How do we save Zelda from Nintendo's clutches and the open world blight?

How do we save Zelda from Nintendo's clutches and the open world blight?

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  1. 3 weeks ago
    Anonymous

    open world is fun. zeldies recent problem was the dungeons were shit

    • 3 weeks ago
      Anonymous

      Yep it's completely fine. It's just ubisofting the shit out of it with copy-pastes thats ass. Open world works best when every location and collectable-scenario is FULLY customized and unique. MM is a good example.

      • 3 weeks ago
        Anonymous

        MM has the fakest most linear "open world" of any Zelda game.

        • 3 weeks ago
          Anonymous

          The only thing linear is the dungeon order, and that's besides the point. The hearts for example are all scattered behind different scenarios and situations. These would be compared to fricking koroks and shrines being pasted everywhere.

    • 3 weeks ago
      Anonymous

      dungeons are lame thought they should just take them out then no one can call them bad

    • 3 weeks ago
      Anonymous

      >dungeons were shit
      this is the only thing that matters in Zelda, all the traversal shit is just window dressing and sidequests. the main quest in TotK was garbage. The quality of a Zelda game is directly tied to the quality of its dungeons, and that's why Majora's Mask is still the best.

  2. 3 weeks ago
    Anonymous

    Zelda has always been an open-world game.

  3. 3 weeks ago
    Anonymous

    *crack* *sip* Yuuup, I remember when Zelda games had dungeons. And the "gimmicks" were actually good and woven expertly into the gameplay and narrative and were just tacked on and uncreative *sip*

    • 3 weeks ago
      Anonymous

      i always get diarrhea from ultra white monster

      • 3 weeks ago
        Anonymous

        Ultra purple monster, now there was a flavor

  4. 3 weeks ago
    Anonymous

    open world is the present
    closed world is outdated
    never want to see it again.

  5. 3 weeks ago
    Anonymous

    We cannot do it. Zelda is a dead series now

    • 3 weeks ago
      Anonymous

      20 million total lifetime sales for that one game is dead?

      • 3 weeks ago
        Anonymous

        >20 million total lifetime sa-ACK!!!

        • 3 weeks ago
          Anonymous

          20 million lifetime sales. israelitetube shit is irrelevant.

          • 3 weeks ago
            Anonymous

            mogged by palworld

            • 3 weeks ago
              Anonymous

              >Shitworld that dropped below 50k players

              • 3 weeks ago
                Anonymous

                >20 million total lifetime sa-ACK!!!

                No one is even thinking of TOTK any more.

              • 3 weeks ago
                Anonymous

                Except the 20 mil who bought it. Ganker gonna Ganker and continue to b***h about shit they have no influence over.

              • 3 weeks ago
                Anonymous

                They forgot about it already.

              • 3 weeks ago
                Anonymous

                >They forgot about it already.

                Meanwhile...

              • 3 weeks ago
                Anonymous

                >31 December, 2023
                Yep, it's dead now.

              • 3 weeks ago
                Anonymous

                >Eurogamer
                Woah!!! Do you care about journos now?

              • 3 weeks ago
                Anonymous

                >Do you care about journos now?

                moron can't read lmao

                >nooooo the readers are journos too!!!

              • 3 weeks ago
                Anonymous

                >readers
                >Eurogamer
                >

                [...]

              • 3 weeks ago
                Anonymous

                >La creatividad but Europansy flavored

              • 3 weeks ago
                Anonymous

                >Meanwhile...
                https://exputer.com/news/games/baldurs-gate-3-won-goty-awards/

              • 3 weeks ago
                Anonymous

                TotK has won hundreds of GOTY awards son.

                HUNDREDS.

              • 3 weeks ago
                Anonymous

                Still lagging far behind BotW. Shame.

              • 3 weeks ago
                Anonymous

                TotK has won hundreds of GOTY awards son.

                HUNDREDS.

                >a bunch of no-name awards from nobodies
                >this is what tendies consider a win
                lol
                lmao
                https://www.metacritic.com/browse/game/all/all/2023/

              • 3 weeks ago
                Anonymous

                4 (FOUR) Nintendo games in the Top 10.

                Jesus Christ Nintendo, give the others a chance.

              • 3 weeks ago
                Anonymous

                Theres only three nintendo games in the top 10 though

              • 3 weeks ago
                Anonymous

                4 games in the Top 20

                3 games in the Top 6.

                Jesus Christ that's even worse. HALF of the Top 6 games of the year are Nintendo exclusives.

                Are other developers even trying?

              • 3 weeks ago
                Anonymous

                >Nintendo exclusives.
                But I'm playing them on my Steam Deck, also on PC.

              • 3 weeks ago
                Anonymous

                You're playing imitations of Nintendo games. Nice to see 3rd world pajeets so thirsty for those sweet Nintendo titles.

              • 3 weeks ago
                Anonymous

                >imitations
                You mean superior versions? I agree. Unlike in switch, it won't look like shit and will actually play well lol

              • 3 weeks ago
                Anonymous

                >superior versions?

                KEK

              • 3 weeks ago
                Anonymous

                Works on my machine.

              • 3 weeks ago
                Anonymous

                >top ten highest rated games on metacritic
                >half are nintendo games
                >top fifty highest selling games of all time
                >half are nintendo games
                kneel in front of the undisputed number 1 in vidya

  6. 3 weeks ago
    Anonymous

    I think the only way to do it now is to create a new zelda. Nintendo is not gonna do the right thing so games like that fox game but more well done and soul is the only way a new real zelda adventure will be made (with new figures)

    • 3 weeks ago
      Anonymous

      >create a new zelda
      I genuinely don't think people can do it right. There's a reason that there's no such thing as a zelda-like, despite the series being in the absolute forefront of popularity.

      • 3 weeks ago
        Anonymous

        darksiders 1 was a zelda like and it was really damn good darksiders 2 was zelda like too with a mix of prince of persia and diablo 2 (the loot)

      • 3 weeks ago
        Anonymous

        >there's no such thing as a zelda-like
        the more I read posts on Ganker the more I realize these Black folk know absolutely nothing about video games, it's quite remarkable

        • 3 weeks ago
          Anonymous

          yeah the Ganker doesnt play games meme is 100% true, this place is infested with zoomers and morons

  7. 3 weeks ago
    Anonymous

    We don't. Support Indie devs who make zelda likes. Maybe we can get a fresh new series.

    • 3 weeks ago
      Anonymous

      Name 5 good indie zeldalikes

  8. 3 weeks ago
    Anonymous

    First, we must rid it of the 3D menace.

  9. 3 weeks ago
    Anonymous

    The decomp is literally sitting RIGHT THERE, you're free to do something with it whenever you like.

    • 3 weeks ago
      Anonymous

      Nobody wants to step up as the only people interested are in their 40's browsing Ganker. its a minority in the best of circumstances.

    • 3 weeks ago
      Anonymous

      This

      Don't let your memes stay dreams

  10. 3 weeks ago
    Anonymous

    Add another thread to the game people just can't stop talking about.

