It makes alot of sense with the far fetched theory crafting. She was revealed to be a sorceress but we didn't really see her powers which was implied shifting between time or restoring bodies to a time. IE crying over a dead squall bringing im back at the end and somehow not disappearing during the compression of time even though she was never apart of those memories.
>On the theory that Final Fantasy VIII’s Rinoa is really Ultimecia:
>“No, that is not true,” Kitase said. “I don’t think I’ll incorporate that even if we do remake the game. But that being said, both Rinoa and Ultimecia are witches, so in that sense they are similar, but they’re not the same person.”
>Yoshinori KItase, FF8 director, story concept, system designer, event scene direction
>he doesn't know that ultimecia draws griever from squall's mind and literally tells the party that the stronger he thinks it is the stronger it becomes
ohnononono anon what are you doing
Kazushige Nojima was the main writer as far as I know. Yohinori Kitase was only a director. Yeah, he was involved in "story concepts", but how much weight does his opinion really carry when it comes to the overall plot?
It's also the least fun or interesting thing in the game and where I decided I had enough. Sorry c**t, your game's not fun and there's a damn good reason why it's not remembered as fondly as 7, 9, and 10. I'm not wasting any more of my time on it.
No, really. I don't speak zoomie. I can barely understand you beyond a surface level. You seem to be under the impression that I've shared my opinion of the game one way or the other. I'm simply calling you out for blatant zoomer behavior.
3 years ago
Anonymous
i didnt see any zoomie words 8 fricking sucks btw
3 years ago
Anonymous
It doesn't, zoom zoom
leave thread or keep seething
???
There is tons of interesting shit in FF8. >Seifer using Laguna's "knight" stance from the movie Laguna stared in >Other SeeDs forgetting Squall and company and everyone constantly forgetting that one guy who was with them on the Dollet mission >The stuff with Odin and Gilgamesh and GM being from the FF5 universe >Everything with Laguna, Kiros, and Ward >The sercret underground research facility >The brodcast station picking up signals from Adel's mind and spelling out things things like HELP ME on the neon sign in the background >The Gardens and SeeDs being a closed time-loop idea or self-fulfilling prophecy or whatever
You probably only played half the game, got stuck and never finished it, because you didn't understand junctioning, just like all the other haters.
Hey anon, can you tell me why Junctioning never came back?
Or level scaling?
Or spells as items?
I'm dying to know why 9 and 10 completely abandoned all these mechanics that 8 suddenly introduced.
people are too dumb to read
proof is even if there's a simple tutorial, most people never bothered to learn how the game works so they all complain ''b-but drawing for an hour during a fight is dumb! GF's are the strongest attack but the animations take too long!''
GF's are pretty weak in comparison to properly junctioned characters, you don't have to draw shit, just turn enemies into cards and refine. Make sure your GF's are learning the useful shit first, most people will not bother with this. Diablo can even turn off encounters, yet they still added a gay cheat code to turn em off anyway in the remaster. Because they know how absolutely braindead people are. People will grind levels and wonder why Ultimecia's castle is impossible. Fine, go back to your grindy attack spam classic FF formula.
>most people never bothered to learn how the game works so they all complain >just turn enemies into cards and refine
You don't know to do this at the beginning of the game. If you aren't aware that GFs can learn that ability then you're spending a good chunk of the game drawing and using GF summons, homosexual
Shouldn't take more than 1 disc to figure out
yet most people reached the end until Ultimecia was practically impossible because they fricked their game
which is why VIII is the only filter in the series, sucks to be you
I agree. The tutorial (very shoddily) only explains "how to" junction. Later explains GF abilities (poorly).
The game never, ever goes into detail about just how powerful GF abilities are, the card ability, refining, or even the Boost function (holding select and mashing X during cutscenes). There is nothing that even hints towards these things. There is nothing a player would naturally "figure out" left alone with these things, and they will in fact do as anon said, Draw Draw Draw Draw Draw.
A small example would be even looking at Boost's description, which is...nothing. How are you supposed to figure out to hold down select and play an X button mini game? Very poor design.
So fricking true, lol. It's been over 20 years and morons STILL say this dumb shit. I swear people who hate FF8 didn't even try to understand anything and then blamed the game for their stupidity.
>Seifer using Laguna's "knight" stance from the movie Laguna stared in >The stuff with Odin and Gilgamesh and GM being from the FF5 universe >The brodcast station picking up signals from Adel's mind and spelling out things things like HELP ME on the neon sign in the background
Only those three that you listed are cool. The rest is why the game is moronic
Not that anon, but one that has beaten 8 and did most of the side content.
