He's right, you know

He's right, you know

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  1. 1 year ago
    Anonymous

    games weren't worth 60 dollars in 2000, and they still aren't now

    • 1 year ago
      Anonymous

      This is what people don't forget, I remember buying GoW 2 for 50 bucks and GoW 1 for 40 on the ps2. It wasn't until ps3 that 60 bucks was normalized. FPBP

      • 1 year ago
        Anonymous

        no u underage homosexual

        all PS2 games on release were $60, with the exception of a few titles and the 2K sports series being $40

        lets not even mention cartridge games like SNES or N64 which could range anywhere to $50 to $80 in the frickin 90s.

        • 1 year ago
          Anonymous

          >tfw my mom paid $80 at launch for kirby superstar because it was a "bunch of games in one"
          I'm thankful the game was good but man, frick, I'm glad we have semi-standardized pricing for AAA releases now. I won't pay it cause it all ends up on deep deep discount after a year anyway, but still.

        • 1 year ago
          Anonymous

          i remember one of those fancy mall stores that sold N64 games for $100 and my mom still bought me Conker's regardless

        • 1 year ago
          Anonymous

          All the PS2 games I remember buying where 40$. Then again I grew up mostly on snes.

        • 1 year ago
          Anonymous

          Black person, I remember buying shit like thps3 for PS2 in 2003 for like 20 bucks, I spent like 40 bucks at a gamestop for GoW 2, KH was cheap as shit too. Frick off and stop lying you fore skin eating israelite.

        • 1 year ago
          Anonymous

          Fricking zoomers holy shit.

          • 1 year ago
            Anonymous

            what were GBA games? i always had memories of the price for games being ~30 dollars when i was weighing whether i should ask for a game or wait but PS2 prices seem higher than i remember.

            [...]
            >that one feminist c**t who larped as a man for a full year and became depressed and suicidal
            True story, actually happened.

            she actually became an activist for men for decades after instead of doubling down which is surprising, all things (being a woman) considered. she really got humbled by guys giving less of a shit than her female friends when outing herself.

    • 1 year ago
      Anonymous

      Zoom zoom

      • 1 year ago
        Anonymous

        >99 dollars for a console
        if only this where the case now

      • 1 year ago
        Anonymous

        that's for cartridges, cd's are cheaper and digital is way cheaper than that

      • 1 year ago
        Anonymous

        >Zoom zoom
        that's not a mazda ad you fricking moron.

        • 1 year ago
          Anonymous

          >after coupon

      • 1 year ago
        Anonymous

        He's right. Are these Canadian/ Australian/ Yuropoor prices? I worked at Game Crazy in the US during early 2000s and all brand new games were $49.99. NES, SNES, and N64 games were the same when I bought them prior to that era. This site collaborates:

        https://techraptor.net/gaming/features/cost-of-gaming-since-1970s

        • 1 year ago
          Anonymous

          >He's right. Are these Canadian/ Australian/ Yuropoor prices?
          No, they're hardware prices. See

          that's for cartridges, cd's are cheaper and digital is way cheaper than that

          • 1 year ago
            Anonymous

            I never paid more than $49.99 for any new NES, SNES, or N64 game.

        • 1 year ago
          Anonymous

          >Atari games cost $170 in today's money
          but you could have one person shit out an atari game in a weekend. People always ignore the fact that game development is not immune to automation. It cost more because it was harder to develop then, not just the software but the hardware as well. I used to work as a game artist back in 2000. The shit I had to do by extruding from basic geometric shapes and sculpting by hand placing vertices one by one and connecting them to make polygons spending hours if not days, Zbrushgays today can shit out in 15 minutes, and half of it is just setting up the scripts and environment. It's fricking ridculous. You know how I got textures for my models? I had to grab a fricking camera and go for a stroll preferably on a cloudy day because it diffuses the sunlight so I have to do less editing in photoshop to make it texture-friendly. These motherfrickers click a button and get a full 4k ready library with normal and speculars and all that good shit.
          in b4: "Which games did you work on, anon"
          I didn't. I was a freelance and worked on commission, I was paid per asset or series of assets and never got told what I was making them for.

          I never paid more than $49.99 for any new NES, SNES, or N64 game.

          Mail order overhead probably. Or maybe you got some kind of membership discount. Who knows Nintendo was more expensive. In US an N64 cartridge was $60 new. This was when PS1 and PC games were $50.

