Furbolg rape cave in Teldrassil, maybe? That place is fucked, but night elves aren't that popular. It has to be something you find in human, orc or forsaken starting zones.
So... one of these two caves? Kobolds aggro from a mile away, they are all linked together, and you need to go pretty deep to complete some quests. If you're not careful, they respawn behind / right next to you. And you die.
In HC wow yeah, but on retail (back in the day) it was Vaelastraz and then Defias Pillager
HC servers are skewed because nobody is raiding/doing all the content the game has.
Why is pillager the more deadly in vanilla back in the day
Meanwhile its Defias Trapper taking all the kills in hardcore? Is there more Pillagers in Deadmines or something and people arent doing as much dungeons out of fear?
The main cause of death in HC is mobs hyperspawning in caves. For that reason people actively avoid the cave west of Westfall for the Pillager quest and will opt for killing mobs around Moonbrook instead. Since a lot of people hang around Moonbrook the risk of death is minimal.
It's really funny that HC WoW just amounts to playing the game in the most tedious and cowardly way possible because death is around every corner due to the janky way the game is programmed.
Pillager hit like a truck because most noobs didn’t have any decent gear by that point, so the flat damage wasn’t mitigated by stamina.
Combine it with with melee classes being new enough to risk pulling multiple mobs/running into respawns and it’s a recipe for disaster
The Kobold Miners in Elwynn Forest
I didn't look it up, but I saw it in statistics a week ago
But it's deceptive since Kobold Miner isn't particularly a deadly mob, it's just the sheer density of players in the Mines plus the rapid respawns that kill people.
Huh, i always thought that everyone is playing horde because of min-maxing autism, i remember people always complaining that servers are always horde skewed
Furbolg rape cave in Teldrassil, maybe? That place is fucked, but night elves aren't that popular. It has to be something you find in human, orc or forsaken starting zones.
So... one of these two caves? Kobolds aggro from a mile away, they are all linked together, and you need to go pretty deep to complete some quests. If you're not careful, they respawn behind / right next to you. And you die.
My tauren got killed by a group of centaur in the counterattack quest while trying to flee, most lore friendly death I possibly could've asked for
Still peeved me but I don't feel like bothering again since you move so slow in wow and horde zones are spread out like a mother fucker
this is fun until you can lose your geared 60 permanently due to someone not playing perfectly, and even then if your 60 could remain it would turn into just another flavor of gdkp autism like every other iteration of wow. can't win for losing due to a giga brainrotted community so addicted to swiping their credit card
on one hand this makes the game fun since in my dungeon groups so far people dont jump skip or avoid stuff in the dungeon due to fear of dying so the game isnt purely a loot slot-machine. on the other hand it sucks that a lot of players refuse to do things without optimal groups because of it. no warrior? no play etc
i mean i see the appeal how it improves the gameplay and it kinda trains people to not be shit since it's the first time in wow history where there is actual consequence, but fuck
yea. I want to hit 60 and explore since the fresh realm and constant deaths means I always have people to group and play with on my hunter. I fear HC will be plagued by GDKP and gold buying soon enough since I already saw videos of people doing GDKP ZG runs and such
People always post the mages but the gays with the nets were far more annoying.
>were far more annoying.
Annoying maybe, but not nearly as deadly.
The fireballs fucking hurt
Defias pillagers are the 2nd most deadly creature in HC wow.
What is #1? You are not allowed to look up the answer.
fall damage
All wrong
Got a hint?
Is in a cave
I died tons to respawning wendigos and troggs as a dwarf. Many quests where you had to go into a cave and then they start respawning.
Furbolg rape cave in Teldrassil, maybe? That place is fucked, but night elves aren't that popular. It has to be something you find in human, orc or forsaken starting zones.
So... one of these two caves? Kobolds aggro from a mile away, they are all linked together, and you need to go pretty deep to complete some quests. If you're not careful, they respawn behind / right next to you. And you die.
Skull Rock?
Awhile ago I saw that the black rock scouts/orcs in redridge had the highest kill count.
Kobolds in Loch Modan
your mother
Hogger.
The UC elevator if I had to guess
Murlocs
probably whatever the other defias thing is in that barn
me
In HC wow yeah, but on retail (back in the day) it was Vaelastraz and then Defias Pillager
HC servers are skewed because nobody is raiding/doing all the content the game has.
