Helldivers 2

>new rocket launcher
>it's shit and broken
>new mecha
>it's shit and broken
>new mission for major order
>it's shit and broken
Is it over?

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  1. 3 weeks ago
    Anonymous

    never trust swedes

    • 3 weeks ago
      Anonymous

      give me a qrd on swedes
      why are they like this?
      what other games have had this happen due to swedery?

      • 3 weeks ago
        Anonymous

        Ratclick and Shopclick

        (vermintide and darktide)

        • 3 weeks ago
          Anonymous

          >vermintide and darktide
          there are some things that are suddenly making a lot of sense...

          • 3 weeks ago
            Anonymous

            Overkill (payday) is also swedish

            • 3 weeks ago
              Anonymous

              >payday
              what the frick seriously?
              I remember this same exact "good game ruined by 'balancing' updates" scenario happening with Payday 2 after it released.

              • 3 weeks ago
                Anonymous

                Yeah never trust the fricking swedes all they ever want is another excuse to not work.

      • 3 weeks ago
        Anonymous

        Ratclick and Shopclick

        (vermintide and darktide)

        Payday
        I still remember them trying to shove microtransactions into the game and pass it off as a "reward" for the playerbase

        • 3 weeks ago
          Anonymous

          And don't forget that on release the lootbox skins had fricking stat bonuses
          I have no idea why they thought they could get away with it

      • 3 weeks ago
        Anonymous

        Swede are biggest HUMILATION fetishers on the planet. They fricking love HUMILATION shits

      • 3 weeks ago
        Anonymous

        >look Dice
        >look Starbreeze
        >look Fatshark
        Those are the ones that comes to mind
        When they get even slight ammount of praise, arrogance kicks in. Then they will gaslight their fans

      • 3 weeks ago
        Anonymous

        >why are they like this?
        Imagine the homosexualry and snobbery of Canadians and the arrogance and obnoxiousness of Americans combined. That is a Swede.

      • 3 weeks ago
        Anonymous

        >give me a qrd on swedes
        >why are they like this?
        Growing up in a super safe environment and facing basically no real hardships in life without any sort of meaningful interactions with the outside world besides American media, so they immediately assume they're right about everything without ever having the gall to prove it or change their attitudes when shown to be wrong.

  2. 3 weeks ago
    Anonymous

    new mech is fun as frick, you're just a moronic meta gay that needs to be 100% optimal at all times.

    • 3 weeks ago
      Anonymous

      guys whats the meta for the major order?

      >Me and a friend did the dark fluid mission with the bug that lets you have 2 mechs
      >Defended all the drills easily through shear firepower alone

      THE FLESH IS WEAK

      • 3 weeks ago
        Anonymous

        >THE FLESH IS WEAK
        you sound like a fricking cyborg with that kind of talk. im taking this to the democracy officer

    • 3 weeks ago
      Anonymous

      the mech sucks lol, you're a moronic tourist, go back to r/helldivers

    • 3 weeks ago
      Anonymous

      Does it fire straight without having to frick around with the view mode?

      Pic related used to fire its missiles at the reticle before they "fixed" it. Now it can't fire straight unless you change the shoulder camera. You can't change the shoulder camera without aiming though so have fun wasting all your ammo or changing your aiming keybind to toggle.

      • 3 weeks ago
        Anonymous

        The autocannon mech can't look down, so no, it doesn't fire where you aim.

        • 3 weeks ago
          Anonymous

          >ac mech just unlocked
          >call it
          >get to high ground
          >perfect timing and placement, large group of bots walking towards objective
          >every shot goes above them
          >get out
          >never use it again

      • 3 weeks ago
        Anonymous

        Im so fricking pissed they ruined it like this. When this mech first dropped the rockets were awesome and could snipe chargers and bile titans
        NO FUN ALLOWED

    • 3 weeks ago
      Anonymous

      >new mech is fun
      It's still shit and broken

    • 3 weeks ago
      Anonymous

      its shit. frick you dumb Black person. frick you alexus.

  3. 3 weeks ago
    Anonymous

    always was

  4. 3 weeks ago
    Anonymous

    You're forgetting new Warbond being shit and broken

  5. 3 weeks ago
    Anonymous

    [...]

    Is that the youtube guy who will say anything you request for money

  6. 3 weeks ago
    Anonymous

    obviously the bugged ending screen is gay and the 6 gorillion shriekers are a bit silly but the new mission is fun. also it makes sense that it’s hard, it’s meant to be a giga-hive. if it pisses you off that much just wait until the content drop on tuesday

    • 3 weeks ago
      Anonymous

      For me it's the bug breaches right under the drill
      I don't mind the shriekers since I run the breaker incendiary on this mission and it demolishes them, but god damn there's no way they playtested this shit

  7. 3 weeks ago
    Anonymous

    Factory striders are kinda bullshit

    • 3 weeks ago
      Anonymous

      Just run around it, shoot the miniguns and throw eagle airstrikes. It's that easy.
      I fricking suck ass and I regularly solo them with the autocannon.

      • 3 weeks ago
        Anonymous

        Imagine how more awesome they would be if they spawned Berserkers instead of Devastators, most metal shit

        Also yeah, just get under it and shoot its belly with some high penetration shit, it's not bugs enemies have intended counterplays.

    • 3 weeks ago
      Anonymous

      They are the fairest boss enemy in the game. Their cannon turret is breakable, their gatling guns are breakable, they have a reasonable counter to people trying to stay under it, and they have clear and defined weak points that even a single player can demolish if you know what to hit. They're a huge threat and a huge target, but they're not bullshit by any means.

      • 3 weeks ago
        Anonymous

        It's been a bug since the game launched. There are certain objective types that don't complete whether or not you actually do it. The mission will not work. No point in doing it until they fix it.
        Maybe they'll fix that bug in 2026 or something when the game leaves early access.

    • 3 weeks ago
      Anonymous

      They actually have a ton of weakspots. It's just not noticeable since you have to break through their armor to reveal them.

  8. 3 weeks ago
    Anonymous

    [...]

    Keep coping about your "popular" slop

    • 3 weeks ago
      Anonymous

      you ever get tired of constantly being contrarian?

      • 3 weeks ago
        Anonymous

        >Being contrarian is not being a shill for dying slop
        Snoy shot themselves in the foot, get over it lmao

    • 3 weeks ago
      Anonymous

      But enough about Elden Ring

  9. 3 weeks ago
    Anonymous

    So wait, is it saying I failed the mission miserably a bug? I thought it was just shit design not clearly telling me what I was supposed to do.

    • 3 weeks ago
      Anonymous

      The only times I've failed the mission are when teammates bring explosive strategems because the two most common playstyles are
      >Stealth and run away
      >Drop high explosives and run away
      And neither work for this mission. You need pinpoint destruction here, as well as area coverage, and a way to deal with the shrieker swarm at the end. So the HMG Emplacement is fantastic here, as are the Gatling Sentry and EMS strikes. The free EMS Mortar Sentry is a big clue on what to do.

      The second main objective seems bugged and I haven't encountered anyone who knows what to do about that yet. I always clear on 1-star Disappointing Service, but that's still a mission clear anyway so frick you, Super Earth.

      • 3 weeks ago
        Anonymous

        >The second main objective seems bugged and I haven't encountered anyone who knows what to do about that yet. I always clear on 1-star Disappointing Service
        Yea that's what happened to me. Pissed me off, because I thought it didn't communicate something I was supposed to do

      • 3 weeks ago
        Anonymous

        I bring the HMG on a ton of missions because it's super fun to use 🙂

    • 3 weeks ago
      Anonymous

      >I thought it was just shit design not clearly telling me what I was supposed to do.
      What you're supposed to do is call down the dark fluid jump pack backpack (12 available per helldiver, supposed to be available only near the center of the map), then call down a drill hellpod, insert the dark fluid pack in the drill, and then defend it until it finishes drilling. You have to do this three times, one at each location, then you can extract. Once extraction is available shriekers spawn endlessly from the giant pits around the map, and will quickly swarm the skies if you don't clear them out. You have a limited number of packs, but infinite drills. If a drill gets destroyed then call down another and try again.

      The mission is presently bugged in there's two main objectives: call down the dark fluid pack (why is this an objective?) and complete the three drills, but only the first objective can be completed, by completing the second one. Bug breaches tend to spawn right on top of the drills when they're not supposed to, and the amount of shriekers at the end aren't scaled with difficulty; trivial 1s will still have hundreds of the frickers bearing down on you at once, same as helldive 9.

      However, despite all that it's still pretty fun.

      • 3 weeks ago
        Anonymous

        >call down the dark fluid pack (why is this an objective?) and complete the three drills,
        I've seen people guess that the reason the dark fluid thing is a separate objective is because their code is so full of spaghetti that they literally cannot give two different special stratagems for a single objective, so they have to add a second dummy objective to allow for two different objective stratagems. And they forgot to make the dummy objective auto-complete alongside the normal one, hence the forced zero/one star result.

    • 3 weeks ago
      Anonymous

      Yes, it's a bug. People have looked around with cheat tools and found there are literally no triggers for the second objective. The devs seemingly forgot the whole thing.

  10. 3 weeks ago
    Anonymous

    [...]

    >popular

    • 3 weeks ago
      Anonymous

      Banana?

      • 3 weeks ago
        Anonymous

        Yeah, putin's russia simulator.

  11. 3 weeks ago
    Anonymous

    >Fun game
    >Owned and developed by a shit company
    Nothing worse

  12. 3 weeks ago
    Anonymous

    can they just spend some time fixing bugs and buffing up nerfed weapons
    like I can wait for new content, I just want current shit to be playable

    • 3 weeks ago
      Anonymous

      From what I remember they supposedly polled the community on what they want next and “more missions” or some shit overwhelmingly beat “bugfix”

      • 3 weeks ago
        Anonymous

        Figures.
        More missions isn't a bad idea to bring back players but it sucks that they might shelve bugfixes to do it. I'd love to have more missions more planets more varied environments(Urban area PLEASE) and also bugfixes. Unfortunately they can't do all of it at once. Plus they have to prioritize things based on how much money they figure they can make by doing each thing. If they figure new missions types can rake it more money than fixing the spear then you know they'll prioritize that first.
        It took MONTHS for the game to even be considered stable enough to play without crashing/disconnecting at least once a night. Making new weapon and tossing it into the game is probably way easier than fixing the last broken one.

