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ZERO FOR QUALITY
and only one of them is good
Still a great game. Cope.
There are seven dungeons. Eight if you count Stonehead.
Faron Woods, Din's Volcano, The Tower of the Gods, The Forsaken Fortress, The Earth Temple, The Wind Temple, The Stonehead, Ganon's Castle.
>Faron Woods, Din's Volcano, Tower of the Gods, Earth & Wind Temples
Fixed. The rest of what you listed falls under the category of "mini-dungeon", for which the lower bound is set by Ice Ring Isle and Fire Mountain.
Forsaken Fortress has a heart piece in it.
As does the Stonehead.
Heart pieces don't play into whether it's a mini-dungeon.
Neither do end bosses, according to you.
>Forsaken Fortress has a heart piece in it.
That one's a heart container, which is better for this argument
>As does the Stonehead.
You mean savage labyrinth?
Yeah the Stonehead Labyrinth atop Outset Island.
>not counting Forsaken Fortress
Migjt as well count the cabin's dungeon if you are gonna stretch it that much
Not much of a stretch if you actually played a Zelda game beyond the 3D titles.
Dungeons sometimes come in vignettes, just like in ALTTP and the original. Sometimes there are no narrative driven dungeons they're just there to complete.
>boss rush is a dungeon
Wrong. It also has lots of little dungeons. Botw trannies constantly seething over wind waker chads' mini dungeons
Well that's one more than Majora's Mask
Sadly majora has an actual overworld
>Worst dungeons in the series
>So easy it makes Mario games look difficult
>Game starts with a mandatory stealth mission
>Game ends with a mandatory fetch quest
>All style and no substance
When did you realize that Wind Waker was garbage?
>Zoomer monkey can’t count
Sad and pathetic. Off the top of my head there’s 7-8 dungeons in the game. Meanwhile fart in the wild has one unique dungeon, 4 reskins, and a hundred shrines that were made in gmod to appeal to toddlers who like sandboxes.
better than 0 dungeons. BOTW sucks balls
And those five dungeons are better than any other Zelda game
>Correct 100 shrine!
>CORRECT 1000 KORROK
>Go to same zone erreven time!
>Go back and forward in time!
And it all gets mogged by a red boat and a sail
>And those five dungeons are better than any other Zelda game
Yea those garbage dungeons where you have to drag around your friend and replay the command melody over and over again was great!
Yeah, even the worst one was still better than anything Ocarina of Lame and Breath of the Mild had.
>He thinks Wind Waker has good dungeons.
Boy you have low standards
>Prease change the windu
>Prease place the flowers
>Prease participate in the actuctionu
Zelda 2 chads win again
Oh boy, I cant wait to get to that section of the game where I must farm rupees for Tingle
Ayleast its better than the absolute sjit thats Links Awakening
Aka item switching simulator
Aonuma did say some of the dungeon ideas were reused in later games. We know the Windfish Island dungeon was cut, so there was probably a follow up dungeon for that. Old Hyrule was almost certainly a dungeon as well (maybe reused as temple of time in TP).
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