH AND BAD DECISIONS THEY'VE BEEN MAKING LATELY!
In all seriousness though imagine the stress on YoshiP's shoulders though of having to carry these worthless AND having to be the """warm, friendly""" face of FF14 among frickups.
>take a crazy gamble to revive a dead MMO
>with how many other MMO attempts failed it made no financial sense to invest
>Not only did it succeed in being revived it became the first to surpass wow
>Ironically the only MMO to never advertise itself as the mom killer
>This gamble is now keeping the company alive
How the frick did it become so popular though? Heavensward was apparently excellent yet I never fricking heard of it. I only started paying attention to and playing FF14 during ShadowBlack folk because it was shilled to hell and back here.
expanded free trial + the competition is orders of magnitude worse
It was around, I started playing during heavensward.
The moment FFXIV became 10/10 and killed wow is here.
https://youtube.com/clip/Ugkx83yC9Lae54zN_6zVEfkpK6-e318rfGJM
God Heavensward was so fricking good
The game is solid, but it became a runaway hit thanks to a bunch of coincidences that helped it along.
WoW started shitting the bed majorly with a truly shitty expansion followed by complete draught of content around the same time XIV was being praised for putting out its best expansion yet, Shadowbringers. Everyone was talking about how it had the best story in a MMO ever, one of the best in any FF game, etc etc.
Then the Blizzard scandals started coming out in the open, costing them more players and putting them in full frantic damage control mode, diverting resources from coming out of the aforementioned content drought to instead rework and remove features across their game to virtue signal when, ironically, doing nothing and just working on putting out content would've probably made the entire debacle last less than a month in the public eye; just ask Riot Games.
Then there was all that bullshit with streamers quitting WoW to play XIV, which is actually something normies consider when making their own decisions on what to play.
And finally the next WoW expansion aped Shadowbringers so blatantly that it was basically an admission of defeat.
XIV is good. Could be better in a million different ways, but it's still a good game as it is now. Still, it would not be the top dog of the market if its only serious competition hadn't pretty much nuked itself out of relevance.
I see. Thank you for taking the time to write all this out. I really wish I had been there for Heavensward though. I hear it was the best iteration of FF14 with how you could mix job skills and such.
As someone who saw it in action, WoWs usual strategy for competitors is the same thing fortnite does today. If they have a new, interesting mechanic that receives praise, copy it. But one of the draws for FF14 for a lot of people is having a main story the game actually forces you to play that centers your character as the protagonist, and WoW can't restructure itself to copy that. In fact, they ran in the opposite direction as hard as possible to let you skip any expansion you didn't want to play except for the current one.
>WoWs usual strategy for competitors is the same thing fortnite does today. If they have a new, interesting mechanic that receives praise, copy it.
This is what all worthwhile games do. Even Super Mario Bros. and Tetris stole shit from other games. Game design has always been derivative, and that's a good thing.
It was so funny seeing wow copy FFXIV.
>FFXIV characters have head tracking
>Wow adds that
>FFXIV adds plenty of new hairstyles every few patches
>Wow restructured their character customizer but still restricted hair styles behind race and gender for no reason when ever character should have 80 options
>FFXIV DOH/DOL professions are so engaging that players can literally play the entire game as just a chef
>Wow still ignores professions
>FFXIV has dungeon roulettes cycle through every Dundon ever made to help new players level and to keep old content relevant
>Wow introduces timewalking but can't figure out how to reintroduce old content
>FFXIV raids are less about challenge and more about story and awesome music
>Wow gatekept it's fricking story with a weekly grind that required 20 hours of farming just to see a single shitty cutscene.
>mix job skills
Not as exciting as it sounds. Basically you had to level extra jobs to get access to certain skills which were practically (and in some cases, completely) mandatory
Not that guy but let me add that one of the best strengths that FFXIV has over wow is the care it has in making sure old content is still accessible and relevant. Wow is designed to make you completely forget everything before the latest expac and chose the ridiculous decision to make leveling a time sink, and every expansion just a contrivance.
Meanwhile every dungeon is still played in FFXIV and every expansion needs to be played in order of release. Nothing is ever irrelevant or forgotten. There's much more mileage in the game.
I'm not sure what went through blizzards mind to make their game smaller instead of embracing 20 years of content but now look where it got them.
>one of the best strengths that FFXIV has over wow is the care it has in making sure old content is still accessible and relevant.
Yeah, I love going into old content and playing half a class (worsening every expansion), it doesn't feel terrible at all!
You realize that's mostly because the game was moronicly simple back then and that's how it was right?
>Oh no I only have 2 buttons in ARR
Yes that's the authentic ARR experience
Do you have brain damage? Jobs were significantly more complex at max level in ARR/HW than they are now.