        • 3 weeks ago
          Anonymous

          >Urban area please
          I'm genuinely curious as to how people imagine it could be implemented. Even eith current maps staratagems can occasionaly get stuck on top of some random cliff. And don't get me started on how fricked Eagle gems will become

  13. 3 weeks ago
    Anonymous

    >They call mecha a refrigerator with legs.

    Lmao

    • 3 weeks ago
      Anonymous

      A mecha is a robot that you drive. Forklifts are mecha.

      • 3 weeks ago
        Anonymous

        Forklifts are not robots.

        • 3 weeks ago
          Anonymous

          They would be if they had legs instead of wheels. Those logging vehicles with legs are mecha.

  14. 3 weeks ago
    Anonymous

    >Airburst Launcher is more a team killer weapon then enemy
    Thanks Arrowhead.

  15. 3 weeks ago
    Anonymous

    STOP DROPPING GAS STRIKES ON THE FRICKING DRILL YOU moronS

    • 3 weeks ago
      Anonymous

      >playing yesterday when major order was ap mine kills
      >morons keep throwing them right on the objective, destroying the drill and killing half the squad

    • 3 weeks ago
      Anonymous

      I know your pain

      >t. has moronic brother who uses a flamethrower next to the drill

      • 3 weeks ago
        Anonymous

        >Drill is almost finished
        >Some moron drop an eagle on top of the drill and destroy it last sec to kill maybe a handful of hiveguard that I am already stunning anyway

        • 3 weeks ago
          Anonymous

          >brother stop burning the drill
          >I am not burning it (it's on fire the whole fight)
          >repeat x3

      • 3 weeks ago
        Anonymous

        >join pub lobby
        >guy calling minefield on objective
        >guy destroying the drill with flamethrower at least 3 times
        >guy standing on rock shooting at bugs, ignoring objective and not calling for reinforcements after we all died (to the minefield)
        >I'm the only one calling for dark fluid
        >final drill
        >bug breach right under it 4 times in a row, destroying it instantly
        >somehow manage to complete it and extract with no reinforcements
        Holy frick that was the most miserable mission I've ever done and it was only 7. I don't know why I didn't just quit but I'm gonna take a break from the game for a few weeks after this garbage.

    • 3 weeks ago
      Anonymous

      People genuinely don't realize the gas hurts everything, they think it's organics only because they don't bother to read shit

      • 3 weeks ago
        Anonymous

        >People genuinely don't realize the gas hurts everything
        I didnt.

        • 3 weeks ago
          Anonymous

          It's because it's not poison gas, it's an acid mist. So it still kills bots and erodes emplacements and the like.

      • 3 weeks ago
        Anonymous

        AI slop is getting pretty good, those patterns on his shoulders are almost symmetrical

  16. 3 weeks ago
    Anonymous

    guys whats the meta for the major order?

    • 3 weeks ago
      Anonymous

      Ignoring it and playing functional missions.
      >Verification not required.

      • 3 weeks ago
        Anonymous

        Get gud

        • 3 weeks ago
          Anonymous

          Gud at what, preventing chargers and BTs from spawning on top of the drills? Shit's broken no matter how you look at it

          • 3 weeks ago
            Anonymous

            Works on my machine

            • 3 weeks ago
              Anonymous

              What difficulty are you playing on?

              • 3 weeks ago
                Anonymous

                Helldive

              • 3 weeks ago
                Anonymous

                Then you're bullshitting, it was happening at the very least 50% of the time yesterday and I don't believe they hotfixed it

          • 3 weeks ago
            Anonymous

            i fricking knew it, i thought i was going insane yesterday.
            i thought the area is clear, suddenly there is a charger or a BT directly at the drill, destroying it
            devs should really get their shit together

            • 3 weeks ago
              Anonymous

              Yeah you aren't insane anon, I recommend dropping this game before swedish stupidity actually makes you insane.

    • 3 weeks ago
      Anonymous

      Bullets. Lots of bullets. And the Breaker Incendiary. Don't use explosives unless you REALLY have to.

    • 3 weeks ago
      Anonymous

      >bugs are beelining straight towards the mission objective after it's up so trying to kill them inevitably damages the objective until it breaks
      the meta is to skip all campaigns with this mission in it, as well as this one launch site defense mission - helldive difficulty might've been nerfed, but it still throws a lot of bullshit your way which makes these two mission types unbearable for me

      • 3 weeks ago
        Anonymous

        >launch site defense mission
        But this one is actually fun (except for the bot drop tanks on the hills)

        • 3 weeks ago
          Anonymous

          >strider can go around the side of base and shoot the generators
          It’s fricking moronic

      • 3 weeks ago
        Anonymous

        >bugs are beelining straight towards the mission objective after it's up so trying to kill them inevitably damages the objective until it breaks
        Have you tried shooting the bugs instead of the drill? Let me guess, you use the breaker incendiary and keep setting the drill on fire

    • 3 weeks ago
      Anonymous

      From what I have done so far?
      Arc thrower is pretty good as it is an AoE that won't hit the drill
      GL is decent if you are careful
      Standard EAT and people running AT to kill biles/charger.
      Bring 500 kg for biles, other air strike is not useful as it can easily collateral damage the drill
      Gattling turret is good. AC turret will collateral damage drill so don,'t bring it
      Stun grenade is very good because it can stop bugs from attacking drill without damaging it.
      Shield relay is not useful imo because bugs can just walk in or spawn right under it and it just end up shielding the bug from the outside gunfire as they attack the drill
      Bug breach will spawn when you insert dark fluid into drill so set up well before starting.
      The mission really differentiate people who are good at fighting/clearing bugs and people who only know how to chuck airstrike and run.

    • 3 weeks ago
      Anonymous

      tesla coil on the drill

      • 3 weeks ago
        Anonymous

        Doesn't work buddy

    • 3 weeks ago
      Anonymous

      Not playing the mission because it wasn't playtested by the devs and it's not fun.

    • 3 weeks ago
      Anonymous

      Lots of knockback: Punisher, Arc Thrower, Grenade Launcher
      Also bring a shit ton of turrets and try to cover all sides of the drill

    • 3 weeks ago
      Anonymous

      >Stun grenade spam
      >Orbital EMP
      >EMP mortar

      Easy.

    • 3 weeks ago
      Anonymous

      engineer suit and stun grenades with a supplyback
      Small bugs will ignore you for the drill
      Charger and Bile will always try to attack you
      I don't think they affect the driller cause i have yet to see a bile destroy one and I saw a charger phase through it.
      Either way spam nades on the driller for ez win, but be sure to have a supply pack nearby.
      You can unironically solo the drill with stun nades alone in helldive, but you will need to use atleast 10 or 12.

      Have allies that kill chargers and aggro biles to cover the stun spammer
      Also bring a weapon and strategems that can deal with hiveguards. The map is covered with them. Lib Pen might be actually useful for once if you are find with morrowind simulator.

      It's not impossible, but don't expect consistent drill survival. They gave us 40 minutes for a reason.

    • 3 weeks ago
      Anonymous

      Spam stun weaponry, don't use destructives.
      Kick anyone who even considers calling an airstrike near the objective.
      Have one or two guys one bile titan duty, they need to die FAST.
      When you run out of stun grenades, go hand to hand against the bugs attacking the objective.
      You only really stand a chance if you have competent teammates, or the game doesn't decide to spawn 3 bile titans on the objective.

    • 3 weeks ago
      Anonymous

      Heavy Machine Gun Emplacement. It's so good here it's unreal. Place it down on a hill facing the drill and you can pinpoint kill everything attacking the drill except Chargers and Bile Titans, and you can still take Chargers if you stun them and fire at their tails. Place it down at extraction with your back to a wall for protection and fire into the sky and Shriekers die. Don't sleep on it.

  17. 3 weeks ago
    Anonymous

    >doing the dark fluid mission
    >some lvl 20 diver joins
    >defending the drill
    >bile titan spawns on the drill
    >instantly me and another guy throw rail cannon orbitals on it
    >lvl 20 throws a precision strike orbital directly on the titan, which is on the drill
    >destroys the drill
    >tell him not throw explosives on the drill
    >defending another drill
    >exact same thing happens
    >walk up and headshot him and kick him from the game
    i have never, in 120 hours in this game, actually got mad at a team mate before now
    i turn crossplay back on to give the snoyshitters a chance and this is what i fricking get

    • 3 weeks ago
      Anonymous

      The titan's falling body can also destroy the drill, just so you know.

    • 3 weeks ago
      Anonymous

      this mission is bringing out all the tards en masse

  18. 3 weeks ago
    Anonymous

    >videogame
    >Add new content

    This is the issue with modern day multiplayer games.

  19. 3 weeks ago
    Anonymous

    I'm having a BLAST with this new mission

    • 3 weeks ago
      Anonymous

      BUT YOU CANT HAVE FUN ANON ITS BROKEN FRICK SWEDEN

    • 3 weeks ago
      Anonymous

      YES THIS! YOU CAN ONLY SAY POSITIVE THINGS ABOUT THIS GAME OTHERWISE YOU ARE TOXIC AND ENTITLED! SUCK THAT DEV wiener!

  20. 3 weeks ago
    Anonymous

    every time I played at least one mission would be interrupted by glitches, either on extract, random crashes, or weapons not working.

    Who could justify giving this early access disguised as a release more time.

  21. 3 weeks ago
    Anonymous

    I will come back when they undo every nerf and make it so I can actually use the mech
    Fricking Swedish c**ts

  22. 3 weeks ago
    Anonymous

    >game loop is too repetitive
    They should've added a proper loot system

  23. 3 weeks ago
    Anonymous

    >Try out new mission
    >Bug breach on destroyable drill every single time

    These swedes are fricking moronic

    • 3 weeks ago
      Anonymous

      They even made a trailer for it and everything kek

    • 3 weeks ago
      Anonymous

      I thought drilling always called backup, the verify ore missions did

      • 3 weeks ago
        Anonymous

        Issue is backup UNDER the drill
        A bile titans spawns and insta kills the drill via spawning.
        Or if for some bizzare ass reason it doesnt, when you kill it the corpse falls on the drill and destroys it.

