Have you ever seen a company shoot itself in the face out of greed.

Have you ever seen a company shoot itself in the face out of greed.

  1. 2 weeks ago
    Anonymous

    All the time.

    • 2 weeks ago
      Anonymous

      What phenotype is this?

      • 2 weeks ago
        Anonymous

        Broke AF

  2. 2 weeks ago
    Anonymous

    only people who were born yesterday didn't

  3. 2 weeks ago
    Anonymous

    What does this unity thing mean for a gamer like me who downloads (free hehe) unity porn slops

    • 2 weeks ago
      Anonymous

      ritticiello gets a personal email every time you coom, the game is keeping tabs on your fapping habits and takes pictures of you jerking off

    • 2 weeks ago
      Anonymous

      It means nothing to you personally, but if you're looking forward to any of the games you jerk off to ever getting a content update or sequel you might be disappointed in the long run. Basically, every time anyone anywhere downloads an Unity game for any reason, the dev of the game is going to be fined 20 cent per download by Unity. So expect a mass exodus of Unity devs or their bankruptcy.

  4. 2 weeks ago
    Anonymous

    Wizards of the Coast with their attempt to rewrite the OGL was a similar mess.

  5. 2 weeks ago
    Anonymous

    yeah

  6. 2 weeks ago
    Anonymous

    Are the higher-ups in Unity fucking high or something?
    Being incredibly Draconian and getting away with it only works if there's no other popular alternatives and you're so big you can't fail financially. That's why YouTube , despite it's many retarded decisions in recent years hasn't suffered a mass exodus of users leaving , there aren't any good alternatives of youtube to warrant leaving in the first place.
    Im very intrigued at how they'll get out of this shitstorm at the moment

    • 2 weeks ago
      Anonymous

      Many developers who are years into projects won't be able to easily switch. There are a lot of sunk costs, and the price of paying Unity's blackmail is still likely less than Unreal's revenue share plus the costs of retraining/etc.

      Of course this won't work long term, since nobody in their right mind will start with Unity now, and the bigger developers who can afford the time/money to change engines mid development will. They must be really desperate to consider such a short-term cash grab.

      • 2 weeks ago
        Anonymous

        >Unity's blackmail is still likely less than Unreal's revenue share
        the first million is royalty free and that's a lot for most indiedevs

        • 2 weeks ago
          Anonymous

          For Unity, it's after first million units sold and million made. If your game costs 20$, you'll hit the royalties at 20m instead of 1m with Unreal so it's still much better in most cases like this. The bigger problem for smaller indies is the 400% markup on the fee (500$ to 2000$ per year license fee) to remove Unity's splash screen with the removal of Unity Plus. Still, royalties being based on units sold is full retard and is even questionably possible. It should just be rev share of profits instead. I expect them to backpedal here, say "look, we listen!", and then everyone will ignore the price hike and the CEO dumping stocks just before the announcement.

    • 2 weeks ago
      Anonymous

      Pretty sure the current big nose at the head of Unity unironically proposed making reloading ammo in an FPS a real-money microtransaction. Imagine if every time you sat next to a Dispenser in TF2 your bank account would literally get drained in real time at the same rate your ammo fills back up. This is the future the garden gnome envisages.

      • 2 weeks ago
        Anonymous

        the ceo of unity was fired from ea for being an incompetent greedy retard but unity hired him anyway

        Wait seriously? Jesus Christ these are the people that were given a mantle on many AAA franchises and killed many good game studios , shit's fucked

    • 2 weeks ago
      Anonymous

      the ceo of unity was fired from ea for being an incompetent greedy retard but unity hired him anyway

      • 2 weeks ago
        Anonymous

        >Being too much of a money-grubbing garden gnome for fucking EA
        Unfathomable.

  7. 2 weeks ago
    Anonymous

    all the time, enron comes to mind
    its always greed or lack of foresightedness like yahoo or nokia

  8. 2 weeks ago
    Anonymous

    Silksong is dead isn't it.

  9. 2 weeks ago
    Anonymous

    This is a net gain for gaming

    Only untalented people who shouldn't be in gamedev use unity

    • 2 weeks ago
      Anonymous

      t. nodev

  10. 2 weeks ago
    Anonymous

    >they're shooting themselves in the foot!
    >other big megacorporation will surely fight with them over this!
    >everyone will stop using it!
    Sadly we've heard this all before. Several times this year alone. It's purely naivete to think that anyone will hurt from this other than you.

    • 2 weeks ago
      Anonymous

      Do you really think any company is going to want to sign on for fees that are arbitrarily calculated behind the scenes and can be inflated by a pirate using a botnet to incur millions of bogus installs?

      • 2 weeks ago
        Anonymous

        The big players will make deals behind closed doors to make sure they don't tread on each others' feet while fucking over their respective cattle.

  11. 2 weeks ago
    Anonymous

    Ive been seeing a lot of japanese comment on this hole thing on twitter. ImSuprises theyre involved too.

    • 2 weeks ago
      Anonymous

      Lots of Japanese indie games (mostly porn) are made in Unity, and those games are either
      1. Free to start with
      Or
      2. Widely pirated
      So, very likely to be fucked over by the new system
      So yeah if I was a Japanese coomer on Twitter I'd be pissed too

    • 2 weeks ago
      Anonymous

      >illusion dies
      >relaunches under ILLGAMES
      >ILLGAMES gets kill by unity license changes

  12. 2 weeks ago
    Anonymous

    Sony raising the price of PS Plus by 33% without actually adding anything new to the tiers that could justify paying more, plus picking an incredibly weak lineup September.

  13. 2 weeks ago
    Anonymous

    Microgarden gnome when they tried always-online DRM with the Xboner and lost the generation before it even started. Not that it matters because they're never going under as long as they hold those lucrative government support contracts.

  14. 2 weeks ago
    Anonymous
    • 2 weeks ago
      Anonymous

      wait, are the new fees retroactive to existing games?

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