needs a remake to make sense of the story. i replayed it a couple of years ago in english and it made less sense than when i played it as a kid in german
Suffered from one of the worst fan translations ever, but eventually it corrected itself slightly.
Still a fantastic game and Square were absolute morons for not bringing it over. I don't give a frick what year it released.
Pretty unique final boss song, as well. Bastard was disgusting for how sweet it sounds.
And don't forget adding in yuri with the witch where there wasn't any. Not even cute yuri but having her suck on her fingers and her going "Mmmm" and shit.
I'd ask what the frick Nighthawk was thinking, but it was clearly with his dick.
I honestly assumed that this was in the original version since other Square-related games also went off the charts with innuendo and shit like Bahamut Lagoon.
Bone Dino just stood out to me the most since it was such an utterly moronic name that it couldn't have been anything else than someone fricking with the translation.
For some reason, I recall its name being Yggdrassil, but I can't recall if that's accurate or why, but no, Nighthawk admitted he really fricked the translation.
Again, a damn shame, because it's one of the better games on the SNES. Even has its own Earthbound style walk-around-the-world ending.
2 years ago
Anonymous
Yggdrasil was the giant tree you flew up near the end.
All the Norse stuff like that or Hel made the name (Christ...) BONE DINO all the more suspicious.
In a perfect world it would get that good ass 2DHD style Live a live got, as well as some neat extra content like adding back the scrapped phase(s) the final boss was going to have, but if it got that shitty cell phone game artstyle the actraiser remake got then don't bother
Soul Blazer is a superb game and majorly underrated in the trilogy. Plays a bit more like an arcade game but with the hub worlds you can restore things to, but still a fantastic journey.
Quintet always nailed those bittersweet endings.
I agree, I ended up enjoying it a lot considering i wasn't expecting anything great since it gets talked so little compared to Illusion and Terranigma. If i had to rate them it would be Terranigma>Soul Blazer>Ilussion of Gaia/Time
Yeah, I don't dislike it but it is my least favorite of the 3, the roadtrip progression makes it stick out from the other 2 and the boss rush at the very end kind of sucks, as well as not getting a real reward for beating the extra dungeon except some Soul Blazer references and a herb.
Probably the strongest emotional connection I've ever had with a game. I don't mean with characters or a story, but the world itself. The only way to describe it is you feel life on this planet. Also still has the best overworld themes ever
When I first gave this a serious try I was impressed by the underworld/overworld stuff. I genuinely believed the game was just set in the underworld the previous times I tried it.
Became too easy to have large governments, less room for exceptional people. Probably why WW2 is a constant fascination, it was the exception and filled with exceptional people.
WW2 is peak cringe, I fricking hate that era so much. There is nothing interesting about it and I'd rather read the Sumerian King List than delve into whatever insanity compelled people to collectively lose their minds that week.
The geopoltics is cringe but the people on the ground were often amazing. The entire story of Douglas Badar the ace pilot with no legs for instance is peak English madman, and there's just an endless amount of those stories.
But yeah, the time of kings and cultures having interesting interactions had long past.
It's like the difference between a game by someone with a vision and a game made by committee. There's just a lack of humanity.
>get this kino OST in the beginning
>can't forget this track during the whole journey >tfw it kicks back when you return to the underworld
Peak kino
Every inch of the game was designed for kino. Even the cutscenes that took up a quarter of the cart's memory were pure kino..In only a few years cutscenes would just be overblown pre-rendered messes there to look pretty for screenshots. The game was a small moment in time everything could come together.
2 years ago
Anonymous
Yeah the cutscenes seem like more fitting for a 32-bit machine but I guess the devs were in the process of quitting and didn't want to learn a new framework. They'd been making SNES games since Actraiser after all.
2 years ago
Anonymous
>The cutscenes for the revival of plants, birds and animals being beautiful and triumphant >Then the cutscene for the revival of humans is this https://youtu.be/vSfhzTdX6yQ
2 years ago
Anonymous
>You have accidentally created humanity. Linger in this doomed world you've created or reload a previous save.
Not better, just all really great and memorable. If you like one, there's a good chance you'll love the others.
I'd normally go into a massive ramble about the themes they all share and how excellent their messages and music is, but I'm pretty tired, so forgive me.
Give them a chance, since neither of them are very long.
Who is the blonde girl next to Will? Doesn't look like Kara, or even Lily
It's Lisa, they are crisscrossing them by gender, going out to in with SB, IoG and TN.
I loved this game but frick bloody mary and frick getting stuck trying to figure out where to go in that zombie desert town because I just didn't notice one of them walking into a building. It was so good though.
You could never get away with this title nowadays.
Terranigma balls
peak
needs a remake to make sense of the story. i replayed it a couple of years ago in english and it made less sense than when i played it as a kid in german
what about the story is confusing to you?
Is this worth a replay? I remember getting stuck in modern Japan years ago but not sure how far into the game that was, it felt long.
Practically the end.
It's my time to shine
ENTER
I FRICKING WISH
GODDAMNIT STING
Based, but when is that ever said?
Suffered from one of the worst fan translations ever, but eventually it corrected itself slightly.
Still a fantastic game and Square were absolute morons for not bringing it over. I don't give a frick what year it released.
Pretty unique final boss song, as well. Bastard was disgusting for how sweet it sounds.
?t=7535
>Suffered from one of the worst fan translations ever
"The frick is a Joumungandr? Let's go with Bone Dino instead!"
