Holy mother of eurojank, this game is ass.

Holy mother of eurojank, this game is ass.

  1. 3 weeks ago
    Anonymous

    It's at least B-tier, I think.

  2. 3 weeks ago
    Anonymous

    I wish the level design didn't became so convoluted later on. But the music is awesome, and so is playing as Grampa Plok.

  3. 3 weeks ago
    Anonymous

    Never forget that plok has an ongoing comic

    • 3 weeks ago
      Anonymous

      God, what a hideous design they gave him.
      Should have stayed true to the simplified in-game sprite.

  4. 3 weeks ago
    Anonymous

    i get why people don't like it but i think it does a lot of things right, it's arguably the best western platformer pre-DKC

    >level designs that aren't "SMB1 clone" or "literal maze" and aim for a Nintendo sense of rhythm
    >simple, responsive and (usually) precise controls - it's not a Sonic clone like every other 16 bit eurojank game and is better off for it
    >rewards exploration with bonus eras and continue tokens, but doesn't go overboard with it
    >tells a story in a more sophisticated way than contemporary platformers without interrupting the gameplay
    >does clever things with the limb mechanic in the later Akrillic levels
    >with the exception of the amulet, every game mechanic is intuitive and/or well explained
    >an actual difficulty curve

    • 3 weeks ago
      Anonymous

      I don't mean to antagonize, just to express how a view certain points:

      >literal maze
      Maybe not "literal maze", but levels do become a little maze-like later on. It's not about exploration, but commiting to a path just to learn it's the wrong one and having to backtrack, while facing traps or invincible enemies sapping away your health.
      >limb mechanic
      Indeed, it is clever and creative, but there are also many annoying moments. There are quite a few times in which you literally cripple yourself and have to get by as a torso, while still having to fight the fleas; otherwiss, you can't complete the level.

      The limited continues never allowed me to complete the game. Regardless, even though I'm a scrub, I still have fun with the game. It's a good one, but it could have been great instead.

      • 2 weeks ago
        Anonymous

        >Maybe not "literal maze", but levels do become a little maze-like later on. It's not about exploration, but commiting to a path just to learn it's the wrong one and having to backtrack, while facing traps or invincible enemies sapping away your health.

        that's definitely true for the forest level and maybe Creepy Crag but most of Akrillic consists of loops and figure 8s, was trying to say that even at its worst, there's nothing like pic related

        [...]
        This game sucks. The camera positioning puts Plok dead center in the screen. Actually, more like at 2/3 of the screen at the wrong side. Insta-dropped.

        for what it's worth it's playable in 4:3 if you use an emulator with a widescreen hack, it makes the camera a bit less cramped

        there's a ton of minor issues with the game that could be fixed in a rerelease, but the flip side of plok's creators owning the game is that it's two people, working part time, who haven't released a game since 2012.

  5. 3 weeks ago
    Anonymous

    Compared yo the best japanese platformers? Yeah it's not as good. When it comes to western platformers? It's one of the best.

    • 3 weeks ago
      Anonymous

      git gud, the game is rough, not ass.

      This game sucks. The camera positioning puts Plok dead center in the screen. Actually, more like at 2/3 of the screen at the wrong side. Insta-dropped.

      • 3 weeks ago
        Anonymous

        You sound like you love modern AAA Sony exclusives.

        • 2 weeks ago
          Anonymous

          I haven’t played a Sony console since PS2 and I haven’t bought a console since the Wii.

        • 2 weeks ago
          Anonymous

          I like how this is Gankers version of witchcraft lmao

    • 2 weeks ago
      Anonymous

      holy weebs Batman

      • 2 weeks ago
        Anonymous

        Hello, Gankertard, welcome to Ganker.
        Most of the best retro games are Japanese, whether you have a hateboner for Japan or not, if you were actually alive and conscious back before 6th gen, you'd know this.