*Laughs in black mage*
That's the funniest thing I've ever heard, you didn't actually play ARR did you anon? Gosh I wish you could see the grin that swept across my face as I read that
No job was complex in ARR outside of perhaps MNK having a positional on damn near every attack back then. Wasn't until 3.0 where jobs at lvl60 all had a strict 100% uptime-or-bust rotation design.
Ah yes. ARR BRD where I only had my two dots, mashed one button and prayed for Bloodletter procs. Such advanced play.
>BRD main during ARR
>Got to be mechanics b***h due to having most mobility
Probably my fav job as a result of that specifically.
It's not a fun 15 minutes for you, but for the goddamn sprout who would otherwise have to solo the dungeon or outright skip it because it would be impossible to find a team to play it otherwise? I think they prefer it as it is.
>but for the goddamn sprout who would otherwise have to solo the dungeon or outright skip it because it would be impossible to find a team to play it otherwise?
In WoW you can queue for a leveling dungeon significantly faster than in FFXIV and players that queue up with you don't lose their abilities. It's great.
> Talking about skipping leveling areas and quests for dungeon lines as though it is good game design
Having the freedom to level how you want is generally good game design in an mmo. Players tend to resent having their hands held and being treated like morons.
I can't think of a bigger way of treating them like morons than lining them up for carnival rides for cheap gear as the path of least resistance to get to the redundant endgame grind with their buddies since there is no decent incentive to play with anyone who isn't at max level.
There's no incentive to play with anyone who isn't at cap in FFXIV either. Roulette rewards are dogshit and they take forever. You can do hunts for tomes and materia in a fraction of the time.
I'm not defending FFIV. I'm shitting on WoW. WoW is the reason I don't even bother with FFIV or any MMO.
is completely right when they say that leveling was just a contrivance when all ways said and done. Dungeon lines are just throwing your hands up in the air and admitting that "yep, we don't care about starter content either. Lets put you on the express lane to the rat race."
>is completely right when they say that leveling was just a contrivance when all ways said and done.
In vanilla WoW leveling really felt like its own experience rather than just a means to an end.
anon WoW offers far more incentive to play with other players before cap because questing is actually tailored for multiplayer.
FFXIV quests are designed as a single-player railroad, and trying to do the MSQ with friends sucks absolute ass.
The last time anyone grouped to quest in WoW was 2006 the frick you on about?
I have literally never seen anyone group questing in WoW past like Wrath. After that even elites were easily solo'd.
>new player queues for dungeon
>oh you don't have heirlooms? Get the frick out of my group, you're wasting my time.
>*proceeds to wait half an hour for a replacement*
WoW doesn't have this issue because you can just spam dungeons to level your character, so that's all anyone ever does, and dungeons are always populated.
In FFXIV there are 10 hour stretches between every dungeon in the MSQ, and roulettes are mostly unfun and pointless, so queues are shit as a leveling character. The only dungeons with fast queues are Endwalker dungeons.
>roulettes are mostly unfun and pointless
>pointless
They give tons of EXP and you need to grind roulettes for endgame gear.
Plus, every roulette has literally no queue if you're not playing a DPS.
>They give tons of EXP
Irrelevant at cap, and leveling characters usually just spam the highest level dungeon after doing their one roulette a day. In WoW random dungeons are always better XP than specific dungeons.
> and you need to grind roulettes for endgame gear
No you don't lmao. Hunts are significantly faster for tomes.
Tank and healer have instant queues in any leveling dungeon moron, the wait times are caused by job imbalance not population.
Always wondered how hard it would have been to simply program it so that being at a certain illegal elevation in maps would automatically disconnect you or warp you to an aetheryte. Only bots would be under the maps anyway so it wouldn't hurt actual players.
This is actually the same shit that killed TERA. They would get new updates and remove a shitload of dungeons/ gear/ items from the game. Then they streamlined the leveling process and removed PvP before level cap. The game play experience just kept getting smaller and smaller in scope with every update until the game finally shut down all together. I don't know what the devs managed to do in the end because by that point I had long since lost interest, but it looks like they just kept shitting out new race/gender locked classes. If you look at the parallels to WoW's design it's quite alarming.
Good times.
Holy frick. You can tell Blizzard is a Chinese company.
wow Blizzard has no shame
>just ask Riot Games.
this will always be funny to me
riot had a similar scandal and just completely no sold it, and it did no damage to them and they carried on making profit
blizzard immediately try to bend over backwards apologizing and it just mounted up getting worse and worse
never, EVER apologize. Don't even acknowledge doing something wrong. It's suicide
>just completely no sold it
Definitely releasing Arcane almost right after had something to do with that.
