he's going to sell starfield 30 more times anyway
then people can wait for more mods and get the game when it's a lot better
then todd will release updates that break the mods and people will punch their monitors
this is the way it always was and always will be
Thans for reminding me why i currently hate skyrim besides anniversary edition fishing final quest doing necromancy of that big crab bossfight cutted in bethesda game jam at 2012
Why don't the modders (they do it for free) get off their ass and start putting in work on Starfield? It's starting to slip and there's a good chance it won't even be GOTY this year. Don't let Todd's legacy circle the drain, modders
Mod tools aren't available. Bethesda made one 0 a 1 and now they are taking months to find it so they can start making this dogshit game only human shit.
Yes Todd. I'm going to default again and I'm going to need to go to court, but I will buy 3 copies of Starfield: Constellation Edition, a 3rd copy of Starfield: Premium Edition, and 20 copies of Skyrim.
commercially it was a huge success
critically it was mixed with people complaining about certain aspects of the game
on Ganker every game is a massive flop
He's a method actor and is currently knees deep (about 17 inches) in training for his upcoming performance in the remake of David Lynch's Elephant Man.
When he said game loop, I think he meant the while() loop that contains all the code of the game. Seems like this game had a lot of new tech going on in the background.
Y'know, Todd doesn't seem like an especially progressive person, not to say that he isn't, but that he doesn't seem to care so much. Why is Starfield so ESG?
Imagine the overhead of corporate executives telling you what to do to maximize profit, but it's not just Bethesda, it's fucking Microsoft, a corporate behemoth
Because in this day and age, progressivism is king. Believe it or not, nobody actually cares at all, it's just done to avoid public backlash from the loud minority. I mean look at how they reacted to Hogwarts Legacy that came out earlier this year, people were getting harassed and death threats from them over playing that game. You're safe behind an anonymous image board, the devs aren't, and none of them wants to fucking deal with and be stressed out by this shit.
>Todd doesn't seem like an especially progressive person
Well he made Redguard back in the '90s and you could see that as a progressive move.
On the other hand, Todd gave the go-ahead to whoever wrote that Tenpenny Tower quest in Fallout 3, the one where the moral of the story is AROUND GHOULS, DON'T BE FOOLS.
Killing the ghouls at any point ends with negative karma and 3 Cunt naggering at you for the rest of the game which is the main issue and makes the devs out like they intended for the ghouls killing everyone to be a "good" or atleast neutral thing.
Have you played the game? it just feels like something written in the early 2000s in terms of politics. Unless of course you believe that black people existing is an ESG plot then carry on.
>When you press the button and the baby says "Dada". It's actually my son I recorded on his first birthday so it's a very special game for me.
Now I get why he's so keen on family stuff in fallout.
It is honestly insane how every dev takes longer to release a shittier game nowadays. >Oblivion most ambitious project, 4 years is seen as a super long time to dev >one of the best selling games on 360 >Fallout 3 comes out 2 years later, another bestseller >Skyrim comes out just 3 years after that
All good, great turn arounds, janky but kino games >Then Fallout 4 takes 4 years and is somehow worse than 3/NV >Fallout 76 is literally fallout 4 but as a shitty GaaS online game, takes 3 years to do so >Effectively an 8 year gap between Fallout 4 and Starfield for a good looking but overall mediore shit game >Next elder scrolls nowhere in sight
What even causes this shit? Just brain drain? Not to even mention they had 50 people on oblivion and 60-70 on fallout 3. Compared to the literal hundreds on starfield not including Ranjesh and the outsourcing
used to be, game companies were 80% programmers. Even the artists and writers knew at least a bit about it. Now the companies are 80% managers, HR, marketers, etc. The guys actually making the games are a minority
But I dont understand. How can Todd sit there with a straight face and explain how his team of 30-50 people was able to make morrowing and oblivion which were revolutionary and then try to cope with a team of 500? Does he not at any point have an enlightenment and realise something is seriously fucking wrong?
>morrowing
Why is this such a common typo? Half the time I try to type morrowind, I do that too, and I see other people do it all the time. I don't understand why this happens.
a game with a small budget gets successful, they increase the budget for the next game, that game is a success too and budget gets increased again. then the budget is in the millions so they start to take less risks and be more safe then they just repeat till they're left with a pile of homogenized garbage
>It is honestly insane how every dev takes longer to release a shittier game nowadays.
