Hot take but I'm getting kind of sick of all the "RP is the only thing that matters" and "Your character sheet shouldn't matt...

Hot take but I'm getting kind of sick of all the "RP is the only thing that matters" and "Your character sheet shouldn't matter" type sentiment that I keep seeing around here and on rpgs. Some of the best games and even RP came from lads who a lot of people would say are just power gamers but then again because of the fact that everybody treated it like a game and shit that means that encounters were hard yet balanced. In a lot of storygay games that I've had it was all fairly railroady and shit despite the fact that I was constantly sold on the fact that my style of play was bad because I just treated it like a dice game.
Yet weirdly enough I was like the person who did like the second most rp. Too.

Schizophrenic Conspiracy Theorist Shirt $21.68

Homeless People Are Sexy Shirt $21.68

Schizophrenic Conspiracy Theorist Shirt $21.68

  1. 1 year ago
    Anonymous

    My hot take: RPGs aren't games.
    RPGs are game design frameworks, and the GM is left to build an actual game from them. This means that two groups using the same RPG are not playing the same game. Advice about how to play should be given and taken with this in mind.

    • 1 year ago
      Anonymous

      I know where that wizard is from, anon....
      Also what said
      It also goes by the DM too
      My DM friend calls people who want to be "playing" critical role "storytellers", because they don't want to play a game they want to be in a cool story or whatever
      I agree with you mostly it's a dice game, we're here to roll dice... and RP

      • 1 year ago
        Anonymous

        Where's the Wizard from?

        Your character sheet doesn't matter, that's true. But RP doesn't matter either.

        The only thing that matters is luck.

        Also this. Some of my RP partners are glad they found tabletop gaming or they'd probably be pissing too much money in Vegas. I'm kind of curious if there's a mainstream game that doesn't have luck, though...

        • 1 year ago
          Anonymous

          >Where's the Wizard from?
          NAYRT but it is from a porn comic.

    • 1 year ago
      Anonymous

      Can you tell me what the G in RPG stands for anon?

      • 1 year ago
        Anonymous

        Can you tell me what the D in DPRK stands for?
        Words aren't always true.

      • 1 year ago
        Anonymous

        >Umineko no Naku Koro Ni is a board game
        Don't test this logic, friend, it leads nowhere.

        • 1 year ago
          Anonymous

          >Umineko no Naku Koro Ni is a board game
          ???

      • 1 year ago
        Anonymous

        Nta but Role playing games BOOKS are not that game. Like he said it’s a framework. All rules in the book are suggestions. No two groups are going to interpret and use every single rules the same. Fun and games are actually pretty subjective

        • 1 year ago
          Anonymous

          Worthless argument.

        • 1 year ago
          Anonymous

          >games aren’t games because you can change the rules
          moron

    • 1 year ago
      Anonymous

      The reality is that most people can either playact characters, or play a boardgame.
      Taking a bunch of numbers and interpreting them into embodying a different person, or into a perfectly clear narrative of events in isolation of actual narration, almost requires actual factual autism.

      You know, not too long ago I would have vehemently argued this point. But I've labeled my new project a "Roleplaying framework," instead of a 'system' or 'game,' for more or less this exact reason.
      I think this is the downfall of most generic systems, they fail to explain how you actually use such a thing. and they try to be too generic, instead of narrowing on and selling a collective tone, but that's another matter.

    • 1 year ago
      Anonymous

      This. Gygax and Arneson were not designing a game to be taken as a complete product. It was a set of tools (that they'd largely lifted and retrofitted from their favorite games) with the explicit disclaimer that it could not and should not be all encompassing. You do the rest.
      ...and then morons kept calling them asking for all the answers.

  2. 1 year ago
    Anonymous

    To be fair, the kind of people who say that are people who've only played systems with shitty rules.
    It makes sense why they'd think of mechanics as an obstacle to fun rather than a catalyst.

  3. 1 year ago
    Anonymous

    Threadly reminder that roleplaying is not playacting.

    • 1 year ago
      Anonymous

      Just pretending to be someone else
      Not playacting

    • 1 year ago
      Anonymous

      >Playing the role of a fictional character is not the same as playing the role of a fictional character!
      Acting is part of it. You're literally playing a role. You know, like in a play? That role is defined by not only your character's mechanics but also their personality and whatnot.

    • 1 year ago
      Anonymous

      The idea is that you take on a role in the party, not that you inhabit the life of some character you've made up. That is a small facet of the game.

  4. 1 year ago
    Anonymous

    I’ve consistently seen only the opposite here on /tg/ where a bunch of grogs act as if doing anything beyond picking stats and abilities makes you a theatre kid.

