this, i've always had an idea about canada, vault -tec had a shell company in canada that basically did the same thing, can-tec, vaults are called 'cans' the vault guy is the same except he has a moustache, a lot of people fucked off into the woods when the us invaded so they missed the nukes that bombed population centres, it wouldn't be a "main line" fallout because it doesn't take place in the us
Entirely in a vault
Call it Fallout: Overseer >You play as an overseer of a vault which still hasn't opened, your above ground sensors stopped working some time ago and you don't know the current state of the world. >The game is set entirely within the confines of the vault and natural caverns it was built inside >Persistent cast of limited characters, no unnamed NPCs >Game is a combination RPG/ management sim where you have to maintain the stability of the vault while also building individual relationships with different internal factions within the vault >Game will show the canon scale of the vaults (population of a thousand people, internal farms, hospitals, schools, living quarters, etc) >Multiple endgames depending on whether or not you choose to open the vault up or expand the vault underground
I like this idea.
But it needs something to give it a sense of urgency.
Obviously as the overseer you'd have to manage supplies to ensure everyone doesn't starve or run out of breathable air, etc.
But there has to be an element of mystery and dread. Perhaps the "twist" Vault-Tec installed into every vault? Might be slowly killing or driving people insane?
Or monsters/mutants trying to break in through unsecured means around the caves and the vault dwellers dealing with the shocking revelation of what the radiation is doing to the surface? Or something we haven't seen yet
No it wouldn't. It would be racist. 1950s futurism in the South looks like whites only and blacks lynched behind every blade of grass. Nobody wants to see that.
Fallout games usually take place over a large area.
F1's map is about half of California
F2's map is all of Cali
Tactics' takes place in multiple Midwest states and a small part of Canada, but it doesn't really count because you don't travel freely in it.
>No nukes or Radiation since it was largely devoid of resources or population centers >No mutants, just regular African megafauna >Only thousands of starving Africans since they lost their western aid. >Kill them all with laser rifles.
>Buildings in ruins >Apocalyptic feeling > Scavengers everywhere >Chem addicts on every corner
...so will it be Detroit in real life? What's the fun in that!?
I don’t like the riot variant as much as it looks in-game, the helmet is overdesigned and I don’t like the extra armor shit on the chest and shoulders.
The default ranger gear and the honest hearts recolor are both perfect as is.
A dense urban environment with towering skyscrapers so there is a lot of verticality.
Fallout 4 almost had this but was ultimately half baked plus the visual style of the city looked gay
Canada would be a good choice for lore reasons.
Pacific northwest might be an interesting environment and that would line up with the alaskan pipeline stuff that was the start of the annexation.
have just a single vault in one each island and make the main objective to find a way reach the other islands and check for any vaults, final objective should be finding a way to contact whoever is alive in The rest of america.
The islands should be harder to traverse as you progress and your actions affect each island individually and as a whole
Fallout: Tokyo >not in muhmerica
idgaf
Throw in Japanese folklore and the state of the world after 1940's into the 50's. Shibuya in ruins, bamboo forests with ghost tales, etc.
Old school anime vault boy/girl portraits.
Anti-weebs and woke-ists can seethe.
Alaska, maybe around Anchorage >Was a legitimate battlefield pre-war, providing plenty of potential novelty and intrigue as a setting, getting to see elements of the war firsthand when so much of it is seen through the lens of propaganda and hearsay, American and Chinese direct descendants of the conflict, etc >Is a frigid wasteland, something that Fallout has never really tackled, and has all the reason in the world to dot the world neat military tech >could gel really well with survival mechanics, keeping your heat up, finding food and the like >Could lean into a somewhat more horror bent with mutant creatures that will stalk you, low visibility, and the like
Not from Bethesda, though. I love Fallout but Starfield tore it, there's no hope for them to course correct. Even traits were basically just a marketing gimmick to say "Look, roleplaying is back" when they're barely relevant
I really don't want anymore Fallout, the last good one was New Vegas, and I have zero confidence Bethesda has the competency to make a half decent Fallout.
I feel like I'm misremembering, but China launched the nukes because America was marching to Beijing during the end of the Sino-American war in fallout, right?
Thanks.