          • 1 year ago
            Anonymous

            >he didn't have CDs
            >he didn't have "the book"

            • 1 year ago
              Anonymous

              Anon, I don't read minds, and even if I could, I wouldn't look into the shithole that is yours.
              Communicate like a proper human being or frick off, I don't speak your brand of autism.

          • 1 year ago
            Anonymous

            I was a kid, scrapping my allowance together, my mom was poor and didn't know shit about it, I wasn't a member of anything, and I knew exactly what I needed to buy something. It was always $49.99 in any store I walked into.

            When I worked at my store it was the listed price. We didn't sell a single game over $49.99 unless it came with some kind of gimmicky peripheral like Steel Battalion or Hey You Pikachu.

            Like I said, the site I posted is showing my exact experience.

            • 1 year ago
              Anonymous

              Okay, don't really give a shit dude, I'm not saying you're wring, I'm just telling you the fact. Discs were $50, cartridges were $60. The fact you worked in a place that was different doesn't change the fact that this was reality for most people. It was like this in circuit city, it was like this in target, it was like this in best buy, etc, etc... I'm not saying you're wrong, but whatever the frick Game Crazy is, it didn't have general retail pricing structure for cartridges.

      • 1 year ago
        Anonymous

        Carts are expensive which is why they were phased out

      • 1 year ago
        Anonymous

        >when a zoomer larping to be something else tries to act smert but doesn't know the difference between "price" and "worth"

  2. 1 year ago
    Anonymous

    >Pay us more for less
    How about you suck my dick for free, homosexual.

    • 1 year ago
      Anonymous

      yeah
      >""""influencers"""""
      how about influence the cum from my balls you self righteous wienersuckers

  3. 1 year ago
    Anonymous

    >b8
    but I'll bite.

    We don't pay his salary, his publisher does. Take that up with then you disgusting, untalented hack.

    • 1 year ago
      Anonymous

      But he thinks rocksteady making more money means they re going to increase his salary ! Haha ! Haha ! Ha ! Hahahahahahahahahahahaha ! ahh....

  4. 1 year ago
    Anonymous

    Is there other forms of media we've comfortably consumed for the same price for 30+ years?
    Food, cars, houses, they've all increased. Games have not. I'm not defending him, I'm curious.

    • 1 year ago
      Anonymous

      Games have become more popular every year so even with the same price profits have been increasing. And because with games, especially digital, you only need to produce the game once and then clone it to as many people as you need to.

    • 1 year ago
      Anonymous

      Contrary to what devs tell people, the cost of production for games has decreased.
      The issue is that many AAA titles are paying huge sums to movie actors and marketing budgets. The actual games themselves haven't risen in cost that much.
      Publishers are just greedy asshats who want more profit for less risk, hence why them making mere millions is no longer adequate.

      • 1 year ago
        Anonymous

        It isn't a matter of greed, you simply need top level graphic design and Hollywood level acting to impress the current generation of gamers, and more importantly, attract non-gamers to buy your game.

    • 1 year ago
      Anonymous

      >Games have not.

      Because everyone knows that most games are shit, and if they raised the price any higher people wouldn't buy them, the other things you mentioned are necessities they don't even go in the same category as vidia.

    • 1 year ago
      Anonymous

      There's no need to invest in physical media unless you want to, this one is also cheaper than it was decades ago and has less on it that decades ago (no manuals)

    • 1 year ago
      Anonymous

      Phones have gotten insanely cheap compared to the OG prices. Just like making a phone costs less today than it used to, making vidya is cheaper as well. I mean frick there are people who have made millions selling $5 games made with RPG maker

    • 1 year ago
      Anonymous

      Bad faith argument, have a nice day. Paying $60 ~ $30 for a complete game isn't the same as $60 + Tax + Day 1 DLC + $10 for 2 extra hours of content etc. that's practically required to enjoy the game etc.

      Games like Street fighter x Tekken and Final Fantasy 15 demolish this argument already. Also why do these people never mention the fact that digital and physical games can somehow be the same price and that doesn't raise any flags. I like how we pretend as if it's not assumed that games need either a patch or DLC to be equivalent to the way games used to release. You have to either be a blind homosexual, taking bribes, or a troll to still be using this tired and already disproved talking point.

    • 1 year ago
      Anonymous

      >Food, cars, houses
      >media
      ????????

    • 1 year ago
      Anonymous

      If you compare apples to apples and look at other entertainment media, the price of watching TV and movies has actually decreased thanks to streaming services, same with books.