    • 3 weeks ago
      Anonymous
      • 3 weeks ago
        Anonymous

        Zelda?

      • 3 weeks ago
        Anonymous

        Still posting fake footage a year later.

        It's just sad at this point.

      • 3 weeks ago
        Anonymous

        Still posting fake footage a year later.

        It's just sad at this point.

        >game requires the absolute modicum of imagination a toddler is expected to posses
        >snoys collectively shit the bed and can't comprehend it
        Figures.

    • 3 weeks ago
      Anonymous

      La Creatividad journalism doesn't equal good journalism you moronic roach

      • 3 weeks ago
        Anonymous

        >journo obsessed loser just can't stop talking about zelda. Blames.... journalists...

    • 3 weeks ago
      Anonymous

      It's literally already been forgotten. BotW is always the go-to title name when people mention Switch or open world Zelda.

      • 3 weeks ago
        Anonymous

        We already made a new thread, no point in keeping this one alive.

  11. 3 weeks ago
    Anonymous

    By switching over to Fromsoft games instead. Play Elden Ring. It's what BotW should have been.

    • 3 weeks ago
      Anonymous

      Botw birthed elden ring

      • 3 weeks ago
        Anonymous

        >Disappointing trash birthed a GOOD game
        Sounds about right. Doesn't disprove my point btw.

        • 3 weeks ago
          Anonymous

          What point? You just posted your opinion moron. No one asked.

          • 3 weeks ago
            Anonymous

            OP literally asked. have a nice day troony.

            Nah bro, I dropped Zelda with BotW and then picked up Bloodborne. Never going back. I watched a bunch of YouTubers talk about how disappointing TotK is, and I'm honestly not surprised.

      • 3 weeks ago
        Anonymous

        >japslop birthed japslop
        imagine my shock

    • 3 weeks ago
      Anonymous
    • 3 weeks ago
      Anonymous

      >instead of playing with that shit play with this other stinkier piece of shit
      no thanks

  12. 3 weeks ago
    Anonymous

    All of you joined in on the dogpile of Twilight Princess and Skyward Sword with everyone else. Nintendo thought "oh shit. People don't like this and everyone keeps calling it old, tired and stale. Let's do the exact opposite so we can make money again". They were right. Now you want the old way that you, the e-celebs, and journalists were saying needed to be gone.

    Frick you. Frick ALL of you because it's your fault Zelda is what it is now. And according to Aonuma this is what it's going to be moving forward.

    • 3 weeks ago
      Anonymous

      No, the problem is that Zelda suffers from incompetent management. Aonuma isn't fit to run the series (neither is Fujibayashi either, honestly.) He should've stayed the dungeon director and that was it. He was extremely good at that.

    • 3 weeks ago
      Anonymous

      WW onwards suffered from turning into super linear experiences. If they had kept going with OOT and MM where the game is linear, but also open, then the series would not have died. The perfect formula was already there with A link between worlds. All they needed to do was adapt that to 3D Zelda, but give us funnels in an open world to more linear segments

  13. 3 weeks ago
    Anonymous

    >Ganker says game is bad
    >Outsells most other games released that year with the exception of Baldur's Gate 3
    Ganker is powerless.

    • 3 weeks ago
      Anonymous

      >Fanboy learns that IPs sell based on brand, and that sales do not correlate to the quality of a game at all
      By your metric, Pokemon is the greatest RPGs of all time.

      Also, BG3 was crap.

      • 3 weeks ago
        Anonymous

        >Random bullshit desperately trying to avoid talking about units sold

      • 3 weeks ago
        Anonymous

        Zelda was completely irrelevant sales-wise before BoTW

        • 3 weeks ago
          Anonymous

          Not really. Zelda was always the Hallmark and crowning israeliteel of every Nintendo console generation.

  14. 3 weeks ago
    Anonymous

    Zelda has always been boring shit for children. The only reason to care about it is to be blinded by nostalgia or to be a literal child. Somehow people recognize Pokemon as such but Zelda largely escaped it until BotW.

    • 3 weeks ago
      Anonymous

      >Zelda has always been boring shit for children
      /thread

  15. 3 weeks ago
    Anonymous

    It's time to admit Nintendo games haven't been good since SNES/N64, I mean what else is there afterwards 1 F-Zero game and metroid prime? Miyamoto has treated Nintendo as a retirement home since the 2000s.

  16. 3 weeks ago
    Anonymous

    add mechs a la xenoblade x

    • 3 weeks ago
      Anonymous

      Nintendo is so creatively bankrupt these days, I honestly wouldn't be surprised at this development.

      • 3 weeks ago
        Anonymous

        You shouldn't be because BotW and TotK were both developed by the Xenoblade team, that's why they're so fricking shit at keeping up with the established lore and why Guardians just disappeared one day.

        • 3 weeks ago
          Anonymous

          they did the topography, i do not believe they are accredited to the story anywhere

        • 3 weeks ago
          Anonymous

          >and why Guardians just disappeared one day
          That has to be the funniest thing to come of the open world format so far.
          >never mentioned where all this shit went
          >towers use sheikah tech but the other 90% of it is unaccounted for
          >fujibayashi gets asked in a post-release interview
          >"oh yeah it all just disintegrated lol everyone saw it happen and they collectively just accepted it and moved on" (this is the actual explanation by the way)
          The most passionless fricking story to come out of the series. It takes true talent to do worse than Breath of the Wild in that regard and by god they found a way.

          • 3 weeks ago
            Anonymous

            It shows how little they care about the franchise in the first place. There's literally no excuse for such thoughtlessness when other devs like From pay meticulous attention to the details.

          • 3 weeks ago
            Anonymous

            How come you autists don't care that much about the dark world, or the twilight, or the minish? You only have a stick up your butt because BotW was successful.

            • 3 weeks ago
              Anonymous

              Are you going to ask an actual question?

            • 3 weeks ago
              Anonymous

              Because those are self-contained games that make perfect sense within their own continuity.

              Don't make a direct sequel if you're going to pretend the continuity from the last game doesn't exist.

            • 3 weeks ago
              Anonymous

              TP never got the proper direct sequel it deserved and even then, it serves well as a distant sequel to OoT through obvious lore connections like locations, The Hero's Shade, etc.
              The Minish Cap was a Capcom spinoff and those games had relatively connected, lose plotlines with each other. OoA and OoX were duo-releases that were directly connected to eac other, while MC, FS and FSA were their own branch of loosely-connected games with their own timeline and lore.

              Meanwhile ToTK is a DIRECT sequel in THE SAME ERA OF HYRULE and Nintendo couldn't even bother to have half of the npc cast from remember Link or his heroic endeavors.
              I mean JFC, they didn't even have an in-house writing team for this one; they literally outsourced it to a fricking mobile game dev. A new low for the franchise.