I was trying to remember if it was some gay shit I misremembered from some tabletop games I've played or if it was some gay shit bethesda mixed into the games.
it's never stated and the literal point is it doesn't matter
I think Tim Cain recently rattled off that yeah, China probably launched the first missile because America was in a far better position and they didn't really have a reason to. But most people seem to think no answer would be satisfying and they shouldn't reveal it because it doesn't matter and I tend to agree.
FALLOUT: TEXAS >the Nexican army pushes into the US waste land for the first >Nexico is like a more professional but corrupt NCR >Nexican mutant/ghouls empire(human slaves) >Nexcropolis: Mexican necropolis on steroids with some day of the dead iconography/imagery mixed with the pitt dlc >The Rhodey Ricks are a band of /k/ tard Raiders who look up to Rhodesian, sing Rhodesian songs, and hate any other Bandit group, while willing to work for anyone for the right price >Alamo City: a city state reminiscent of Vault City while containing gangs of Boondocks Saints willing to destroy it from the inside >some fault homosexuals probably finally would used or modified their g.e.c.k.s to make Texas look fertile/lively(yes there will be some greenery) >NEO PRUSSIA: post apocalyptic /k/rieger riding mutated horse, cazadores, cows, deathclaws, and even a Super mutant behemoth(rumors are that they are a majority group the broke off from the Legion) >Desperado: a group of nomads, cowboy huns/mongolians >magnum force: A group of zealot Sheriffs killing almost anyone who ticks them off >The OSS: a group of NCR rangers acting as the CIA of the NCR, drugs, smuggled arms, destabilization, they're assholes so kill them on site or become their rat >original dialogue choice system >riding mutants/mutated animals(yes riding a fucking super mutant behemoth or death claw) >reintroduced midwest brotherhood(the tactic fags but they ride robots and act like high school military recruiters when in "friendly" areas) >years of radiation has created a new breed of mutated human(not super mutants created by the FEV). So more fucked up/mutated point look out swampfolk looking mother fuckers(in the most literal sense) from both Texas and Nexico. >For the super mutants behemoth, I just say he wander uponthe Neo prussians and became their champion, kolossaler Jurgen(after he saves a scout from a death claw mother) >death claws, I just say they migrated or were made in other pre war labs
>biomes/environments: some spots look like paradise on earth(g.e.c.k. lands) created from failed fault recolonizations, some parts be over industrial/industrial ruins, normal Texas, swamps/wet lands with a hellish twist(lots of mutants), and nexico being 24/7 day of the dead theme, etc. Also lots more crashes fighter jets littering the area. >lord of tribals with some being all "normal" humans, some being all mutated humans(swamp folks tribals), equal tribal micro race wars
a better studio
/v/
stone
Hawaii
Ronto
Brazil
your mom's house
Canada
this, i've always had an idea about canada, vault -tec had a shell company in canada that basically did the same thing, can-tec, vaults are called 'cans' the vault guy is the same except he has a moustache, a lot of people fucked off into the woods when the us invaded so they missed the nukes that bombed population centres, it wouldn't be a "main line" fallout because it doesn't take place in the us
The US annexed Canada years before the bombs fell.
That's the loophole
god no, imagine how reddit that shit would be with bethesda tier writing. le mutated moose and beavers eh! radiated maple syrup! no thanks
The moon
Entirely in a vault
Call it Fallout: Overseer
>You play as an overseer of a vault which still hasn't opened, your above ground sensors stopped working some time ago and you don't know the current state of the world.
>The game is set entirely within the confines of the vault and natural caverns it was built inside
>Persistent cast of limited characters, no unnamed NPCs
>Game is a combination RPG/ management sim where you have to maintain the stability of the vault while also building individual relationships with different internal factions within the vault
>Game will show the canon scale of the vaults (population of a thousand people, internal farms, hospitals, schools, living quarters, etc)
>Multiple endgames depending on whether or not you choose to open the vault up or expand the vault underground
It's called Fallout Shelter
My brother in Christ, they made this game already
I like this idea.
But it needs something to give it a sense of urgency.
Obviously as the overseer you'd have to manage supplies to ensure everyone doesn't starve or run out of breathable air, etc.
But there has to be an element of mystery and dread. Perhaps the "twist" Vault-Tec installed into every vault? Might be slowly killing or driving people insane?