  5. 1 year ago
    Anonymous

    Your character sheet doesn't matter, that's true. But RP doesn't matter either.

    The only thing that matters is luck.

  6. 1 year ago
    Anonymous

    This is an icy cold take, /tg/ is full of homosexual autistics that don't play games, ergo all they can do is make up ridiculous stories about nonexistent games and whiteroom theory craft homosexualy builds they'll never use because they're autistic.

    Normal people who play games can't not care about mechanics, but they also can't not care about roleplaying. They do both because both are part of the game. There is no option go just smash monsters without narrative, as some troons here screech you should do, and nor is there a game out there in which you can not engage with mechanics and gameplay. Even narrativist systems have tons of mechanics that you use while playing and they still very much care about your character sheet. The fact that you don't know this yet feel the need to post a thread about your "hot take" is a fricking embarrassment. You should end yourself asap ESL-monkey

    • 1 year ago
      Anonymous

      >There is no option go just smash monsters without narrative
      It's what some people do with their dungeon crawls.

      • 1 year ago
        Anonymous

        I'm running a dungeon crawl for my group and even though it is a crawl, it cannot be separated from the fiction that defines it. There is a dungeon, there are hostiles in that dungeon, there are objects of value in that dungeon. To remove these presumptions is to remove the gameplay itself and to have them is to have a narrative premise. Of course some brutally autistic moron can probably make that whole experience significantly more unpleasant by his refusal to engage with the narrative premise but it is there all the same and without it Mr. Number Autist doesn't have a game for his players to play.

  7. 1 year ago
    Anonymous

    >I'm getting kind of sick of all the "RP is the only thing that matters" and "Your character sheet shouldn't matter" type sentiment that I keep seeing around here and on rpgs.
    Nobody says this, but ignoring the setting, who your character is supposed to be, and what they would and would not do just because you have big number is pure cancer.
    >Some of the best games and even RP came from lads who a lot of people would say are just power gamers
    Is a lie. Every time I've seen a powergamer their "roleplaying" has either been nonexistent or pure That Guy behavior.
    >In a lot of storygay games that I've had it was all fairly railroady and shit despite the fact that I was constantly sold on the fact that my style of play was bad because I just treated it like a dice game.
    If by "railroady" you mean "the party has a unifying goal they're working towards instead of being a completely disconnected, dysfunctional group of buttholes" welcome to TTRPGs, it's all about give and take. You give the GM the courtesy of playing ball with the setup he's given you, he gives you the courtesy of solving problems how you like. That's how TTRPGs are meant to do.
    >Yet weirdly enough I was like the person who did like the second most rp. Too.
    Another lie.

    TLDR, TTRPGs are built in such a way that a good one supports RP with the G part, and a good player will not put the best mechanical choice before the best roleplaying choice. For example, just because your character is good at intimidating other people doesn't mean they will just bully a random guy on the street; they save their wrath for those who are truly evil, so instead of your character being the one to try and scare this random dude someone else in the party who's not as good or even bad at scaring people will have to take up the check.

  8. 1 year ago
    Anonymous

    Real creativity is found in the spaces between constraints. Too many constraints (rules) stifle creativity and fun, too few and a lack of direction and structure will cause things to fizzle out. Why is this so hard to understand. You need some rules, you need to decide when its too much.

  9. 1 year ago
    Smaugchad

    There are literally dozens of Powered By The Apocalypse games that are explicitly for this sort of play - But if you want to play GURPS or Call of Cthulhu or The World's Greatest RPG you're going to need to track some numbers and do some basic addition. Sorry.

    • 1 year ago
      Anonymous

      Nametroony

  10. 1 year ago
    Anonymous

    Congratulations you've discovered the stormwind fallacy

  11. 1 year ago
    Anonymous

    I think it mostly grew out of DnD. Roleplaying was held up over mechanics because the mechanics had to constantly be ignored or adapted.

  12. 1 year ago
    Anonymous

    >Your character sheet shouldn't matter
    Your character sheet IS what you roleplay.
    Straying from it into lolrandumbness and/or planned "character growth"/change is phoniness. This is why RPing alignment was a foundation from the beginning. 'Storygay' shit with detailed backstories, collaborative storytelling, and scripted outcomes is role-WRITING, not role-playing. Larping, theatrics/performing, and playing tea party are not ttrpg. The hobby is not for egomaniacs, narcissists and control freaks like the Critical Role crowd.

    • 1 year ago
      Anonymous

      Show on the doll where your parents touched you.