        So beating the mission comes down to pure RNG of bile titan spawns under the drill or not

  24. 3 weeks ago
    Anonymous

    >Quiet extraction
    >Pelican arrives, bile titan incoming
    >Fire off a recoilless at its face as a frick you, then board myself
    >P4 decides to dick around running around the pelican for some reason, fails to extract
    >Hear his screams of pain during the outro sequence as bugs continue to rip him apart

  25. 3 weeks ago
    Anonymous

    the other night i swear to god i heard a bot say "Helldivers never die" in its twisted garbled robot voice
    if the rumors about the automatons harvesting human brains to power their ai is true, does that mean that they're using the brains of captured helldivers to power their soldiers?

  26. 3 weeks ago
    Anonymous

    New mission would be fun if it wasn't broken to shit with bug holes spawning on top of the drill and the sky being covered by shriekers after completing objectives.

    • 3 weeks ago
      Anonymous

      >if it wasn't broken to shit with bug holes spawning on top of the drill
      shoot them with bullets

      >and the sky being covered by shriekers after completing objectives.
      shoot them

      • 3 weeks ago
        Anonymous

        Even if it's possible to do, it doesn't feel fair or fun that enemies can spawn directly on top of flimsy piece of shit you are trying to defend.

        However they control breach locations, via nodes or whatever, the nodes directly around where you put the drills should be made inactive to give you a better chance.

        It's really basic stuff that these devs can't seem to do. Make the mission hard but do make it feel like shit.

        • 3 weeks ago
          Anonymous

          >it doesn't feel fair or fun
          kek

          Whats your loadout?

          • 3 weeks ago
            Anonymous

            You'll just use my loadout as a strawman regardless of what I say.

            Typically you defend something by forming a defensive perimeter around it. If enemies can spawn inside that defensive perimeter no matter how tight it is, that just sucks.

            "Defend this location by...running away from it to manipulate the game's spawning mechanics." You know, completely unintutive and immersion breaking behavior.

            • 3 weeks ago
              Anonymous

              Yeah it's shit just like the defensive civilian rescue mission. It obviously was not playtested and it's not a fun mission type, exactly the same issues.

              • 3 weeks ago
                Anonymous

                It's crazy how hard they dropped the ball. When these missions came out the game was still in that honeymoon phase and despite how ridiculous they are and the unintutive bullshit strats you have to use, people were willing to make light of it thinking that they'd eventually fix it.

                Fast forward to now, nothing has changed. Everybody is tired of shit like this. Nobody wants to play these defense missions because they are so overtuned. The gated tiered wall missions released with visible zone indicators, enemies could potentially spawn up on the cliffs of behind you on the edge of the landing pad without you noticing. Now these missions come out and enemies can spawn directly on-top of the objective, instantly destroying them. There are certain expectations everybody has when they are playing a game and the objective is to defend "something." The most basic expectation is that enemies will approach you from beyond a reasonable defensive perimeter than can be maintained if the players perform well, accounting for selected difficulty level. This is the most basic shit, and they can't deliver it.

                It's like they intend to become a case study for "How to destroy good faith among your playerbase and squander your initial breakaway success."

    • 3 weeks ago
      Anonymous

      >and the sky being covered by shriekers after completing objectives.
      This could have been fun if the entire mission wasn't already fricked.

  27. 3 weeks ago
    Anonymous

    >The slugger was the best sniper and outclassed the actual snipers
    >so we gutted its stagger capabilities instead of halving its damage falloff
    Lol, lmao even. Gayrowhead can't even balance the dildo in their throat.

  28. 3 weeks ago
    Anonymous

    Explain this fricking bullshit.
    I still have to try the new event, how is it possible that the majorirty of players only accomplished 0.01%? Is it all because of some known bug?

    • 3 weeks ago
      Anonymous

      Anon, we're not liberating this planet.

      • 3 weeks ago
        Anonymous

        ah.
        AH! I see.
        we're not LIBERATING the planet. I guess the sites doesn't take into account the destruction percentage.

        • 3 weeks ago
          Anonymous

          It does, that's how it worked with the TCS missions. We're actually stuck at 0% until the Black person game master decides to lower the decay rate

          • 3 weeks ago
            Anonymous

            >until the Black person game master decides to lower the decay rate
            Yeah we're not gonna make it in just 3 days.

      • 3 weeks ago
        Anonymous

        we are liberating it, from fricking existence

    • 3 weeks ago
      Anonymous

      The DM's idea of storytelling is gradually lowering a number you can only see on third party websites

  29. 3 weeks ago
    Anonymous

    >dead bile titan's leg destroyed the dark fluid drill thingy
    fricking termiBlack folk

  30. 3 weeks ago
    Anonymous

    >Que into some 3 chinese name game
    >After our initial drop clusterfrick everythings going fine
    >Throw down tesla tower at chokepoint while gathering dark matter, said chokepoint is exact opposite direction we would need to go next
    >Kill spree nearing 100 from dumb ass bugs running into it
    >All 3 of them run into it 5 minutes later despite me pinging it
    >Kicked
    lmao

    • 3 weeks ago
      Anonymous

      Bugs gonna bug

  31. 3 weeks ago
    Anonymous

    Has Helldivers broken the record for most dysfunctional PvE content?

  32. 3 weeks ago
    Anonymous

    >didn't even hear about this shit
    >last warbond was a total flop
    >haven't played in weeks

    Arrowhead has my condolences, Sony can suck farts out of my ass.

  33. 3 weeks ago
    Anonymous

    >on 7
    >start dark fluid drill
    >two titans spawn directly underneath it
    >this happens every single time

    I'm so sick of these fricking swedes man.

  34. 3 weeks ago
    Anonymous

    >high defense mission had collision boxes visible
    >tenderizer was the wrong color
    >dark fluid mission has breaches spawning on the fricking drill

    Ok usually people say this knowing they're being harsh but I genuinely think the QA people need to be fired. They straight up aren't going their job. You only see these types of blunders maybe once in a games lifespan yet these guys have fricked up 3 times in less than 6 months.

    • 3 weeks ago
      Anonymous

      Spawning on the drill is at least overcame by a little bit of cheese. If you drop the drill on a rock and jetpack to it it's basically indestructible. But then you need to deal with the mission not dropping the third drill, getting 0 stars regardless so your progress is miniscule, endless disconnects, whatever. It's barely functional on every level

  35. 3 weeks ago
    Anonymous

    Why the frick is
    >the mission critcal call in thingy bugged
    >do they spawn a bug breach right under the drill and you have no chance to defend and have to eat shit and try again

  36. 3 weeks ago
    Anonymous

    haven't hopped on in weeks ever since that one patch that nerfed the cluster bomb into uselessness and which completely killed my PC performance for some reason. oh well. I got the game for free and I got a good 50 or so odd hours of good fun out of it before it børked.

  37. 3 weeks ago
    Anonymous

    Rocket launcher and mech are good, don't get peoples deal.

    New mission is blatantly bugged though, don't know what the frick happened there. I literally get no XP from objectives in extraction. They need to expand mission daye and fix their shit.

    • 3 weeks ago
      Anonymous

      You obviously don't play on a difficulty higher than 4 or 5. The cluster rocket is just a teamkilling device. The mech is weak and the autocannons on it can't pierce armor, which makes it worthless since there are a million other ways to clear chaff enemies already.

    • 3 weeks ago
      Anonymous

      The problem with the rocket launcher is that it doesn’t do anything the grenade launcher can’t do, and it has a long as frick reload time

      • 3 weeks ago
        Anonymous

        I've yet to see a full squad wipe from a single GL shot.

  38. 3 weeks ago
    Anonymous

    >Arrowhead nerfs the Breaker because everyone is using it because it's great at killing bugs and decent vs bots
    >Arrowhead then buffs the premium Incendiary Breaker to absolutely moronic levels of OP
    What did they mean by this?

    • 3 weeks ago
      Anonymous

      devs didn't know about the dot bug which made a fire shotgun not do burn damage so they buffed it. Then when they fixed the dot bug they didn't undo the buff.

      • 3 weeks ago
        Anonymous

        >devs didn't know about the dot bug

        I'm reminded more and more that the devs probably don't play their own game. I'm still mad about the arc thrower getting nerfed when it still has dry firing issues if there's a bush in the way.

        • 3 weeks ago
          Anonymous

          >people are using the arc thrower to kill bile titans from across the map
          >therefore we must make the cluster bomb completely useless, the javelin impossible to lock onto shit with, and get rid of all splash damage with the EXPLOSIVE sniper rifle

        • 3 weeks ago
          Anonymous

          >I'm reminded more and more that the devs probably don't play their own game
          the trailer for the current MO has them fire an airburst launcher at a fricking bile titan. This is what staying at diff 5 does to a mf

          • 3 weeks ago
            Anonymous

            >air burst against bile titan
            What in the Black person?

          • 3 weeks ago
            Anonymous

            >that clip of the devs unloading a crew supported AC into a bile titan, ignoring every shot pinging off until it got embarrassed and stepped on them both

        • 3 weeks ago
          Anonymous

          Honestly, I'm pretty sure the only metric they use to decide on nerfs is pick rate.
          Just like every other incompetent dev who ruined their game within six months of launch.

    • 3 weeks ago
      Anonymous

      >no one use fire because it's bugged
      >buff fire damage 4 times because they don't play the game
      >finally fix fire
      Yeah

    • 3 weeks ago
      Anonymous

      There was a long period of time where incendiary weapons didn't do 50% of their damage for 75% of the playerbase, and during that time instead of fixing the incendiary damage problem for weeks they kept buffing the weapons that had burn effects over and over despite knowing what the issue was and how that wouldn't fix it. Then when they finally did fix it, it turned out that the several buffs flame weapons had received while they were broken was a ridiculous power spike for the 75% of the player base who could now use them.

  39. 3 weeks ago
    Anonymous

    Urnd tudey, ve-a veell updete-a zee Helldeefers 2 veet a noo belunceeng updete-a thet veell feex ell ooff zee prublems thet ve-a mede-a up in oooor heeds und ebsulootely nu oone-a esked fur

  40. 3 weeks ago
    Anonymous

    >play game
    >tough enemy type
    >figure out way to beat tough enemy type in an efficient manner
    >devs buff the enemy so you can't do that anymore
    >players figure next most efficient way to beat it
    >devs nerf the weapon for said tactic to oblivion
    is their entire goal just to make the game unfun? I don't understand. these aren't just little updates, they drastically change how the game is played every time they do it, and then players have to adapt to find new tactics that are actually useful, which they immediately then set upon to make sure you can't do that either. it's so confusing, what exactly are they trying to achieve with this game? I would be really angry if I hadn't been gifted this game for free.