              Either Nintendo no longer gives a frick about the lore - period, or they're in the process of retconning the old timeline for a new one (one that's more suitable for mainstream normies and multimedia appeal since they want to make movies, shows & theme park attractions too,) and they're not sure how to proceed form this point forward.

              • 3 weeks ago
                Anonymous

                See

                We already made a new thread, no point in keeping this one alive.

              • 3 weeks ago
                Anonymous

                >he still thinks the Hero's Shade is the Hero of Time
                Ahahahah

              • 3 weeks ago
                Anonymous

                Did they retcon that? (Actually happy if they did, I always thought that shit was stupid and ruin the mystery surrounding his fate.)

  17. 3 weeks ago
    Anonymous

    Well you could buy the skyward sword remake. I'm sure if that sells similar to BotW they'd be happy to make you a new linear game. But I'm pretty sure the Link's Awakening remake sold more so in reality no one really wants those games.

    • 3 weeks ago
      Anonymous

      Skyward Sword unfortunately only got a remaster, not a remake.

  18. 3 weeks ago
    Anonymous

    >suddenly

  19. 3 weeks ago
    Anonymous

    TOTK sucks btw

  20. 3 weeks ago
    Anonymous

    Aside from Skyward Sword which was a disaster, 3D Zelda has been moving toward this sort of open world design from the beginning. It was clearly something they were itching to do more of that was held back by hardware constraints. In OoT you had the big open hyrule field, but due to hardware it was full of nothing. Then on the gamecube Windwaker had the ocean and Twilight princess had a much better more developed version of the hyrule field concept. I think skyward sword was an outlier mainly because they were trying to appeal to the casual wii audience, so they wanted it to be as simple as possible to find where you were going.

    If they could have done BotW on the gamecube they would have.

    • 3 weeks ago
      Anonymous

      >link's main color is blue
      >hyrule gets destroyed and the game hits you over the head with moving on
      >open world (except it's actually open this time, for better or worse)
      BOTW is literally just Wind Waker again.

      • 3 weeks ago
        Anonymous

        No, BoTW is just an inferior version of OoT's base narrative, which was in-turn, just a superior iteration of ALTTP's base narrative.

    • 3 weeks ago
      Anonymous

      Which is really dumb, as the metroidvania-like structure of Dark Souls 1 is perfect for Zelda.

      The OW structure means they had to do away entirely with the iconic items and item-based progression, and have struggled into incorporate the dungeons, the mist iconic part of the franchise, in any meaningful way.

      • 3 weeks ago
        Anonymous

        You can still do item based progression if you take away climbing and gliding. Make traversal based around the hookshot, roc's feather, and such

    • 3 weeks ago
      Anonymous

      >Aside from Skyward Sword which was a disaster
      At this point, I've grown numb to hearing how much of a disaster my favorite post OoT 3D Zelda is. I get it, but I'm still surprised by how many people seemingly hate it compared to liking it.

      • 3 weeks ago
        Anonymous

        I think the main reason people dislike it is because of when it came out. It really didn't significantly improve anything over Twilight Princess despite coming out effectively a console generation later. I realize part of that is the Wii's lackluster hardware not improving much over the gamecube, but it's also the fact they didn't really try to advance the game design at all. They kind of just took Twilight princess, changed the art style and slapped unnecessary motion controls on.

        • 3 weeks ago
          Anonymous

          Black person what? i love fricking skyward sword but theres lots of good reasons to hate it.
          >autistic storyline that tries too hard to weave all the other titles in a cohesive narrative
          >shit controls
          >specifically shit controls while flying
          >way to much back and forth flying
          >reused areas
          >no inhabitants makes the game feel empty (gutted of towns, npcs, sidequests, minus the collections shit but that a different point)
          >only inhabitants are half moronic lava rats, bush otters, and robots
          >repeat boss fights with shit controls, especially 'swordplay' with the troony boss
          >collections (both upgrading equipment and the happiness crystals) had some meh rewards for how time consuming they were
          >game is too fricking long
          other than that, it has some of the best dungeons and music in the series

  21. 3 weeks ago
    Anonymous

    Killing big suits at bigtendo HQ.

  22. 3 weeks ago
    Anonymous

    We don't. Zelda had a good 15, arguably 20 year run. I've let go at this point, let a new generation have their time with it.

  23. 3 weeks ago
    Anonymous

    The worse problem is that 20 million people have gaslit themselves into thinking it's a good game AT ALL. Nintendo should be ashamed at the piece of shit Garry's Mod game they released, but too many people have bought it and killed the greatest series in gaming.

  24. 3 weeks ago
    Anonymous

    The reason why they cant go back to linear design is that people have too much freetime so their games have to be longer, especially the core big games that everyone will buy. No one has kids anymore so it means you have adults who go to work for 8 hours then come home and have another 8 hours to fill before bed, and that's before including days off. It's so much time that they need entertainment that will fill more time. I truly believe this is a huge part of why the Wii U failed that goes unacknowledged, and a big part of why the switch turned it around. Their games got much longer and so it's more appealing to childless adults with absurd amounts of free time.

  25. 3 weeks ago
    Anonymous

    open world good

    • 3 weeks ago
      Anonymous

      why the hell did the jannies delete this picture lol

  26. 3 weeks ago
    Anonymous

    Nothing except reminding people why Ubisoft open worlds are almost always bad.

  27. 3 weeks ago
    Anonymous

    I personally love breath of the wild and tears of the kingdom but I've never met anyone else online who actually did. It's kind of like avatar for me. Movie that sold really well that I enjoy but suddenly everyone on the internet hates it. I feel like in Zelda's case its interesting because its always been a game series that drove in the socially inept nerd types. Now it drives in normies so that grove of fans can no longer resonate with it

    • 3 weeks ago
      Anonymous

      The reason why you don't hear people talking about it online is that it's simply really old at this point. BotW came out 7 years ago. Everyone already finished it long ago. And TotK is more like a reimagining of BotW, so there's not a lot to talk about. It's just more BotW for people who wanted it. Whereas with the haters, their anger over BotW saving Nintendo will never fade. 20 years from now they will still be screeching about BotW.

      • 3 weeks ago
        Anonymous

        I actually feel more pity for BOTW nowadays.
        That was not the follow-up it should've gotten, even if I disliked it.
        The Zelda cycle has returned.

        • 3 weeks ago
          Anonymous

          I have a guess about the nature of TotK. I think that Nintendo decided they wanted to spread their games out more on the switch 2. On the switch they kinda dumped almost everything in the first year, likely out of desperation to avoid another failed launch like the Wii U. They are in a more comfortable position this time.

          So I think they decided they didn't need both Mario and Zelda coming out in the switch 2's launch year, deciding instead to delay the next Zelda game to later in the console's life. This gave them some time to play with, and they used that time to make TotK. I think that a large part of the Zelda team was likely working on the next Zelda simultaneous to development of TotK, and this is why TotK ended up the way it did. They had enough resources to make a sequel, but it had to be iterative and reuse the map.