We're in the crash. Instead of nobody buying video games because they're all shit, what's happening is that AAA went all in on graphics and newest tech and the manpower and expenses required to keep up have exceeded practical expectations. This can be stopped if a single AAA company had the balls to downsize and say "Fuck graphics, they're taking up too much dev time, we're downgrading to make more games".
But I dont understand. How can Todd sit there with a straight face and explain how his team of 30-50 people was able to make morrowing and oblivion which were revolutionary and then try to cope with a team of 500? Does he not at any point have an enlightenment and realise something is seriously fucking wrong?
>Not to even mention they had 50 people on oblivion and 60-70 on fallout 3. Compared to the literal hundreds on starfield not including Ranjesh and the outsourcing
Adding more people doesn't make things go faster. Businesses will never learn this
I never understood the appeal of space sim games. If you're going to do the space thing you should go with a wacky adventure angle like Hitchhiker's Guide or Futurama. Actual space is boring. Real planets are boring. They are big and empty and nothing interesting happens there. It's a shit premise that only appeals to the types of nerds that were in the chess team.
Pretty fucking grim. You're either going to have a lame, tongue-in-cheek adventure through Hammerfell with a bunch of NPCs who don't take themselves seriously, or they're going to leverage Starfield's procgen tech to make a modern Daggerfall.
How does he not age?
He looks like he's 70, anon.
He's just dying his hair.
this, hes like Ron Howard before he went fully bald. My condolences is spraytan and hair dye fool you
Lol, I saw the image and was just about to post "Why has he aged 20 years in like 5"
Dude looks ancient
He looks old as fuck, but with dyed hair, pathetic honestly.
He definitely gets botox injections. His forehead is un-naturally smooth.
Low test.
You're blind? He ages way worse than Sakurai despite the fact that they are both 53.
Sakurai looks older than my mom and she's 60
asian don't raisin
white turn blight
>asian dont raisin
just wait until he hits menopause
They raisin, they just have it hit all at once.
He looks like an old man, are his teeth even real?
Sorry Todd
He's living in the special edition of his 40s.
Much like the games he releases he is 30 years behind.
Having a full head if hair does wonder for a old man
Why is Starfield on there? I thought he retired before it released. NO way did he allow a buggy shit game to come out under his watch.
Todd actually wanted to release it a year earlier, but Microsoft demanded they do some bug-testing first
I want that fucked up build leaked for laughs
Starfield is the dream game he wanted to make for decades and it shows, it does everything people would have wanted in a space game 30 years ago.
Didnt know people wanted a space game in which they couldn't do proper space exploration
Nope. Starfield is part of Todd Era Bethesda just like TES VI will be. You'll develop the intellect to appreciate Starfield when you're older.
Is this another Todd posting thread??
Todd kinda deserve a beat for making the worse post apocaliptic robots in fallout 4 after starting in terminator
The best thing he could say about Fallout 76 is that people were people wanted them to fix the game.
Then his usual spin talk kicked in.
AZKABAN!
Oblivion VR remake , when?
>Oblivion remake when?
unironically in 2024/25
I will never trust this man ever again. Fuck you Todd.
>250 people worked on starfield
damn that's a small team compared to most AAA games.
That 250 working on it (as in still making updates, patches, presumed DLC, etc). They aren't going to be done with Starfield for 5 years.
Why didn't you just fucking buy it Ganker?
he's going to sell starfield 30 more times anyway
then people can wait for more mods and get the game when it's a lot better
then todd will release updates that break the mods and people will punch their monitors
this is the way it always was and always will be
Thans for reminding me why i currently hate skyrim besides anniversary edition fishing final quest doing necromancy of that big crab bossfight cutted in bethesda game jam at 2012
Todd is the last hope of the West.
I hope he comes back after this Starfield fiasco.
He never left.
?t=87
Just buy another copy of Skyrim already you fucking plebs, i..... i mean Todd demands it!
>I think Fallout 4 is a huge success
Do you agree Ganker?
Nope he sold me out in that gen for hype but if they do fallout 5 i wont even buy for a dollar or pirate
bethesda is so fucking irrelevant now lol.
j-just wait until elder scrolls vi
> Elder cap 6? i pass didnt played the before 5 games that my dad had like skirrim like he said FR
Why don't the modders (they do it for free) get off their ass and start putting in work on Starfield? It's starting to slip and there's a good chance it won't even be GOTY this year. Don't let Todd's legacy circle the drain, modders
Mod tools aren't available. Bethesda made one 0 a 1 and now they are taking months to find it so they can start making this dogshit game only human shit.