    • 3 weeks ago
      Anonymous

      Anon, did you not hear that the lead balance dev is the guy who ruined Hello Neighbor 2?

      He literally hates people having fun.

    • 3 weeks ago
      Anonymous

      My favorite was when they needed the railgun because it was the only thing that could reliably kill hordes of chargers. Then they realized that chargers were too strong then nerfed the spawn rate. Then they realized chargers will still too strong then buffed the eat/recoiless and added the quasar.

      • 3 weeks ago
        Anonymous

        >We are humbled by the community's ability to find things like Chargers “leg meta” in our game, however spending your heavy anti tank weapons on legs instead of the obvious weak point seems counter to expectation.
        >obvious weak point
        >obvious
        >weakpoint

        YOU MEAN THE GIANT GLOWING butthole????
        If you were able to kill a charger with a single EAT to the ass since day 1 nobody would be b***hing about chargers. It's baffling that the actual obvious weakspot is actually a damage sponge for anything besides explosive weapons.

        • 3 weeks ago
          Anonymous

          The obvious weakpoint

          • 3 weeks ago
            Anonymous

            wait, it's the fricking top of the head? where it's covered in like 2 feet of armor? I always thought it was supposed to be the mouth, where there was none. no wonder they rarely ever fricking go down in one hit for me.

            • 3 weeks ago
              Anonymous

              Yeah, the armored forehead is a weak spot, but not the exposed mouth. Same with titans.

              • 3 weeks ago
                Anonymous

                That actually makes zero sense. Who the frick thought that was a good idea, or is this just a massively incompetent oversight?

              • 3 weeks ago
                Anonymous

                It's too moronic to be an oversight, it has to be on purpose

              • 3 weeks ago
                Anonymous

                and here I always sat and waited for the perfect moment for them to do that "rear-up" animation to try and hit them in the mouth back when I still played.

              • 3 weeks ago
                Anonymous

                As someone that brings EAT's every mission I learned very quickly that I had to wait for that rear up to be over or I'd waste my rocket

              • 3 weeks ago
                Anonymous

                apparently you don't if all you need to do is hit that armored forehead spot, but yeah I did the same because I thought it was the mouth i was aiming for.

              • 3 weeks ago
                Anonymous

                You're misreading
                I'm saying I learned NOT to fire when they rear-up
                Because it will always frick up your headshot

              • 3 weeks ago
                Anonymous

                I think they're actually tankier when they do that now

              • 3 weeks ago
                Anonymous

                As someone that brings EAT's every mission I learned very quickly that I had to wait for that rear up to be over or I'd waste my rocket

                I run GL when I see Bile I launch nades. Simple as

            • 3 weeks ago
              Anonymous

              Yep. same for bile titans.
              However I've recently heard that apparently the weakpoint on the head moves backwards into the body while it spits. No clue if this is true or not.
              I've also hear people say you can 1 shot the bile titan if you hit it in the mouth while it's spewing. I'm pretty sure this is mythical bullshit or probably was caused by the PS5 bug back when that was a thing. Regardless just aim for the big fricking forehead if you want consistent kills. If it doesn't die after 2 shots then popping the bile sacs usually finishes it off in all of my testing.

              • 3 weeks ago
                Anonymous

                I one-shotted a titan with a rocket to the side of the head while it was spewing
                It was almost certainly on a PS5 server

              • 3 weeks ago
                Anonymous

                Why the frick are those skinny ass legs not weak points when they are on other bugs

            • 3 weeks ago
              Anonymous

              I think of it like shooting yourself. You go for the brain, or at least your spinal cord otherwise you're shooting out the back of the neck and suffering for quite a while.

              • 3 weeks ago
                Anonymous

                If an explosive went off in my mouth I'm pretty sure I'd die

              • 3 weeks ago
                Anonymous

                You aren't a 5 ton insect with a pea brain far removed from your jaw. But it probably should deal more damage, yes.

              • 3 weeks ago
                Anonymous

                yea but what if the part of the head where the brain is directed is covered in like 4 inches of steel plating but the mouth isn't?

              • 3 weeks ago
                Anonymous

                Yeah but if you were to get punched in the mouth it would hurt a hell of a lot more than if you were punched in the forehead.

              • 3 weeks ago
                Anonymous

                Getting hit in the cranium with a sledge is probably more lethal than getting hit in the jaw with one.

              • 3 weeks ago
                Anonymous

                Yeah and if you were to get hit by an atomic bomb it doesn't matter where it lands on you.

              • 3 weeks ago
                Anonymous

                This

                Yeah and if you were to get hit by an atomic bomb it doesn't matter where it lands on you.

                It is pretty stupid that ANTI TANKS can't kill a big bug irrespective of where you shoot since the concussive force would shatter all its insides anyways.

              • 3 weeks ago
                Anonymous

                Bring muh realism is pretty stupid because bugs wouldn't stand a chance in a realism scenario. No bio organic carapace can tank that many small fire arm round in the first place. Human vs bug would be like taking a modern army to battle against some ancient Greek army.

              • 3 weeks ago
                Anonymous

                If I shoot my head with an explosive, no matter where it hits, I am dead.

              • 3 weeks ago
                Anonymous

                the armor doesn't protect the insides because it's an exoskeleton, an explosive in the mouth should liquefy its brain

        • 3 weeks ago
          Anonymous

          yeah the whole meta with chargers with this dev team is just downright odd. I don't understand what they were ever trying to do with them.

        • 3 weeks ago
          Anonymous

          The glowing weakpoint is medium armor, actually. So you can't kill the charger by shooting it's ass with any normal weapons, and I am pretty sure it doesn't even die if you hit it's ass with an EAT, it breaks the ass and then it slowly bleeds out. So yeah the charging enemy that every video game has is not supposed to be dodged, you shoot it in the fricking head with a rocket launcher and remove all gameplay related to it.

          It's crazy how hard they dropped the ball. When these missions came out the game was still in that honeymoon phase and despite how ridiculous they are and the unintutive bullshit strats you have to use, people were willing to make light of it thinking that they'd eventually fix it.

          Fast forward to now, nothing has changed. Everybody is tired of shit like this. Nobody wants to play these defense missions because they are so overtuned. The gated tiered wall missions released with visible zone indicators, enemies could potentially spawn up on the cliffs of behind you on the edge of the landing pad without you noticing. Now these missions come out and enemies can spawn directly on-top of the objective, instantly destroying them. There are certain expectations everybody has when they are playing a game and the objective is to defend "something." The most basic expectation is that enemies will approach you from beyond a reasonable defensive perimeter than can be maintained if the players perform well, accounting for selected difficulty level. This is the most basic shit, and they can't deliver it.

          It's like they intend to become a case study for "How to destroy good faith among your playerbase and squander your initial breakaway success."

          The worst part is that there is still a core couple thousand to ten thousand redditors who are slurping up all the shit these devs put out and defending every single stupid decision and nerf they put into the game. It's a dead game currently kept 'alive' by a bunch of NPCs, which is probably even worse than being dead.

          • 3 weeks ago
            Anonymous

            Unless they changed it, chargers can tank a eat to the ass

            wait, it's the fricking top of the head? where it's covered in like 2 feet of armor? I always thought it was supposed to be the mouth, where there was none. no wonder they rarely ever fricking go down in one hit for me.

            Yeah it’s fricking stupid.

          • 3 weeks ago
            Anonymous

            >who are slurping up all the shit these devs put out and defending every single stupid decision and nerf they put into the game.

            Looking at the numbers it's obvious that they aren't actually playing the game anymore.
            I personally still like HD2 but I'm waiting to see what the next balance patch looks like before playing again. The basic gameplay is still fun but I'm REALLY sick of constant changes that make it less fun. I knew things were going towards the shitter when they removed the ability to control your hellpod when you were close to a cliff. Maybe if they didn't want us landing on cliffs they should have made the bugs able to climb walls. Having the entire team land on that tower on the bot defense mission was fricking funny. Especially when someone eventually fell off and regdolled all the way to the bottom. That shit was hilarious but it's gone now.

            • 3 weeks ago
              Anonymous

              Everything about this game is just proving to me that the average Swede is an arrogant dicklicker that will make it your problem for discovering that they made a mistake.

            • 3 weeks ago
              Anonymous

              >I personally still like HD2 but I'm waiting to see what the next balance patch looks like before playing again.
              Yeah same. I tried the new mission and saw bugs on my second mission and decided to
              >frick this shit, I am out
              I doubt these dicksucking morons can turn it around tho. They would need to buff/revert a lot of shit to make it "fun" again.

              • 3 weeks ago
                Anonymous

                Supposedly the CEO stepped down and made a buddy of his temporary CEO just for the express purpose to be lead developer again and tell the devs to stop fricking the game, so who knows.

              • 3 weeks ago
                Anonymous

                Yeah maybe that'll work or the continue to frick it up. We dont even have the squids yet. Who knows what kind of moronic shit they did with them.

              • 3 weeks ago
                Anonymous

                Supposedly the CEO stepped down and made a buddy of his temporary CEO just for the express purpose to be lead developer again and tell the devs to stop fricking the game, so who knows.

                The old CEO (now the dev lead or whatever) already is fricking up by saying "temper your expectations for the next patch" and claiming that it isn't going to be some massive sweeping balance changes, so yeah they're not gonna fix the game.

              • 3 weeks ago
                Anonymous

                Of course they won't. At least I got my monies worth and didnt buy goy credits.

              • 3 weeks ago
                Anonymous

                I care more about bugfixes than balance changes at this point. Some of the weapons suck right now but most of the ones I still use haven't changed at all (Scorcher/autocannon).
                Fix the arc thrower/blitzer dry firing
                Fix the Spear
                Fix the drop pod steering
                Fix the mech aiming
                Fix dropships not killing passengers when you blow it up
                Fix all the misaligned reticles
                Fix the spots where you can't deploy stratagems (Eye of Sauron is surrounded by boucy flooring)

                I'm sure there's a ton more I'm forgetting but those are the ones that bug me the most.

              • 3 weeks ago
                Anonymous

                They said the next patch will fix spawns, balance, and add new stuff. I think they don't people to think the next patch will solve all things necessarily. Some things are probably an easy fix but some guns need a hard look like th eruptor and crossbow. I think the next patch will touch plenty but they want to address time to kill and that will likely be an ongoing thing.