    • 1 year ago
      Anonymous

      >Is there other forms of media we've comfortably consumed for the same price for 30+ years?
      Computers and phones have gotten significantly cheaper. Houses have increased but that's largely due to external factors.
      Food has actually gotten cheaper. When you calculate cost of food, you have to look at raw ingredients, you can't look at branded goods and shit like that.
      A gallon of milk in 1950 was $1 - A gallon of milk in 2022 is $4. But $1 in 1950 is worth $12 if you account for inflation.
      An egg in 1950 was $60 cents - An egg in 2022 is $17 cents. Again, see above ^
      I mean I you get the point there's no need for me to go on.

      • 1 year ago
        Anonymous

        >Things sucked in the 50s so it should be bad now too goy

    • 1 year ago
      Anonymous

      >Is there other forms of media we've comfortably consumed for the same price for 30+ years?
      Genuinely what the frick do you mean by "any other"?
      We HAVEN'T consumed games for the same price for 30+ years. If you should have gotten ANYTHING out of this thread is that gaming has consistently gotten more expensive, how the frick did you conclude that it's been the same price for 30 years?

    • 1 year ago
      Anonymous

      >Games have not.
      see

      PS1 era a videogame was $50 for a full game.
      PS2 era a videogame was $60 for a full game.
      PS3 era a videogame was $60 for a base game $70 for the gold version (full game) - $70 for PS1 equivalent.
      PS4 era a videogame was $60 for a base game $70 for the deluxe (partially full game) $10 for season pass - $80 for PS1 equivalent.
      PS5 era a videogame is $70 for a base game $80 for the deluxe (partially full game) $10 for season pass + additional DLC - $90 for PS1 equivalent.
      Gaming has always outpaced inflation. People are just too moronic to see it.

      How do you morons still keep saying the game prices have not increased for 30+ years? Are you genuinely underage or do you just have a learning disability?

    • 1 year ago
      Anonymous

      take a look at gacha game prices, shit gets stupid expensive, one I play was selling crossover characters for over $100 (and then you have to spend more upgrading them)

    • 1 year ago
      Anonymous

      Cars get twice as good every ten years, while games get twice as bad.

  5. 1 year ago
    Anonymous

    >product quality has been plummeting
    >budgets and advertising get more inflated
    "no"

  6. 1 year ago
    Anonymous

    id gladly pay more if they actually made games as good as the best of back then.
    the best of now is extremely mediocre.

  7. 1 year ago
    Anonymous

    >charge $40 in 2000, sell maybe 50k copies
    >charge $70 in 2000+22, sell 1 million copies
    >still b***h about muh inflation
    Maybe spend less on marketing and you'd get more profits, fricking hack developers.

    • 1 year ago
      Anonymous

      ^this.
      they sell more copies, which is what really makes them money, not how much they charge per game (which they all have DLC anyways, lets not kid ourselves)

    • 1 year ago
      Anonymous

      Unfortunately you should always spend more on marketing if you want to make money, the quality of the game is far from being the most important thing.

      • 1 year ago
        Anonymous

        I would agree with you if it was just internet banner ads and print media pages. But morons spending 20k on an 8ft statue of Aloy to put in some town square is a terrible use of money.
        Or putting banner ads on random city busses, fricking waste of cash that maybe 100 people will actually see.

      • 1 year ago
        Anonymous

        >the quality of the game is far from being the most important thing.
        Maybe before but there's plenty of ways to put yourself out there on the internet, Minecraft and Undertale are excellent examples of why you're completely wrong.

        • 1 year ago
          Anonymous

          >and Undertale
          I'm not sure every indie dev out there has the luxury of being involved in Homestuck at the height of Homestuck's popularity.

  8. 1 year ago
    Anonymous

    How does the old saying go - 'Never pay more than $20 for a video game'?

    • 1 year ago
      Anonymous
  9. 1 year ago
    Anonymous

    Games were also much better 20 years ago. Theres a reason the Tactics Ogre remake is doing so well.

  10. 1 year ago
    Anonymous

    Did the product improve between the $60 and $93 product to warrant the new price.? If not then frick off with this israelite racket.

    • 1 year ago
      Anonymous

      Also there is waaaaaaaaay more competition. You don't raise your prices if you have a ton of people providing a similar or better product.

  11. 1 year ago
    Anonymous

    >pay us what we're worth
    Got it, pirating all my shit from now on.