Wasnt the issues making that chopped varuun content dlc?
Once I got my hands on a good hardware, I'll work on that.
Yes Todd. I have no money, but I will take out a small loan to buy my 3rd copy Of Starfield Premium Edition and my 17th copy of Skyrim.
>Premium Edition
>not Constellation Edition
>ONLY 17 copies of Skyrim
I'm gonna need what you owe me. Now.
Yes Todd. I'm going to default again and I'm going to need to go to court, but I will buy 3 copies of Starfield: Constellation Edition, a 3rd copy of Starfield: Premium Edition, and 20 copies of Skyrim.
It's all I can do. I'm sorry.
You're welcome.
Skyrim put him on the map as a legendary gamer hero among the likes of Sakurai
>career
wew
What breeds such casual yet unyielding, irresistible avarice and charisma while standing a mere 3ft 7 inches?
Napoleonic syndrome
Passion for vidya games
Todd's only passions are money and mediocrity.
Didn't Starfield already break his video game career?
commercially it was a huge success
critically it was mixed with people complaining about certain aspects of the game
on Ganker every game is a massive flop
In other words, he's fine.
I like listening to devs from the 90s talk about games back then. Stuff seemed way more interesting back then.
Starfield is his best game.
No, Skyrim is but that's only because of mods.
Oblivion is one of the best games ever made. Its right up there with stuff like Ocarina of Time and Resident Evil 4.
I like it a lot, but nah. It's a good game, but not a GOAT. I'd give it a 7/10.
Goddamn he looks like shit. What happened?
He's a method actor and is currently knees deep (about 17 inches) in training for his upcoming performance in the remake of David Lynch's Elephant Man.
most underrated game company around today
>You'll miss me when I'm gone
Honestly, yes I will.
>Describes Starfield with loop
that's how you know it's shit, if your gameplay can be described by a fucking zoomer with loop it means it's shit and repetitive.
When he said game loop, I think he meant the while() loop that contains all the code of the game. Seems like this game had a lot of new tech going on in the background.
HOWARD 2028! A MOUNTAIN WE ALL CAN CLIMB!
Bros why is life giving Todd so much stress?
Fucking Microsoft. There will be consquences for this.
He's having to hold his nose shut ever since Microsoft moved in their teams
Y'know, Todd doesn't seem like an especially progressive person, not to say that he isn't, but that he doesn't seem to care so much. Why is Starfield so ESG?
Microsoft
You reckon Microsoft would be that heavy handed with the themes of Bethesda's games? Seems like an odd thing to be heavy handed on, of all things.
Imagine the overhead of corporate executives telling you what to do to maximize profit, but it's not just Bethesda, it's fucking Microsoft, a corporate behemoth
It's probably just the writers they hired. American university trained writers.
Because in this day and age, progressivism is king. Believe it or not, nobody actually cares at all, it's just done to avoid public backlash from the loud minority. I mean look at how they reacted to Hogwarts Legacy that came out earlier this year, people were getting harassed and death threats from them over playing that game. You're safe behind an anonymous image board, the devs aren't, and none of them wants to fucking deal with and be stressed out by this shit.
>Todd doesn't seem like an especially progressive person
Well he made Redguard back in the '90s and you could see that as a progressive move.
On the other hand, Todd gave the go-ahead to whoever wrote that Tenpenny Tower quest in Fallout 3, the one where the moral of the story is AROUND GHOULS, DON'T BE FOOLS.
Killing the ghouls at any point ends with negative karma and 3 Cunt naggering at you for the rest of the game which is the main issue and makes the devs out like they intended for the ghouls killing everyone to be a "good" or atleast neutral thing.
In the older Elder Scrolls, Redguards had a penalty to Intelligence.
Have you played the game? it just feels like something written in the early 2000s in terms of politics. Unless of course you believe that black people existing is an ESG plot then carry on.
>aboriginals = blapipo
Looks like chud needs to go back to the reeducation camps!
I mean, the sole practicing israelite was pretty blatantly progressive-y and ESG-y.
Todd literally created one good game.
>When you press the button and the baby says "Dada". It's actually my son I recorded on his first birthday so it's a very special game for me.
