I include tons of manga references and my group is none the wiser because none of them read manga.
Every time a manga I've referenced gets an anime adaptation, I get scared that they'll find me out.
One of my games has numerous aspects referencing Mario, and they aren't super subtle, though I make the effort for them to fit cohesively with the rest of the game.
Allusions, yes, references, no. Subtle is best.
A good GM can borrow ideas from anything, but if you copy/paste too much or are too obvious, players will start predicting things b/c you're not being creative and you can look lazy.
It's not always bad if they see things coming, but many players can get bored if they think they've figured out too much. That's when it's a good time to subvert their expectations.
Very, very little, mostly because I don't like most popular media.
If I include references to other media, it's bound to be obscure media like CAS's Zothique (none in my group knew anything about it, so I stole the general aesthetic and the crimson hazy world from it for my last mega-game), REH's non Conan works (i stole the worms from Bran's works), Lovecrafts niche works (I basically ripped off Bokrug's and general plot, but shifted the names a bit), some random memoires (the Benin punitive expedition was fun, so I stole the human sacrifices)... I think referencing irl stuff in the game takes you out of it.
I had Mike Tyson as the leader of a branch of the FBI at one point, that was a bit of a weird game.
I had a paladin NPC based on Nigel Thornberry.
Occasionally I'll just have random NPCs blatantly be real people like LL Cool J, or Neil Breen, or Mr Blobby.
The best part is if you present it completely straight, it can be an absurd situation that the players end up appreciating more.
I often take heavy inspiration from characters from media I like, mostly Soulsborne stuff, but I'll sometimes throw a curveball in there and pull from something like Monster Hunter, Warhammer, or my weirdest ones recently: Deltarune and the collectible card series from Topps "Dinosaurs Attack", the lesser known brother to the Mars Attack series.
Also, I literally just added the Omen from Elden Ring into my game as a faction/race (with DRASTICALLY different lore and properties, I made mine basically a super-ancient precursor race lost to time based on Egyptian culture that infected the world with a madness plague after being accidentally uncovered by Dwarven miners), just because I thought the Omen looked super cool and I liked their relationship to The Crucible.
Which group? What system? What's even the current scenario?
If you are about to make shitposting thread, at least put enough effort for it to stick, rather than being brushed off with Wichura posting
>your games
I understand you nogames need to talk about a system in a vacuum instead of talking about yoour own experiences, but can't you go back to your general about a game no one plays and stop shitting up other peoples threads?
Define reference and define popular media, because it's all I do.
My main antagonist for my group's upcoming campaign is literally just Spinal from Killer Instinct with slightly different lore and abilities. I will be playing his theme music while they fight him.
My setting is ripped wholecloth from the Illwinter games, right down to the map I use. Even there almost everything in those games is rehoused mythology and folklore so.
Almost all the music I play during battles is from the soundtracks of total war games.
The captain of the player's ship is going to essentially be Barbosa from the pirates of the carribean movies, named after Captain Lossow from the Richard Sharpe novels, and be described as looking like a hardass Warwick Davis.
Need I go on? Only naive fart-huffing idiots genuinely think they can have any original ideas. There is nothing new under the sun, so steal and rework all the good stuff like the best of the so called creatives.
>try to come up with something creative & new >learn someone else had the exact same idea only better some 20 years ago
You speak the truth. Trying to be original is a sucker bet
>only scamming from other humans >not scamming from animals and nature
Dude I have read (skimmed) no less than four books on how bees tell us how to run the optimal society, all of which disagree with each other. That's one fucking animal. It's a fucking goldmine, the original goldmine, and you guys should look at it.
One of my forever DM friends always was really blatant with what he ripped off, you always knew when he had played through some old vidya he liked because he pulled characters and set pieces straight from them. They were mostly fitting in the context though.
very well made and pretty entertaining if you only care about individual interactions. but it fails in trying to tie individual playthroughs with the lore. eventually you figure out theres no real secret or reason behind the plot besides just experiencing different outcomes
i wholeheartedly steal from everything, the trick is to know when to stop sticking to the thing you're stealing and let it mutate.
a few games back i ran the party through a region based on Nausicaa, toxic spores and giant beetles and all, but instead of them joining in on the imperialist vs natives war they went about purging the spores, so i had to make some sort of killable entity, which became a fungal giant they fought by resurrecting a non fungal infected version of the ancient organic war machine (also stolen from Nausicaa), which promptly murdered the fungal titan, spewed melting flesh over half the party, killing one, before dying to the same spores that eventually infected the other giant.
we never had another session ofter that, but it took literal years for any of the players to notice where i stole the story beats from.
The game i run has Turians and warcraft trolls in it. Turians as a rome-stand in and trolls as the northern barbarians, so it's not completely ripped, i just really like their designs.
Party accidentally killed not-gutsTM, sold off belmonts whip, told pre-evil not-sauronTM to stop being such a homosexual, scammed jackson to help fat old half-elvish elvis and had half the early 2000s hollywood bigwigs be dragged in chains across the street of them in the devil hellhole city.