  12. 1 year ago
    Anonymous

    fat homosexual

  13. 1 year ago
    Anonymous

    ~80% of today's "inflation" is caused by companies simply charging more to pump profits. The historic causes of inflation (material and/or production costs, worker wages, distribution etc) barely bump overall costs compared to corporate greed.

  14. 1 year ago
    Anonymous

    What game costs $60 nowadays? Every game I know about costs at least $110. I agree with him though, games should only cost $93 for the full game
    Charge us what it's worth

  15. 1 year ago
    Anonymous

    Fine I will pay him 20 bucks for a game

  16. 1 year ago
    Anonymous

    >Pay us what we're worth
    Will do!

    • 1 year ago
      Anonymous

      Arrrgh, connect me to the captain, we've got a member of the based department here!

  17. 1 year ago
    Anonymous

    >pay us what we're worth

    Excellent idea! Here's 0 USD.

  18. 1 year ago
    Anonymous

    Gotham Knights is dogshit that isn't worth anywhere NEAR 60 dollars

  19. 1 year ago
    Anonymous

    While I understand your position monetarily I must confess I cannot stand with it maritimely. I must diffuse any further conversation, and in short you will neve be allowed to go further. Good day.
    >Ok makes sense, but your game is fricking garbage, you will never be a woman, bye.

  20. 1 year ago
    Anonymous

    >cut distribution costs by 90% by moving from cartridges to CDs to digital
    >pass literally none of the savings on to the consumer
    >also dodge taxes because you're a software company
    Literally just waiting for someone to kill them all.

  21. 1 year ago
    Anonymous

    i'd happily pay hundreds or even thousands of dollars for games if they were actually good
    the shit that gets pumped out now isn't worth more than five bucks
    i wouldn't play his game if it was free

  22. 1 year ago
    Anonymous

    >Pay more for our new four hour of gameplay game!
    No.

  23. 1 year ago
    Anonymous

    He is right and even though there are morons itt which say productions costs have lowered they dont understand there are real life people working on their games
    people that need pay money to live

    • 1 year ago
      Anonymous

      Nobody is stopping you paying full price like a sap, everyone with brains will wait for sales.

  24. 1 year ago
    Anonymous

    What's with the random bolding of words? Also, no frick your overpriced shit.

  25. 1 year ago
    Anonymous

    >pay US what WE'RE worth
    That's between you and your employer
    The game is worth what we're willing to pay
    If EA makes the game 90 dollars you won't see an extra dime you shitheel code monkey

    • 1 year ago
      Anonymous

      >shitheel code monkey
      Even worse, he's an "artist"

  26. 1 year ago
    Anonymous

    That's why I pay them zero.

  27. 1 year ago
    Anonymous

    Video game development has also been streamlined and basically removed the need for dealing with the logistics of manufacturing a physical product. Developing a game is vastly cheaper overall, especially when outsourcing code to India and China. The $10 raise in AAA games is actually just pure greed and the inflation argument is a smokescreen that works wonderfully on morons. It's not my fault that the game companies spend 70% of their budget on marketing.

    • 1 year ago
      Anonymous

      u forgot :

      and outsourcing graphics to cheap asians

      and asset flipping everything

  28. 1 year ago
    Anonymous

    Charge me $200. I’ll just wait for the shit to go on a 90% sale anyway. This clown is the type of dude put his shit on the Gamepass anyway.

    • 1 year ago
      Anonymous

      That's their goal anyway.
      If every publisher "charges" $200 for their games everyone flocks to these streaming services. The streaming service then pays a license fee to get the game and people are locked into a closed ecosystem that can shit all over them with zero recourse.
      Dev makes money, publisher makes money, service provider gets a lifetime sucker.

  29. 1 year ago
    Anonymous

    >Steam was made in 2003
    >People still had to pay $60 even though the companies didn't have to pay costs of shipping the physical game, drastically cutting down overhead
    >Many low quality games made with SASS models since
    HAHAHA.

  30. 1 year ago
    Anonymous

    >less creativity/originality/effort involved
    >most devs don't even care about what the frick they're doing
    >graffix +++ even if the game is like 10 hours long with a non-existent art style
    >marketing costs +++
    >targeting and selling a shitload copies to morons with no standards, much more than you could sell 20 years ago
    >ultimately make more money, the game actually being good doesn't matter; it doesn't even need to be competently made -- you can just hype up preorders and release a broken mess
    >didital
    Why shouldn't these games cost LESS?