Why is pillager the more deadly in vanilla back in the day
Meanwhile its Defias Trapper taking all the kills in hardcore? Is there more Pillagers in Deadmines or something and people arent doing as much dungeons out of fear?
The main cause of death in HC is mobs hyperspawning in caves. For that reason people actively avoid the cave west of Westfall for the Pillager quest and will opt for killing mobs around Moonbrook instead. Since a lot of people hang around Moonbrook the risk of death is minimal.
>Since a lot of people hang around Moonbrook the risk of death is minimal
Damn bro that's so hardcore
It's really funny that HC WoW just amounts to playing the game in the most tedious and cowardly way possible because death is around every corner due to the janky way the game is programmed.
Pillager hit like a truck because most noobs didn’t have any decent gear by that point, so the flat damage wasn’t mitigated by stamina.
Combine it with with melee classes being new enough to risk pulling multiple mobs/running into respawns and it’s a recipe for disaster
>HC servers are skewed because nobody is raiding/doing all the content the game has.
people already cleared MC?
The Kobold Miners in Elwynn Forest
I didn't look it up, but I saw it in statistics a week ago
But it's deceptive since Kobold Miner isn't particularly a deadly mob, it's just the sheer density of players in the Mines plus the rapid respawns that kill people.
winner
damn alliance players suck
more people play on the alliance by a large margin because paladins, fear ward, and human racials make them the best PvE race
Huh, i always thought that everyone is playing horde because of min-maxing autism, i remember people always complaining that servers are always horde skewed
I knew it:
>Hogger that low
what a loser
you're not fooling anyone.
Ok ZIVchud
I thought it was drek
kobolds for sure
Loch Modan kobold geomancers, seriously fuck those guys
Id say the spiders in the cave in the starting nelf zone, but i doubt that many people play nelfs.
Maybe Goldtooth in the fargodeep mine?
>Maybe Goldtooth in the fargodeep mine?
Almost there
Hm, just a regular kobold in the same mine then?
Damn, I knew it
Elwyn is just too popular and that mine is just too tight, so its always easy to pull a few mobs by mistake
Yes, mostly due to hyperspawn.
Honorable mention for the spooky skeleton, the slayer of those who made it
Got raped by Stitches on my lvl 18 hunter.
Never setting foot in that zone again.
Voidwalker minion
Take that axe to your head.
when is wow classic coming to steam
i'll play it again when that happens, as well as the rest of the blizzard catalog
but not before
Whats the point of having it on steam it'll still probably launch it's own browser
overwatch 2 did not come packaged with the blizzard launcher, it just launched straight into the game
I died on my HC mario again
lmao skull rock by org is no man's land for the horde
My Tauren died here on my first run. Party member pulled an elite. I tried to run. I should have stood my ground. I may have had a chance
My tauren got killed by a group of centaur in the counterattack quest while trying to flee, most lore friendly death I possibly could've asked for
Still peeved me but I don't feel like bothering again since you move so slow in wow and horde zones are spread out like a mother fucker
HUH
this is fun until you can lose your geared 60 permanently due to someone not playing perfectly, and even then if your 60 could remain it would turn into just another flavor of gdkp autism like every other iteration of wow. can't win for losing due to a giga brainrotted community so addicted to swiping their credit card
just stop playing at 60, that's when the game turns to shit anyways.
wow is kinda shit all around
on one hand this makes the game fun since in my dungeon groups so far people dont jump skip or avoid stuff in the dungeon due to fear of dying so the game isnt purely a loot slot-machine. on the other hand it sucks that a lot of players refuse to do things without optimal groups because of it. no warrior? no play etc
i mean i see the appeal how it improves the gameplay and it kinda trains people to not be shit since it's the first time in wow history where there is actual consequence, but fuck
yea. I want to hit 60 and explore since the fresh realm and constant deaths means I always have people to group and play with on my hunter. I fear HC will be plagued by GDKP and gold buying soon enough since I already saw videos of people doing GDKP ZG runs and such
>in durotar, near the southern beach
>hey I can see a coast town from here, let's swim there lol
HUH
why is everyone posting this smug ass cat
post the og
Here ya go bud
Man look at all this discussion and there’s even another WoW thread up right as we speak. FFXIV is fucking dead lmao WoW is king
https://wow.zamimg.com/sound-ids/classic/enus/55/540727
dolphin porn