>hear nothing but how fucking awful absolutely every aspect of this game is

>hear nothing but how fucking awful absolutely every aspect of this game is
>free on steam for the weekend, might as see how bad it is
>campaign isn’t an imablanced piece of shit like Reach
>actually has a plot with structure, not just you dicking around doing pointless bullshit until the last three missions where the devs realised they need to quickly set up for the start of the first Halo
The first mission with the retarded climbing and QTEs was ass cancer, plasma weapons run out of ammo before you even notice and promethin guns are pretty shit overall but aside from that the campaign is enjoyable enough, which is definitely not something I can say about Reach. Have you homosexuals been memeing me all these years?

56 thoughts on “>hear nothing but how fucking awful absolutely every aspect of this game is”

  1. I’m one of the autistic retards who bothered to finish all the games (Except for Halo 5) on Legendary. Including the goddamn Spartan Ops.

    Halo 4 is on par with Reach. Which means that it’s an absolutely shitty experience. The multiplayer is horrible with gimmicks that don’t belong in Halo and really shitty maps, the single player is a bunch of set-pieces that are pretty to look at but you barely interact with, and whenever it isn’t that it’s just a huge amount of enemies with a lot of hp who automatically dodge all granades and who have no tactics, no formation and no real strategy to beat you except for the fact that they oneshot you and take ages to kill with anything that isn’t a noob combo.

    Halo 2 might be hell to play on Legendary, with a shitload of issues and only a few viable strategies, but on all other difficulties it offers you a variety of good strategies and tools to not only kick ass, but have fun.
    Halo 4 bullies you into using precision weapons even at heroic or normal, and those precision weapons barely have any ammo. The enemies are overdesigned garbage.

    Halo 4 is gay and stupid and you’re gay and stupid for liking it.

    If you also play the Spartan Ops you’ll see what I mean even more.
    >Every single bad component from the campaign is repeated here, but for a million boring missions
    >You can’t even lose because you respawn when you die, so nothing is even a real challenge
    >This shit somehow had a better story than the actual Halo 4 campaign, and still everything goes to shit in the first 5 minutes of Halo 5, so it’s worthless to play it

    Just don’t bother with this shit, man.
    Remember in Halo 3 when you had to fight 2 scarabs and could use 90000 different strategies to fight them both? Halo 4 has none of that shit. They put you in a Mantis and send 90 Banshees your way. If you don’t use the Mantis you fucking die. Smoothbrain game design and anti-fun.

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      • So is Reach. That was my point. The only people who like Reach unironically are fucking children who weren’t old enough to play the OG 3 when they came out or COD homosexuals.

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  2. I played Halo 3, and I couldn’t stop thinking, did boomers thought this was good gameplay? The movement is so fucking slow, the weapons so unsatisfying. What do people see about it except nostalgia?

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      • Cuz you sound like a homosexual that suffers from cognitive dissonance from wanting to be European desperately but actually being an Asian migrant forever and ever.

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  3. >>campaign isn’t an imablanced piece of shit like Reach
    Prometheans, every single Grunt overcharging its pistol, minuscule ammo pools for every single gun, Prometheans, oh, and did I mention Prometheans?
    Halo 4’s weapon sandbox and enemy types makes everything in Halo Reach seem like a godsend of actually enjoyable game design.

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  4. 4 and 5 have better campaigns than what Bungie shat out after Halo 3 but that’s not saying much, Ganker just praise that other shit because they never actually liked Halo and larp because they get shitting on Halo 4 and 5 confused with hating 343 and must love everything about Bungie even though that was never the case.

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  5. No, you just have shit taste. The Prometheans are the antithesis of good game design. Everything they do seems like it was designed purely to piss on the flow of a shooter.

    >Enemies that delete grenades
    >Enemies that revive other enemies
    >Enemies that teleport away when they’re on low health

    Reply

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