  31. 1 year ago
    Anonymous

    No he isn't, costs are down.
    Quality assurance is WAY down.
    Most games aren't even released complete any more.
    Not going to release a complete game? I won't pay a complete price, go frick yourself.
    I'll pirate it for free.

    • 1 year ago
      Anonymous

      >Not going to release a complete game? I won't pay a complete price, go frick yourself.
      this is actually hysterical for me because in a way thats whats happening

      >GAMES ARE WORTH $90 NOW YOU SHOULD PAY FULL PRICE
      >makes incomplete game
      >charges incomplete price
      irony in its highest form

  32. 1 year ago
    Anonymous

    Don't believe these gaming industry shills that say games are inexpensive and they should be charging more.

    Games used to cost more money to produce and place in shelves with physical copies taking up space. This is no longer the case as almost everything is digital now. Packaging in physical copies of games now is pathetic to what it was back in the day when they put effort into them. Now? Here's a case bro with a digital code inside so you can download our game. Back then? Here's a box with a sleeve to protect your games with also check the instruction manuals and these sweet maps we made for you and also this cd of upcoming games. Going from cartridge to CD to digital saved consumers FRICK ALL in terms of costs. They pocketed it all.

    There are now more gamers playing video games than ever before. The market is huge! It is very easy to recoup costs and make serious bank now but a lot of the budget for these AAA games goes to marketing and not actually producing or paying the devs and artists. Think half the costs on marketing alone.

    Finally, publishers have found ways to make more money off of games with very little effort on their part through DLC, loot boxes, subscriptoins, and cosmetics. Why make an expansion to a game when you can slice it up into 8 different parts and sell them individually for 8 times as much money?

    Don't believe the lies that the industry is struggling because they're charging $50~$60 for a new game.

  33. 1 year ago
    Anonymous

    But games are not as good as games from two decades ago...

  34. 1 year ago
    Anonymous

    >pay us what we're worth
    so nothing? because your games suck?

  35. 1 year ago
    Anonymous

    I exclusively buy games only when they're on sale and I still feel ripped off a lot.
    If you buy games at full price, you're a fricking moron and deserve to get fricked in the ass.

    • 1 year ago
      Anonymous

      Yep, saved about forty dollars on Ratchet and Clank: Rift Apart and I'm still unhappy with what it cost me used. It's a good game, but this kind of thing isn't worth more than thirty bucks used. Maybe forty on day one. No idea why they think it's okay to sell these games for over hundred dollars after tax here and then still have an ad in the game menu to upgrade to the deluxe even bigger rip off version.

  36. 1 year ago
    Anonymous

    games were the cheapest around 2009-2013. i bought games, got a tf2 hat as a preorder bonus, then sold the tf2 hat for half the price of the game. i remember i actually profited selling the darksiders 2 preorder hat years after the game came out

  37. 1 year ago
    Anonymous

    In 2000, games didn't have tiered editions and cut content resold as DLC.
    >$60 in 200 is $93 now
    >To get the "Complete" game this homosexual worked on last you'd have to pay $115
    Well would you look at that. Turns out the "under-charging" is actually overcharging by %20.

  38. 1 year ago
    Anonymous

    >game in 2000
    30+ hours of content, collectibles, minigames, split multiplayer, possible freepatches if pc
    >gamr in dogshit year
    6 hours of "cinematic experiences", no minigames, multiplayer tied to online subscription
    I'll pay exactly what your std ridden twatter slacktivist ass is worth

  39. 1 year ago
    Anonymous

    Yeah, but the average median income is also being outpaced by inflation so frick you

  40. 1 year ago
    Anonymous

    >pay $90 for a game
    >it has $210 dollars for dlc that amount to a total of half the base games content worth at best
    >is also riddled with microtransactions and fomo
    Thanks but I'll stick to playing (and occasionally buying) indieshit.

    • 1 year ago
      Anonymous

      You forgot subscription fees also

  41. 1 year ago
    Anonymous

    How about you lay off the goyslop you fat frick

  42. 1 year ago
    Anonymous

    Did anyone ask him why they cut out 20% of the game to sell as DLC for 60% of the game’s cost unlike 2000?

  43. 1 year ago
    Anonymous

    cartridges were much more costly to produce than disks

  44. 1 year ago
    Anonymous

    why does everyone casually talk about inflation as if its not the most panic worthy thing?