              • 3 weeks ago
                Anonymous

                I'm waiting for the next big patch before playing again. I'm burnt out and the devs are moronic. Next patch will decide if I move on or keep playing.

              • 3 weeks ago
                Anonymous

                The eruptor and crossbow do not need a hard look, they just need to revert the atrocious nerfs they gave them. It's not that fricking hard.
                They should remove that dogshit ricochet mechanic from the game entirely too.

                You're already huffing copium and it's very sad to see.

            • 3 weeks ago
              Anonymous

              >Maybe if they didn't want us landing on cliffs they should have made the bugs able to climb walls
              Soeaking of that, the absolute sheer utter fricking lunacy of providing the players with a jump pack, allowing them to climb to positions of elevation while also providing them with the ability to place sentry turrets and other emplacements only to fricking restrict the ability to place anything on top of those places of elevation has got to be the single worst design choice they have made in this game and compared to all the other things that are worth complaining about they get a free pass for it somehow.

              People don't complain about it enough.

            • 3 weeks ago
              Anonymous

              Anon, the amount of vitriol I have towards Helldivers 2 is directly proportional to how much fun I was having with the game until these moronic swedes fricked it up.

        • 3 weeks ago
          Anonymous

          >the obvious weak point which is actually very resistant to pretty much every fricking form of damage you can throw at it

  41. 3 weeks ago
    Anonymous

    Did they seriously make is so you can't bring multiple mechs? I haven't actually logged into the game since the PSN fiasco so I didn't check.
    I had multiple groups during the first exosuit event where we called in a dozen mechs and it was fine.

    • 3 weeks ago
      Anonymous

      Yes you can only bring one mech strategem, though they say this is due to performance limitations and that more than 4 mechs cause issues with performance. They want to change this in the future but right now it's too unstable

    • 3 weeks ago
      Anonymous

      mechs should stay at 1, but become indestructable and only the player takes damage. also reloading it should be like matrix 3, call down ammo with a turrent included and a runner has to reload the mech

      • 3 weeks ago
        Anonymous

        Why do so many people say turrent? It isn't an autocorrect, n is nowhere near the other keys. I hear people say it in real life too. It bugs the shit out of me

  42. 3 weeks ago
    Anonymous

    I don't understand how developers this fricking moronic can make something so good up front at release.

  43. 3 weeks ago
    Anonymous

    What I did notice is that they reduced acid and shrieker damage. That shit almost always one tapped you. When did they change that?

    • 3 weeks ago
      Anonymous

      >shrieker
      They were never supposed to instantly kill you. Turns out that their dead bodies were hitting multiple times while passing through hitboxes which led to people using them to 1shot bile titans.

      I haven't played recently but I wouldn't be surprised if spewers acid was doing the same thing and hitting the player multiple times per second leading to instant death. I did notice that sometimes I would take a single 'tick' of damage while running away from a spew while other times I'd get clipped and die instantly.

      • 3 weeks ago
        Anonymous

        allegedly the spewer bile counts as explosive damage

  44. 3 weeks ago
    Anonymous

    I just want all weapons to be viable on at least difficulty 7. Right now there is actually zero reason to ever take the starting handgun outside of pure aesthetic choices.

    • 3 weeks ago
      Anonymous

      Debatable. I'd rather have the peacemaker vs bots than the redeemer since it does more damage and can still fire extremely quickly if you tap fast enough. I mostly use the redeemer in single shot mode anyway since it's insanely inaccurate on full auto. 3 shots to a devastator head with either weapon will kill it so accuracy is important.

  45. 3 weeks ago
    Anonymous

    >Redo mechs models so they aren't just ugly square boxes
    >Patriot uses a HMG in one arm and two Auto Cannons on the other with shoulder mounted missiles
    >The other mech uses a shoulder mounted huge railgun(can only shoot while stationary) and HMG/shield for arms
    >Add a mech with shoulder EMP mortar and flamethrower/grande launcher for arms
    >Increase hp across the board so they aren't made of wet paper
    There, mechs are now fun and dif9 viable

    • 3 weeks ago
      Anonymous

      They should just 1 to 1 port the mechs from helldivers 1. They weren't the optimal choice in 1 but they were fun and effective if you were good with them. Sweatlords on HD1 swear that the mechs were useless there, but they really were not.

      Also the tank destroyer from 1 needs to be brought to 2, it's so fricking fun in 1.

  46. 3 weeks ago
    Anonymous

    Why should I use anything else besides expendable anti tank missile?

    >rail, bad without unsafe mode
    >homing meme is just that, a meme
    >air burst, you mean air laughs, laughs directed at you if you pick it

    ?

    • 3 weeks ago
      Anonymous

      Because you can run both?
      EAT allows you to run another support weapon, particularly a good clear support weapon, why not do it

  47. 3 weeks ago
    Anonymous

    going to play till elden ring dlc comes out, then ill pick it up again when they add the third faction. Only the bug race is fun to fight against, automatons are completely anti-fun.

    • 3 weeks ago
      Anonymous

      >automatons are completely anti-fun
      I honestly think they're more fun than bugs
      But yeah sometimes you get a jammer next to a gunship factory which fricking sucks and is not fun

    • 3 weeks ago
      Anonymous

      I want to know why you think this because every diff 7 and up bug mission boils down to 'bring EATS or die'
      I don't think there's a single true 'don't pick' stratagem for automatons, almost anything is viable, except for maybe flamethrower + mines.

  48. 3 weeks ago
    Anonymous

    What the FRICK is a quality control

    • 3 weeks ago
      Anonymous

      There is no word for it in the Swedish language.

    • 3 weeks ago
      Anonymous

      Swedish devs, please understand

  49. 3 weeks ago
    Anonymous

    >Try to play the game
    >It starts crashing my PC upon starting up

    Can someone help me with this? I just want to dive with the homies some more.

    • 3 weeks ago
      Anonymous

      What graphics card do you have? IIRC there was a certain model of AMD card that didn't play nice with a few visual settings.

      • 3 weeks ago
        Anonymous

        2080 Super

        • 3 weeks ago
          Anonymous

          Shit idk then. I would try a full reinstall of the game if you haven't done that already.

          • 3 weeks ago
            Anonymous

            I did that today, I loaded onto my super destroyer then it crashed my whole PC.

        • 3 weeks ago
          Anonymous

          my 2070 Super ran great with the game early on and it seems like every patch just made it worse and worse. about 4-5 weeks ago the stuttering became unbearable and my card was running loud as frick, so I decided to just stop playing for a while until they fixed it. haven't checked since then to see if it's fixed, I assume not because børk børk.

        • 3 weeks ago
          Anonymous

          1060 and it works on my machine, just turn down a couple settings.

    • 3 weeks ago
      Anonymous

      Try DX11 brother, put this in your launch options for it on steam "dx11 / --use-d3d11"

      First startup will take a while cuz it has to rebuild the shaders

  50. 3 weeks ago
    Anonymous

    Double edged sword
    >brainrotted fanbase obsessed with metas refuse to use literally anything else and then cry when their optimal build designed for the handful of missions they refuse to deviate from don't work on different missions
    >basically fanbase is trying to force their square peg into the new triangle hole
    But also
    >Devs have nerfed and "balanced" a lot of the most popular weapons but never tried to buff lesser used weapons so now on higher difficulties we're stuck pissing in the wind with the broken spawns and unlimited bile titans

  51. 3 weeks ago
    Anonymous

    Internet Historian video when?
    >The Enbaddening of Helldivers II

  52. 3 weeks ago
    Anonymous

    >equip dark fluid pack
    >press spacebar
    >immensely satisfying blast of energy launches me high into the air
    >equip jump pack
    >press spacebar
    >fsszzzzzzpppbbbbbbbbtttt
    >fly ~1 meter off the ground

    I get that AH is terrified of people going to high ground for some reason, but the dark fluid pack is exactly how the jump pack should operate. I would use jump pack every fricking mission if it was like this.

    • 3 weeks ago
      Anonymous

      The jump pack in helldivers 1 is how the jump pack in helldivers 2 should function. It makes you invulnerable during the jump and easily takes you across half the screen.

    • 3 weeks ago
      Anonymous

      The big AOE fart with TK potential is the best part. It'll be a real shame if it's only available in these missions.

    • 3 weeks ago
      Anonymous

      Dont worry, I'm sure they'll nerf it with a hotfix before the end of the week.

  53. 3 weeks ago
    Anonymous

    >can't get PC players to sign up to your BLM+ network
    >make the game even shittier to spite them

  54. 3 weeks ago
    Anonymous

    >MO starts off at -10% an hour
    >no fricking way we're winning
    >halfway through MO now
    >slowly crept down to -7.5%
    >still horribly losing

    looks like alexus has taken over for joel
    they're still operating the game as if 300k people are playing, unfortunately their stupid balance decisions and lack of any meaningful content updates have made most people migrate from the game

    I love how we're losing the majority of MOs now
    so fun yaaaaaaay

    • 3 weeks ago
      Anonymous

      they should try making the game good, that will make people play it

    • 3 weeks ago
      Anonymous

      they'll just buff the progress to something insane for the last day. During phase 1 I got 33 liberation points for finishing a diff 8 operation it was nuts. There's no way they'll take the PR hit of a unique MO being a forced loss.

      • 3 weeks ago
        Anonymous

        They will if illuminates are only a quarter baked and absolutely unready.

        • 3 weeks ago
          Anonymous

          did the leaks confirm the illuminate coming out right after the black hole is created? they could easily leave it for a month then say "hey remember the black hole we made?"

          nah there's win and loss cutscenes leaked for both outcomes
          only difference will be meridia getting black holed or that other planet where they made the dark fluid

          that was before the whole psn stuff. Right now the game is dying fast so even though they have cutscenes for both outcomes I doubt they'll frick over the remaining players with a loss.

          • 3 weeks ago
            Anonymous

            its heavily hinted at that
            the illuminate we have seen in the leaks are more darker then their helldivers 1 brothers so they literally just live in blackholes now

      • 3 weeks ago
        Anonymous

        nah there's win and loss cutscenes leaked for both outcomes
        only difference will be meridia getting black holed or that other planet where they made the dark fluid

    • 3 weeks ago
      Anonymous

      they should try making the game good, that will make people play it

      Calling it now, new enemy faction gets introduced. They're all unfun to fight because our weapons cannot do dick to them and the next two or three major orders against them fail, allowing them to get within a planet to Super Earth itself before the devs scale everything back manually on the map.

