I am now 30 years old and i still dont understand EV/IV training

I am now 30 years old and i still dont understand EV/IV training

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  1. 3 weeks ago
    Anonymous

    What would that nurse's armpits smell like?

    • 3 weeks ago
      Anonymous

      18 hour shifts worth of sweat with light hints of coffee

    • 3 weeks ago
      Anonymous

      do you really think Joy would let you sniff her pits after the pokeball shit you are making her deal with?

  2. 3 weeks ago
    Anonymous

    it's for actual turbo autists don't worry

    • 3 weeks ago
      Anonymous

      Same anon 🙁 same…

      Whew! Glad I’m not missing out on much

  3. 3 weeks ago
    Anonymous

    Who cares. There are items for that since 3 generations or so.

  4. 3 weeks ago
    Anonymous

    The games are easy to beat without them. It just a means of varying the Pokemon you catch.

  5. 3 weeks ago
    Anonymous

    EVs are determined by what your Pokemon fights and defeats. What EVs are given depends on the species of enemy Pokemon (ex: Killing 100 Magikarp raises your speed, killing 100 Machop raises your attack)
    IVs are basically "genes", they're static numbers (up until recent gens let you change this) that are determined as soon as the Pokemon is spawned in by the game. Breeding gives you a higher likelihood of inheriting the IVs from a parent Pokemon.

    There you go, now we can let this shit thread die. Read a wiki next time dipshit.

    • 3 weeks ago
      Anonymous

      >EVs

      She’s cute look at those beans

  6. 3 weeks ago
    Anonymous

    It's probably the worst part of the game.

    Next to the FRICKING 5 hours of tutorials at the beginning of the games now.

    • 3 weeks ago
      Anonymous

      The worst part about it is spending literally days of time getting perfect IV, perfect EV trained specimens of your favorite Pokemon and still getting your ass handed to you in online battles because Parasect just isn't going to compete no matter what.

  7. 3 weeks ago
    Anonymous

    EVs
    >"Drop" from enemy Pokemon on defeat, and every Pokemon who gains experience from said enemy will obtain them, even if they never damaged said enemy.
    >Can have a maximum of 508 EVs in every Pokemon.
    >EVs that drop from a Pokemon are dependent on the species, not their level. A level 100 Magikarp will always drop 1 Speed EV just like a Level 1 Magikarp.
    >EVs are not yielded in environments with no EXP yield such as the Battle Frontier or PVP.
    IVs
    >Are determined the first time a Pokemon spawns and cannot be altered in any way
    >They are independent from the Pokemon's Nature, which determines their stat ceiling and pit.

    • 3 weeks ago
      Anonymous

      the game didn't need that extra RNG and you know it

      • 3 weeks ago
        Anonymous

        I don't think it's a perfect system and I hate IVs with a passion

      • 3 weeks ago
        Anonymous

        The levels calculating into damage does more harm I'll be honest.

      • 3 weeks ago
        Anonymous

        It was a memory cheap way of causing stat variation in pokemon while seemingly imitating the idea that a Pokémon gains power based on what it's defeated.

        • 3 weeks ago
          Anonymous

          >imitating the idea that a Pokémon gains power based on what it's defeated
          It definitely does not. I'd be very surprised if anyone actually noticed the effects of EVs during casual play. What it does is force the few people who actually care about it to go kill the same thing 100 times in a row, which is a shitty, awful design.

          • 3 weeks ago
            Anonymous

            The original way it worked in RBYGSC was with "stat exp", and there was no "overall cap". You just got XP for the stat. The actual idea behind it was that someone who kept and trained the same Pokémon for a long time would have a way stronger Pokémon at level 50 than if someone caught that same Pokémon at level 50 and just started using them right away, encouraging the idea to love and cherish your friends.

