The worst part of video games for decades was pushing blocks to solve puzzles. This game is just pushing blocks to solve puzzles and people think it is great.
Fuck you.
There are not even a handful and almost all of them are in like the first hour.
If anything, the game might be my disappointment of the year.
The puzzles are mostly mindnumbingly easy to the point where I refuse to believe that the "spend 20 minutes on a single puzzle" achievement was actually earned by someone unintentionally, the heavy emphasis on the ho-hum story is borderline obnoxious compared to the first game where it was mostly optional, the almost complete lack of secrets/easter eggs combined with the ridiculously large areas makes exploration pointless, traversing them tedious and kills almost every reason to replay the game and UE5 can suck my dick.
>The puzzles are mostly mindnumbingly easy to the point where I refuse to believe that the "spend 20 minutes on a single puzzle" achievement was actually earned by someone unintentionally,
haha yeah that'd be crazy.
It's pretty gud. Wish it had more difficult puzzles. Then again, talos 1 wasn't difficult either and saved all the hard puzzles for the DLC. There are some easter eggs (one off the top of my head is that godawful joke mascot from devolver digital), but they don't rise to the level of talos 1. I thoroughly enjoyed my time with this title.
I wouldn't go that far if we're just comparing base games. The devices / mechanics that the new one introduces are very interesting and they work with the pre-existing elements incredibly well.
Part of the reason that many people find the puzzles easy is just that they're much better designed this time around.
The devs muttered the dreaded magical words "we are looking for a wider audience".
Apparently they even HAD harder puzzles but cut them so more people would be able to finish the game.
A lot higher than before since Croteam is now owned by Devolver and I wouldn't be surprised if there were also Timmy-Grant bucks involved, given how much they're sucking of the engine.
the gameplay is about the same. the story is absolutely inferior and it's not even funny. >talos 1
try to find clues as to what the fuck is happening and who you are as god orders you to do shit and threatens you if you disobey him >talos 2
BOO HOO MY ROBOT DAUGHTER IS DEAD IF ONLY I HAD MADE A BACKUP oh wait she's alive again neat thanks here's a math formula that can rewrite the laws of physics don't ask how I got it
Athena being conflicted on whether to share the theory of everything with New Jerusalem... Why is Athena the only one capable of discovering the theory of everything? Why is it not even a possibility that it could be rediscovered by another? I guess the most plausible explanation is that the dogma of "The Founder" and "The Goal" prevents them from progress. It does tie into the theme, but still it's fucking bullshit.
You correctly point out that it's the weakest part of the story which is unfortunate because it's pretty much the most important part. Shit sucks.
Though, tbh, thinking about it now: That Alexandria girl's theories about humans achieving higher levels of consciousness are kinda stupid. Humans are not the only ones that engage in "play" nor are we the only ones that solve "puzzles."
if there's one thing all the 'bots agree on, it's that the reduction of suffering is a good thing. I don't think there is a "pro-sufferer" in the game. Recreating fleshies would fly in the face of those values.
Only at the first North section, but so far my only real issue with the game is the puzzles are a little too easy. It introduces the new mechanics, ramps up the difficulty slightly with them for a bit, and then drops them and you rarely ever see them again. That might change later, but I remember some real headscratchers coming in by around this time in the first game. I do like the body doubles over the recording mechanic from the first game though personally.
Also I feel like reading and thinking about the philosophy of the game is ruined a bit by constantly having people chatting in your ear about "WOW WHAT A NEAT BRAIN TEASING DISCOVERY, LET'S HAVE A GROUP CALL ABOUT IT FOR ABOUT 10 MINUTES" and then you get a notice that someone started a message board thread and there's like 7 people arguing about it and ruining any ambiguity.
Only issue I've had so far is it really hates AMD graphics cards. it's always throwing a pop-up at me to download some new driver, but my drivers are all up to date, and from what little I googled the driver update it wants me to install apparently doesn't exist.
Also it keeps wanting me to defragment my hard drive even though every check I do shows it's fine so I don't know what that's about.
The Map option in the Tab Menu? It's literally the same map you pick where you're traveling in the transport except you can't use it to travel anywhere.
pseudo intellectual shitty "puzzle" game people only pretend to like cus of the dudes voice
what's your favourite game? I bet it's way worse than Talos Principle 2
It's a fun puzzle game
The worst part of video games for decades was pushing blocks to solve puzzles. This game is just pushing blocks to solve puzzles and people think it is great.
Fuck you.
there's nothing wrong with pushing blocks pseud
It's worse than Talos 1 and that is less than a decade old
Talos 1 was in 2014, that's roughly 10 years ago
I'm 15 hours in and i've yet to find a single secret. What the fuck. No, stars don't count.
There are not even a handful and almost all of them are in like the first hour.
If anything, the game might be my disappointment of the year.
