>HOW WAS I SUPPOSED TO KNOW: THE GAME

>HOW WAS I SUPPOSED TO KNOW: THE GAME

Seriously, how? Every level has a wierd trick to unlock a chest with no clues as to how.

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  1. 1 year ago
    Anonymous

    That's the whole point.

  2. 1 year ago
    Anonymous

    Idk bro, it's pretty fun to play though. I think I can't figure out the wizards or something, idk, can't get very far myself but I'm not trying that hard.

    • 1 year ago
      Anonymous

      I looked up a guide. Even they get things inconsistant. One said block a wizards electric shot, while the other said to block it while walking.

      You are not supposed to play this game alone. It was to exchange ideas and tricks with friends while playing it on an arcade.

      Yeah, thats the vibe i picked up on. Only way to pass information on like this is some random person finding a chest like "walk up to the top of the map to the wall then down to activate chest." Or " pass over the door without a key to get chest, then passing that on to other players.
      What really gets me while reading a guide is that some secrets that you acrivate dont show up until 4 or 5 floors later.
      This game is designed specifically for people to talk to each other.

      • 1 year ago
        Anonymous

        I thought so too, that the shield blocks it but I guess I'm mistaken. Probably try again tonight.

        • 1 year ago
          Anonymous

          Yah, to use the shield you have to put away your sword.
          Another oddity was to kill an enemy, you walk into it, but some, like the black slimes still killed me. I don't know why, so to increase my chances, I attack them from behind as well as keep walking through them. I Thought Icould stand there and the collison detection would have done the job. Don't know if that's how it's done, but it works better.

          • 1 year ago
            Anonymous

            Huh, I guess that makes sense to remove the sword but yeah the collision is funky. I'm playing the namco switch collection, not sure if there are drastic differences between the releases.

          • 1 year ago
            Anonymous

            Huh, I guess that makes sense to remove the sword but yeah the collision is funky. I'm playing the namco switch collection, not sure if there are drastic differences between the releases.

            You can use your shield while having your sword out, its just that the shield will be to your left rather than in front of you.

            As for the slimes, the safest way to deal with them is to let them run into your sword. The way they move is pretty sporadic and fast, which is why you can get caught by them before your sword hits them, but you can easily avoid that risk by not standing in the dead center of a tile and not charging at slimes until they stop moving momentarily.

            Also some other general advice is that wizards only appear and attack when you stand in or pass through the center of a tile. Gil also has an HP value which decreases as he fights knights, back attacks deal more damage to the knights than from the front (although its really hard to nail back attacks consistently with how the combat works) and Gil will regain HP each time he defeats a knight. Gil's max HP and damage output of course increases as you collect new armor and swords. Ropers also cannot kill Gil if he doesn't draw his sword, they can only reduce him to 1 HP.

  3. 1 year ago
    Anonymous

    Listen to what Ishtar says

  4. 1 year ago
    Anonymous

    You are not supposed to play this game alone. It was to exchange ideas and tricks with friends while playing it on an arcade.

    • 1 year ago
      Anonymous

      zoomies don't know that

  5. 1 year ago
    Anonymous

    [...]

    More like a phone poster that turned off spell check because it was changing and to amd along with other dumb shit, but now i have to deal with a shity touch screen to type with.

    • 1 year ago
      Anonymous

      Sure thing brown boy

  6. 1 year ago
    Anonymous

    You weren't supposed to know, didn't even know that the PCE version existed but there was a notebook and a pen attached to some Druaga arcade cabinets in Japan if I recall correctly. I think this is where Souls devs took inspiration from for those player messages on the ground

    • 1 year ago
      Anonymous

      >where souls got their inspiration from
      Thats Interesting.

    • 1 year ago
      Anonymous

      It wasn't just Druaga machines. Arcades had community books where you could leave tips or secrets for any game. All of these games were very much designed as a shared social experience. Druaga is a decent game with that context in mind, that each floor was a riddle for the community to solve.

    • 1 year ago
      Anonymous

      >didn't even know that the PCE version existed

      it was also namco's final game on the system
      weird they never made any PCE CD games

      • 1 year ago
        Anonymous

        Namco switched from Famicom to PCE because they were pissed at Nintendo, then switched back again after they made up.

  7. 1 year ago
    Anonymous

    Most tricks are reused a bunch, so as you're playing you're slowly increasing your repertoire of trick-checks. I only had to check a guide for like 10 of the 60 levels.
    Some levels have negative items you *don't* want to find though...

  8. 1 year ago
    Anonymous

    I love how the PS1 version took it to a whole nother level with some secrets.
    >that floor where the chest doesn't appear until you open your disc tray

    • 1 year ago
      Anonymous

      >thought this post was bullshit
      >it's real
      What the fug

      • 1 year ago
        Anonymous

        Do emulators even have that option?

        • 1 year ago
          Anonymous

          I know Xebra does.
          I think clicking "remove disc" in duckstation will also count

        • 1 year ago
          Anonymous

          You can eject any disc.

    • 1 year ago
      Anonymous

      >thought this post was bullshit
      >it's real
      What the fug

      Haha, what the frick? I need to play this.

  9. 1 year ago
    Anonymous

    That version you posted has hints, and the DS and Switch ports tell you exactly what you need on each floor

    • 1 year ago
      Anonymous

      Oh, I just used the image I found cause i liked the art. My bad. I was playing the arcade one online

  10. 1 year ago
    Anonymous

    I don't know how anyone figured this out organically, I wonder if Namco reps themselves jotted notes into the open notepads for it.

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