            They fricked that up by switching from stat XP to EVs and hard capping the total among all stats to 510. All that did was "gamify" an invisible system that only hackers and elite math autists were ever going to crack, which they abused ruthlessly. It turned the idea of loving your Pokémon upside its head and actually punish you for using a Pokémon too much, cause now if you wind up training your Geodude by fighting a bunch of Abra or something, you wind up with a Geodude that is forever gimped unless you spend hours grinding it's EVs on Special Attack back down so you can put them on something useful.

            Genuinely GSC was the last great Pokémon game, and RSE was the beginning of the downfall, solidified by B/W.

            • 3 weeks ago
              Anonymous

              >It turned the idea of loving your Pokémon upside its head and actually punish you for using a Pokémon too much
              Yep, that's the fricked up thing. Those Pokémon you lovingly raised and battled through the game with are worthless in competitive because their EVs are fricked and undoing them is a moronic grind, on top of the moronic grind that would be raising them back up again afterwards. Better to release them and breed a new one with perfect IVs and train them with a perfect EV spread. Horrible design.

              At least now there is hyper training to max IVs, mints that change natures, items that change abilities, all of which you can buy with money in S/V. The EV grind remains godawful, especially if you need to reset EVs.

          • 3 weeks ago
            Anonymous

            I feel like that was the intent, there were probably other ways to do stat RNG while saving even more memory.

    • 3 weeks ago
      Anonymous

      >IVs

      I always thought these were just hospital IV fluid bags for patients

    • 3 weeks ago
      Anonymous

      Ok if I want to make my aerodactyl and eveelutions not suck ass in firered, for the post game and moving to emerald for the BF, how should I train them?

      • 3 weeks ago
        Anonymous

        there's no way to reset evs in firered, you have to move them to emerald for that. Generally you pick 2 of their best stats and dump the maximum (252 evs) in each, so for example aerodactyl should get 252 attack and 252 speed, the remaining 4 is negligible or you can put it into hp. I forget if the early games let you waste ev points if you don't level them properly.

        • 3 weeks ago
          Anonymous

          *remaining 6

        • 3 weeks ago
          Anonymous

          > I forget if the early games let you waste ev points if you don't level them properly.
          It was gen 6 that prevents you from wasting them I believe.

      • 3 weeks ago
        Anonymous

        Train them in the stats you want them to excel at. Aerodactyl benefits mostly from speed and attack so look up what pokemon drop those, slap a macho brace on it and train til you hit 252(the cap is 255 but that number isn't divisible by 4, so anything higher than 252 is a waste) in both of those stats, then put the rest into HP. Also look into natures as they affect stat growth too.

      • 3 weeks ago
        Anonymous

        Get 252 Attack EVs from Mankeys, (You can decrease this amount with Macho Brace and Proteins) and 252 Speed EVs from Magikarps

      • 3 weeks ago
        Moose

        You breed them until you get fairly decent IVs and then manually count whatever you kill for whatever EVs you need. Once you step into this threshold you gotta understand that Pokemon are just a clump of stats and you're gonna be going through potentially hundreds of eggs until you get one genetic winner of the IV lottery. Once you get to S&M onward your only genetic losers are those with good Attack or Speed stats specifically if you run special attackers or a Trick Room set.

        • 3 weeks ago
          Anonymous

          >Once you get to S&M onward your only genetic losers are those with good Attack or Speed stats specifically if you run special attackers or a Trick Room set.
          Its amazing how GF hasn't thought of making a rusty bottle cap to lower IVs since they are very well aware of the popularity of Trick Room and keeping attack stat to a minimum to avoid confusion damage/Foul Play.

          • 3 weeks ago
            Moose

            You'd think they would have added it to PLA or SV's DLC at the very least because it's the only glaring issue in their system now outside of, what, Secret IDs?

            • 3 weeks ago
              Anonymous

              Maybe gen 10 or 11 the idea might come to them.

          • 3 weeks ago
            Anonymous

            They probably don't do rusty bottle caps because then breeding for IVs would be pointless, and legendary hunters who farmed hundreds of hours for 0s would feel bad or something.
            Until they decide to give a shit, get you some 0 IV ditto anvils from a 3DS before the bank service dies.