      • 3 weeks ago
        Anonymous

        The Illuminate were avoided by many players in Helldivers 1 because having your controls scrambled while the enemies are shooting out literal instant kill attacks isn't fun. I have 0 faith in the moronic swedes to implement them correctly when they fricked up so badly with something as basic as the Charger

    • 3 weeks ago
      Anonymous

      I was under the impression that Meridia couldn't be liberated at all; all my operations never moved the bar and there's no percentage at the end either. I figured it was just window dressing until the end, where Meridia gets destroyed and the Illuminate invade from the black hole.

      • 3 weeks ago
        Anonymous

        meridia gets destroyed if we WIN, if we lose the other planet where they created the dark fluid gets destroyed instead

        • 3 weeks ago
          Anonymous

          Again, I don't understand how we can "win" or "lose" when operations don't progress the liberation percentage at all. It stays at 0.00%. Even other remote planets that have a small amount of players attacking it still show the percentage increase, even if the decay rate is higher than the liberation rate.

          Also no other planet is getting black hole'd at this point. Maybe before, when we had to secure a path to Meridia, but we actually got there and are drilling the stuff into the ground. The Democracy Officer even has a line released early saying that Meridia has already been destroyed. The planet is a goner.

          • 3 weeks ago
            Anonymous

            they have a win and loss scenario leaked already, and we're only losing because the morons at AH set the planet decay at 10% when the MO dropped
            usually hovers around 2-3%, never goes high then like 5%

            they probably wanted this to be a big rallying cry like "we gotta stop the terminids once and for all everyone dogpile this planet", except most people have stopped playing because they're tired of shitty balance changes and no content, and the people left don't give a frick about MOs and just play where they want

            AH is slowing realizing this and has been lowering the decay rate, but it's still 7.5%
            5% was tough to finish even when we had 400k people, but we only have a tenth of that right now

            we're not losing this MO because le scripted story, it's already been leaked to have multiple outcomes, we're losing it because AH is incompetent as frick right now

    • 3 weeks ago
      Anonymous

      I’m pretty sure we aren’t supposed to liberate the planet. This is just a goofy event. After 3 days they will say something along the lines of “enough dark fluid was injected to make Meridia go kaboom.”

  55. 3 weeks ago
    Anonymous

    >New rocket launcher
    okay what is it
    Tell me how it is

    • 3 weeks ago
      Anonymous

      Wait do oyu mean the airburst cluster? That's not 'new', that's over a month old at this point.

    • 3 weeks ago
      Anonymous

      It's basically if eagles cluster bomb was shot out of a launcher except it triggers the moment it's near anything so 90% of the time it just teamkills. Also just like the clusterbomb it goes frick all to armored units.

    • 3 weeks ago
      Anonymous

      It's fun. Deletes all the little bugs in a patrol/poi if you have a good shot on them, but generally needs a little cleanup fire afterwards.

    • 3 weeks ago
      Anonymous

      It's good on bot due to the way bot position and it can snipe fabricator better than everything else.

  56. 3 weeks ago
    Anonymous

    divesisters...

    • 3 weeks ago
      Anonymous

      >devs do a massive effort to make the game as un-fun as they can
      >people stop playing
      >surprised pikachu face.jpg

    • 3 weeks ago
      Anonymous

      >silly alien killing satire game has almost as much players on a Friday morning as previous GOTY with a new DLC about to drop

      • 3 weeks ago
        Anonymous

        >3 month old critic and community darling live service co-op multiplayer game has less players than 2.5 year old single player game with DLC still a month away.
        I like Helldivers 2 anon, but the numbers don't lie and they look grim.

  57. 3 weeks ago
    Anonymous

    Lol
    2nd time swede cucks frick up a golden goose of a pve game
    Doofenshmirtz.jpg

    • 3 weeks ago
      Anonymous

      what was the first? Payday?

    • 3 weeks ago
      Anonymous

      >2nd time
      feels more like the 4th or 5th time

  58. 3 weeks ago
    Anonymous

    >Bought HD1 ages ago on sale on the fricking Vita
    >Arrowhead fricked up on an update and bricked the games source code
    >couldn't play the game for a while
    >never again
    >HD2 releases
    >tell everyone to be careful
    >'lol shut up gayget its good'
    >arrowhead shoots itself in the foot again
    lmfao and you paid them $40 for the pleasure

  59. 3 weeks ago
    Anonymous

    >is it over?
    no, its shit and broken.

  60. 3 weeks ago
    Anonymous

    >spend months releasing shit weapons and nerfing shit
    >devs keep telling players to git gud and stuff whilst never going beyond diff 4 themselves
    >start crying about how all the hate they get is undeserved
    Dense as rocks

  61. 3 weeks ago
    Anonymous

    So at what difficulty does this new mission become doable? 8 and 9 are just not worth the trouble.

    • 3 weeks ago
      Anonymous

      diff 5 since you can't get bile titans unless it's the mission objective. Even then chargers are a risk but not as much as titans

    • 3 weeks ago
      Anonymous

      It’s doable at 7

      • 3 weeks ago
        Anonymous

        Seems like 7 is indeed less of a shitshow. Had basically no bugs spawn on the drill.

        • 3 weeks ago
          Anonymous

          Whether bugs spawn on top of the drill seems completely random. Sometimes you just get lucky and they frick off, though it seems like shield generators manipulate them if you put one down before activating the drill. Even the medium difficulties have the random chance for a charger to spawn and frick everything up where the only counterplay is supply pack stun spam.
          They should have never made titans immune to stun.

  62. 3 weeks ago
    Anonymous

    I want to strangle the person who came up with infinite shriekers

    • 3 weeks ago
      Anonymous

      They had to pretend that the airburst launcher was good somehow

      >Airburst rocket launcher
      I'm kinda pisssed this doesn't easily take down bot dropships, enemy fighter/bomber from the tower, and the "hive mushroom flyer bug" structures. Its a fricking airburst, it should do these things EASIER than a single throwaway, bazooka, the rechargable thing etc. that focus the fire at one point

      It's a joke weapon, the devs even said they intentionally released it in a broken state.

      • 3 weeks ago
        Anonymous

        Yeah that's not fricking acceptable. They may have made it stupid by forgetting to have a proximity fuse or whatever but I thought they patched that. However, they need to absolutely buff it so that it takes down anything flying with ease, as its supposed to. It has a long, uninterruptable reload too longer than other so itbeing completely shit except for shooting it at group of ground bugs make no fricking sense. If they want to make a fricking balloon launcher for shits and giggles then fine but not take up an equip strat slot.

        • 3 weeks ago
          Anonymous

          Dude, every single item or weapon that has been added to the game has been objectively bad, or made bad.

          • 3 weeks ago
            Anonymous

            "bad" is subjective
            you're just figuring out what the baseline is

            • 3 weeks ago
              Anonymous

              No, I have played the game since launch. Both mechs are bad. The new support weapons have been bad. Almost every new primary has been bad. None of the stratagems besides the eagle strikes and a few turrets are worth using, and sometimes the orbital laser and precision strike.

              About 80% of your options in this game are traps that only gimp your performance.

              • 3 weeks ago
                Anonymous

                Senator got a genuinely good buff and Pummeler is a lot of fun with ballistic shield vs bots especially since rockets are currently bugged not to do their direct damage all the time, probably related to Vitality Booster. God it’s been so nice to fight bots when rockets are a fun positioning threat and not an annoying existential threat

              • 3 weeks ago
                Anonymous

                Pummeler is one of the best weapons vs bugs, too. You can stunlock pretty much everything, even chargers can be stunned if you aim below them.

              • 3 weeks ago
                Anonymous

                I don’t really like using it against bugs because it’s too weak against any enemies that matter since the annoying bugs have insane durability values and hunters don’t need to be stunned as they die from a light breeze anyway. It is nice to be able to tell stalkers to frick off, though, especially if it’s a map with multiple nests.

              • 3 weeks ago
                Anonymous

                It invalidates stalkers. Even without stun, it does decent damage. The important thing is that it stun enemy and allow you space to kill enemy efficiently with grenade or support weapon. You can stun enemies on top of a incendiary grenade fire pool and let them burn. You can stun enemy so they stay in the area of your eagle. You can stun so you have space for grenade launcher or flamethrower. It's not a weapon of choice of I run dedicated AT like RR or Quasar. but I usually don't run dedicated AT because other teammates already run dedicated AT. Ignoring what people here tell you, you don't need to always run quasar or RR on bugs. You can run other support + EAT + 500kg and have a very balances clearing capacity.

              • 3 weeks ago
                Anonymous

                I’m aware of everything you’re advocating for, and it serves very well when kiting, but I’m the type of player that likes punching through the enemy instead of just running circles around the map, so my perspective on what’s “good enough” is going to be warped accordingly.
                The other big thing I like about it is the ability to save my teammates from a distance, which has proven very valuable against ninja spewers and minigun devastators shooting through walls.

              • 3 weeks ago
                Anonymous

                I can't not take it to bugs anymore because it's the only thing in the game that lets you not die to 3 or 4 stalkers when being a solo goblin for super credits.
                I just spray them to stun then swap to the autocannon.

          • 3 weeks ago
            Anonymous

            >EAT
            >RR
            >QC
            >stalwart
            >punisher plasma
            >grenade pistol
            >Senator
            >pummeler
            >breaker incendiary
            >sickle
            >AMR
            >DCS
            >dominator
            >scorcher

            These are just a few weapons off the top of my head that have either been great since release, or have been made great a month or so afterwards. I’m sure there’s plenty more.

    • 3 weeks ago
      Anonymous

      Use the Breaker Incendiary, it tears right through them.

    • 3 weeks ago
      Anonymous

      honestly that's my favorite part. You're landing on a supercolony so survival is supposed to be near impossible. There's a reason it gives frick all samples and it's a 4 day event so why not have the ending be fricked.

      Again, I don't understand how we can "win" or "lose" when operations don't progress the liberation percentage at all. It stays at 0.00%. Even other remote planets that have a small amount of players attacking it still show the percentage increase, even if the decay rate is higher than the liberation rate.