If only Blizzard had any recent IPs with booming popularity at the time and a rich lore whose gameplay exists completely divested of the story and therefore any well-handled adaptation could make for great television if they just cared a little bit about it and could plan a couple of years in advance to capitalize on its success…
A good Overwatch animated show would've allowed Blizzard to no-sell the scandals as easily as Riot did. Fortunately for all people involved, Blizzard is run by diversity hires that didn't even plan ahead for Overwatch the game, much less any expanded universe thing, and now they are a joke.
Shadowlands is fine, still better than Cataclysm, WoD and BFA, the problem that is the next expansion after BFA.
>Heavensward was apparently excellent yet I never fricking heard of it
Maybe because it was a fricking terrible expansion live service-wise.
WoW jannies had a lot more power in those days.
it was a slow burn
chances are most people back in HW still thought XIV was the 1.0 mess and not what it had turned into
It's easy to play, it looks nice enough, it runs well, and it guarantees a solid playerbase foundation from final fantasy fans. It also didn't compromise itself to chase the elusive WoW "endgame". It became popular pretty much during ARR, despite the hurr durr arr bad memes, and Heavensward solidified its' popularity. But the reason you didn't know about it is because Ganker and most gaming forums have/had a WoW bias. I remember all my friends being hooked on XIV all the way back in 2014 already.
Watching a lot the newcomers playing through ARR really threw me for a loop. Almost all of them enjoyed it and it flew in the face of all the "ARR bad" memes I've been fed for years.
It pulled a decent amount of players in on the revival due to latent interest in FF. There were a few die hard fans willing to give the game a chance again.
It garnered some extra interest when it managed to be an interesting single player game as well, along with a cohesive world where the lore made since and didn't feel completely disconnected. Still, post-ARR easily put off a lot of players because it was somewhat content light for the sheer amount of padding and unlike 2.0, it would be quite a while before the story gave a payoff again.
And then 3.0 hit and managed to actually have a great story to the point you could consider it on par with older FF games, which surprised the hell out of a lot of people. Post-3.0 was once again slow, but people were still riding the high of the MSQ, so several stuck around. Stormblood had a ton of hype going for it after that riding off of 3.0, and while people generally say it wasn't as strong, it was still miles better than what most MMOs were doing.
Didn't help that WoW was busy shitting the bed and getting worse with every expansion at this time, XIV gave people an MMO to flock to to get their fix and had the dual benefit of attracting people who weren't interested in MMOs to begin with. WoW kept chasing the casual dollar, not realizing the "casuals" of our generation were women interested in a second life style game instead of dudebros who barely touched video games--they had already found their niche in other games.
>How the frick did it become so popular though?
Wow commited 41%, thats how
how does dynasty warriors have thousands of game when no one knows who buys them? some people just stay in their genre bubble
Heavensward was actually the games lowest point ever not counting 1.0.
the only MMO to never advertise itself as the mom killer
>with how many other MMO attempts failed it made no financial sense to invest
It wasn't about the mmo part it was saving the final fantasy brand itself.
I always felt like if it wasn't a numbered Final Fantasy they would have eaten the loss and let it die.
Yes that is very likely
If it wasn't a numbered FF they wouldn't have put so much time and budget into 1.0 in the first place.
https://we-are-vanadiel.finalfantasyxi.com/post/?id=104
When you go to Sakaguchi's Twitter, he's spamming FFXIV screenshots.
I'm not surprised. As a fan of the series, FFXIV is as close to a Final Fantasy theme park as you can get, just enough original content to stand on its own and a ton of throwbacks to older FFs. I enjoyed it for nostalgia alone.
This is fricking ironic because EVERYONE I talk to about FFXIV always say
>I've never played final fantasy, am I missing something if it's the 14th one?
Not everyone understands the convoluted numbering of final fantasy and how each game aren't sequels.
But this misconception holds back basically everyone from checking it out.
>take a crazy gamble to revive a dead MMO
to be fair it really wasnt that crazy, 1.0 almost bankrupted SE
>Failed game bankrupts them
Yes, anybody else would've cut their losses
>Doubles down on something with no guarantee of profit in a cut throat industry and genre dominated by Titans
It was crazy.
1.0 one ceo sayed surpass wow but different game
>the mom killer
Somewhere in in Texas, a certain balding rodent's eyes just bulged out of his sockets.
too bad new world mogs it
>New world
HAHAHAHAHAHAHAHAAHHAAHHAHAHAHAAHAhHahhaahahahahahahHAHAHAHAHAHAHAHAAH
Thanks I needed a laugh.
>nervous contrived laughter after hearing uncomfortable truths
like clockwork
Oh wait you're serious!?
