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Half Life is shit.
it's quite good actually
Gordon Freeman is the chad of chads and you should weep tears of gratitude into your nonbinary body pillow every night for sharing a planet with him.
Gordon's a retard, they let him play scientist but they have him doing all the dangerous things and bitch work. That's why he falls right in with beating aliens with a crowbar, he's got the mental capacity of a caveman. They just call him a scientist so he fulls pride in getting blasted with radiation or getting coffee for everyone.
>so he fulls pride
ESL phonetic garblespeak, opinion discarded
he would rather play as Dr. Coomer hiding in fear in the toilets.
Where the fuck do you live where "feels" is pronounced "fulls"
America, we all talk around a mouthful of porridge. But why are you getting on my case, at least I use the correct words.
Liar. Do you have any proof?
The gameplay is fucking garbage, shooting feels like shit despite the guns sounding awesome. Bad gunplay in an FPS = bad game. Unskippable in-game cutscenes fucking sucked and were extremely cancerous to video games. Putting the emphasis on gimmicky level traversal over combat in an FPS also sucked but at least it had nice variety in environments. All in all a really boring game.
Also, really poor pacing throughout and one of the worst final bosses in gaming.
I've been thinking back on this a lot lately, since I've been working my way through earlier shooters and I think it's true that Half-Life isn't very well designed in terms of actual gunplay. The movement feels nice, though, and the environments and sound designs can't be beat. I have a really really soft spot for GoldSRC, I spent a huge amount of my childhood on it, and I will always love the game, but there's no getting around the fact that older FPS games had campaigns that were objectively more fun in gameplay.
It's better than build engine garbage at least.
Now that's overrated.
But it isn't. HL has a huge arsenal of weapons, including some cool shit like the Snarks, but hardly any of it actually feels that great to use.
Tau and gauss are great.
different design philosophies
OP's mom is a whore.
I can make random proof-less statements too
Yes it is. The walking Thanksgiving turkeys with labcoats enemies are hilarious though.
HL1 gets good when you finally get to Xen
I actually liked the first game and its expansions more than I did HL2 and its episodes.
With HL2, the awe wears off after the first playthrough, and their "hey, look! physics!" gets old reeeaaaaalll fast.
It's a moot point to compare the advancements in technological capabilities with the successor engine,
the end result was consequently duller than its predecessor from non-stop showcasing of said engine and wedging puzzles wherever possible just because.
It's the one FPS I can think of that is good not just because of the mechanics and gunplay but wholistically.
You gonna elaborate or just say stupid vague things like that
Most FPSs don't have much going for them in terms of setting, atmosphere,a serious storyline etc. In Half Life the gameplay isn't the only draw (compare with Doom/Duke Nukem or even modern FPSs).
The setting and atmosphere are fine but I don't like the storyline too much. It has too many cutscenes of characters looking at Gordon while saying lines and shit and it's basically just a generic dystopian story. I like vidya stories but I can't think of a single actual great FPS story, third person shooters I can but not fps. Half Life 2 does have great atmosphere and setting though even if I don't really like the gameplay
The plot is very simple, but it works well for a gameplay-first game like Half Life. It establishes the general premise, gives the player a clear goal, and connects the various levels together in a coherent whole. I don't think the story is anything mind blowing by itself, but the game would be a lot less interesting without it. I especially like how gameplay and story progression are parallel o one another.
>I like vidya stories but I can't think of a single actual great FPS story, third person shooters I can but not fps.
Dark Corners of the Earth starts pretty strong, but the closer it gets to an FPS the worse it becomes, so probably not the best example.
Glad to see that people are starting to view this turd as it is. Played this back in the late 90s on PC and then again on PS2 in the early 2000s. The only thing slightly interesting was the realtime opening when you are entering the facility. Super Metroid was more effective at telling a story through gameplay five years earlier.
Everything else about HL was mediocre and Deus Ex would go on to bury this trash. At least you didn't have to look at the neckbeard protagonist.
it's a weekly bait thread to have a HL general
indeed, we are coping and seething, literally fuming at how superior zoomer reboots are, i mean who would expect such variety of microtransaction? we boomers are literally gutted at the utter perfection of season skins.
you zoomers are so lucky.
literally crying right now.
Shit stealth, rpg mechanics and combat.
All around shit.
Immersive sims are a meme.
It wasn't that great back in the day either. Once the spectacle of the graphics presentation passes, you are left with a rather dull fps that even lacks a compelling story. Hard pass.
i loved it on release. then CS came out and i was set. you will never plat tribes 1 online with packed servers again.
How's OP coping about HL being forever beloved and no ammount of spamming or samefagging will change that?
It's even on rpgcodex top non rpg list.
There are lots of shitty popular games, Half Life is just another one.
Based, Deus Ex is terrible too. I'd take Half Life over Deux Ex, most overrated PC game in history.
i swear to god most people who like deus ex played it modded or just like the recut memes. it's far worse than every game it descended from.
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