And don't forget adding in yuri with the witch where there wasn't any. Not even cute yuri but having her suck on her fingers and her going "Mmmm" and shit.
I'd ask what the frick Nighthawk was thinking, but it was clearly with his dick.
I honestly assumed that this was in the original version since other Square-related games also went off the charts with innuendo and shit like Bahamut Lagoon.
Bone Dino just stood out to me the most since it was such an utterly moronic name that it couldn't have been anything else than someone fricking with the translation.
For some reason, I recall its name being Yggdrassil, but I can't recall if that's accurate or why, but no, Nighthawk admitted he really fricked the translation.
Again, a damn shame, because it's one of the better games on the SNES. Even has its own Earthbound style walk-around-the-world ending.
Yggdrasil was the giant tree you flew up near the end.
All the Norse stuff like that or Hel made the name (Christ...) BONE DINO all the more suspicious.
Redirecting funds from the shitty FF7 Remake
you mean modern remakes? then i want breath of fire 2
Considering the Actraiser remake I don't want anyone touching Terranigma or Illusion of Gaia.
In a perfect world it would get that good ass 2DHD style Live a live got, as well as some neat extra content like adding back the scrapped phase(s) the final boss was going to have, but if it got that shitty cell phone game artstyle the actraiser remake got then don't bother
>good ass style with bloom and saturation out the ass
Yes
Soul Blazer was the best one, sorry.
Soul Blazer is a superb game and majorly underrated in the trilogy. Plays a bit more like an arcade game but with the hub worlds you can restore things to, but still a fantastic journey.
Quintet always nailed those bittersweet endings.
I agree, I ended up enjoying it a lot considering i wasn't expecting anything great since it gets talked so little compared to Illusion and Terranigma. If i had to rate them it would be Terranigma>Soul Blazer>Ilussion of Gaia/Time
NTA but same, I liked Gaia the least. Still a nice game, though, but has some weird decisions.
Yeah, I don't dislike it but it is my least favorite of the 3, the roadtrip progression makes it stick out from the other 2 and the boss rush at the very end kind of sucks, as well as not getting a real reward for beating the extra dungeon except some Soul Blazer references and a herb.
Soul Blazer was better than expected. Actraiser got a remake so make they are going to remake the 5 games
I honestly hope so. This is the only somewhat niche game I would love to have more people play.
Probably the strongest emotional connection I've ever had with a game. I don't mean with characters or a story, but the world itself. The only way to describe it is you feel life on this planet. Also still has the best overworld themes ever
When I first gave this a serious try I was impressed by the underworld/overworld stuff. I genuinely believed the game was just set in the underworld the previous times I tried it.
https://files.catbox.moe/ez3m00.jpg
This is some good ass artwork
Seraphic Blue
How come history is so fricking cool while everything since like the 1860's has been cringe?
Became too easy to have large governments, less room for exceptional people. Probably why WW2 is a constant fascination, it was the exception and filled with exceptional people.
WW2 is peak cringe, I fricking hate that era so much. There is nothing interesting about it and I'd rather read the Sumerian King List than delve into whatever insanity compelled people to collectively lose their minds that week.
The geopoltics is cringe but the people on the ground were often amazing. The entire story of Douglas Badar the ace pilot with no legs for instance is peak English madman, and there's just an endless amount of those stories.
But yeah, the time of kings and cultures having interesting interactions had long past.
Right? There's just something innately human about kings, all societies naturally saw the rise of leaders. Ideologies is like math; it's just made-up.
It's like the difference between a game by someone with a vision and a game made by committee. There's just a lack of humanity.
Every inch of the game was designed for kino. Even the cutscenes that took up a quarter of the cart's memory were pure kino..In only a few years cutscenes would just be overblown pre-rendered messes there to look pretty for screenshots. The game was a small moment in time everything could come together.
Yeah the cutscenes seem like more fitting for a 32-bit machine but I guess the devs were in the process of quitting and didn't want to learn a new framework. They'd been making SNES games since Actraiser after all.
>The cutscenes for the revival of plants, birds and animals being beautiful and triumphant
>Then the cutscene for the revival of humans is this https://youtu.be/vSfhzTdX6yQ
>You have accidentally created humanity. Linger in this doomed world you've created or reload a previous save.
>We never go to Capetown in the actual game
Aaaaaah
Well well well, if it isn't the TERRAhomie
The idea of angels fixing the world is so underused. SB was comfy as frick fixing the world
>get this kino OST in the beginning
>can't forget this track during the whole journey
>tfw it kicks back when you return to the underworld
Peak kino
The entire mountain section is easily in my top 5 memorable moments in video games.
Soul Blazer = Illusion of Gaia = Terranigma > Robotrek
Honestly I never played Soul Blazer or Illusion of Gaia, how are they better than Terranigma?
Not better, just all really great and memorable. If you like one, there's a good chance you'll love the others.
I'd normally go into a massive ramble about the themes they all share and how excellent their messages and music is, but I'm pretty tired, so forgive me.
Give them a chance, since neither of them are very long.
It's Lisa, they are crisscrossing them by gender, going out to in with SB, IoG and TN.
Who is the blonde girl next to Will? Doesn't look like Kara, or even Lily
I loved this game but frick bloody mary and frick getting stuck trying to figure out where to go in that zombie desert town because I just didn't notice one of them walking into a building. It was so good though.