Find a flaw.

Find a flaw.

  1. 2 weeks ago
    Anonymous

    Parrot Chute Panics slow ass.

    • 2 weeks ago
      Anonymous

      >he didn't skip the parrots

  2. 2 weeks ago
    Anonymous

    >not Diddy Kong's Quest

    • 2 weeks ago
      Anonymous

      Kong Quest a pun on the word Conquest.

  3. 2 weeks ago
    Anonymous

    coin saving system was pretty retarded. also those trivia questions

    • 2 weeks ago
      Anonymous

      >Those trivia questions

      How?

      • 2 weeks ago
        Anonymous

        wasn't there some some portion where you had to do that in lava world? might remember wrong, it's been like 25 years or something

        • 2 weeks ago
          Anonymous

          The trivia questions are an optional swanky minigame you can do them in every world but you just earn lives and coins

    • 2 weeks ago
      Anonymous

      Brother the game shits coins at you so hard it's completely irrelevant, you can easily have 15-20 coins before you even get to the first save point.

      • 2 weeks ago
        Anonymous

        You start with 0 coins everytime so have to grind coins in order to save. Not much is saved, not your lives or coins. Funky flights also cost those coins that you have to get when you start game again I believe

        • 2 weeks ago
          Anonymous

          It's always weird when I play an old platformer and lives reset every time you load the game. I guess they did it to prevent savescumming, but in practice lives were already an outdated mechanic the moment saving your game was introduced.

          • 2 weeks ago
            Anonymous

            They can be a problem for a rookie player if you move on to the next world with a few lives since you have to clear some stages before reaching the save point

  4. 2 weeks ago
    Anonymous

    Snake had a so so hitbox. Nothing you couldn’t deal with but it does cause the odd death

  5. 2 weeks ago
    Anonymous

    haven't played any of the games between dkc1 and dk64
    i assume they're all as bad as dkc1 where "lol just jump down the instant death pits randomly if you want to 100% (103%) the game, we put secrets there!" with more random tires floating in the air to serve as "platforming" in levels instead of any cohesive design
    how far off the ball am i with this assumption

    • 2 weeks ago
      Anonymous

      How far off are you from being a real woman?

      • 2 weeks ago
        Anonymous

        i've got balls, so i'm not as close as you

    • 2 weeks ago
      Anonymous

      You are completely wrong. Minus the DK coins in 2 which are completely optional even for 100%, 99% of the secrets are well hidden and findable by humans

      • 2 weeks ago
        Anonymous

        oh it's good if they made it better than, maybe that explains the legacy
        because dkc1 was poor, like psx 2d platformer tier trash

        • 2 weeks ago
          Anonymous

          No DKC was designed like that to sell game guides, you aren’t alone in thinking they are designed like ass.
          Give DKC2/3 a chance, the jump up in quality is significant

    • 2 weeks ago
      Anonymous

      from my experience dkc3 is most viable to fully complete without guides. i'm basing this on that i did that as a kid.
      decades later learned that there's some cheat code for harder difficulty level that let's you get higher completion percentage but that probably doesn't count

      • 2 weeks ago
        Anonymous

        HRDR and TUFST, the first one removes a few DK barrels and the latter all of them. They allow you to reach 104 and 105% respectively.
        I do TUFST runs every now and then and you feel the preassure in some of the levels were you need to team up for a bonus or DK Coin

  6. 2 weeks ago
    Anonymous

    I beat DKC in one sitting but cant get myself to get through the second world every time I attempt to play through it

  7. 2 weeks ago
    Anonymous

    >water levels
    Same answer as most 2D platformers

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