The puzzles are mostly mindnumbingly easy to the point where I refuse to believe that the "spend 20 minutes on a single puzzle" achievement was actually earned by someone unintentionally, the heavy emphasis on the ho-hum story is borderline obnoxious compared to the first game where it was mostly optional, the almost complete lack of secrets/easter eggs combined with the ridiculously large areas makes exploration pointless, traversing them tedious and kills almost every reason to replay the game and UE5 can suck my dick.
>The puzzles are mostly mindnumbingly easy to the point where I refuse to believe that the "spend 20 minutes on a single puzzle" achievement was actually earned by someone unintentionally,
haha yeah that'd be crazy.
It's pretty gud. Wish it had more difficult puzzles. Then again, talos 1 wasn't difficult either and saved all the hard puzzles for the DLC. There are some easter eggs (one off the top of my head is that godawful joke mascot from devolver digital), but they don't rise to the level of talos 1. I thoroughly enjoyed my time with this title.
just finished it
levels are too big
puzzles are alright
waiting for harder puzzles in DLC
enjoying it so far (about to start west hub). I was going to play robocop first but upon checking this out I couldn't drop it.
puzzles literally 2 ez imo, i'm just at the desert world tho and have yet to try the golden g8 puzzles
so is this inferior to the original
I wouldn't go that far if we're just comparing base games. The devices / mechanics that the new one introduces are very interesting and they work with the pre-existing elements incredibly well.
Part of the reason that many people find the puzzles easy is just that they're much better designed this time around.
The devs muttered the dreaded magical words "we are looking for a wider audience".
Apparently they even HAD harder puzzles but cut them so more people would be able to finish the game.
where was their marketing budget then
A lot higher than before since Croteam is now owned by Devolver and I wouldn't be surprised if there were also Timmy-Grant bucks involved, given how much they're sucking of the engine.
the gameplay is about the same. the story is absolutely inferior and it's not even funny.
>talos 1
try to find clues as to what the fuck is happening and who you are as god orders you to do shit and threatens you if you disobey him
>talos 2
BOO HOO MY ROBOT DAUGHTER IS DEAD IF ONLY I HAD MADE A BACKUP oh wait she's alive again neat thanks here's a math formula that can rewrite the laws of physics don't ask how I got it
Yeah...
Athena being conflicted on whether to share the theory of everything with New Jerusalem... Why is Athena the only one capable of discovering the theory of everything? Why is it not even a possibility that it could be rediscovered by another? I guess the most plausible explanation is that the dogma of "The Founder" and "The Goal" prevents them from progress. It does tie into the theme, but still it's fucking bullshit.
You correctly point out that it's the weakest part of the story which is unfortunate because it's pretty much the most important part. Shit sucks.
Though, tbh, thinking about it now: That Alexandria girl's theories about humans achieving higher levels of consciousness are kinda stupid. Humans are not the only ones that engage in "play" nor are we the only ones that solve "puzzles."
Is finding all of the stars worth it? I hate roaming around the map but I'll try to do it if it unlocks harder puzzles.
you get a cut scene if you get them all
it's okay?
I think you have to enjoy finding the stars in order for it to be worth it
why they didn't recreate flesh humans with the power of megastructure?
wouldn't it be nice to have a slave race?
if there's one thing all the 'bots agree on, it's that the reduction of suffering is a good thing. I don't think there is a "pro-sufferer" in the game. Recreating fleshies would fly in the face of those values.
buy an ad
>all those giant structures
>absolutely nothing in them besides the same elevator and laser
Every one of them could've been like a mini-version of the TTP1 tower but instead they're just a fancy backdrop.
Only at the first North section, but so far my only real issue with the game is the puzzles are a little too easy. It introduces the new mechanics, ramps up the difficulty slightly with them for a bit, and then drops them and you rarely ever see them again. That might change later, but I remember some real headscratchers coming in by around this time in the first game. I do like the body doubles over the recording mechanic from the first game though personally.
Also I feel like reading and thinking about the philosophy of the game is ruined a bit by constantly having people chatting in your ear about "WOW WHAT A NEAT BRAIN TEASING DISCOVERY, LET'S HAVE A GROUP CALL ABOUT IT FOR ABOUT 10 MINUTES" and then you get a notice that someone started a message board thread and there's like 7 people arguing about it and ruining any ambiguity.
Only issue I've had so far is it really hates AMD graphics cards. it's always throwing a pop-up at me to download some new driver, but my drivers are all up to date, and from what little I googled the driver update it wants me to install apparently doesn't exist.
Also it keeps wanting me to defragment my hard drive even though every check I do shows it's fine so I don't know what that's about.
I come here to confess. I realised that there is a map only after finishing whole game. How helpful is the map?
I used the question marks on the compass to find mostly everything in the game.
The Map option in the Tab Menu? It's literally the same map you pick where you're traveling in the transport except you can't use it to travel anywhere.