Or monsters/mutants trying to break in through unsecured means around the caves and the vault dwellers dealing with the shocking revelation of what the radiation is doing to the surface?
Or something we haven't seen yet
It could be a great psychological thriller RPG.
Fuck no
Alaska, but not if Bethesda is developing it.
total nagger extinction
Somewhere in America. Also anyone who wants one outside of America is stupid and illiterate.
>Also anyone who wants one outside of America is stupid and illiterate.
This. Fallout is pure Americana and wouldn't work outside of it.
NYC
Louisiana
that's my thought, the south would be kino.
No it wouldn't. It would be racist. 1950s futurism in the South looks like whites only and blacks lynched behind every blade of grass. Nobody wants to see that.
>ozark mountains
>tribal ozarkis and mutants(not just green supers)
>swamp people
>fish people
Would be kino
it would just be point lookout again (which they already did a second time with far harbor)
Sounds based.
Point Lookout is the best part of 3 and Far Harbor the only good part of 4.
May as well just make that the whole game.
A world where there's actual things happening
London
Africa
What would even be different aside from lower population? I doubt anywhere in Africa even got nuked.
Fallout games usually take place in and around a single city and here you are asking for a whole damn continent
Fallout games usually take place over a large area.
F1's map is about half of California
F2's map is all of Cali
Tactics' takes place in multiple Midwest states and a small part of Canada, but it doesn't really count because you don't travel freely in it.
Whatever interplay was doing is irrelevant to future fallout games. Other than super mutants, BOS and Enclave that is
I refuse to believe anyone here was talking about an Elder Scrolls: Fallout game.
>No nukes or Radiation since it was largely devoid of resources or population centers
>No mutants, just regular African megafauna
>Only thousands of starving Africans since they lost their western aid.
>Kill them all with laser rifles.
Sounds kino.
yorkshire
Bruh, just go to the cities if you want that.
Motherfuckers look like ghouls and'll rob you blind.
San Diego/Tijuana
As a San Diegan I adore the thought of this city being nuked and all these people being killed
oklahoma
Detroit
>Buildings in ruins
>Apocalyptic feeling
> Scavengers everywhere
>Chem addicts on every corner
...so will it be Detroit in real life? What's the fun in that!?
detroit and windsor
Windsor won't look much different
Morrowind, with middle aged technology, and no fallout garbage.
Skyrim
God the riot gear is sexy as fuck
I don’t like the riot variant as much as it looks in-game, the helmet is overdesigned and I don’t like the extra armor shit on the chest and shoulders.
The default ranger gear and the honest hearts recolor are both perfect as is.
new york city, it might be a generic obvious pick but it'd be kino
A dense urban environment with towering skyscrapers so there is a lot of verticality.
Fallout 4 almost had this but was ultimately half baked plus the visual style of the city looked gay
2 friends and myself all played fallout 4 separately with very different tastes. The only video game opinion we share is how boring the game was.
Canada would be a good choice for lore reasons.
Pacific northwest might be an interesting environment and that would line up with the alaskan pipeline stuff that was the start of the annexation.
A region with trees, grass and shit. so fucking tired of the same barren shithole, this is why fallout76 had the best setting.
Hawaii
have just a single vault in one each island and make the main objective to find a way reach the other islands and check for any vaults, final objective should be finding a way to contact whoever is alive in The rest of america.
The islands should be harder to traverse as you progress and your actions affect each island individually and as a whole
A huge chunk of the southeastern states
I assume it would be just like the SE is right now?
Fallout is a post apocalypse. Why does Bethesda make these shitty junkyard buildings? Even in FO1 most humans were living with industrial technology.
Akavir
New York (the state)
Fallout: Tokyo
>not in muhmerica
idgaf
Throw in Japanese folklore and the state of the world after 1940's into the 50's. Shibuya in ruins, bamboo forests with ghost tales, etc.
Old school anime vault boy/girl portraits.
Anti-weebs and woke-ists can seethe.
japan, because that would mean they canonically got nuked again
paris
Appalachia.
But good this time.
The original fallout universe and not bethesdas flanderization of it.
All other answers are wrong.