    • 1 year ago
      Anonymous

      because we're already completely fricked and there's nothing, fricking nothing that we can do about it
      another answer, is that the media has been relentlessly putting out articles for the passed year about how
      >there's no such thing as inflation
      >there won't be inflation
      >if there is inflation, it's [other party's] fault
      >acutally inflation is a GOOD THING

      • 1 year ago
        Anonymous

        Well, to play the devil's advocate, the media will never fricking ever admit a recession especially when we are actually looking at a depression. Telling people they might lose their jobs mean they start stashing their money instead of spending it which means jobs start vanishing faster since nobody is buying, accelerating the damage.
        The problem is that inflation is spiking so fast even the densest normalgay is going to notice something is up, too bad they are too ingrained to listen to the newsman to realize they are lying before they are underwater.

    • 1 year ago
      Anonymous

      The economy and the funny fake paper money all runs on faith anyway. We just do it because it's normal but there's fricking nothing normal about it.

      • 1 year ago
        Anonymous

        i mean i agree but also fun video games would not exist without money

    • 1 year ago
      Anonymous

      Because for countless poorgays, they can't do shit about it. Hell for many of them, it's the most money they've ever made if they've only had shitty entry level jobs their whole lives (Food service, call center, retail). It's just a shame that everything blew up in price, making those wage increases near meaningless.

  45. 1 year ago
    Anonymous

    fat coward deleted his twitter. If you are gonna grandstand like a moron, at least let the crowd you assembled mock you.

  46. 1 year ago
    Anonymous

    Best game release in years is a literal remaster of a 30 year old japanese SNES game.

  47. 1 year ago
    Anonymous

    >the available markets has increased greatly for games
    >they now don't even have to make physical boxes and cds to sell you games
    >they still charge you the same
    They don't even make manuals anymore. And they charge you more if you want a compete game

  48. 1 year ago
    Anonymous

    >imply the market was anywhere as competitive in 2003

    It is actually the opposite. They have been historically grossly overcharging and it just finally started to catch up.

  49. 1 year ago
    Anonymous

    they are worth less than shit

  50. 1 year ago
    Anonymous

    PS1 era a videogame was $50 for a full game.
    PS2 era a videogame was $60 for a full game.
    PS3 era a videogame was $60 for a base game $70 for the gold version (full game) - $70 for PS1 equivalent.
    PS4 era a videogame was $60 for a base game $70 for the deluxe (partially full game) $10 for season pass - $80 for PS1 equivalent.
    PS5 era a videogame is $70 for a base game $80 for the deluxe (partially full game) $10 for season pass + additional DLC - $90 for PS1 equivalent.
    Gaming has always outpaced inflation. People are just too moronic to see it.

  51. 1 year ago
    Anonymous

    I'll pay exactly zero ( 0 ) dollars for a modern AAA game and you can seethe all day israelite.

  52. 1 year ago
    Anonymous

    I wouldn't mind this if the games were actually made not for the sole purpose of farming money instead of making a genuinely good sovlfull product.

  53. 1 year ago
    Anonymous

    I don't care
    I won't pay more than twenty bucks for a computer game. I don't care about inflation
    the $20 in my wallet is the same $20 as it was 30 years ago, so guess what? I'm gonna spend it the same way.

  54. 1 year ago
    Anonymous

    Yeah I'm not paying you 100 dollars for interactive movies. Black folk don't even make games anymore that's why everyone plays live service shit or gamba.

  55. 1 year ago
    Anonymous

    I'm curious if you factor in dlc and pay to win shops if this statistic still holds up?

  56. 1 year ago
    Anonymous

    https://fineleatherjackets.net/monkeyinflation

    ???????????????????????????

    • 1 year ago
      Anonymous

      These images are outdated. You forgot to adjust for current inflation. See pic.

      • 1 year ago
        Anonymous

        frick off rat, i like to support devs that deserve it. One of these years... for sure someone is going to make a good game...

  57. 1 year ago
    Anonymous

    >pay us what we're worth
    Piracy it is.

  58. 1 year ago
    Anonymous

    >Pay us what we're worth
    k bro, I'll keep legally pirating vidya for free

  59. 1 year ago
    Anonymous

    >Pay us what we're worth
    >coming from the mouth of a w*stern trash dev
    I already pay you what you're worth: Nothing.

  60. 1 year ago
    Anonymous

    The worth of games is just fricking made up by whatever they think they can get away with. Nothing ever shows this clearer than regional pricing that varies for the exact same god damn product. USD has caught up to GBP recently but even before then we're very used to paying the exact same dollar figure despite the stronger currency. Even now the new CoD cost both $70 and £70, It's just a convenient sales trick. Anyone who wants to preach about the absolute worth of games needs to hand me some hefty fricking change back before I take them seriously.