        • 2 weeks ago
          Anonymous

          > if you were actually alive and conscious back before 6th gen, you'd know this
          zoomies just need to actually play something and have a minimum of pattern-recognition, yet I'd go for an instaban on questioning nippon retro supremacy

      • 2 weeks ago
        Anonymous

        Westerners didn't get good at game design until DOOM, and even then it still took them almost another decade to finally let go of the "search for the exit in a labryth" philosophy

  6. 3 weeks ago
    Anonymous

    >Log Trail
    >level immediately starts with logs falling so that you'll get hit if you move
    Jesus, this is basically Asshole Level Design: The Game.

    • 2 weeks ago
      Anonymous

      you have to memorize the logs. it exists to filter the unworthy.

  7. 3 weeks ago
    Anonymous

    git gud, the game is rough, not ass.

  8. 3 weeks ago
    Anonymous

    The music is god-tier

  9. 3 weeks ago
    Anonymous

    Ugliest licensed game I've ever seen.

  10. 3 weeks ago
    Anonymous

    I remember that being one of those lesser-known games EVERY rental place seemed to have for some reason. Never got desperate enough to rent though. It doesn't seem I missed much from the looks of this thread.

  11. 3 weeks ago
    Anonymous

    Rented Plok a few times as a a kid and liked it. My younger self was blown away by the music though. I grew up and I forgot about that stuff, but eventually dug through the entire SNES catalog trying to find the game again. Rediscovered it just a few years ago. The gameplay and music still holds up, but feels quaint. Simpler times.

    • 3 weeks ago
      Anonymous

      The transformations are a really missed opportunity. They end way too fast, and, if you don't know exactly how to make the most of them, will become quite useless. There are even instances in which you have nothing to try on the powers you gain. Add the fact they're sparse, and you'll feel pretty let down. A shame, because they're fun. The devs should've made specific sections for them, instead of a very brief power-up.

      • 3 weeks ago
        Anonymous

        The costumes are mostly just to restore your limbs after a lenghty section of using them for switches.

  12. 2 weeks ago
    Anonymous

    Another janker with a banger soundtrack by Tim Follin

  13. 2 weeks ago
    Anonymous

    I just hate the set of vehicle levels at the end.

  14. 2 weeks ago
    Anonymous

    >Really long game.
    >No passwords.
    >Limited continues.
    Sounds a little stressful, like another Kid Chameleon.

    • 2 weeks ago
      Anonymous

      There's some hidden stage warps, but that's about it. And don't forget how the "continues" will actually set you back a few levels because earning one is treated like a checkpoint.

  15. 2 weeks ago
    Anonymous

    How the fuck do I beat the Bobbins Bros with any semblance of consistency?
    >got diddled and Game Over'd by the trio as Grandpa Plok, couldn't even get rid of a single one through all my tries
    >even the regular duo is a bitch

    • 2 weeks ago
      Anonymous

      Keep rushing them, keep hitting them, don't give them any chance to land and spit at you. Don't let Irving throw you off in the second fight; just keep up the offense.

    • 2 weeks ago
      Anonymous

      Like most western games of the era, you can't pinpoint a perfect strategy, due to some jankiness in the hurtboxes. What you can do is to rely on juggling them with hits, while keeping the ground clear for you to move. It takes practice. Do not focus on getting one specific brother. Just keep rhythmically hitting and juggling, to avoid getting hit while slowly depleting their health. If you're successful, they'll hardly have time to use their projectiles.

    • 2 weeks ago
      Anonymous

      Keep as many of them on one side of you as possible, and stay at a distance where either their jumps or projectiles will pass over you

  16. 2 weeks ago
    Anonymous

    The soundtrack isn't even that good.

    • 2 weeks ago
      Anonymous

      Unpopular opinion

    • 2 weeks ago
      Anonymous

      use headphones:

  17. 2 weeks ago
    Anonymous

    But Plok fucks ass.

    • 2 weeks ago
      Anonymous

      >Plok getting with Marina
      Chadddd

  18. 2 weeks ago
    Anonymous

    filtered

  19. 2 weeks ago
    Anonymous

    oi sounds like you lads are being filtered by a cheeky limb-former, its proper brill if youre not a nonce

  20. 2 weeks ago
    Anonymous

    It's not that bad, just use warps.

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