East Cleveland in the winter. Yellow eyed ghouls everywhere, old millionaire row, I think it's a good setting adds cold factor
Alaska, maybe around Anchorage
>Was a legitimate battlefield pre-war, providing plenty of potential novelty and intrigue as a setting, getting to see elements of the war firsthand when so much of it is seen through the lens of propaganda and hearsay, American and Chinese direct descendants of the conflict, etc
>Is a frigid wasteland, something that Fallout has never really tackled, and has all the reason in the world to dot the world neat military tech
>could gel really well with survival mechanics, keeping your heat up, finding food and the like
>Could lean into a somewhat more horror bent with mutant creatures that will stalk you, low visibility, and the like
Not from Bethesda, though. I love Fallout but Starfield tore it, there's no hope for them to course correct. Even traits were basically just a marketing gimmick to say "Look, roleplaying is back" when they're barely relevant
I really don't want anymore Fallout, the last good one was New Vegas, and I have zero confidence Bethesda has the competency to make a half decent Fallout.
Texas. Fort Hood the biggest, larrgest and most secure armory being the main plot point for the game.
japan
Seattle/Vancouver area
irradiated pnw would be kino
i literally made a fallout TTRPG mod set in this area. doc is 100 pages.
Felgueiras
the trash. Where it belongs
I feel like I'm misremembering, but China launched the nukes because America was marching to Beijing during the end of the Sino-American war in fallout, right?
it's never stated and the literal point is it doesn't matter
Thanks.
I was trying to remember if it was some gay shit I misremembered from some tabletop games I've played or if it was some gay shit bethesda mixed into the games.
I think Tim Cain recently rattled off that yeah, China probably launched the first missile because America was in a far better position and they didn't really have a reason to. But most people seem to think no answer would be satisfying and they shouldn't reveal it because it doesn't matter and I tend to agree.
Łódź Bałuty, Poland
Chinaaaaaaa
FALLOUT: TEXAS
>the Nexican army pushes into the US waste land for the first
>Nexico is like a more professional but corrupt NCR
>Nexican mutant/ghouls empire(human slaves)
>Nexcropolis: Mexican necropolis on steroids with some day of the dead iconography/imagery mixed with the pitt dlc
>The Rhodey Ricks are a band of /k/ tard Raiders who look up to Rhodesian, sing Rhodesian songs, and hate any other Bandit group, while willing to work for anyone for the right price
>Alamo City: a city state reminiscent of Vault City while containing gangs of Boondocks Saints willing to destroy it from the inside
>some fault homosexuals probably finally would used or modified their g.e.c.k.s to make Texas look fertile/lively(yes there will be some greenery)
>NEO PRUSSIA: post apocalyptic /k/rieger riding mutated horse, cazadores, cows, deathclaws, and even a Super mutant behemoth(rumors are that they are a majority group the broke off from the Legion)
>Desperado: a group of nomads, cowboy huns/mongolians
>magnum force: A group of zealot Sheriffs killing almost anyone who ticks them off
>The OSS: a group of NCR rangers acting as the CIA of the NCR, drugs, smuggled arms, destabilization, they're assholes so kill them on site or become their rat
>original dialogue choice system
>riding mutants/mutated animals(yes riding a fucking super mutant behemoth or death claw)
>reintroduced midwest brotherhood(the tactic fags but they ride robots and act like high school military recruiters when in "friendly" areas)
>years of radiation has created a new breed of mutated human(not super mutants created by the FEV). So more fucked up/mutated point look out swampfolk looking mother fuckers(in the most literal sense) from both Texas and Nexico.
>For the super mutants behemoth, I just say he wander uponthe Neo prussians and became their champion, kolossaler Jurgen(after he saves a scout from a death claw mother)
>death claws, I just say they migrated or were made in other pre war labs
>biomes/environments: some spots look like paradise on earth(g.e.c.k. lands) created from failed fault recolonizations, some parts be over industrial/industrial ruins, normal Texas, swamps/wet lands with a hellish twist(lots of mutants), and nexico being 24/7 day of the dead theme, etc. Also lots more crashes fighter jets littering the area.
>lord of tribals with some being all "normal" humans, some being all mutated humans(swamp folks tribals), equal tribal micro race wars
Chicago
Anywhere but the west coast. I don't want Bethesda anywhere near the NCR or Legion.
Madagascar, 1645
>Finish the sentence. I want a Fallout game set in ______.
my state, South Carolina, in MY town.
some where with snow
Florida