Yes. New world's pvp and combat mogs the frick out of ffxiv.
Ngl it does look like it's got some good quality to it. personally I would turn off the floating numbers. Never say I can't admit when I'm wrong.
However, I'm still not convinced. I'm just not a fan of the setting. I need a better narrative other than "go to land and do stuff". The aesthetic is forgettable frankly. It needs more heart and soul put in before I'll consider it.
You're right in that the combat is better. Literally any combat is better than WoW-style skill spam combat. The normalization of it was the worst thing that ever happened to mmos. Vindictus already mogged it's combat brutally and they were released in the same year.
That being said New World has the most bland fantasy setting in recent memory from an MMO. Ffxiv actually has final fantasy lore, good characters, a good story, a good art style, and a good soundtrack going for it. New World has none of that and that's why it can't actually mog FFXIV. It's a commercial tested, safe and soulless conveyer belt fad game that lost the majority of its player base in the first 6 months. That's why FFXIV is the most played mmo in the world right now and Amazon mmos aren't.
>That being said New World has the most bland fantasy setting in recent memory from an MMO. Ffxiv actually has final fantasy lore, good characters, a good story, a good art style, and a good soundtrack going for it. New World has none of that and that's why it can't actually mog FFXIV. It's a commercial tested, safe and soulless conveyer belt fad game that lost the majority of its player base in the first 6 months. That's why FFXIV is the most played mmo in the world right now and Amazon mmos aren't.
I agree with all of this, but I play new world strictly for pvp, all other parts of the game are trash and I wouldn't recommend it to anyone who didn't want to pvp.
Vindictus mogged a lot of things. Monster Hunter is still borrowing ideas from that game.
>safe and soulless conveyer belt
FFXIV is literally a cutscene conveyor belt. This becomes readily apparent on patch/expansion launches when 90% of the players in the world are just standing around NPCs with the movie icon above their heads.
What a weak attempt an argument.
So you agree with what I said? Good to know.
they are not allowed to make cutscenes?
Cutscenes are okay, but when cutscenes encompass the majority of the main story experience you start to wonder if they're really trying to make a video game here.
>FFXIV is literally a cutscene conveyor belt.
AIIIIIIIIIEEEEE NO THE MSQ HAS CUTSCENES I'M GOING INSAAAANEEEEE
Ah so you've never played the game, got it. Majority of MSQ gameplay is quite literally going from npc to npc. Why not complain about the amount of walking and warping you do? Oh right you've never played it.
This is the truth. There's a lot to complain about how the MSQ is implemented but the cutscenes are not one of the reasons.
>Majority of MSQ gameplay is quite literally going from npc to npc.
Cutscenes aren't "MSQ gameplay", so that's correct.
If you're trying to argue that you spend more time walking and teleporting than watching cutscenes in the MSQ then it's safe to conclude that you're completely delusional.
>Cutscenes aren't "MSQ gameplay", so that's correct.
They're only prevalent in the MSQ which is why I brought it up, genius.
>If you're trying to argue that you spend more time walking and teleporting than watching cutscenes in the MSQ then it's safe to conclude that you're completely delusional.
Everyone else in the thread agrees with that lmfao. Play the game moron. If you did you would know that 90% of gameplay content isn't on the overworld so you'll never see if people are doing it there.
While New World's combat mechanic is technically far better, the awful balancing in New World easily makes FFXIV's combat better by default.
I just want an MMO with actually fun combat, but the one's that did as such are either dead like Age of Wushu or niche like DFO.
>aieeee only real time combat is accepatable
>t.zoomer with chronic adhd
>mogs
Opinion discarded. Learn to talk like a real person, instead of some reddit homosexual nothing person.
>most sucessful game of the company
>1 dungeon per patch
Gotta pay Nomura'a bonus somehow
Please look forward to ASS (Savage)
Dungeons are lame anyway, I'll take the other content over another dungeon anyday.
Get woke go broke. Also bad management decisions, instead of making a movie, it would be better to invest money into polishing of Final Fantasy 15.
Now watch them keep wasting the money FF14 makes into other dead multimedia projects instead of giving the ff14 dev team more budget. Corporate Squeenix is so fricking moronic I have no idea how those environments even manage to function. You have a lead who's braindead and betting on dead NFT shit and you somehow expect the company to keep afloat?
I dont think having your entire company rely on an MMO is a good idea.
>WoW has spanish translation
>ESO has it
>GW2 has it
>FFXIV still on english
Meanwhile Blizzard is making hundreds of millions from Diablo Immortal while seething FFXIV players insist they must be dying.
I wonder who's going to buy up Square after their NFT stunt ends up tanking the company even further.
Microsoft of course
Why is it that these business dinosaurs are always so fricking stubborn?