8's story starts strong and ends like a fart. It is not hidden knowledge that the writers wanted at least 6 more months of polishing the story before even considering release but Square pushed it out early. It becomes very, very obvious at the beginning of Disc 3, where the entire story goes to shit and unravels.
While there is "interesting" things, it'll never be explored and only left to fan interpretation. While that can be a good or fun thing while intentional, this clearly was not. It was simply rushed, the story duct taped together as fast as seemingly possible before any of the "interesting" things could really fit together, let alone the main story.
That being said I like 8 for what it is, but please refrain from kindergarten insults when someone points out the inherit and gleaming flaws in a very rushed ps1 game.
7 and 8 were, in fact, rushed. This is not an insult but a fact, 7 in particular to meet ps1's launch, and I'm not entirely sure why 8 was rushed. 9 felt much more complete and had a solid beginning, middle, and end. 6 was also fantastic storytelling, but of course that was snes era.
10 is 10, not rushed but certainly weird and dumb at times.
funny, since 9 is the most boring one
10 is pants on head moronic at all times
3 years ago
Anonymous
Garbage taste.
3 years ago
Anonymous
sure. If you can play FF10 without cringing every 5 minutes, you got great tastes.
3 years ago
Anonymous
You posted a character from X-2
3 years ago
Anonymous
It doesn't matter if it was boring or if you didn't like the story in itself, it's just the matter of completion in terms of development. 9 felt very complete and polished compared to 8 and 7.
It's story of course is subjective and you're entitled to hate it.
wtf bros........
I wonder how thick the burka is going to be they put on Riona and the reduction in Qurtis' fat ass they are going to make for Sony?
It makes alot of sense with the far fetched theory crafting. She was revealed to be a sorceress but we didn't really see her powers which was implied shifting between time or restoring bodies to a time. IE crying over a dead squall bringing im back at the end and somehow not disappearing during the compression of time even though she was never apart of those memories.
>On the theory that Final Fantasy VIII’s Rinoa is really Ultimecia:
>“No, that is not true,” Kitase said. “I don’t think I’ll incorporate that even if we do remake the game. But that being said, both Rinoa and Ultimecia are witches, so in that sense they are similar, but they’re not the same person.”
>Yoshinori KItase, FF8 director, story concept, system designer, event scene direction
https://kotaku.com/is-squall-really-dead-final-fantasy-producer-addresses-1800007113
Yeah, sure. Ultimecia GF has the name of Squall's ring that Rinoa got at the Garden battle, but they are not the same person.
>he doesn't know that ultimecia draws griever from squall's mind and literally tells the party that the stronger he thinks it is the stronger it becomes
ohnononono anon what are you doing
Kazushige Nojima was the main writer as far as I know. Yohinori Kitase was only a director. Yeah, he was involved in "story concepts", but how much weight does his opinion really carry when it comes to the overall plot?
>The only interesting story in FF8 is what the fans made up
God, 8 was shit
>he thinks laguna wasn't interesting
Laguna is where I dropped the game. I JUST sorted all the fricking GFs, I'm not doing it for another set of clowns.
So this is the power of zoomies. Equipping at most 7 GFs and automatically optimizing your stats in like 20 seconds is too hard.
It's also the least fun or interesting thing in the game and where I decided I had enough. Sorry c**t, your game's not fun and there's a damn good reason why it's not remembered as fondly as 7, 9, and 10. I'm not wasting any more of my time on it.
I don't speak zoomie.
You can barely even speak English.
No, really. I don't speak zoomie. I can barely understand you beyond a surface level. You seem to be under the impression that I've shared my opinion of the game one way or the other. I'm simply calling you out for blatant zoomer behavior.
i didnt see any zoomie words 8 fricking sucks btw
It doesn't, zoom zoom
leave thread or keep seething
Junctions are supposed to be loadouts you switch between characters
I still find him, Ward and Kiros more interesting than the main party.
They are, the only good character in 8 is Squall
He wasn't. He was annoying at best and his sections stopped whatever momentum the story had dead in its tracks
???
There is tons of interesting shit in FF8.
>Seifer using Laguna's "knight" stance from the movie Laguna stared in
>Other SeeDs forgetting Squall and company and everyone constantly forgetting that one guy who was with them on the Dollet mission
>The stuff with Odin and Gilgamesh and GM being from the FF5 universe
>Everything with Laguna, Kiros, and Ward
>The sercret underground research facility
>The brodcast station picking up signals from Adel's mind and spelling out things things like HELP ME on the neon sign in the background
>The Gardens and SeeDs being a closed time-loop idea or self-fulfilling prophecy or whatever
You probably only played half the game, got stuck and never finished it, because you didn't understand junctioning, just like all the other haters.
Hey anon, can you tell me why Junctioning never came back?
Or level scaling?