Now I get why he's so keen on family stuff in fallout.
It is honestly insane how every dev takes longer to release a shittier game nowadays.
>Oblivion most ambitious project, 4 years is seen as a super long time to dev
>one of the best selling games on 360
>Fallout 3 comes out 2 years later, another bestseller
>Skyrim comes out just 3 years after that
All good, great turn arounds, janky but kino games
>Then Fallout 4 takes 4 years and is somehow worse than 3/NV
>Fallout 76 is literally fallout 4 but as a shitty GaaS online game, takes 3 years to do so
>Effectively an 8 year gap between Fallout 4 and Starfield for a good looking but overall mediore shit game
>Next elder scrolls nowhere in sight
What even causes this shit? Just brain drain? Not to even mention they had 50 people on oblivion and 60-70 on fallout 3. Compared to the literal hundreds on starfield not including Ranjesh and the outsourcing
used to be, game companies were 80% programmers. Even the artists and writers knew at least a bit about it. Now the companies are 80% managers, HR, marketers, etc. The guys actually making the games are a minority
But I dont understand. How can Todd sit there with a straight face and explain how his team of 30-50 people was able to make morrowing and oblivion which were revolutionary and then try to cope with a team of 500? Does he not at any point have an enlightenment and realise something is seriously fucking wrong?
>morrowing
Why is this such a common typo? Half the time I try to type morrowind, I do that too, and I see other people do it all the time. I don't understand why this happens.
Phone posting.
but I make that typo on keyboards
A lot of phone keyboards have autocorrect on by default and most people choose not to turn it off or download other keyboards.
Definitely this, even Todd said he was also programming when he first joined too.
a game with a small budget gets successful, they increase the budget for the next game, that game is a success too and budget gets increased again. then the budget is in the millions so they start to take less risks and be more safe then they just repeat till they're left with a pile of homogenized garbage
This reminds me of Fortnite and it making absurd amounts of money every year that they then throw away at Epic GS and other shit EPIC projects
>It is honestly insane how every dev takes longer to release a shittier game nowadays.
We're in the crash. Instead of nobody buying video games because they're all shit, what's happening is that AAA went all in on graphics and newest tech and the manpower and expenses required to keep up have exceeded practical expectations. This can be stopped if a single AAA company had the balls to downsize and say "Fuck graphics, they're taking up too much dev time, we're downgrading to make more games".
>Not to even mention they had 50 people on oblivion and 60-70 on fallout 3. Compared to the literal hundreds on starfield not including Ranjesh and the outsourcing
Adding more people doesn't make things go faster. Businesses will never learn this
Funny how every Elder Scrolls after Daggerfall had less and less RPG mechanics, the games became more and more Casual, fuck Todd.
I can't bring myself to hate him
I feel bad that his dream game sucked
I bet he has developed a burning hatred for Microsoft because of this.
hopefully Punished Todd channels that hatred into a good game
I never understood the appeal of space sim games. If you're going to do the space thing you should go with a wacky adventure angle like Hitchhiker's Guide or Futurama. Actual space is boring. Real planets are boring. They are big and empty and nothing interesting happens there. It's a shit premise that only appeals to the types of nerds that were in the chess team.
>a wacky adventure angle like Hitchhiker's Guide or Futurama
The was The Outer Worlds. It was boring.
Fellas, how bad do things look for Elder Scrolls 6 and Fallout 5
Elder Scrolls 6 will come out in 7 years and somehow be even less polished than Skyrim with none of the soul
Pretty fucking grim. You're either going to have a lame, tongue-in-cheek adventure through Hammerfell with a bunch of NPCs who don't take themselves seriously, or they're going to leverage Starfield's procgen tech to make a modern Daggerfall.
Have faith in Todd.
I want a good fallout game, but after 4 and 76 i have given up on bethesda. The show looks corny too.
I just want him to make Morrowind 2 man
fallout 3 was bethesda's best game. I'm not even shitposting
Is there a way to tell how many copies Starfield has sold?
No. Unless they tell you
They don't count the number of copies sold anymore, it's on how many players now.
Probably difficult to say, since it was on Gamepass from day 1
>As of June 2023, Skyrim has sold over 60 million copies across virtually every gaming platform, excluding mobile, since its release.
HOLY SHIT!
I enjoy listening to Todd speak
Last EP season 1