      Also no other planet is getting black hole'd at this point. Maybe before, when we had to secure a path to Meridia, but we actually got there and are drilling the stuff into the ground. The Democracy Officer even has a line released early saying that Meridia has already been destroyed. The planet is a goner.

      there's a bunch of theories as to why the progress is still 0%
      >our job is to destroy the planet not liberate it so maybe the progress is hidden (this is the cope theory)
      >people's missions are bugged out saying they failed when they didn't, maybe this bug is actually making the missions not count

      • 3 weeks ago
        Anonymous

        But my missions ARE counting, that's the thing. Super Earth may complain that I gave disappointing service for doing the main objective and extracting, but that mission still shows up green on the operation completion status, and I still get 33 liberation points after completing the subsequent egg destruction and search and destroy missions.

    • 3 weeks ago
      Anonymous

      The shrieker spam is hilarious. The moronic bug breach spots and bugged mission results are what make the mission type shit.

      • 3 weeks ago
        Anonymous

        Nta and I agree but it could do with a little bit less shriekers, shit's ridiculous

  63. 3 weeks ago
    Anonymous

    >Airburst rocket launcher
    I'm kinda pisssed this doesn't easily take down bot dropships, enemy fighter/bomber from the tower, and the "hive mushroom flyer bug" structures. Its a fricking airburst, it should do these things EASIER than a single throwaway, bazooka, the rechargable thing etc. that focus the fire at one point

  64. 3 weeks ago
    Anonymous

    Its been over

  65. 3 weeks ago
    Anonymous

    >never play shooters but this looks really fun
    >was about to buy this and get into it
    >sonyslop drops a day later
    >they fix it, okay now the game will bounce back right?
    >game dies
    FRICK

    • 3 weeks ago
      Anonymous

      should've played before AH alexus gutted the game and made all the weapons shit and everyone quit

  66. 3 weeks ago
    Anonymous

    The AH slav subhuman who calls himself is alex kravchenko is responcible for all the nerfs
    I think it's time to drop more negative reviews with that butthole name spammed everywhere

  67. 3 weeks ago
    Anonymous

    the next patch will fix everything, trust the plan

    • 3 weeks ago
      Anonymous

      >the next patch will fix everything
      come on now

    • 3 weeks ago
      Anonymous

      I can't wait for it to not even come on tuesday but next thursday instead and still be half-baked.

  68. 3 weeks ago
    Anonymous

    >game does before they ever even get to release a new faction
    LMAO. Take me back to when the tail cannon nerf was a big deal, such innocent times

  69. 3 weeks ago
    Anonymous

    The new event sounds so bad that I'm just waiting until it's over. Or just waiting for aliums.

    • 3 weeks ago
      Anonymous

      pretty sure they fricked up the spawn rates for enemies again because of some hidden enemy presence modifier, just like what there was back when they were first introducing the Patriot. I had a D6 where I was getting back to back hulk patrols, seven of them over the course of a couple of minutes.

  70. 3 weeks ago
    Anonymous

    I'm not insane, the dominator rounds are actually slower than bullets and I can blame that for my poor accuracy, right?

    • 3 weeks ago
      Anonymous

      They’re substantially slower but in return have no falloff whatsoever and some of the best durability damage of any primary, plus hefty stagger.

    • 3 weeks ago
      Anonymous

      It's a gyrojet gun

    • 3 weeks ago
      Anonymous

      It shoots mini rockets so yeah the travel time is slow but it does a shitload of damage for a primary. You can pop a chargers ass with 2 mags.

  71. 3 weeks ago
    Anonymous

    Why is it so difficult for coop game devs to not frick up their own game after it gets popular? This is a very common story and I'm not sure why.

    • 3 weeks ago
      Anonymous

      They're all swedes

    • 3 weeks ago
      Anonymous

      Because they don't actually play the game they make. QA is hard I get it but you need to actually listen to your core demographics and not just the moronic whales or the shitters that play once a month

  72. 3 weeks ago
    Anonymous

    game is P2W now

    • 3 weeks ago
      Anonymous

      Nah, the premium content is full of shit/useless weapons too.

  73. 3 weeks ago
    Anonymous

    these fricking twats gave us a jump pack that's actually fun to use as a limited time even item
    frick them

  74. 3 weeks ago
    Anonymous

    so, is there any reason to do missions on meridia? the counter stays at 0%

    • 3 weeks ago
      Anonymous

      Just go do actually fun missions instead.

      • 3 weeks ago
        Anonymous

        I can't believe DRG shitty assignments are more of an engagement compared to this supposed "war", how do you frick up a game this bad

  75. 3 weeks ago
    Anonymous

    the bug numbers on the event mission are FRICKED

    >complete all 3 drills
    >running to extract
    >like 300 of the flying bugs swoop in
    >can't see screen because there's so many bugs
    >can't get a second to take them out because non flying bugs are nibbling at our ankles the entire time
    >somehow manage to get out with all 3 of us

    • 3 weeks ago
      Anonymous

      Tesla tower kinda trivializes the mission.
      Shits borderline mandatory but morons will suicide on it constantly and get asshurt

      • 3 weeks ago
        Anonymous

        intredasting, will take next time i attempt it.

      • 3 weeks ago
        Anonymous

        It's cool to see mission that Tesla is viable. It's not mandatory but it is damn good.

      • 3 weeks ago
        Anonymous

        Tesla Tower will attack the drills.

        • 3 weeks ago
          Anonymous

          Yes but you can throw it at a chokepoint and it has a near indefinite uptime so you have near full immunity from stuff in that direction so you can just hope the drill spawn RNG doesnt frick you

    • 3 weeks ago
      Anonymous

      i found out staying prone next to the big tower's wall in the center won't get you targeted by these flying shits, i was covering next to it for a good 2-3 minute whily my teammates were aggroing everything, tho be hopeful no ground bugs notice you.

  76. 3 weeks ago
    Anonymous

    >make a mission that only the S tier weapons are viable on
    >don't even give any MO progress because haha 10%

    • 3 weeks ago
      Anonymous

      It's a mission that many top tier stratagem are not but some mid tier stratagem becomes useful though.
      You just have meta brain rot Anon.

      • 3 weeks ago
        Anonymous

        I specifically stated stratagems.

      • 3 weeks ago
        Anonymous

        Ehh eagles are still absurdly useful.
        Just cant throw them on the drill.

        Issue with the mission is
        >Flyers are clearly bugged
        >Drill breaches work differently than in any other mission and I cant believe its working as intended
        If you had waves of shit from all directions spawning at you at the drill it would be fine.
        But instead you get like chargers and bile titans spawning under the drill and it instantly dies.

        • 3 weeks ago
          Anonymous

          500kg is still useful for bile and the small radius kinda keep it from hitting the drill for once
          Airstrike and others are meh, you basically bet on the breach to be far enough from the drill to get a safe strike. Also, the the breach release small wave at different spot so they never stack up enough to make an eagle strike worth it.

      • 3 weeks ago
        Anonymous

        I specifically stated stratagems.

        Weapons, FRICK

        • 3 weeks ago
          Anonymous

          I don't feel like weapons choice is really more restricted on the mission. I usually just pick weapons that compliment/back up my support weapon well.

  77. 3 weeks ago
    Anonymous

    >watched a laser rover destroy a drill
    this mission man

    • 3 weeks ago
      Anonymous

      I know it's shit in comparison but the gun guard dog has never ever friendly fired me or anyone else before.

  78. 3 weeks ago
    Anonymous

    airburst is fine
    it just has a slow reload, the same weakness as the recoilless but without the ability to cancel reload

    • 3 weeks ago
      Anonymous

      Yea, airburst is fairly good on bot and I do fine with it on diff 9. It is okay but it would be top tier with just slightly faster reload and 2 stage reload like RR

  79. 3 weeks ago
    Anonymous

    >no SC caches on the dark fluid mission
    yep, not doing it

  80. 3 weeks ago
    Anonymous

    >it's still at 0% percent
    jesus christ

    • 3 weeks ago
      Anonymous

      The drain rate seems to be falling. It was 10% a day ago now its down to 6.8%.

    • 3 weeks ago
      Anonymous

      Why the hell would you play on Meridiass

  81. 3 weeks ago
    Anonymous

    They've crossed the Rubicon, if you don't have EMS grenades you're an detriment to your team on this mission
    Now people will be getting kicked for not having paid content

  82. 3 weeks ago
    Anonymous

    >new big MO/event mission type
    >made a trailer for it and shit
    >didn't playtest it
    >still a broken mess after 2 days
    This is after delaying the patch and telling us they'd "spend more time playing the game" lmao
    I don't get it, do they not want people to keep playing their game? The frick are these morons doing?

    • 3 weeks ago
      Anonymous

      It's genuine incompetence

      I'm always so impressed when I play a game that has all these complex systems going on and everything just works together in layers, and I think myself wow I can't believe someone managed to figure this all out and put it together

      And this is an example of someone trying to do that but lacking the ability to pull it off

    • 3 weeks ago
      Anonymous

      Also for a "live service" game there's frick all for the players to work towards or have goals for. All the rewards are useless after a certain point because you've either reached a cap or already unlocked all the upgrades(which I did by level 60)
      Even the rewards for major orders are a big who gives a frick most of the time cause its medals you cant use if you dont have a new warbond.

      • 3 weeks ago
        Anonymous

        It really needs something to dump all the various currencies into. Weapon/armor dyeing, etc. Once you hit the req/medal/sample caps, the only thing you can grind is the premium currency...not sure if that's what arrowhead would want

  83. 3 weeks ago
    Anonymous

    that fricking moron that ruined hello neighbor has already ruined helldivers. it's like watching the class sped slobbering and shitting all over something you like. i wasn't as mad with psn linking as i am finding out that fricking clown works for arrowhead.

  84. 3 weeks ago
    Anonymous

    I already uninstalled and quit playing. I had my fun, maybe I'll reinstall it again sometime but as far as I know the devs just hate fun and I think that's why the game fell off and the reason why I stopped playing

    I know they had to deal with a lot of screaming from all sides but the truth is bigger bugs are poorly designed. Chargers needed a better mechanics like proper crit spots on their legs, same thing with bile titans, maybe big blisters you shoot to deal damage but basically a way to kill these bugs that had deeper mechanics other than shooting them with a rocket or something penetration because you HAD to run a specific strategem/loadout to kill them and since theres so many after tier 7 it makes the game a drag, effectively ruining the already weak sandbox and shrinking the usability of stuff in tier7+8

    • 3 weeks ago
      Anonymous

      Git gud

    • 3 weeks ago
      Anonymous

      Autocannon needs to blow the legs off chargers, IMO. My Autocannon needs a buff

      • 3 weeks ago
        Anonymous

        A lot of things need buffs and reworks, but the Auto canon is fine where it is. It has a lot of ammo and fast reloads and it works on everything from lite enemies to heavies.