They really need some sort of reality check homie that can slap them across the face and drag them out of their echochamber to make them realize they're doing stupid shit.
It'd probably be YoshiP since he actually knows to look at the fricking numbers when it comes to operating costs, but I doubt the CEO would take his advice on anything beyond BD3's own projects.
>good quality for our best financial game
I miss him.
Is this him or your reflection?
Probably a reflection. The Reaper quests make it clear that Reapers make agreements with Voidsent to allow them to hitch a ride with them in exchange for their power. Once he died the voidsent was sent back to the 13th since the pact was broken.
Is the guy who wrote the article color blind?
Annoys me how FFXIV profits aren't put back into the game. The game needs a visual upgrade.
That's coming next xpac. Upgraded models and lighting
>Upgraded models
>inb4 everyone looks uglier because character models are reworked to be more realistic
>inb4 lalas go from just plain ugly to literal nightmare fuel
Did they even mention model changes at all? I only remember it being updated lighting and higher resolution shadows. I don't even think they talked about geometry or textures either.
No model changes, no environment texture upgrades. Just strictly character textures, environment props, and more light probes in a given area.
They also specifically mentioned no increase in materials per mesh, so no mixed-materials like 1.0 had with leather+metal & etc on armor.
So, a nothingburger.
At least that puts my fear of realistic ugliness to rest, I guess. Can't make everyone ugly if you aren't changing jack shit.
>no environment texture upgrades.
But this is literally what it needs the most with the garbage the expansion zones have
The game is still tied to consoles and the PS4 is old as frick.
Don't worry anon! They'll just hide shit like this by slapping an extra rock prop every five feet.
the environments in this game are some of the worst i've ever seen in any video game, both from a level design and aesthetic perspective. it's extremely embarrassing that FFXIV players think the game looks good.
I don't think even one XIV player thinks EVERY part of the game looks good.
In that same expansion, however, we had Sohm Al and that giant Allagan ship I forget the name, and those did, in fact, look incredible from an "aesthetic perspective" (inb4 you post a picture of a zoomed-in low res ground texture on a game that at the time ran on PS3s).
The thing is they used to, or at least before you could fly up in the air 100m and make the LoDs all buttfricked
I'm mostly just embarrassed by their texture tiling. It's been a solved problem in the game industry to the point fricking FFXI was better about hiding it back in 2002 on a PS2.
Both XI & 1.0 had a higher polygon count in the environments also so they didn't need to stretch the textures so fricking large.
Post an area that isn’t Kholusia for once
Well that looks like shit mostly because of LoD bias, the forest in Dravanian Foregrounds just straight up looks like ass.
Now turn off LOD
That's with LoD already off, otherwise that tree in the distance would be further simplified.
There was nothing there but invisible dinosaurs in a crafter role quest in Shadowbringers.
They said they don't want to do big updates because of that same reason.
They saw what happened with worlo's model updates.
I expect it to be something close to the EW AF renders.
they're not updating the models, they are updating the textures, shaders, adding more lights, multiple shadow sources, and more greebles to maps
Got the face-app version of the Hyur/Roegadyn?
That's pretty much all I want. I'm sick of how ugly textures are on armor. I would like environment textures improved in some way, mainly in the boring brown zones like Dravania Forelands, Churning Mists, Khoulisa,etc.
>inb4 everyone looks uglier because character models are reworked to be more realistic
During the stream where they were talking about the graphic update they specifically made fun of the concept of making it too realistic. They showed this horrible "realistic" render and laughed at it, continuing on to clarify that they don't want such a thing because it's beyond fugly.
then they made ff16 look like that
It's getting one Soon™.
You should be worried about it being utterly underwhelming, though, as I am. In the very same stream where they announced the graphical update they also said about a dozen times to temper your expectations of it.
They said temper your expectations in the sense that it's not gonna look like Red Dead Redemption 2 or something big like that, which is fair considering that if tehy wanted to make an upgrade that big you wold need a brand new engine and perhaps a brand new MMO.
I know this isn't the best example, but FFXIV needs something like New Genesis, the game needs to be remade because the spaghetti code can't hold on much longer
NGS made all old models and textures horribly ugly though. It would have been better to just make them separate games in the first place due to how the new graphics engine completely ruined base PSO2.
So if it wasn't for XIVtrannies the world would finally be rid of Squeenix?
What happens when Tim Sweeney doesn't pay SE 200 million dollars to keep Remake part 2 out of Steam?
Sony already paid their own bribe, so it's not that bad. Plus, why wouldn't he?
t
Surely Tim doesn't have infinite funds.
>Fortnite is still draining parents' wallets around the globe
>every studio big and small is dropping proprietary engines to work in UE5 instead
Tim does, in fact, have infinite money.