Either im extremely bad at explanations, they didnt care or it was subtle enough that they didnt get them.
They do near instantly get it when i sprinkle in their favorite vtubers.
They're still fun imo, with great monsters and environmental hazards that you can easily steal and use on players. Really sells the idea of Australia as a death world.
Just bought the Rowan of Rin collection after I posted, so can share after I read it.
I once introduced my players to a rival adventuring party consisting of: >Human arcane trickster with above average int >Water genasi life cleric with negative int and wis >Tiefling evocation wizard who only ever casts fireball >Human champion fighter with negative dex and max con
Popular media? Occasionally, and it's not usually subtle but modified enough to still fit the game.
Unpopular media so no one knows what I'm ripping off? All the time. In our superhero campaign, one of the villains is literally just the Raider from Paperinik.
Often, and subtle. I use them more as inspiration, and if the player likes the material enough they'll get and appreciate the references anyway, no need to rub it in. If it is parody I make it a bit more obvious and usually play with the expectations.
Though it helps that I was a NEET for 7 years and thus consumed more media than the whole group combined. Also, wouldn't say popular, just media I like.
I need her to break my frail bird wrist while I try to stab her with a dagger the voices in my head told me to take.
I can assure your wrist is perfectly fine if you don't hesitate and refrain from listening to the voices outside of your head.
[Save the Princess]
fuck off, go bug reddit for your AI voice Youtube video content farming
I assure you anon, I have absolutely no interest in youtube
Biggie Smalls is literally in my group's game
One of my parties sat down and binged Studio Ghibli films for nine hours as their choice of downtime activity.
One PC is openly a weeb and the other is a memelord circa the 2010s. The third really likes jazz and knows a bunch of popular songs.
I include tons of manga references and my group is none the wiser because none of them read manga.
Every time a manga I've referenced gets an anime adaptation, I get scared that they'll find me out.
>, I get scared that they'll find me out.
maybe they found out a long time ago ... and they love it!
Why would you care if they find out?
Then they'll know she's trans.
tranime spergs really are the same as furries
One of my games has numerous aspects referencing Mario, and they aren't super subtle, though I make the effort for them to fit cohesively with the rest of the game.
Allusions, yes, references, no. Subtle is best.
A good GM can borrow ideas from anything, but if you copy/paste too much or are too obvious, players will start predicting things b/c you're not being creative and you can look lazy.
It's not always bad if they see things coming, but many players can get bored if they think they've figured out too much. That's when it's a good time to subvert their expectations.
Very, very little, mostly because I don't like most popular media.
If I include references to other media, it's bound to be obscure media like CAS's Zothique (none in my group knew anything about it, so I stole the general aesthetic and the crimson hazy world from it for my last mega-game), REH's non Conan works (i stole the worms from Bran's works), Lovecrafts niche works (I basically ripped off Bokrug's and general plot, but shifted the names a bit), some random memoires (the Benin punitive expedition was fun, so I stole the human sacrifices)... I think referencing irl stuff in the game takes you out of it.
Every game should have own variation of Guts. Period.
based and big swordpilled.
quit struggling homerino~!
?si=Jax-Y_kwIpCV346u
>Hi, I’m Robert
>Hi, my name is GUTS
slop for mentally calcified children
>Here is my version of Guts
have a nice day slopscum
have a nice day. I have already transcended death.
I am very attracted to her ghost.
Too bad it's from a shitty, fart-huffy, self-fellating visual novel.
I had Mike Tyson as the leader of a branch of the FBI at one point, that was a bit of a weird game.
I had a paladin NPC based on Nigel Thornberry.
Occasionally I'll just have random NPCs blatantly be real people like LL Cool J, or Neil Breen, or Mr Blobby.
The best part is if you present it completely straight, it can be an absurd situation that the players end up appreciating more.
>Mr Blobby
You sick fuck.
I often take heavy inspiration from characters from media I like, mostly Soulsborne stuff, but I'll sometimes throw a curveball in there and pull from something like Monster Hunter, Warhammer, or my weirdest ones recently: Deltarune and the collectible card series from Topps "Dinosaurs Attack", the lesser known brother to the Mars Attack series.
Also, I literally just added the Omen from Elden Ring into my game as a faction/race (with DRASTICALLY different lore and properties, I made mine basically a super-ancient precursor race lost to time based on Egyptian culture that infected the world with a madness plague after being accidentally uncovered by Dwarven miners), just because I thought the Omen looked super cool and I liked their relationship to The Crucible.
Which group? What system? What's even the current scenario?
If you are about to make shitposting thread, at least put enough effort for it to stick, rather than being brushed off with Wichura posting
>your games
I understand you nogames need to talk about a system in a vacuum instead of talking about yoour own experiences, but can't you go back to your general about a game no one plays and stop shitting up other peoples threads?
Define reference and define popular media, because it's all I do.