          • 3 weeks ago
            Anonymous

            No the physics systems are ridiculously complemented to implement and it release in a state without major graphical bugs and gameplay glitches. The team also had to program elevation and altitude mechanics and seemlessly weave it into the world. You guys are basically airmchair developers, a pandemic happened in the middle of its production. It's a risky sequel because its hook depends on the players eagerness to engage with the core physics based gameplay. If you care more about reconstructive world design elements (after all, this is what botw is) than I can see why it would disappoint you. The next game isn't going to release until the end of this decade and who knows what it'll be.

            • 3 weeks ago
              Anonymous

              I realize certain elements of TotK are very impressive, particularly the physics system as well as the insanely high number of shrines and quests. However, these things are only handled by part of the development team. There is no way the environmental artists spent as much time working on TotK as BotW for example. I think it's extremely obvious that part of the TotK team started working on the next Zelda before TotK completed development, especially because we know they finished the game a year before release and spent that time polishing.

  28. 3 weeks ago
    Anonymous

    You don't buy the next Zelda, or the next one after that. Zelda is gonna stay open world until either open world games stop selling or Zelda stops selling. When a traditional Zelda crops up then you buy that one.

  29. 3 weeks ago
    Anonymous
  30. 3 weeks ago
    Anonymous

    The solution is to do what Capcom does for resident evil.

    Remake of older titles to appease older fans/make new fans aware of the past.
    New title following new format and new characters with minor callbacks to older titles.

    • 3 weeks ago
      Anonymous

      I think they're probably gonna do that.
      Aonuma was asked if there was an OoT remake in development and he didn't say no, he just refused to answer. Nintendo is usually pretty aggressive about denying things if they're actually false.

      And Bamco is suspiciously working on an HD remake of a Nintendo action game, not a ton of options that would make sense there.

      • 3 weeks ago
        Anonymous

        >ocarina of time: aonuma & fuji edition
        Ew.

  31. 3 weeks ago
    Anonymous

    >this landmark videogame that is a phenomenal success by any standards is a failure because autists spam negative threads on Ganker and my favorite twitch streamer isn't playing it!!!
    when did you realize Ganker had lost its grasp on reality after seething for too long

    • 3 weeks ago
      Anonymous

      >implying it was this specifically that drove Ganker to madness
      This is why no one likes you. Narcissism.
      This board was ALWAYS a basket case.

      • 3 weeks ago
        Anonymous

        there's absolutely no equivalent to the amount of insane seething botw and now totk have created here and you know it

        multiple daily threads of spergs circlejerking and trying to convince eachother zelda is le dead and the games are flop, cite another game that did that

        • 3 weeks ago
          Anonymous

          There's also the counter-seething about "eric".
          https://arch.b4k.co/v/search/text/troonycession/

          • 3 weeks ago
            Anonymous

            eric is real and is pretty easy to recognize, like ACgay

            it also doesn't matter because no one is making threads every day to talk about eric specifically

            • 3 weeks ago
              Anonymous

              Wait he is? I've been called eric just for saying that I prefer old zelda. I don't know who ACgay is though

              • 3 weeks ago
                Anonymous

                >Wait he is?
                yeah

                have you noticed how some moron was trying to convince people dragon's dogma 2's poor reception was because of nintendo fans who were butthurt that the game wasn't on switch? that's him

  32. 3 weeks ago
    Anonymous

    >Remove weapon durability
    >Add dungeons
    >Get rid of the 'open' design and bring back some restrictions
    >Add item progression
    >Dump Ganondorf and Demise, it's clear they won't do anything interesting with him. Get rid of Hylia too. Bring on new villains

    • 3 weeks ago
      Anonymous

      dungeons and item progression are already here homosexual, they just need to make more of them and make them better
      >get rid of the 'open' design
      have a nice day

      • 3 weeks ago
        Anonymous

        >Dungeons
        Those are glorified shrines.
        >Item Progression
        In no way do you have item progression in both BotW and TotK. You have a weapon, bow and shield and every one of your Ultrahand abilities
        >Muh autobuild
        Optional and not necessary for beating the game.
        >Get rid of the open design
        Yes, they should. Lest Zelda fall into the supposed cycle yet again, but with BotW.

        • 3 weeks ago
          Anonymous

          >Those are glorified shrines.
          they are dungeons, they're even called like the old dungeons (wind, water, fire etc temple)

          you can argue they're bad dungeons and I wouldn't even disagree but they're dungeons, just like you will never be a woman
          >In no way do you have item progression
          sages aren't meaningfully different from items, there's no fundamental mechanical differences between yunobo and the ball and chain from tp or tullin and the gust bellows from ss
          >Optional and not necessary for beating the game.
          wasn't talking about that
          >Yes, they should.
          no they fricking shouldn't

          they're not going to drop something that made zelda more successful it's ever been because autistic defects like you have meltdowns when the game doesn't tell them how to have fun, dilate

          • 3 weeks ago
            Anonymous

            >they're even called like the old dungeons
            And BotW and TotK share the Zelda name, but they are vastly different from previous entries.
            >Brings up trannies out of nowhere
            We're having a discussion here, keep your fetish to yourself and stay focused.
            >sages aren't meaningfully different from items
            You only need them for their respective dungeon, and you can do any dungeon in any order. You don't even NEED to do any of the dungeons, you can shrinemax, get enough hearts and go straight to the final boss. Try doing that in any other non-BotW Zelda title.

            • 3 weeks ago
              Anonymous

              >share the Zelda name
              yes they're zelda games, brilliant observation here Black person
              >We're having a discussion here
              dilate
              >You only need them for their respective dungeon
              yeah like items lmao

              you're 85 IQ max, don't reply to me again

              • 3 weeks ago
                Anonymous

                I accept your victory.

              • 3 weeks ago
                Anonymous

                >Those are glorified shrines.
                they are dungeons, they're even called like the old dungeons (wind, water, fire etc temple)

                you can argue they're bad dungeons and I wouldn't even disagree but they're dungeons, just like you will never be a woman
                >In no way do you have item progression
                sages aren't meaningfully different from items, there's no fundamental mechanical differences between yunobo and the ball and chain from tp or tullin and the gust bellows from ss
                >Optional and not necessary for beating the game.
                wasn't talking about that
                >Yes, they should.
                no they fricking shouldn't

                they're not going to drop something that made zelda more successful it's ever been because autistic defects like you have meltdowns when the game doesn't tell them how to have fun, dilate

                dungeons and item progression are already here homosexual, they just need to make more of them and make them better
                >get rid of the 'open' design
                have a nice day

                Personally, Zelda should take lessons from a game like Terraria, which allows freedom while still having structured progression. It understands when freedom is a good thing, and when it isn't.

