No one who hasn't played it will know there are hooks to attack to the pole OP. That is funny though, I assume their health is that low because they kept falling.
It's probably because you can't stagger enemies to death unless you carry certain weapons unlike in Elden Ring where most non boss enemies are just punching bags
This is true Anon, and nintendo knows too. That is why its never like one set of materials for a build they leave two or three copies. They leave you soo much building material you can only miss it if you aren’t actually looking hard enough. And the game wont filter you over much, but it will filter you for not paying attention.
When you’re on a sky island barely six meters wide that has four Wing boards, six fans and like seven batteries literally laying everywhere you look you have no excuse for not thinking of gliders.
It is hilarious to watch people get stumped by fucking shape puzzles. Literally stumped in 2023 by shit you would see in a fucking sesame street learning tool game.
Is so rare games these days have physics systems, let alone also sound and lighting systems like ToTK has.
It's sad that zoomers would rather play generic "Walk down corridor Simulator #75" or "Open world, but zero physics and you just go to place to walk down corridor anyway".
>Is so rare games these days have physics systems
Because being able to do le wacky physics shenanigans doesn't actually add anything to a game. BotW and BotW2 get mogged 10 times back by games like MGS5 and Elden Ring without them needing any streamer bait minecraft mechanics or physics clips >"Open world, but zero physics
And more than 20 enemies, most of which might as well be the same enemy. Unlike Breath of the Wild 2.
>BotW and BotW2 get mogged 10 times back by games like MGS5 and Elden
3 totally different games. >elden ring is shit, it has no online exclusive missions, you cant buy houses or drive cars >how can that shit even compare to gtav?
This is you. Dont be you
Elden Ring stands on its own merits, BotW and TotK are nearly as offensive as the shitty 3D pokemon games, just barely a cut above and teetering on receiving the same criticisms. The only physics games need are ragdoll physics and breast physics
>Elden Ring stands on its own merits
Not really. Its pretty much the opposite situation to Zelda where the main overworld is new but everything else has been rehashed and reskinned from all previous souls games.
do you even read what you write before hitting post?
Its literally the opposite.
2 weeks ago
Anonymous
Are you genuinely trying to say that Elden Ring has a rehashed overworld and everything else is new?
Have you even played the game?
You know what? Don't even answer that, of course you haven't.
2 weeks ago
Anonymous
thats what you said
2 weeks ago
Anonymous
Are you genuinely illiterate? How did you get >Elden ring's over world is rehashed
From >Its pretty much the opposite situation to Zelda where the main overworld is new
This is the first time ever I've seen the filter-term being used in this way. Usually it's used to imply that the filtered people leave, but I suppose it works this way too.
i just... i just don't want to go back to NES Zelda.
OOT is good, Majora's Mask is better. Wind Waker is cool, TP is a step in the wrong direction. Skyward Sword is bad, but the HD version fixes all the issues. NES Zelda is truly a phenomenon of game design, that I hope no one has to sit and dissect anymore. It's not a bad game, NES Zelda is a very good game. But the idea is that it broke new ground, in the minds of the players, and the devs that brought it to the table. The gameplay is not solid. It's just not. ALTTP is a better NES LoZ than NES LoZ could ever be. And I don't want to go back. I refuse to go back.
If anything, it's too easy since a lot of the new abilites are OP. Fusion mechanic takes all challenge out of the game because you no longer have to strategize or learn how to use the physics to your advantage, you can just glue a boulder to your weapon rather than having to carefully aim using the time stop ability from BOTW.
I think I'm too stupid for the game. I was in one of the shrines where you have to use platform+wheels to move a ball across lava, up a ledge and against a water current.
The lava was easy since everything was assembled so I just hit it to get the ball across.
Tried to recombine the wheels somehow to a block on a rail to get the ball up the ledge but it kept failing, so I just attached everything on top of each other, climbed up the ledge by the ladder and took the ball from there.
And no matter how I assembled the raft with the wheels, it couldn't get against the water current, so I again attached every raft vertically with each other with the ball at the end and heaved it like that over the water.
I feel too stupid for not doing it the intended way, since I doubt tendo wanted me to do it like that.
Play a real Zelda game instead. https://store.steampowered.com/app/2107170/Beyond_the_Mountains/
This is clearly ripping off assets form the Zelda Gameboy games. The creator better be careful.
Real Zelda games fucking suck
fuck off eric
kys eric
Looks a little bit like a buggy mess with clunky gameplay from the video even though I like the GBC Zelda romhack style.
They just stole the protagonist, it's Richard from Links Awakening and 'Frog Tolls
>Zelda with token blacks
No thanks
>Pixels not consistent size
Garbage.
>Enter GAME shop
>Saul Goodman is inside
Here are my 6€, Eric.
>1 review
Someone post the link where the dev was busted for telling to sell CP to minors. That's why this game was a hard(candy) pass for me bruvs.
trying*
No one who hasn't played it will know there are hooks to attack to the pole OP. That is funny though, I assume their health is that low because they kept falling.