My main antagonist for my group's upcoming campaign is literally just Spinal from Killer Instinct with slightly different lore and abilities. I will be playing his theme music while they fight him.
My setting is ripped wholecloth from the Illwinter games, right down to the map I use. Even there almost everything in those games is rehoused mythology and folklore so.
Almost all the music I play during battles is from the soundtracks of total war games.
The captain of the player's ship is going to essentially be Barbosa from the pirates of the carribean movies, named after Captain Lossow from the Richard Sharpe novels, and be described as looking like a hardass Warwick Davis.
Need I go on? Only naive fart-huffing idiots genuinely think they can have any original ideas. There is nothing new under the sun, so steal and rework all the good stuff like the best of the so called creatives.
>try to come up with something creative & new
>learn someone else had the exact same idea only better some 20 years ago
You speak the truth. Trying to be original is a sucker bet
>only scamming from other humans
>not scamming from animals and nature
Dude I have read (skimmed) no less than four books on how bees tell us how to run the optimal society, all of which disagree with each other. That's one fucking animal. It's a fucking goldmine, the original goldmine, and you guys should look at it.
One of my forever DM friends always was really blatant with what he ripped off, you always knew when he had played through some old vidya he liked because he pulled characters and set pieces straight from them. They were mostly fitting in the context though.
>oh yeah, this released this week
Is the game any good?
Ganker threads on it seem positive. It's a VN, it has a waifu, and it seems well written.
Made my heart hurt. I want an eldrtich god wife now too
->
very well made and pretty entertaining if you only care about individual interactions. but it fails in trying to tie individual playthroughs with the lore. eventually you figure out theres no real secret or reason behind the plot besides just experiencing different outcomes
this slut from something?
Horror + Romance VN called Slay the Princess
i wholeheartedly steal from everything, the trick is to know when to stop sticking to the thing you're stealing and let it mutate.
a few games back i ran the party through a region based on Nausicaa, toxic spores and giant beetles and all, but instead of them joining in on the imperialist vs natives war they went about purging the spores, so i had to make some sort of killable entity, which became a fungal giant they fought by resurrecting a non fungal infected version of the ancient organic war machine (also stolen from Nausicaa), which promptly murdered the fungal titan, spewed melting flesh over half the party, killing one, before dying to the same spores that eventually infected the other giant.
we never had another session ofter that, but it took literal years for any of the players to notice where i stole the story beats from.
The game i run has Turians and warcraft trolls in it. Turians as a rome-stand in and trolls as the northern barbarians, so it's not completely ripped, i just really like their designs.
I'm putting Vampire Killer in my Curse of Strahd game.
Mr. Peanut is in my GURPS game as a random anomaly. The players are using his condemned Kmart home as a base.
I'm about to do a small campaign that is basically the Cave Goblin/HAM questline from RuneScape.
Party accidentally killed not-gutsTM, sold off belmonts whip, told pre-evil not-sauronTM to stop being such a homosexual, scammed jackson to help fat old half-elvish elvis and had half the early 2000s hollywood bigwigs be dragged in chains across the street of them in the devil hellhole city.
Either im extremely bad at explanations, they didnt care or it was subtle enough that they didnt get them.
They do near instantly get it when i sprinkle in their favorite vtubers.
>They do near instantly get it when i sprinkle in their favorite vtubers.
Which ones?
Every single game I run is made of Deltora Quest reference.
most based man alive
BROTHERS!
Any idea how the books have held up? Haven't touched them in 20 years but wouldn't mind going through them again.
How was Rowan of Rin?
They're still fun imo, with great monsters and environmental hazards that you can easily steal and use on players. Really sells the idea of Australia as a death world.
Just bought the Rowan of Rin collection after I posted, so can share after I read it.
I don't use references; I use allusions, thank you.
I once introduced my players to a rival adventuring party consisting of:
>Human arcane trickster with above average int
>Water genasi life cleric with negative int and wis
>Tiefling evocation wizard who only ever casts fireball
>Human champion fighter with negative dex and max con
this can only end one way
>Wanting a dude in your harem
Go home Mehmet
That’s an Ancient Greek (Roman) ((Greek)) tradition
Stop trying to justify your adolescent molestation, fruitcake
Arabs have a long and storied tradition of killing one another over bussy.
Popular media? Occasionally, and it's not usually subtle but modified enough to still fit the game.
Unpopular media so no one knows what I'm ripping off? All the time. In our superhero campaign, one of the villains is literally just the Raider from Paperinik.
Yes
Constantly.
My DtD campaign ripped off Stasis and Chronicles of Dark Athena for a good chunk of it.
>one of my friends doesn't play videogames or watch anime
>I could straight up copy paste and he'd be none the wiser.
Often, and subtle. I use them more as inspiration, and if the player likes the material enough they'll get and appreciate the references anyway, no need to rub it in. If it is parody I make it a bit more obvious and usually play with the expectations.
Though it helps that I was a NEET for 7 years and thus consumed more media than the whole group combined. Also, wouldn't say popular, just media I like.
nagger nagger nagger