          • 3 weeks ago
            Anonymous

            >they're even called like the old dungeons
            holy shit he actually fell for it, zoomers were a mistake

            • 3 weeks ago
              Anonymous

              they objectively are dungeons, hyrule castle is a dungeon too, sorry for your anal fissures

              • 3 weeks ago
                Anonymous

                >they're acceptable cause they exist
                lol, lmao

              • 3 weeks ago
                Anonymous

                >Those are glorified shrines.
                they are dungeons, they're even called like the old dungeons (wind, water, fire etc temple)

                you can argue they're bad dungeons and I wouldn't even disagree but they're dungeons, just like you will never be a woman
                >In no way do you have item progression
                sages aren't meaningfully different from items, there's no fundamental mechanical differences between yunobo and the ball and chain from tp or tullin and the gust bellows from ss
                >Optional and not necessary for beating the game.
                wasn't talking about that
                >Yes, they should.
                no they fricking shouldn't

                they're not going to drop something that made zelda more successful it's ever been because autistic defects like you have meltdowns when the game doesn't tell them how to have fun, dilate

                >you can argue they're bad dungeons and I wouldn't even disagree but they're dungeons
                not simply a gay Black person, but a moronic gay Black person who can't read, sad!

    • 3 weeks ago
      Anonymous

      >Dump Ganondorf and Demise, it's clear they won't do anything interesting with him. Get rid of Hylia too. Bring on new villains

      New villains won't matter if they won't do anything interesting or risky with them. That's the real underlying problem.

    • 3 weeks ago
      Anonymous

      New villains, arem't an issue, it's making them well written and cool. More Vaati and Yiga, less Bellum and Malladus

  33. 3 weeks ago
    Anonymous

    Just put the focus back on dungeons and cool items/gadgets that help you traverse.

    TOTK was cool in that it gave you lots of traversal options but having every item in the game act as a one-off projectile or consumable was kind of annoying.

  34. 3 weeks ago
    Anonymous

    BotW and TotK are peak Zelda. It's laughable to even think about going back to the linear era. It's dead and buried in the past where it belongs.

    • 3 weeks ago
      Anonymous

      Funny how "Peak Zelda" can't even top a previous entry from 20 years ago on Metacritic since it's so "peak".

      • 3 weeks ago
        Anonymous

        >Funny how "Peak Zelda" can't even top a previous entry from 20 years ago on Metacritic since it's so "peak".

        That's a ridiculous comparison. OoT has about 18 reviews on Metacritic vs over 150 reviews for TotK.

        The only thing this tells us is that Nintendo have been constantly making the best games in the world for decades

        • 3 weeks ago
          Anonymous

          >The only thing this tells us is that Nintendo have been constantly making the best games in the world for decades
          You keep saying this copium whenever I point that out and it doesn't get any more pathetic when you're suddenly goalpost moving for 8th place.

          • 3 weeks ago
            Anonymous

            Nintendo are the KINGS of vidya. Stay mad.

            • 3 weeks ago
              Anonymous

              TOTK is a rehash.

            • 3 weeks ago
              Anonymous

              Nintendo are the KINGS of mentally stunted manchildren, yeah. They've been pandering to you since the Wii era while everyone else was softmodding that hunk of shit.

              • 3 weeks ago
                Anonymous

                He's so mad and jealous he spends his days seething in Nintendo threads.

                lmao

          • 3 weeks ago
            Anonymous

            >doesn't understand proportionality
            how would you feel if you hadn't eaten breakfast this morning?

    • 3 weeks ago
      Anonymous

      Ocarina of Time blows the frick out of Breath of the Wild and Tears of the Kingdom. You will never top it. Also, we all know you didn't play Zelda until Breath of the Wild and it shows..

  35. 3 weeks ago
    Anonymous

    Opinions on TOTK seemed to be that open world was nice but they shouldn't keep doing it so I imagine it may fizzle out on it's own. We get 1 more at most I'd say.

    • 3 weeks ago
      Anonymous

      BotW was Nintendo's first attempt at a modern open world game and they arguably made one of the best video games of all time.

      Their 2nd attempt, TotK, shows Nintendo's steps to improve content, dungeons, combat, boss battles, emergent gameplay, exploration and rewards.

      Things are looking good. We're approaching video game perfection here. I can't wait to see how Nintendo build on this.

    • 3 weeks ago
      Anonymous

      Nah, the open world is fine - the problem is the content. It's lacking, repetitive, and ultimately lazy.

      They need to bring back classic dungeons, dish out a better story and soundtrack, increase the enemy variety and give us a master-quest/hard mode that can be access in an initial playthrough.

  36. 3 weeks ago
    Anonymous

    >how do we save Zelda from being the most successful it's ever been in its entire history?
    So I assume we're talking about saving it from a path we personally find more fun, and not from what sells the best, correct?

  37. 3 weeks ago
    Anonymous
  38. 3 weeks ago
    Anonymous

    We save it by one of you being a good pixel artist and joining my endeavor of making a new Oracle-like with original characters and world

  39. 3 weeks ago
    Anonymous

    have a nice day, i bet you use emulators too

    • 3 weeks ago
      Anonymous

      Hating on emulators is a tourist issue.

      • 3 weeks ago
        Anonymous

        liking emulators is a snoy trait

        • 3 weeks ago
          Anonymous

          Liking emulators is PChad trait. Only consolecucks hate it.

          • 3 weeks ago
            Anonymous

            this is a chadtendo thread priracycuck

            • 3 weeks ago
              Anonymous

              >cuck
              >when he's the one who's paying to play online, or paying to play free games, or stuck with a dogshit hardware that can't play anything above 30 FPS
              Consolecucks are literally braindead.

              • 3 weeks ago
                Anonymous

                kys piracycuck

              • 3 weeks ago
                Anonymous

                >no argument, just deflection
                The average consolecuck everyone.

              • 3 weeks ago
                Anonymous

                look at this moronic piracycuck who is being a moronic piracycuck in the nintenchad thread. homosexual morons, everyone

    • 3 weeks ago
      Anonymous

      why would I deal with aliasing and frame drops in current year? are you stupid?

  40. 3 weeks ago
    Anonymous

    I will never play ocarina of slop

  41. 3 weeks ago
    Anonymous

    Reminder that players chose bear sex over zelda.

    • 3 weeks ago
      Anonymous

      TotK was just that bad.

  42. 3 weeks ago
    Anonymous

    >Darren is still playing that game on shitch

  43. 3 weeks ago
    Anonymous

    i think you are two games too late anon, its over

  44. 3 weeks ago
    Anonymous

    Zelda is just another stale dying franchise in an era of stale dying franchises. Endless sequels and franchises were it turns out, a mistake.

    • 3 weeks ago
      Anonymous

      ummm sweatie I think you got it confused with final fantasy

      • 3 weeks ago
        Anonymous

        same thing did you even read my post?

        Zelda is just another stale dying franchise in an era of stale dying franchises. Endless sequels and franchises were it turns out, a mistake.

        >just another stale dying franchise

        • 3 weeks ago
          Anonymous

          ummm sweatie zelda is the most popular it's ever been while anal fantasy gets mogged by pikmin, yikes, yikesrino even!!!

          • 3 weeks ago
            Anonymous

            Zelda is just another stale dying franchise in an era of stale dying franchises. Endless sequels and franchises were it turns out, a mistake.