It's probably because you can't stagger enemies to death unless you carry certain weapons unlike in Elden Ring where most non boss enemies are just punching bags
This is true Anon, and nintendo knows too. That is why its never like one set of materials for a build they leave two or three copies. They leave you soo much building material you can only miss it if you aren’t actually looking hard enough. And the game wont filter you over much, but it will filter you for not paying attention.
When you’re on a sky island barely six meters wide that has four Wing boards, six fans and like seven batteries literally laying everywhere you look you have no excuse for not thinking of gliders.
I saw someone whinging about the combat being "far too involved and demanding perfection."
It is hilarious to watch people get stumped by fucking shape puzzles. Literally stumped in 2023 by shit you would see in a fucking sesame street learning tool game.
There is nothing in this games hardest combat that cannot be solved with opals and topaz alternating arrows.
Is so rare games these days have physics systems, let alone also sound and lighting systems like ToTK has.
It's sad that zoomers would rather play generic "Walk down corridor Simulator #75" or "Open world, but zero physics and you just go to place to walk down corridor anyway".
It's like Besiege but you actually have something to do as well.
>Is so rare games these days have physics systems
Because being able to do le wacky physics shenanigans doesn't actually add anything to a game. BotW and BotW2 get mogged 10 times back by games like MGS5 and Elden Ring without them needing any streamer bait minecraft mechanics or physics clips
>"Open world, but zero physics
And more than 20 enemies, most of which might as well be the same enemy. Unlike Breath of the Wild 2.
>MGSV
>mogging anything
game is shite m8
the world is even emptier than Zelda's and is annoying to navigate
incorrect, kys chud.
I accept your concession
Correction!
>no argument
i accept your concession
>BotW and BotW2 get mogged 10 times back by games like MGS5 and Elden
3 totally different games.
>elden ring is shit, it has no online exclusive missions, you cant buy houses or drive cars
>how can that shit even compare to gtav?
This is you. Dont be you
Elden Ring stands on its own merits, BotW and TotK are nearly as offensive as the shitty 3D pokemon games, just barely a cut above and teetering on receiving the same criticisms. The only physics games need are ragdoll physics and breast physics
>Elden Ring stands on its own merits
Not really. Its pretty much the opposite situation to Zelda where the main overworld is new but everything else has been rehashed and reskinned from all previous souls games.
do you even read what you write before hitting post?
Its literally the opposite.
Are you genuinely trying to say that Elden Ring has a rehashed overworld and everything else is new?
Have you even played the game?
You know what? Don't even answer that, of course you haven't.
thats what you said
Are you genuinely illiterate? How did you get
>Elden ring's over world is rehashed
From
>Its pretty much the opposite situation to Zelda where the main overworld is new
lel, you never played it and it shows badly.
>sound and lighting
>what is STALKER
also Zelda is THE generic open world anon.
This is the first time ever I've seen the filter-term being used in this way. Usually it's used to imply that the filtered people leave, but I suppose it works this way too.
You can traverse the entire island without doing a single shrine if you cook the right foods and use them smartly.
Well that would require playing the game and understanding the mechanics which is just too hard
i just... i just don't want to go back to NES Zelda.
OOT is good, Majora's Mask is better. Wind Waker is cool, TP is a step in the wrong direction. Skyward Sword is bad, but the HD version fixes all the issues. NES Zelda is truly a phenomenon of game design, that I hope no one has to sit and dissect anymore. It's not a bad game, NES Zelda is a very good game. But the idea is that it broke new ground, in the minds of the players, and the devs that brought it to the table. The gameplay is not solid. It's just not. ALTTP is a better NES LoZ than NES LoZ could ever be. And I don't want to go back. I refuse to go back.
Am I somehow supposed to know where the fuck that screencap is from?
I've given up with these retarded anons that think everyone knows everything about their YouTube feed
>thread about old obscure game I like pops up
>every post is just a reference to some e-celeb who made a video about it
I hate this shit.
If anything, it's too easy since a lot of the new abilites are OP. Fusion mechanic takes all challenge out of the game because you no longer have to strategize or learn how to use the physics to your advantage, you can just glue a boulder to your weapon rather than having to carefully aim using the time stop ability from BOTW.
>he walked across
Why didn’t I think of that.
Low iq
I tried once to see if it's possible, but fell down. Easier to just attach everything and doing it wrong the first try.
I think I'm too stupid for the game. I was in one of the shrines where you have to use platform+wheels to move a ball across lava, up a ledge and against a water current.
The lava was easy since everything was assembled so I just hit it to get the ball across.
Tried to recombine the wheels somehow to a block on a rail to get the ball up the ledge but it kept failing, so I just attached everything on top of each other, climbed up the ledge by the ladder and took the ball from there.
And no matter how I assembled the raft with the wheels, it couldn't get against the water current, so I again attached every raft vertically with each other with the ball at the end and heaved it like that over the water.
I feel too stupid for not doing it the intended way, since I doubt tendo wanted me to do it like that.
Every screenshot i see of this game it looks like absolute trash, who pays seventy united states dollars for this??
>early reports are all saying sales are massively under the estimates
Oh no no no no no, tendiebros, did we get too cocky?
sauce?
why the fuck didn't it give me my horses from BOTW
It does.
the only horse in my stable is the one i got when i started TOTK
you can shield surf along those