            • 3 weeks ago
              Moose

              I think they don't do it because it's not necessary to fight Raid Pokemon which is what I'm betting they made stuff easier to obtain to fight. When you think of it from that direction it makes a lot of sense why Ability Patches are so easy to get, why Mirror Herb gets you egg moves, and why vitamins, EV items, and bottlecaps are so cheap to get in SV.

            • 3 weeks ago
              Anonymous

              >Some Pokemon have higher stats than others
              >Pokemon have a limited number of points to distribute between their stats
              >"I don't understand!!!!!"

              Gamefreak doesn't do it because the games are meant to be toddler proof; they don't want little kids making their mons weaker and not knowing why.

              • 3 weeks ago
                Anonymous

                >they don't want little kids making their mons weaker and not knowing why.
                There are ways to design for that.

                For example, you need some specific mon in your party to transform regular bottlecaps into rusty ones (spits corrosive acid or w/e), and you have to talk to some obscure, hidden npc to do it.
                NPC just says "..." when you don't have that mon and at least 10 bottle caps on hand.

                Now, only toddlers who can understand video guides or read will ever find it.

  8. 3 weeks ago
    Anonymous

    if you don't play against others competitively through the main games, it literally does not matter
    also
    >competitive pokemon
    shiggy diggy

  9. 3 weeks ago
    Anonymous

    Old enough to impregnate a Jenny and support her financially

  10. 3 weeks ago
    Anonymous

    What is even the point of these systems? I get that it caters to mega autists, but when they were first introduced nobody cared about Pokemon enough to even find out about it. I just don't see why the devs even bothered to include them to begin with if they weren't going to also include some basic introduction to it to the player. I'm guessing they wanted some kind of system that would encourage each Pokemon to be different in its own special unique way, but they could have done that with RNG instead of this weird shit that actually takes time to design

    • 3 weeks ago
      Anonymous

      >but they could have done that with RNG instead of this weird shit that actually takes time to design
      IVs are literally RNG though, and EVs are not exactly complicated.

    • 3 weeks ago
      Anonymous

      IVs are RNG. EVs are just the way you train Pokemon to get stronger.

    • 3 weeks ago
      Anonymous

      it's just a secret extra stat bonus/penalty to make mons somewhat unique.
      the idea isn't complicated and it's totally a reasonable feature to include.

  11. 3 weeks ago
    Anonymous

    Evs: hidden stat bonus you get from killing wild mons. Each mon gives different bonuses. Can have a max of 252 for one stat and a max total of 508ish

    IVs: another hidden stat bonus. Determined when mon/egg is generated. only changeable with postgame items. You can breed to minmax IVs. You can have 31 in every stat if you want.

  12. 3 weeks ago
    Anonymous

    Pokeautists: Is there a pokemon competitive in every stat? If someone wanted to make a well balanced competitive team consisting of six of the same pokemon with different abilities and stats and filling different roles would that be possible?

    • 3 weeks ago
      Anonymous

      Some can, but not all. Depending on a Pokemon's base stats you probably won't want to invest points in categories they don't use. For example, this is Rampardos' stats, a dinosaur Pokemon with a hard head that headbutts its targets. You're not gonna invest in Special Defense when using him, you're gonna want to invest in Attack so he can use that monstrous number to onehit anything.

  13. 3 weeks ago
    Anonymous

    EV TRAINING
    YOU'RE SUCKIN' THE FUN OUT
    EV TRAINING
    YOU'RE TOO OLD FOR THIS

    • 3 weeks ago
      Anonymous

      EXPLOITING THE GAME
      CUZ YOU DON'T HAVE A LIFE

  14. 3 weeks ago
    Anonymous

    I would say you must be moronic but that might be a blessing, once you learn how it works you juat cant play without doing ev training and thats the least fun thing to do in these games, never touched a game ever since i learned

  15. 3 weeks ago
    Anonymous

    Never ever did EV training or breeding but my understanding is that EVs are like a hidden exp bar for stats and each Pokemon you fight has a stat assigned to it, so ie killing Rattatas will boost speed. IVs are RNG values that determine each individual Pokemon attributes like stat variation, abilities, sex, if it's a shiny and even some aesthetic changes.