            >Zelda is just another stale dying franchise
            No game of the year, a wave of nintendie spam and silence. Its dead.

            • 3 weeks ago
              Anonymous

              >Its dead.

              96 metacritic rating
              23 million copies sold on a single system
              Hundreds of awards

              One of my personal favorite games ever.

              Can't wait to watch you fart blood for the next 5 years until the next Zelda masterpiece is released.

              • 3 weeks ago
                Anonymous

                >>>>>>>

                [...]

      • 3 weeks ago
        Anonymous

        should you be off 'enjoying' building some moronic flying machine in your latest 'amazing' zelda snoozefest just like you could in a more fun way in Banjo-Kazooie: Nuts & Bolts in 2008. I forgot you live in a brand cage, sorry for my microtransgression against your disability and pronouns. What are your thoughts on the meme that pedos are into zelda is there fire to that smoke?

        • 3 weeks ago
          Anonymous

          oof! the sister is responding very aggressively, looks like the hormones are doing their job! ouch!

    • 3 weeks ago
      Anonymous

      >Zelda is just another stale dying franchise in an era of stale dying franchises.

      Previous Zelda game
      >97 metacritic rating
      >30+ million copies sold
      >generally consider one of the best games ever made and influenced game design going forward

      Most recent Zelda game
      >96 metacritic rating
      >23 million copies sold (so far)
      >generally consider one of the best games ever made and stunned the entire industry in its design. They'll never replicate it

      How will Nintendo recover critically and financially from this?

  45. 3 weeks ago
    Anonymous

    Discordsisters it's not fair, why do they keep deleting our anti-totk threads? Hiding behind oot is so humiliating

  46. 3 weeks ago
    Anonymous

    BotW>OoT

  47. 3 weeks ago
    Anonymous

    >LE RETCON LE TIMELINE RETCON ERMMMM IVE IDENTIFIED TEN CONTRADICTIONS IN THE LORE OF THE GAYME
    when will you megaspergs understand nintendo have never cared and will never care about your autistic fanfics, they slap stories on top of their games last second they're not sony

    • 3 weeks ago
      Anonymous

      >when will you megaspergs understand nintendo have never cared and will never care about your autistic fanfics, they slap stories on top of their games last second they're not sony

      Thing is - they kind of have to start caring if they're jumping into movies, TV shows, theme parks, etc. Granted, not to an insane extent, but enough to bring in lore nerds, stir social media talk or drag fans along. Which the former games did just fine until ToTK completely destroyed the timeline and Zelda lore discussion from the inside-out. Zelda lore is pretty much dead at this point, there's no longer any reason for old-time or new fans to show any real interest in it.

  48. 3 weeks ago
    Anonymous

    You can start by showing respect.

    • 3 weeks ago
      Anonymous

      Hell even Skyward Sword looks like a masterpiece next to nu-Zelda fake baby dungeons for mobile tier morons

      • 3 weeks ago
        Anonymous

        Skyward Sword is a phenomenal. Problem is it came out at the worst time, had the worst E3 gameplay reveal, came out on the console that "hardcore gamers" hated, and became the "let's shit on this game and prove how raw, unfiltered, and unbiased we are like everyone else to do this to a ZELDA game!" game online.

        • 3 weeks ago
          Anonymous

          If you think it’s like this you’re a moron. Skyward Sword is excessively linear packed with stupid dousing sections, segmented overworlds, an empty sky, and revisiting the same places 3 times. The tad tone part is obvious padding, so is going back into sky view temple to get water. The enemies aren’t very fun to fight. The central gimmick is flawed.

        • 3 weeks ago
          Anonymous

          No, it was legitimately a bad game in general.

        • 3 weeks ago
          Anonymous

          I enjoyed SS after mapping the sword swings to my controller buttons and setting the camera to toggle so I could rotate freely.
          It's a pain in the ass to setup but it makes the game playable.

        • 3 weeks ago
          Anonymous

          And then when it came out on the Switch just at the right time when everyone was missing better story and dungeons, all the discussion shifted into complaining about the price and amiibos, this game is cursed

          • 3 weeks ago
            Anonymous

            Because it’s a bad game

          • 3 weeks ago
            Anonymous

            If they just chose to not lock fast travel behind the Amiibo, SS probably would have sold infinitely better than it already had on the Switch. Also, I was hoping they'd offer a mode where you could fly at night.

            • 3 weeks ago
              Anonymous

              Although I agree that keeping it amiibo exclusive was dumb, SS definitely didn't needed instant fast travel to get better, the game already has bird statues fricking everywhere

              • 3 weeks ago
                Anonymous

                The only thing I would have wanted in SS was interconnected "under the sky" regions.

          • 3 weeks ago
            Anonymous

            SS was a legitimately bad game that got dicked hard by two industry-changing games in its release year and rightfully so: Skyrim and Dark Souls.

            The release of both games reflected just how dated, out-of-touch and infantilized Nintendo's design choices were. And we're seeing it happen again, with ToTK being another Skyward Sword scenario; getting dicked hard by Elden Ring and BG3 for the near-exact same fricking reasons (even if the former release a year prior to ToTK's actual release date.)
            ToTK as a whole is proof that the franchise is poorly managed and that the Zelda team didn't learn jack fricking shit. They made all of the same core mistakes that brought down Skyward Sword while added a plethora of new issues that weren't present in previous 3D titles
            >bullshit padding segments worse than ever before
            >combat is still too easy, still no hardmode options from the get-go
            >once again threw in a poorly-implemented gimmick that nobody asked for and centered the entire game around it, without actually giving fans what they want
            >never improving upon the previous entries flaws - instead, just doubling-down on them
            >overworld still lacking and empty
            >backtracking is worse than ever before because they're recycling the entire fricking map from the previous entry - a first for the series
            >story and lore in absolute shambles; was literally outsourced to a mobile company - also a first for the 3D entries of the series

            >next Zelda game will come out in 7 years
            Eh honestly who gives a frick anymore, after the movie Zelda will be more dead than Metroid and Starfox combined, Aonuma actually ruined the series with ToTK, he turned the golden brand that BoTW made and smeared liquid shit all over it and then said it was new and improved, meanwhile ToTK was so bad nobody gives a frick about how good BoTW was anymore.
            Imagine being so moronic you retroactively make your best game bad by releasing a 'newerer and betterer' version of it
            Frick Aonuma

            Eh, the movie will very likely be shit, but I don't think it'll be the final nail in the coffin.
            Either the next major 3D title is another ToTK frick-up, or they ruin the rumored OoT remake from the ground-up. Then the franchise is in serious trouble.
            >Frick Aonuma
            Don't forget Miyamoto. He's the one put Aonuma in charge, who enforced the motion control BS in SS, and suggested they abandon the core lore of the franchise for BoTW and ToTK.