Or spells as items?
I'm dying to know why 9 and 10 completely abandoned all these mechanics that 8 suddenly introduced.
First you tell me why Materia never came back, idiot.
Materia's in FF7R. And Final Fantasy Crystal Chronicles. And FF12.
But why did 8, 9 and 10 completely abandoned this mechanic!?!? I'm dying to know.
people are too dumb to read
proof is even if there's a simple tutorial, most people never bothered to learn how the game works so they all complain ''b-but drawing for an hour during a fight is dumb! GF's are the strongest attack but the animations take too long!''
GF's are pretty weak in comparison to properly junctioned characters, you don't have to draw shit, just turn enemies into cards and refine. Make sure your GF's are learning the useful shit first, most people will not bother with this. Diablo can even turn off encounters, yet they still added a gay cheat code to turn em off anyway in the remaster. Because they know how absolutely braindead people are. People will grind levels and wonder why Ultimecia's castle is impossible. Fine, go back to your grindy attack spam classic FF formula.
Gay Black person morons
>most people never bothered to learn how the game works so they all complain
>just turn enemies into cards and refine
You don't know to do this at the beginning of the game. If you aren't aware that GFs can learn that ability then you're spending a good chunk of the game drawing and using GF summons, homosexual
Shouldn't take more than 1 disc to figure out
yet most people reached the end until Ultimecia was practically impossible because they fricked their game
which is why VIII is the only filter in the series, sucks to be you
You'd have to be illiterate to not see that Quetz had Card.
I agree. The tutorial (very shoddily) only explains "how to" junction. Later explains GF abilities (poorly).
The game never, ever goes into detail about just how powerful GF abilities are, the card ability, refining, or even the Boost function (holding select and mashing X during cutscenes). There is nothing that even hints towards these things. There is nothing a player would naturally "figure out" left alone with these things, and they will in fact do as anon said, Draw Draw Draw Draw Draw.
A small example would be even looking at Boost's description, which is...nothing. How are you supposed to figure out to hold down select and play an X button mini game? Very poor design.
So fricking true, lol. It's been over 20 years and morons STILL say this dumb shit. I swear people who hate FF8 didn't even try to understand anything and then blamed the game for their stupidity.
>Seifer using Laguna's "knight" stance from the movie Laguna stared in
>The stuff with Odin and Gilgamesh and GM being from the FF5 universe
>The brodcast station picking up signals from Adel's mind and spelling out things things like HELP ME on the neon sign in the background
Only those three that you listed are cool. The rest is why the game is moronic
Not that anon, but one that has beaten 8 and did most of the side content.
8's story starts strong and ends like a fart. It is not hidden knowledge that the writers wanted at least 6 more months of polishing the story before even considering release but Square pushed it out early. It becomes very, very obvious at the beginning of Disc 3, where the entire story goes to shit and unravels.
While there is "interesting" things, it'll never be explored and only left to fan interpretation. While that can be a good or fun thing while intentional, this clearly was not. It was simply rushed, the story duct taped together as fast as seemingly possible before any of the "interesting" things could really fit together, let alone the main story.
That being said I like 8 for what it is, but please refrain from kindergarten insults when someone points out the inherit and gleaming flaws in a very rushed ps1 game.
Literally every FF is like that. They all feel rushed at the end.
7 and 8 were, in fact, rushed. This is not an insult but a fact, 7 in particular to meet ps1's launch, and I'm not entirely sure why 8 was rushed. 9 felt much more complete and had a solid beginning, middle, and end. 6 was also fantastic storytelling, but of course that was snes era.
10 is 10, not rushed but certainly weird and dumb at times.
funny, since 9 is the most boring one
10 is pants on head moronic at all times
Garbage taste.
sure. If you can play FF10 without cringing every 5 minutes, you got great tastes.
You posted a character from X-2
It doesn't matter if it was boring or if you didn't like the story in itself, it's just the matter of completion in terms of development. 9 felt very complete and polished compared to 8 and 7.
It's story of course is subjective and you're entitled to hate it.
It's still my headcanon, just because it gives Ultimecia more depth. As is, she's kinda boring outside of the whole self fulfilling prophecy thing.
I agree. It also makes Rinoa a way better character, I think. I hate Rinoa without R=U.
No, you're just a fricking idiot.
The music of this game has never been surpassed
Ultimecia's battle theme is a fricking headbanger
How do you guys pronounce Rinoa?
Im in the Rin-wah camp ya know like quinoa.
Ree-no-à
never really gave it a thought since I'm French and it's the only way to say it that made sense to me
Despite not being true, would this theory improve the story in any way if it was?
>tfw Gilgamesh KO's Odin
fricking kino
the GF's scenes are so SOULFUL