SE will offer exclusivity to Microsoft, Google, and Amazon.
> Game goes to stores where it is even more likely to be ignored
> Square Enix dies instead of just putting it on Steam
Yeah, I could see that.
You don't get it anon, they HAVE to sell exclusivity! It's the only way to make money because they don't think this game will sell any copies if they just try to sell it to people in an honest way!
Look at Capcom. They put their games in every platform without up-front exclusivity deals and they aren't having their best FY for the third year in a row.
Spoilers: they are.
Their business strategy changed from selling games to players to selling games to platform holders.
Heh, they are in the exact same position as Playstation. All in on MTX.
https://howlongtobeat.com/game?id=12654
>1531 hours
I ain't playing that shit, homie.
>inspite of everything I still wanted to see wow2
>Blizzard is not just artistically dead but financially dead
>Will never ever get to see what it could have been.
You wanna know something really sad?
I still held out for World of Starcraft for about seven or eight years. Now I just want Blizzard to die so they can be put out of their misery.
coil was best raid
And
UCOB is best ULTI
xiv is just as bad as all of their other games
i wish people would realize that its shit and quit playing so that squeenix would finally die
>New CEO joins
>Knows nothing about video games but like the idea of making money off wacky tech company like SE
>Crypto are the hip new thing
>Thinks to himself "I run a hip tech company, we should do that!"
>Sell off large chunks the company to fund the idea
>Developers sold
>Well known IPs sold
>...
>Crypto tanks
>NFT's tanked (Big surprise, right?)
>Things are looking like a bad idea
Skip forward a year or so...
>Sony acquires Square Enix.
>anon joins
>sucks wiener
...
>keeps sucking wiener
You can seethe all you want, I hold no bias between companies. because I'm not a bootlicking gay
But when both investor funds and financial institutions start talking about it, it starts to look more like reality.
I hope Microsoft buys them up first, frick Sony. God I fricking hate Sony so much.
After seeing what Microsoft did to Rare you really want them to buy another company? Or seeing what they did to Minecraft? Or the Skyrim Anniversary edition where you can't even use mods? You're fricking insane, stop letting your hatred for Sony cloud your judgment.
I don't play any of those shit games so none of that is relevant to me. But seeing how Sony has censored plenty of games and shafted plenty of others like Gravity Rush 2 they aren't any better.
You're deranged dude, take a break from the internet. Microsoft censors equally as hard because they're both following the same censorship standards as they're both based out of the US. Microsoft cancelling Gal Gun is the go to example in this scenario when they should have released it to stick it to Sony. But they didn't because their censorship is the exact same.
Go boot up solitaire and look at what a fricking mess it is now. Microsoft has ads everywhere, daily quests, and they want you to buy a subscription. Microsoft buying anything is the least desirable option, unless you really hate that company, in which case something like Microsoft buying ActiBlizz is fricking based because ActiBlizz deserves to fail. Square Enix is still pumping out a lot of quality AA titles while everyone else is chasing AAA garbage, they do not deserve to fail.
>a lot of quality AA titles
Such as?
The team Asano games like Triangle Strategy, Octopath, and Bravely Default. There's Neo TWEWY, Stranger of Paradise, The SaGa remasters and then we're getting a Tactics Ogre Remaster, Valkyrie Elysium(With a Lenneth remaster) and a new Star Ocean this year. There's that new Diofield Chroncle SRPG coming out too, they're revitalizing the SRPG genre by themselves by putting out 3 new ones this year alone.
Those are just off the top of my head, Square at least is diversifying and not putting all their eggs in the AAA basket. They have their mainline FF titles and that shit looking Forspoken game upcoming and that's about it.
>Triangle Strategy, Octopath, and Bravely Default
Crusty nostalgia shit.
>Neo TWEWY
Middle aged Japanese devs trying to make a teenage centric game and failing spectacularly.
>Stranger of Paradise
Low budget trashy cringefest, almost a self-parody.
>The SaGa remasters and then we're getting a Tactics Ogre Remaster, Valkyrie Elysium
More nostalgia shit.
>(With a Lenneth remaster)
A port of a port locked behind PSN, utterly subhuman business practice.
>Diofield Chroncle SRPG
Fire Emblem rip off down to the same writer.
>Low budget trashy cringefest, almost a self-parody.
You say that like its a bad thing
>Stranger of Paradise
>Low budget trashy cringefest, almost a self-parody.
Stranger of Paradise is a pure PS2 era game. It's great. Just frick off from my hobby.
>NOOOOO THE GRAPHICS AREN'T HIGH END ENOUGH
>WHERE'S THE IRONY WHERE ARE THE QUIPS???