            • 3 weeks ago
              Anonymous

              I think it's ironic in the time that it took people to get tired of the linear 3D formula. That they managed to do it with just 2 games in the open style. Please add master mode from the start because I swear at a certain point, shrine upgrades suck because the game is so easy with all the healing and buffs you can get. Both games final bosses are too weak.

            • 3 weeks ago
              Anonymous

              I thought Skyrim was supposed to be bad and overrated with Morrowind and older TES games mogging it, and Dark Souls was just roll dodge. Why can't you all make up your mind?

        • 3 weeks ago
          Anonymous

          Based. Orchestral music, dense playground-like areas with no dead space like Twilight Princess, quality dungeons (and bosses), coherent time travel story (something TotK didn't do lmao), and the best motion controls on Wii.
          I still prefer Majora's Mask, but SS is a solid Zelda title.

          My solution for the next Zelda game:
          Full HD remakes of Phantom Hourglass and Spirit Tracks in the BotW/TotK engine.
          Imagine seamless sailing and railroading (and full optional BotW-style on foot exploration of New Hyrule in Spirit Tracks).
          Dungeons would be fully reworked, Boat/Train customization could be handled like Ultra Hand vehicles.

          Bombchus could be remote controlled like the Beetle in SS.
          Controlling a Phantom directly would be quite fun too, and the final Demon Train/Malladus fights deserve to have a full HD version.
          Developers would have a lot of leeway to rework the DS titles, but they couldn't frick up the story like TotK, since it already had been written.

  49. 3 weeks ago
    Anonymous

    Why won't Gankerners join our discord circlejerk?

  50. 3 weeks ago
    Anonymous

    Seems like every Zelda game after Majoras is unfinished dogshit

    • 3 weeks ago
      Anonymous

      Majora's Mask was also rushed.
      TP came pretty close to a completed experience, only issue was the story dropping off in the second half, the stupid padding between the dungeon segments, a lot of fun items having little use outside of their dungeons and combat being too easy for its own good.

      • 3 weeks ago
        Anonymous

        Honestly incredible how they pumped out MM off the back of OoT's engine in a single year and how vastly unique it was from that game. Meanwhile 6 years off the back of BotW and they managed to make the dungeons even worse. One year vs SIX YEARS!!!

  51. 3 weeks ago
    Anonymous

    Why do we still have console warriors in 2024

  52. 3 weeks ago
    Anonymous

    BOTW and TOTK are just so weird in their design choices. Like there's barely any consistency.

    >hookshots were taken out because they would ruin and trivialize exploration
    >but wacky hoverbikes that cost basically nothing to build are fine

    >freedom and non-linearity are the stars of the show
    >but you WILL do the dungeons in this exact order without sequence breaking. Also, no you are not allowed to skip the tutorial under any circumstances
    >BOTW and TOTK combat are supposedly high skill level
    >but you can carry an infinite amount of items, more healing items than every previous game combined, combat will pause so you can guzzle down buffs and foodstuffs, and there's no cooldowns whatsoever
    >durability is supposedly a good thing, and if there was ANY way to fix your weapons, then it would make the game utter and putrid dogshit
    >oh by the way here's a magic octorok that can fix your weapons

    • 3 weeks ago
      Anonymous

      The answer is that the Nip geezers are desperate to appeal to the Minecraft gen alpha kiddy crowd and are completely delusional to the fact that the franchise is most popular with target demographics in their mid-teens to late-thirties.

      Hence all of the contradictory and haphazard design choices. They're just chasing zoomer & gen alpha trends without any thought or form and seeing what sticks.

    • 3 weeks ago
      Anonymous

      >>but you WILL do the dungeons in this exact order without sequence breaking.
      why do you stupid Black folk post utterly nonsensical horseshit that is obviously wrong for anyone who's even vaguely familiar with the games

      • 3 weeks ago
        Anonymous

        I'm sorry, I should've clarified. You can do the dungeons in any order, but the quests themselves are hilariously linear, and have an unnecessary amount of checks to make sure you can't sequence break them. Like the Vah Naboris quest. You can't even sneak into the gerudo city like you could in previous games. You will buy the crossdressing outfit and you will be humiliated by amazons who have plot armor so you can't even fight them.

        But surely you can get the thunder helm out of order, right? NOPE. Infact the Yiga clan leader doesn't even exist until the quest says that he does. You can even find his open air arena, but it will be completely empty until the game gives you permission to fight him. It's archaic and stupid, for a supposedly freeform open world game.

        • 3 weeks ago
          Anonymous

          >You can't even sneak into the gerudo city like you could in previous games.
          moron AI, nice hallucinating. Quick, name 3 Zelda games where you sneak into gerudo city

          • 3 weeks ago
            Anonymous

            >name 3 Zelda games where you could sneak into gerudo city
            Ocarina of Time
            Majora's Mask
            Ligma

  53. 3 weeks ago
    Anonymous

    This is one of the worst videos I've seen

  54. 3 weeks ago
    Anonymous

    There's nothing stopping anyone from making a 3D Zelda clone and despite that we see none, this always makes me wonder what's the real demand for those

  55. 3 weeks ago
    Anonymous

    open word isnt the same as slop world
    we are currently eating slopworld

  56. 3 weeks ago
    Anonymous

    I prefer open world with dungeon/key item/skill gatekeeping for new areas.
    Please call me daddy.

  57. 3 weeks ago
    Anonymous

    If they make the next game like BoTW and ToTK, but they add bigger dungeons, items, more enemy variety its gonna be absolutely fricking awesome. I liked both the games and they can seriously blow it out the fricking park with the next game even more then they did.

    • 3 weeks ago
      Anonymous

      Eh, the story, music and English VA need a massive step-up as well.

      • 3 weeks ago
        Anonymous

        Agree.

        And the fighting mechanics

  58. 3 weeks ago
    Anonymous

    reject extra dimensions
    return to 2D

  59. 3 weeks ago
    Anonymous

    >next Zelda game will come out in 7 years
    Eh honestly who gives a frick anymore, after the movie Zelda will be more dead than Metroid and Starfox combined, Aonuma actually ruined the series with ToTK, he turned the golden brand that BoTW made and smeared liquid shit all over it and then said it was new and improved, meanwhile ToTK was so bad nobody gives a frick about how good BoTW was anymore.
    Imagine being so moronic you retroactively make your best game bad by releasing a 'newerer and betterer' version of it
    Frick Aonuma

  60. 3 weeks ago
    Anonymous

    The open world isn't the problem, the excessive open-air "freedom" and lack of quality content is.
    Open-air shit like the hoverbike inevitably results in bad game design and bland choices & experiences for the player. After ToTK, it's clear the future of Zelda is best suited for a hybrid of both formulas if Nintendo truly wants it to succeed.

  61. 3 weeks ago
    Anonymous

    >folks in here actually defending Skyward Sword
    Finally.

    • 3 weeks ago
      Anonymous

      I know people who played through the whole 3D series recently and liked SS the most

      • 3 weeks ago
        Anonymous

        It's my favorite of the "post N64 Zelda" Zelda games. At least the ones that are done prior to BotW.