    • 1 year ago
      Anonymous

      Miserable homosexual, terrible to play with. You people are frickin obsessed with critical role, truly pathetic

    • 1 year ago
      Anonymous

      I have a player who thinks the way you advocate and he is the most joyless bastard imaginable, and a bad GM. Every character he makes is precisely that, a heavily optimized character sheet with legs. He can't answer a single question about where he's from, what his motivation is (besides XP and loot,) or why he's traveling with the rest of the party, but frick if he doesn't have his entire build planned out to level 20 (or for the next 5k xp in the classless system we play.) I guess if I wanted to be sympathetic to your shit, I could say that he's doing the same "planned character growth" you're complaining about, but he's doing it via numbers instead of roleplaying.

      The storygays are bad because they get really upset whenever combat doesn't go their way, but the people playing character sheets would be better served playing a computer game.

    • 1 year ago
      Anonymous

      You started off right and then immediately went full moron.

    • 1 year ago
      Anonymous

      >The hobby is not for egomaniacs, narcissists and control freaks
      Who do you think make up all the bad GMs from the horror stories? These kinds of people love being put into a position of absolute power over the other players and the narrative.

      >I'm getting kind of sick of all the "RP is the only thing that matters" and "Your character sheet shouldn't matter" type sentiment that I keep seeing around here and on rpgs.
      Nobody says this, but ignoring the setting, who your character is supposed to be, and what they would and would not do just because you have big number is pure cancer.
      >Some of the best games and even RP came from lads who a lot of people would say are just power gamers
      Is a lie. Every time I've seen a powergamer their "roleplaying" has either been nonexistent or pure That Guy behavior.
      >In a lot of storygay games that I've had it was all fairly railroady and shit despite the fact that I was constantly sold on the fact that my style of play was bad because I just treated it like a dice game.
      If by "railroady" you mean "the party has a unifying goal they're working towards instead of being a completely disconnected, dysfunctional group of buttholes" welcome to TTRPGs, it's all about give and take. You give the GM the courtesy of playing ball with the setup he's given you, he gives you the courtesy of solving problems how you like. That's how TTRPGs are meant to do.
      >Yet weirdly enough I was like the person who did like the second most rp. Too.
      Another lie.

      TLDR, TTRPGs are built in such a way that a good one supports RP with the G part, and a good player will not put the best mechanical choice before the best roleplaying choice. For example, just because your character is good at intimidating other people doesn't mean they will just bully a random guy on the street; they save their wrath for those who are truly evil, so instead of your character being the one to try and scare this random dude someone else in the party who's not as good or even bad at scaring people will have to take up the check.

      >You're a liar because my anecdote is different from your anecdote.
      That's not fair at all, anon

  13. 1 year ago
    Anonymous

    >RP is the only thing that matters" and "Your character sheet shouldn't matter" type sentiment that I keep seeing around here and on rpgs.
    Buddy rpg discussion on this board is 75% dnd gays who will call you a contrarian for even considering playing another game or the G Men who stalk you in to every thread to recommend gurps.

  14. 1 year ago
    Anonymous

    My Black person. I am so there with you. The loingest running game I ever played in was a Mekton game where I was the system expert who could break teh game over my kneee three defferent ways when the combat rough, but spent most of my time, well, to use vidya terminology healbotting or tanking, and only pulled out the craxy shit when things got bad, so no one really minded. Also, I would gleefully help the other players make crazy shit of their own, and eeven the GM once I proved I could keep IC and OOC knowlegde fully compartmentalized. Also, I was a shouty, posing, White Ranger expy who chewed the scenery while milking the giant cow and laying on the ham and cheese extra thick, ranting about justice while wearing a literal suit of shining white and gold armor with a flowing cape, and yet, somehow, I was also the stealthy, paranoid one, who could hop onto a roof, reverse the cape so the urban camo lining was facing out, and pretend to be an air conditioner while a trio of (fairly competent) security guards walked straight past, and sweet diplomanced no less than three hostile-to-omnicidal AIs into calming the frick down and becoming neutral or allies. Crazy, baby.

    • 1 year ago
      Anonymous

      Ah, I forgot to mention, I also had an entire TV season's worth of backstory for him, laying out his history and goals etc. Like literally a season's worth of episode summaries, for how he got lost across dimensions as a result of not quite getting out of the fortress of evil after the load bearing boss was killed, through a combination of being bad at Ranger Teleport and tryin gto save his badly damaged intelligent mecha where it had crashed through the walk to let the team in.

  15. 1 year ago
    Anonymous

    The removal of crunchy tactical combat is intentional. Teaching civilians about small unit tactical combat has always been the most dangerous part of the game.

  16. 1 year ago
    Anonymous

    Ive heard that these little witches go around with their breasts and pussies exposed is this true?

Your email address will not be published. Required fields are marked *