>game hypes up a big important city. >it's disappointing as frick

>game hypes up a big important city
>it's disappointing as frick

Every time

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  1. 3 weeks ago
    Anonymous

    How exactly does oblivion hype up whatever the frick that city was called
    Go on, post the dialog that hypes the city up. You can literally just walk there from the start.

    • 3 weeks ago
      Anonymous

      It's in the trailer, the menu, the intro cutscene, the name itself sounds grandiose, the npcs over the world all talk about it like it's crazy big and prosperous if you avoid going there right away

      • 3 weeks ago
        Anonymous

        >the trailer
        How
        >the menu
        How
        >npcs talk about it like it's amazing
        Like I said, go ahead and post some proof

      • 3 weeks ago
        Anonymous

        >if you avoid going there right away
        why would you avoid that the tutorial literally puts you right outside with no indication that you shouldn't go in

        • 3 weeks ago
          Anonymous

          >with no indication that you shouldn't go in
          You just escaped from the prison and have a dead emperor at your back, if you had any role playing soul in you you'd know that'd make you a wanted man

          • 3 weeks ago
            Anonymous

            everyone who knows about any of that is dead

            • 3 weeks ago
              Anonymous

              The prison guard can see they have a prisoner missing and a big hole in their cell

      • 3 weeks ago
        Anonymous

        It was also sort of hyped by Caius back in Morrowind as this big unhinged city full of assassinations and corruption

        • 3 weeks ago
          Anonymous

          Various books in both games also make it out to be a big deal

    • 3 weeks ago
      Anonymous

      >the fricking capital of the Septim Empire, the most powerful entity in the entire world at the time of the game's events
      >"Bro it's ok that it's a fricking tiny shithole, barely bigger than any of the other cities in the game."

      • 3 weeks ago
        Anonymous

        seems fine to me. proof?

  2. 3 weeks ago
    Anonymous

    this but with Arx in DOS2. every npc kept saying it was this giant amazing city but when i got there it ended up being tiny compared to the reaper's coast in act 2

    • 3 weeks ago
      Anonymous

      Aleroth is the capital in Divinity but yeah it was somewhat disappointing how small it was. Did you gas them?

      • 3 weeks ago
        Anonymous

        i did in my second playthrough

  3. 3 weeks ago
    Anonymous

    No Besthesda game deserves more than 2/10 anon. You should know this by now.

  4. 3 weeks ago
    Anonymous

    For real senpaitachi, why did Bethesda towns get smaller and shittier every release? Downhill from Oblivion. Like why is Bravil larger than Riften? Diamond City was just the one city, and Starflop was just empty asset dump.

  5. 3 weeks ago
    Anonymous

    welcome to bethesda

  6. 3 weeks ago
    Anonymous

    Imperial City would actually be their biggest city IMO if it wasn't cut up into different chunks. Don't reply to me with some Daggerfall randomly generated town that's like 5 square miles or w/e.

  7. 3 weeks ago
    Anonymous

    >one way to City Isle by foot or cart: a tremendously long bridge
    >no houses, no commerce, nothing, just kilometers of bridge to get to the heart of the Empire's only city entrance
    >entire city on top of a big hill
    >path up from bridge to main entrance is a ruthlessly steep serpentine path, a nightmare for carts
    >immediately inside main entrance are stairs (rip anything on wheels)
    >outside of walls the rest of City Isle is just empty hills with grass
    By Azura what is this design, Todd

    • 3 weeks ago
      Anonymous

      >play Enderal
      >it has a whole region dedicated to farming
      based

  8. 3 weeks ago
    Anonymous

    Lore-accurate Imperial City

    • 3 weeks ago
      Anonymous
  9. 3 weeks ago
    Anonymous

    Novigrad in W3 was alright. Pretty true to scale as far as medieval cities go.
    Oxenfurt was disappointing though.

    • 3 weeks ago
      Anonymous

      they did a good job on making novigrad especially illusions to make it look that much more than what it actually is. biggest thing that breaks it is looking at the harbor or going to the last minute fanservice that is oxenfurt

      • 3 weeks ago
        Anonymous

        Yeah, especially the fact the university, the main reason the city matters at all, is just closed down. I get that there's a story reasom for it, but it still fricking sucks. Imagine a game set in medieval england, where you can go to the town of oxford, but the university is off limits.
        One point about novigrad, it's actually pretty true to scale when you look at some medieval city maps.

  10. 3 weeks ago
    Anonymous

    Behold! The capital of Hyrule!

  11. 3 weeks ago
    Anonymous

    Never happened in Oblivion you moron, you start off right outside the outskirts of the city and meant to explore it first which almost everyone did.
    There was no time to hype it up and there would be no point to hype it up after people have most likely visited it.

  12. 3 weeks ago
    Anonymous

    Bethesda's sense of scale has always been fricking moronic.

    the entire Capital Region in Elder Scrolls, if I take their word for it, is like 8 villages that have about 5 buildings in them each.

    • 3 weeks ago
      Anonymous

      Bethesda tried to make a big city in shitfield and look how that went

      • 3 weeks ago
        Anonymous

        is that why we had to have the full body suit 'strippers' with the bubble helmets?

        the most prog-goy-slop moment of the decade?

        • 3 weeks ago
          Anonymous

          yes

  13. 3 weeks ago
    Anonymous

    Didn't feel small in 2006.
    Watching NPCs have spontaneous conversations with each other while they walked between the zones and in and out of buildings was crazy. Going into the taverns and you see a guy you got a quest from or a shopkeeper sitting down eating an apple was crazy. The different districts felt distinct, there's three guilds with a presence in the city, it all felt decently "grand" and central to the province.
    It's probably only barely bigger than Mournhold was in Tribunal, and the superdungeon in tribunal makes that city bigger anyway, but it was not unimpressive when the game came out.
    >but the lore
    Only the most broad strokes of TES lore are consistent between one game and its immediate sequel.

  14. 3 weeks ago
    Anonymous

    The drop in quality of literally everything but graphics from morrowind to oblivion is astonishing

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