    • 3 weeks ago
      Anonymous

      All this proves is that the Zelda cycle is real, zoom zooms.
      >Wind Waker comes out, is hated as the worst game ever.
      >Twilight Princess comes out, is hated as the worst game ever. Wind Waker is now okay to like.
      >Skyward Sword comes out, is hated as the worst game ever. Twilight Princess is now okay to like.
      >Breath of the Wild comes out, is hated as the worst game ever. Skyward Sword is now okay to like.
      >Tears of the Kingdom comes out, is hated as the worst game ever. Breath of the Wild is now okay to like.
      Year in and year out it never fails. The Zelda fanbase is full of spergs who love their jack-of-all-trades games for different reasons and act shocked when the series will stress and drop different aspects of it with each release.
      >b-but Zelda is universally loved for its dungeons and linear nature! Those are the only reasons to enjoy the series!
      Zelda has puzzles, combat, story, adventure, music, atmosphere and a dozen other aspects that make them worth playing. Most games have 1 or 2 of those aspects and drops all the rest, the reason people play Zelda is because it is the whole package. That's why it ends up as immersive as it does, because it feels like a complete adventure. You autists who argue that the singular aspect you like defines the series are dumb as frick.

      • 3 weeks ago
        Anonymous

        of the Wild comes out, is hated as the worst game ever. Skyward Sword is now okay to like.
        Oh bullshit. Bull FRICKING shit. SS hasn't started getting the "OK to like it" until months ago at best and likely because of the Switch remaster. BotW was such a a success critically and among the community that it was used as evidence that the Zelda cycle was dead since people still shit on Skyward Sword after BotW came out. Don't start with this revisionist history shit.

      • 3 weeks ago
        Anonymous

        Nah, Zelda is good and unique mostly for having good dungeons and nu-Zelda simply doesn't.
        >combat, story, adventure, music, atmosphere
        that's all just extra and it's meaningless without the actual meat

      • 3 weeks ago
        Anonymous

        I don't like nu-Zelda and I still would never dream of placing BOTW below or even on the same tier as SS.
        But TOTK did, however, revive the cycle.

    • 3 weeks ago
      Anonymous

      Skyward Sword wasn't terrible, it was lacking... all because it was centered around a gimmick.
      Replaying it again lately and telling myself "I wish they did that" on many occasions. Did you know on your third visit of Skyview Temple you have new enemies spawning inside with the central room having a chest with a treasure that respawns every time you re-enter? Not the other dungeons unless you count the sandship. Would have been cool to explore that aspect...
      Yet instead after a certain point in the story they leave many of the already quite empty areas like Faron completely empty making the grind for certain treasures more of a chore... not that you need those treasures much, RNG being really bad for some of them and upgrades only been used on so much. How they give you the sacred shield so fast rendering every other shields pointless, it should have not been able to reflect electricity or fire only curses which were under-utilized. Beedles' shop becoming obselete after less than 10 purchase? What's up with that? How empty the sky feels. Demise's fight felt shorter than in my memories, it's way too short and easy.
      This game is seriously lacking

  62. 3 weeks ago
    Anonymous

    >folks

  63. 3 weeks ago
    Nora Kisaragi

    >How do we save Zelda from Nintendo's clutches and the open world blight?

    By actually getting the Triforce in Ocarina of Time.

    It's STILL an unfinished game until this happens.

    Don't you hate opening the UI Main Menu in Ocarina and seeing that Triforce slot unfilled?
    It's time to actually go to the other world.
    pic related. we want this but for real.

    • 3 weeks ago
      Nora Kisaragi

      Reminder that they advertised a PRINCESS ZELDA CAMPAIGN for Ocarina where you play as Zelda.

      See the teaser here: https://www.youtube.com/watch?v=gY4I31YpVqk

      So in the other world, we can play as Princess Zelda in Ocarina. But the question remains...how do we do it?

  64. 3 weeks ago
    Anonymous

    I actually despise the hackers who "hacked" a fake triforce ending for Ocarina. If you have skills in hacking, you should factually be hacking the way to the REAL triforce that's still undiscovered by Westerners in Ocarina.

    But hackers will say "ITS CUT CONTENT"

    Frick off. I've been trying to cross the dimension for 5 years now...with almost 10 years of knowing it exists...i still don't know how to answer the question "How do we do it?" but I now it's there.

    The fricking trademark for Nintendo 64 is "FEEL EVERYTHING". Yes, I FEEL the parallel world. Why don't other people?

    I've been SHITPOSING about the parallel world for years now, and still i'm the only person posting about it.

  65. 3 weeks ago
    Anonymous

    >We live in the timeliness where the person that got filtered by the first Zelda game became producer of Zelda and his successor that doesn't know what nuance mean.
    >The true successor is relegated to a franchise that doesn't need a story to sell
    And worst of all, the last top down Zelda was a remake.
    FRICK

  66. 3 weeks ago
    Anonymous

    Healing with random menu items mid-fight is so fricking trash, truly mediocre design. Elixirs been such a nice concept yet rendered completely pointless by shitty food cooking.
    Weapons breaking so fast makes it seem they're made of cardboard. Throwing destroying them instantly making spears a fricking joke.
    Most of the chests you find exploring containing the most useless pieces of crap like fricking 10 arrows knowing you get like 40 just breaking wooden boxes. The chests in shrines never having anything of value. Korok seeds no longer having value after you find enough to upgrade the inventory, removing the incentive to explore more of the world.
    The dephts? Emptiest waste of time they made. Holy frick, it's so fricking empty. It actively punishes you for exploring, did they use AI to fill it with random shit camps and samey areas? Random dlc/amiibo items... garbage.

    They made a vast world yet they forgot to fill it. All these issues were easily preventable.
    If I truly cared and were rich with plenty of free time I'd have these games modded into what they should have been... expecting Nintendo to sue lmao

  67. 3 weeks ago
    Anonymous

    Easy, you explore the wonderful world of OoT romhacks instead.

    • 3 weeks ago
      Anonymous

      Based. Finished the Sealed Palace not too long ago. Top quality hack, save for a few unpleasant spots here and there (fishing for the golden scale, which you use LITERALLY ONCE)

    • 3 weeks ago
      Anonymous

      Romhacks are for the most part ass.

      • 3 weeks ago
        Anonymous

        >for the most part
        this applies to literally every medium, you filter by acquiring taste

      • 3 weeks ago
        Anonymous

        >never played hacks for Super Metroid, Super Mario, Zelda, or various other games
        lol

  68. 3 weeks ago
    Anonymous

    final bamp

  69. 3 weeks ago
    Anonymous

    posting the actual GOAT

    • 3 weeks ago
      Anonymous

      posting an actual goat

      • 3 weeks ago
        Anonymous

        She looks like she fricks hylian men.

        • 3 weeks ago
          Anonymous

          Shame the two aren't as compatible with Hylians as the fish and the birds are, if this thing is any indication.

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