    • 1 year ago
      Anonymous

      >USD has caught up to GBP recently
      Nah, the sterling just cratered because it finally sunk in that the UK isn't in for "a bad time" but is just over economically in the same way as the immediate remnants of the Soviet Union were.

  61. 1 year ago
    Anonymous

    >Fully support the idea of games being $70 as long as they're AAA quality
    >All my normie friends get new CoD, know my friends group will be playing it for at least a few months
    >Begrudgingly purchase a $70 mixed review game on steam
    >Gameplay is surprisingly fun, visuals are fine
    >Realize over the first hour the Menu system is FRICKING AWFUL
    >The worst AAA menu system I've ever seen, beyond "designed for controller"
    >Matchmaking glitch causes it to where you can't cancel match making to customize weapons and resume without infinite "connecting" status never finding a match
    >Have to disband the party and rejoin every SINGLE time
    >Bare minimum 1/5 friend's game will crash when we do this
    I knew I was buying shit but it blows my mind it's the 37th CoD game and they said THIS was the quality that deserves a price increase. still had a shitload of fricking fun in it the last week and a half

    • 1 year ago
      Anonymous

      Mobile UI is the industry standard now

      • 1 year ago
        Anonymous

        MW2's menu system suffers from way more than every menu option taking up an inefficient amount of space. I expected a controller/touch priortized UI, but its just a broken labyrinth in so many regards. It's mind boggling how many steps it takes you to get to what you want, completely unintuitive on what that path to get there is and the UI CONSTANTLY rips control out from the users hands to bring them back to the main menu/lobby screen.

        • 1 year ago
          Anonymous

          Dude it is so awful. I really like the game but how the hell did that UI get past testing. NOTHING flows or make sense

        • 1 year ago
          Anonymous

          Dude it is so awful. I really like the game but how the hell did that UI get past testing. NOTHING flows or make sense

          Unironically blame corporations and indirectly capitalism. These big corps always hire random Indians and contractors to do their shit because it's cheaper and they don't have to legally give them health benefits and more pay compared to a permanent employee. Of course, no one is going to give a shit about quality if you are leaving in a few months for a quick paycheck. But get used to it because everyone is focused on race rather than the CEOs doing this shit.

  62. 1 year ago
    Anonymous

    I already pay you what you're worth. :^)

  63. 1 year ago
    Anonymous

    You're worth $0 because games are dogshit now

  64. 1 year ago
    Anonymous

    >pay us what we're worth
    AAA games have been worthless to me since around 2010 or so, so I will pay you nothing.

  65. 1 year ago
    Anonymous

    charge what you want
    I won't buy them until they're on sale for $15 anyway

  66. 1 year ago
    Anonymous
  67. 1 year ago
    Anonymous

    And boomers lived off of less than 20 dollar per hour and could afford a house, a family of 5, all while working in the coal mines. Frick you
    I make 50 an hour and its still not enough to get my own house or apartment where I live. Frick israelites, Frick their boomer golem slaves.
    Frick this damn world.
    I want out.

    • 1 year ago
      Anonymous

      >can’t even get an apartment
      50 what per hour? Pesos?

    • 1 year ago
      Anonymous

      3000-4000$ a month apartment is not affordable with 50$ an hour dumbassss

      • 1 year ago
        Anonymous

        meant for YOU

        >can’t even get an apartment
        50 what per hour? Pesos?

  68. 1 year ago
    Anonymous

    Games weren't even $60 in 2000. I remember an age of $50 games.

  69. 1 year ago
    Anonymous

    how bout i wait for a sale homosexual!

  70. 1 year ago
    Anonymous
    • 1 year ago
      Anonymous

      being a man sounds like life on easy mode

    • 1 year ago
      Anonymous

      She'd commit suicide if she lived as a man and got made fun of for her short ass height lmfao

      • 1 year ago
        Anonymous

        >that one feminist c**t who larped as a man for a full year and became depressed and suicidal
        True story, actually happened.

  71. 1 year ago
    Anonymous

    >Pay us what we're worth
    Zero.
    You're worth zero. You deserve to be paid zero.

  72. 1 year ago
    Anonymous

    >Pay us what we're worth
    You're worth exactly 1 bullet directly to your forehead. Where do I make the payment?