>Stranger of Paradise is a pure PS2 era game.
Man, that's the best way to describe that game that I've heard yet.
Hating on any Team Ninja game other than maybe Other M is pathetic. Do you even enjoy video games?
Dissidia NT and DoA6 are Team Ninja games
>Neo TWEWY
>Middle aged Japanese devs trying to make a teenage centric game and failing spectacularly.
I don’t get this. NEO TWEWY legitimately feels more authentic than a lot of other games that try to tackle the same demographic.
Then why did the target demographic ignore it?
It was a great game just left to die on egs
It feels authentic to you because you're in the same mind space as its creator, stuck on your idea of cool teens from thirty years ago, except I hope that, unlike Nomura, you don't still dress like it too.
For anyone younger than 30 that game is fricking cringe, and the (lack of) sales and relevance is there to prove it.
>More nostalgia shit.
Romancing SaGa 2 and 3 never left Japan before the remasters. I don't see how you can have nostalgia over it unless you're Japanese.
I actually met the brand manager of a video game you might've heard of. She was cool and smart as frick but didn't really understand the appeal of video games nor was she immersed in the culture.
And from there I learned that most people who manage games are just like that. Gen X or millenials who mostly watch Netflix trash and rely entirely off marketing research that gives them wrong impressions. Normalgays basically.
It's not like the old days when games were made by nerds who were passionate and creative. Now it's corporations ran by stock investors who only hired people based on resumes and business experience. It's why so many games are samey and mismanaged. We've become too corporate.
>brand manager
Of course she doesn't know shit about video games, she's in marketing. Marketing teams are just idea guys with basic understanding of charts and statistics. A lot of games are still made by nerds, the bigger companies just have to answer to shareholders and executives.
Let me guess, the punchline is that part of her job is shitposting on Ganker
> It's not like the old days when games were made by nerds who were passionate and creative.
lol... lmao
Survivor's bias hard here. Many. Many games of old are the result of just wanting more merch on the market.
It's true that there was a lot of shovelware in the past, but AAA games were always innovators (Super Mario 64, Half-Life, etc). That doesn't happen anymore.
Nintendo and Valve still innovate what are you on about? You just managed to list the two AAA companies who aren't conglamorates who still regularly create and sell their own hardware. Moreover idiot brand managers don't make games. Their job is to sell them.
I will give Square one thing, they're using all that money to make a bunch of niche AA games instead which is based as frick and more publishers need to do this. It's a solid investment if they even get 1 more game that explodes in popularity like Nier Automata.
no wonder, the last passable mainline game they made was X
Sorry japs, you'll never be woke enough to satiate the israelites no matter how hard you tried. It's already been decided that your country takes a backseat in the new global economy to ultra-ZOG asian countries like South Korea.
>Final Fantasy XIV is keeping Square Enix afloat
Hope finds a way.
?t=2
FF16 will save Square
Mayhaps.
It wont. They are spending too much resources trying to make those stupid boss battles look flashy. They need to learn how to keep things simple instead of trying to make everything super cinematic.
>SE is spending too much money on 16's visuals
>SE is spending too little money on 14's visuals
Frick off Black person
Tell me how I'm wrong. The base game is supposedly already done and most of the current work is towards the boss battles and polishing. Shit like that is what has plagued them as they continue to insist on spending 100x more on cinematics and movies than they do only anything relevant to gameplay. The summon battles don't even look good as it takes away from what they are trying to achieve with the core gameplay.
At least in XIV, they try give you the fantasy of playing within those summon cutscenes you used to watch.
its dead on arrival and has no hype
Like the ground texturing becomes such a problem not just because of the memory budgets with larger maps but also because so much of the new areas is just wide open empty space for you to fly over and not actually designed for anything.
>but also because so much of the new areas is just wide open empty space for you to fly over
i don't understand why they don't just make it a lobby game at this point. the open world is almost completely useless.
Because it lends to the facade of it being a 'massive' MMORPG. Turn it into a lobby-game like PSO or Diablo and people will wonder why they're paying a sub fee for instance-simulator.
Not when the competition can't do better.
>bunch of manchildren showing off a low-rez thing they paid real money to unlock the ownership flag for
WoW is always adding new shit to their open world though, like puzzles, secret chests, etc.
Dragon Riding is being marketed as a major expansion feature.
Embarrassing
Why aren't there news saying that Genshin is multitudes bigger than FFXIV(aka dying kusoge)?
IMAGINE
MY
SHOCK
If they're strapped for cash why sell off the other ips
>the troon containment box is working
amazing.
>7.0 comes out with the 'upgraded' graphics
>Game still only offers FXAA as the sole AA solution
Yo, se, release a new dq builders game.
