Genuine Question

Aside from muh "dumbed down movement" is there any argument as to why these games aren't as well liked on v?

  1. 1 week ago
    Anonymous

    I am Ganker.
    I don't like Super Mario Galaxy and Super Mario Galaxy 2 because they are Nintendo games. Nintendo makes bad video games, and I hate them. I hope this cleared things up.

    • 1 week ago
      Anonymous

      thank you mr v, that did clear things up for me.

  2. 1 week ago
    Anonymous

    Man i replayed these games so much, no matter which one, it makes me happy to start a new save and blast through them

    Maybe one day all you trannies will learn to live in reality and accept that they are good games, great games, and barely any game has been as fun as these 2

  3. 1 week ago
    Anonymous

    I am Ganker
    This is a moviegame board. Take your buttons and muscle memory reflexes and shove it up your bigoted ass back at 4chan.

  4. 1 week ago
    Anonymous

    For 2 it's because it lacks the sovl of 1 but as a level pack the levels are even better

  5. 1 week ago
    Anonymous

    >explain why this game is less liked but don’t give the reason

  6. 1 week ago
    Anonymous

    A second game was not necessary. It should've been something else.

    • 1 week ago
      Anonymous

      Honestly, the second game had better gameplay and mechanics, but didn't feel as soulful as the first game.

      the dumbed down movement is a valid argument

      Those games feel incredibly stiff compared to any other 3D mario game.

      I think that would go to Sunshine if we're being honest.

      Level design is basically run around the planet, collect 5 star pieces to create the launch pad, fly to the next planet. Rinse and repeat. These games trick you into thinking the level design is anything special

      >implying 64 and Sunshine didn't have the same issues
      At least Galaxy had different sections with each star mission, as well as some nice secrets.

  7. 1 week ago
    Anonymous

    They are pointless walking sims.
    >No difficulty
    >No choices

    I'm ok with an easy game if it's open.
    I'm ok with a linear game if it's a challenge.

    This?
    Cookie clicker tier. Just walk towards the star and grab it. Enjoy the scenery.

  8. 1 week ago
    Anonymous

    the dumbed down movement is a valid argument

    Those games feel incredibly stiff compared to any other 3D mario game.

  9. 1 week ago
    Anonymous

    >U R MR GAY
    >U R MI LY

    why are sequels like this?

  10. 1 week ago
    Anonymous

    Ganker hates fun and likes to be bitter about random shit for no reason

  11. 1 week ago
    Anonymous

    Super Mario Galaxy is amazing, it's 2 that's shit because it has no new fucking ideas to the point they literally put a Mario 64 level in it

    • 1 week ago
      Anonymous

      2 is the better games. You 1 better because you are a Rosalina fag.

  12. 1 week ago
    Anonymous

    Level design is basically run around the planet, collect 5 star pieces to create the launch pad, fly to the next planet. Rinse and repeat. These games trick you into thinking the level design is anything special

  13. 1 week ago
    Anonymous

    All Mario games are bad because they don't tell you which moves to use. There's no motivation to ever do more than the bare minimum because there is no game design.

  14. 1 week ago
    Anonymous

    switch chud board

    that's it

  15. 1 week ago
    Anonymous

    Galaxy 2 is the GOAT 3D Mario.

    • 1 week ago
      Anonymous

      It's definitely one of the greatest linear 3D platformers ever.

  16. 1 week ago
    Anonymous

    I don't like how Mario controls

  17. 1 week ago
    Anonymous

    2 has more interesting/engaging level design and better post game content.

  18. 1 week ago
    Anonymous

    Comet challenges were better executed in Galaxy 2, especially the timer and purple coins ones.

  19. 1 week ago
    Anonymous

    Ganker doesn't HATE them but they are generally knocked down at least a tier by the fact that their movement is an even further downgrade from Sunshine's. If we got a new game that just outright had SM64 movement plus the new gimmick, I think it'd be fairly well liked if the level design also held up.

    Really, it's a shame. Galaxy has some killer style and a story that genuinely captures the tiniest bit of interest, a rarity in Mario games, but its gameplay just doesn't quite measure up.

  20. 1 week ago
    Anonymous

    >Super Mario Galaxy 2
    >Donkey Kong Country Returns
    >Kirby's Epic Yarn
    >Sonic Colors
    2010 was a good year for Wii.

    • 1 week ago
      Anonymous

      >Kirby's Epic Yarn
      >Sonic Colors

      • 1 week ago
        Anonymous

        Grow a pair moron

        these are fun games, only chuds hate them

  21. 1 week ago
    Anonymous

    >muh "dumbed down movement"
    that's literally the most important part of a 3D platformer, if your movement isn't satisfying the game is a failure and it's not even that there's less options than in other 3D mario games but the simple act of moving feels like shit, mario takes forever to get going and his momentum gets killed immediately

    • 1 week ago
      Anonymous

      >if your movement isn't satisfying the game is a failure
      I feel that way about the first Ratchet & Clank. I don't think it's fun.

    • 1 week ago
      Anonymous

      >Muhmentum
      Not gonna like the game for me because I'm not a hedgehog

  22. 1 week ago
    Anonymous

    I don't remember Galaxy ever being hated, but 2 is a straight up rehash (even if it is a decent one).

  23. 1 week ago
    Anonymous

    Waggle

  24. 1 week ago
    Anonymous

    >see

    [...]


    >How is the revolver good game design and not an obvious design oversight that the player is never encouraged to use that could be removed with zero consequences
    But in that example the infinite ammo minigun would be Mario's expanded moveset, because it's clearly far more efficient. Thus encouraged.
    The shitty revolver would be the basic bitch moveset and basic bitch paths because it sucks.

    Clearly Odyssey encourages players to use the expanded moveset to take the much more efficient shortcuts.

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