  73. 1 year ago
    Anonymous

    These video game devs are scum
    >FRICK YOU PAY US MORE!! 60 IS ACTUALLY 100!!! PAY 100 DOLLARS FOR MY GAME!!
    What they fail to mention is that wages haven't increased since 2000. Adjusted for inflation the average person makes half the money they used to make.
    No average person could afford 90+ dollar games.
    You know whose wages have increased? Game devs. They make more money than you. Even the biggest complainers like the Blizzard homosexuals who shared their wages make more money than devs in 2000 and certaintly more money than (You).

  74. 1 year ago
    Anonymous

    >Doom (1993) sold 3 million copies in 6 years
    >Doom Eternal sold 7,5 million copies in 9 months

    • 1 year ago
      Anonymous

      Doom (1993) also was installed on more computers than Windows.
      Try beating that.

  75. 1 year ago
    Anonymous

    >westoid devs thinking their goyslop is worth $100
    >after they make millions if not billions selling for $60
    Frick no
    How about I pay you nothing instead

  76. 1 year ago
    Anonymous

    Bungie spent 2 years and god knows hiw much money doing quality control and testing to ensure halo 3 had a successful launch and refused to let it leave the doors without the game being ready.
    Modern game devs don't do this, they'll ship an unfinished game and claim it to be "live service" and include a 60gb day 1 patch to actually make the game able to run (but still riddled with problems)
    90% of modern devs aren't worth $60 let alone more than that, so I pirate games outside of a select few franchises I love

  77. 1 year ago
    Anonymous

    Games didn't even cost $60 in 2000.

  78. 1 year ago
    Anonymous

    just pirate you dumb fricks
    more money is put into games. voice acting, assets and inflation being thing means that it'll cost more
    if you dont wanna pay just pirate and stop being homosexuals

  79. 1 year ago
    Anonymous

    No, I am right, because I am the one to decide what to do with my money, as any smart person would think. Therefore, it is up to me to decide whether your *gaem* is worth anything.

  80. 1 year ago
    Anonymous

    >Games were fully tested, hiring a team to do bug testing instead of having paying customers suffer through it, resulting in an often more polished product
    >SNES carts, and similar game carts, added about 15 dollars to the cart price. When counting for games that were disk, the amount for some time was 50.
    >There was no way to nickel and dime, or sell content after the fact like they can now with cash shops, and microtransactions
    >The total sales were much lower, making it a niche product compared to the current state of sales
    Anyone who says that games are underpriced should be ignored, and fricking shamed. The sick thing is, even if they DID raise it to 90 dollars, the motherfrickers would still exploit us with cash shops, and microtransactions. They think we're fricking stupid, and don't understand their behavior after over 15 years of them trying this shit.

  81. 1 year ago
    Anonymous

    Then... raise the price?

    • 1 year ago
      Anonymous

      >Raise price of video games with an upcoming recession, having to compete with all movies, shows, and video games ever made for their attention. Streaming services, older game sales often costing less than 10% your base price, and that's before they frick you in the ass with microtransactions, and battle passes
      OR
      >Play the martyr, knowing damn well you're selling games as high as you possibly can based off market research, but pretending you're doing a great service by not raising the cost of product
      For some reason, they opt for the latter.

  82. 1 year ago
    Anonymous

    >Pays us what we're worth

    Yep, that's what I'm doing an intend to keep doing 🙂

  83. 1 year ago
    Anonymous

    I've never understood why he's b***hing about this when he sets the prices. He could easily price his games at $93 and realize nobody would buy them.

    • 1 year ago
      Anonymous

      >he sets the prices
      holy frick anon, are you really this dumb?

  84. 1 year ago
    Anonymous

    If games are allegedly worth more, then how come retailers have to make aggressive discounts on toxic as frick inventory that just sits on shelves without it?
    Plus the majority in any price increase is going to retailers and publishers cut.

  85. 1 year ago
    Anonymous

    video game pricing is fricking moronic
    in any other product you have different prices based on the quality, the cost of production and so on, but non-indie vidya is always 70 bucks
    a new elder scrolls game costs the same as Transformers: The Game, grand theft auto costs the same as the yearly Fifa game

  86. 1 year ago
    Anonymous

    lol no
    Also games used to cost damn near $80 dollars back in the day

  87. 1 year ago
    Anonymous

    You'll be replaced by AI in 5 years, you'll soon be worth $0, homie.

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