> Mainline FF`s been creatively bankrupt for 20 years
Honestly i wonder how this did not happen sooner...
they keep managing to pull a win out of the jaws of defeat. its happened 3 times now, with FF1, Spirits Within and FFXIV 1.0
Spirits within was the contrary, they were saved by enix buying them
Only Spirits Within crushed them. The other two they could have recovered from, even if they didn't remake XIV into ARR.
yoshitpisses ff is the most creatively babkrupt its ever been
literally just steals from other actual ff and other games
You mean people don't want to buy "ethics department" games.
Lol
News at 10.
>Yes we have a department whose sole purpose is to censor our projects. Why are we going downhill?
>censored to the point that even the characters you're supposed to hate are not allowed to be politically incorrect
frien, it means you are probably going to hate the heroes far more than the villians
To censor projects to please cero, not to censor them for no reason.
>To censor projects
Awesome!
Yes. Cero is a b***h. Complain there.
>don't criticize SE! blame someone else!
Let me guess, you're a big Nomura fan
You are the kind of person that blames the shop clerk for high prices instead of the war that inflated prices
Also what the frick, what with nomura, when did i mention nomura
Nomura fan, right? Feel free to say no if you don't like him
Ok schizo fricking lmao, way to expose yourself as an unhinged moron
>deflecting such a simple question
Gonna take that as a yes. Weird how I could deduce that, wasn't it?
Nomura raped you right
Now i get it
Seems more like a censorship fan making excuses
Gee maybe not make games like ff7r sony exclusive and epic games exclusive. Many gamers who are interested will never even open egs to see your game is on there but they will open steam and see it on the store page or their friend playing it.
They are even more fricked now that ff7r is PS5 only because no one can buy that piece of shit anyway
the lighting color change here is just for exaggerating the new features, they said they are going to keep the same mood in the final version
>fixed the environment shadow bug on the first phase of that fight
>the shadows are still low-rez as frick anyways
Ffs just let us scale the graphic settings higher. I can get a cleaner image out of FFXI than I can ARR.
>I can get a cleaner image out of FFXI than I can ARR
some people will try to call bullshit but I'm playing right now thanks to the return to vanadiel campaign and can confirm
That's modded though.
I have XIV modded with better textures and shaders as well but it somehow still looks worse lol
Yeah, no shit. Square Enix is moronic and keeps blowing their money on big budget gambles.
Saving my NG+ run for this upgrade
yea, i was thinking exactly the same
I buy them.
I mean, I'm not entirely sure I'm going to like these graphical updates. I've gotten used to the fact that the game has moved from cutting edge visuals to something nostalgic. Actually, what I'd like is better draw distance and more PC on screen.
there will probably be a toggle so that older hardware isn't left in the dust anyways, especially stuff like extra lighting and shadows would cause a large performance hit compared to any other feature
They already said they're bumping up the min spec with the next expac, so at the most I'm expecting no option to use the older textures, which will mean a VRAM bump needed.
And the reason for no older textures would be for them to keep the game's filesize down, which they've been rather decent at relative to every other modern MMO. Especially since they have no means of a dynamic install or streaming assets on-the-fly as needed (which they could have done since everything is instanced in the game)
Doesn't SE have a million gachas? You seriously are telling me none of them are making profits? What the frick.
XIV sells more Fanta than the Coca-Cola Company
Someone already mentioned this, but mobiles pay 30% to apple/google. SE takes 100% of subs and cash shops.
As a gacha degenerate the thing about SE's gachas is, while having Nintendo-tier UI polish, are some of the most anti-consumer gacha games on the market.
Like their most successful gacha FFBE is an unironically worse version of Brave Frontier should speak volumes of how badly SE fricked up in the gacha market.
in other words, this malicious creation is what allowed square to defile FF7
How horrifying.
gee maybe they should stop ruining the potential of their actually good products by either giving them zero budget, dev time, marketing or none of the above
>SE being kept afloat by mentally ill troons that chug $1000 worth of fantasias every month
>and they still won't invest it back into the game
The solution is simple. Focus on adding as much propaganda as possible in ff14.
Squeenix deserves to die out.
People needs to know that SquareEnix actually wants to invest more in FFXIV.
The problem is, almost nobody in Japan wants to work in a MMO
i'll fly over and work there today
No it isn't and that moron is wrong, the mobile shit and HD games is keeping them afloat and literally made more money in the last quarter than ff14 did
Barry why are you posting about Final Fantasy when you don't even know who Cid is?
That's what they get for their pathetic Sony pandering. Let me play give you money from my XBOX, Square.
troony pandering xiv still loses to random gacha mobile shit oh no no no
Dragon Quest X Never ever