        • 3 weeks ago
          Anonymous

          I know.

          Against bugs all it does is gut the acid on bile titans (doesnt kill them btw) and blow the butt off chargers (doesnt kill them btw)

          Against bots it rapes weakspots all day long

          • 3 weeks ago
            Anonymous

            Blowing the butt of chargers DOES kill them, it just takes like ten seconds for them to actually die from it. But once their tails are broken you can pretty much ignore them, they're goners.

          • 3 weeks ago
            Anonymous

            2 tapping a hulk with the autocannon is pure sex, if they nerf it I'm never playing this shit again

            • 3 weeks ago
              Anonymous

              Oh a strider? Hipshot!
              Oh a hulk? Twoshot the eye!
              Oh a factory mech? Get cannon’d
              Oh a Beserker? Oneshot the head!
              Bots ez with autocannon

              • 3 weeks ago
                Anonymous

                For me it's stunlocking heavy devastators

      • 3 weeks ago
        Anonymous

        A lot of things need buffs and reworks, but the Auto canon is fine where it is. It has a lot of ammo and fast reloads and it works on everything from lite enemies to heavies.

        Autocannon is fine, which is why it needs a nerf.

        • 3 weeks ago
          Anonymous
  85. 3 weeks ago
    Anonymous

    I've played plenty of games that have gone to shit, but this is somehow the worst of all, never before have I seen so many balance mistakes that pretty much anyone who actually plays the game could tell they're wrong, fricking discord centric echochamber shitshow

    • 3 weeks ago
      Anonymous

      >hn2 dev
      >snoy
      >swedes
      It always was a recipe for disaster

  86. 3 weeks ago
    Anonymous

    >new missions are shit
    >patches are shit
    >mechs are shit
    >you won’t be able to take a vehicle and a mech because the code is shit
    >it only took 4 months for all reported crashes to be fixed, more will certainly somehow appear
    >game has hemorrhaged 90% of its players on steam, people will say this is fine because the devs “expected 10,000 at most” or some other cope to pretend the swedish didn’t run another game into the ground

    not coming back for the balance patch that they felt compelled to do damage control in advance for by saying it isn’t a balance patch.
    not coming back for the illuminate update that will add 6 new CTD bugs that won’t be fixed for three months.
    moved game to my hdd where it can sit and rot until I need the 90GB of wasted space it takes up for porn or something.

  87. 3 weeks ago
    Anonymous

    I don;t get how you can make defense missions as kino as asset extraction and TCS deployment then just fumble it hard like this

  88. 3 weeks ago
    Anonymous

    I don't think I've ever seen a game that captured lightning in a bottle sabotage its own playerbase this fast before. Like frick, it's been less than half a year.

  89. 3 weeks ago
    Anonymous

    How do Bile Titans even move around underground? They're so large it feels like bug nests should have massive chasms just for them.

  90. 3 weeks ago
    Anonymous

    ill come back when they drop the hotfix for the new mission

    • 3 weeks ago
      Anonymous

      >ill come back when they drop the hotfix for the new mission
      Take a second to THINK. I know that's hard for you zoomers, having to THINK. When has an order mission been fixed while it has been going on? I know you'll want to go to your phone and ask google, but don't. THINK moron, THINK.

  91. 3 weeks ago
    Anonymous

    they need to add more black females on the ship!

    • 3 weeks ago
      Anonymous

      racemix update when?

  92. 3 weeks ago
    Anonymous

    I think I'm just gonna play against automatons until this is over, kinda sick of the new identical assignments

  93. 3 weeks ago
    Anonymous

    It's not even a new mission type, it's just geological survey but worse

    • 3 weeks ago
      Anonymous

      At least it has funny jetpacks

      • 3 weeks ago
        Anonymous

        That should be how the regular one works

        It just shows they are capable of making something fun but choose not to

    • 3 weeks ago
      Anonymous

      I like the shrieker swarm.

  94. 3 weeks ago
    Anonymous

    >A whole day later
    >Meridia is still a fricking 0%
    After all the bullshit in these past 3 months I am finally reaching a breaking point with this game.
    I'm on the highest levels of cope this next patch will fricking make or break the fricking game

    • 3 weeks ago
      Anonymous

      Yeah, the constant disappointments and shitty decisions have started wearing me down too. This broken ass MO is almost the last straw.
      If the next patch doesn't significantly improve the game I'm probably gonna uninstall it and move on.

      • 3 weeks ago
        Anonymous

        Its a dead horse at this point but
        What killed it for me was their repeated failure to make normal guns good. They still seem to think this is a top down strategy game where grunts are meant to be useless. No motherfricker I am that grunt and I want a gun that damages things, if I have to rely on stratagems every 5 minutes to do fricking anything then Im gonna get bored real fastlike.

    • 3 weeks ago
      Anonymous

      You want buffs to weapons and items? Too bad, FRICK YOU. Here's some more nerfs and enemy buffs to balance the game.

    • 3 weeks ago
      Anonymous

      They better fix the fricking spear. They said they did but I REALLY doubt it.

      • 3 weeks ago
        Anonymous

        cope

        • 3 weeks ago
          Anonymous
  95. 3 weeks ago
    Anonymous

    what music do you helldive to?
    for me it's https://youtu.be/Hl144d16oGs?si=ZLycQqONV73O093l

  96. 3 weeks ago
    Anonymous

    I'd play again if the weapons actually did damage against the constantly spawning bullshit you can't kill. I'm all for fighting at a disadvantage against big ass swarms of enemies, that's why I started playing in the first place, but when you don't get to have the satisfaction of actually being able to turn it around it's just not fun.

  97. 3 weeks ago
    Anonymous

    It's way past time for Sony to take one of their studios they bought that is doing nothing and help AH with this game

    • 3 weeks ago
      Anonymous

      >help AH with this game
      They own the IP, they can just pull it and hand it over to suckerpunch or some shit if they wanted to

  98. 3 weeks ago
    Anonymous

    >Throw down an Eagle Napalm on a bug breach on 9
    >Get 75 kills
    Some part of me is pleased at the big number, another part of me is concerned because that's 75 fricking bugs that would've attacked us at once otherwise. Jesus.

    • 3 weeks ago
      Anonymous

      You should realize the kill counter is dumb and certain enemies count as multiple kills. Like the scout strider counts as 2 kills for the bot riding it and the strider itself.

      • 3 weeks ago
        Anonymous

        I think there's some frickery going on with grenades as well, sometimes I'll throw an impact grenade at a cluster of 4-5 bugs and get a 12+ killstreak.

  99. 3 weeks ago
    Anonymous

    hey guys you know you can just stop playing this dogshit game right? most of the posts here are people complaining about it. just play something else.

    • 3 weeks ago
      Anonymous

      But I want to play a low stakes TPS with friends

      • 3 weeks ago
        Anonymous

        you can play garden warfare 2
        beward, i will smash you with my tank commander

    • 3 weeks ago
      Anonymous
      • 3 weeks ago
        Anonymous

        Would be funnier without the speed lines in the last panel

    • 3 weeks ago
      Anonymous

      You call this game dogshit yet still post here? What is wrong with you? Leave the thread and play something else

    • 3 weeks ago
      Anonymous

      This isn't reddit incel. You can't guilt as to stop posting here because criticism upsets you and call us toxic. I will keep this thread open at all times now and shit post occasionally just because I know it gets to you. You will never have a hugbox thread.

  100. 3 weeks ago
    Anonymous

    It was painful. never doing it again with randoms

    • 3 weeks ago
      Anonymous

      The radar is a wasted perk slot if you are playing with randoms and no communication. I feel like the majority of morons who pick it don't understand how you are supposed to use it they just know you are "supposed" to pick it

  101. 3 weeks ago
    Anonymous

    >Sitting on EMG Emplacement shooting bugs
    >Teammate on the other stide fires his flamethrower through the breach, torching me
    >Disengage and dive off to douse the flames
    >Fire destroys my HMG
    FFFUUUUUUUCCCCKK
    YYYOOOOOUUUUUUU

  102. 3 weeks ago
    Anonymous

    I'm tired of Helldivers 2

    Where Helldivers 3????

    I mistyped the captcha and it says no valid captcha???

    Am I stupid??????

    • 3 weeks ago
      Anonymous

      >Where Helldivers 3????
      Unironically that is what they should work on. I assume the 8 years they spent in dev was mostly getting the foundations of a TPS set. Let naughty dog take over as a support studio and maintain the game and let AH work on the next one

      • 3 weeks ago
        Anonymous

        >moron talks about "game studios" as if he knows the homies that work there

        Shut the frick up moron.

        • 3 weeks ago
          Anonymous

          You have such low self esteem you are projecting if that was your take away from my post

    • 3 weeks ago
      Anonymous

      Yes you are stupid

      But the promise of what a Helldivers 3 could be after this is quite intriguing

  103. 3 weeks ago
    Anonymous

    I don't have time for this game anymore bro.

  104. 3 weeks ago
    Anonymous

    I dislike the breaches directly under the drill, they need to go.
    I love the unstoppable shrieker horde, they need to be added as a planet modifier.

    • 3 weeks ago
      Anonymous

      apparently the bugs spawning on the drill is a bug in itself.

    • 3 weeks ago
      Anonymous

      The environment is interesting in the TCS missions, between the giant pipes and the giant holes. The TCS shutdown missions' holes you could fall into and not die, so you'd have to have a nice day to escape. It was obviously a bug, but was still an interesting way to make you a liability to the team trying to find a way out or request someone else to kill you.

  105. 3 weeks ago
    Anonymous

    I think Helldivers has enough juice where it can last a year but thats it. That's why Sony should consider turning it into a COD like yearly release deal

  106. 3 weeks ago
    Anonymous

    >Did one purge the hatcheries mission
    I've done my part. Now clean the rest of the planet diverjannies.

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