    From my perspective it looks like a MASSIVE waste of time and I have no idea how anybody can find minmaxing in Pokemon fun or even tolerable at all, it's a cool concept conceptually but why the frick do you need to "walk" millions of steps in the game or kill thousands of shitmons to engage with it.

  16. 3 weeks ago
    Anonymous

    IVs give you an excuse to engage in eugenics and EVs are easily set up by using items nowadays.

  17. 3 weeks ago
    Anonymous

    It's these things you can add to your Pokemon when you're making them in PokeGen that will make them stronger.

  18. 3 weeks ago
    Anonymous

    thumbnail looks like she has a big nose

    • 3 weeks ago
      Anonymous

      >stardew valley sprites.png

    • 3 weeks ago
      Anonymous

      Kek, funnier than any of the jokes this hack artist makes

  19. 3 weeks ago
    Anonymous

    Welp this just became another typical generic autistic autist thread

    • 3 weeks ago
      Anonymous

      it was either that or a porn dump (which is likely what OP wanted considering he tried to make this thread last night too)

  20. 3 weeks ago
    Anonymous

    Here's another one, because there wasn't enough autism in the thread already.

    EFFORT VALUES:
    >Set to 0 when spawned / hatched.
    >Limited max total values between all stats on a mon, so you can only max out 2 stats and add some pittance to a 3rd one.
    >Gained by using vitamin items or killing specific shit with your mon
    >Every mon killed awards a specific number of points for a specific stat.
    >You'll need to use a fricking datamining spreadsheet to figure out which stats a defeated mon is associated with.
    >Some gens additionally have wait timer "jobs" or minigames.
    >You can also make your mon hold a training item that adds more EVs per kill to speed things up.

    INDIVIDUAL VALUES:
    >Set to random values when spawned / hatched.
    >Can't be changed in older games, newer games allow setting them to max value via "hypertraining" with some item costs and level requirement.

    They both do the same exact thing, they just mod stats.

    Basically, unless you're going for a specific competitive build or counter, you just pick 2 stats you want to maximize and spam vitamins for those EVs, then get it to a level where you can spam hypertraining to max out all its IVs.

    That's all it is.

  21. 3 weeks ago
    Anonymous

    There's no point in understanding IVs and EVs. You can beat the game with a party full of shitmons trivially. Competitive Pokémon is a fricking joke that should be avoided at all costs, and it's the only place IVs and EVs are relevant.

    • 3 weeks ago
      Anonymous

      >You can beat the game with a party full of shitmons trivially.
      Someday, GF will add a challenging endgame. When that day comes, you'll regret not knowing about Autism Values!
      Mark my words!

      • 3 weeks ago
        Anonymous

        Honestly, I wish they'd add an option to temporarily limit your Pokémon levels to that of your opponent when fighting other trainers. At least that would be something. It's way too easy to outlevel everything just by exploring around a bit.

      • 3 weeks ago
        Anonymous

        I always thought the Blueberry DLC is THE endgame where mild autism is required.

    • 3 weeks ago
      Anonymous

      >You can beat the game with a party full of shitmons trivially.
      Someday, GF will add a challenging endgame. When that day comes, you'll regret not knowing about Autism Values!
      Mark my words!

      Why would you play Pokemon if you ignore the multiplayer?

      • 3 weeks ago
        Moose

        Not him but Pokemon is for catching Pokemon, filling the Pokedex, beating the story, and beating the side content. Multiplayer, the Battle facilities, and PVP don't matter at all to me which is why PLA is one of the best games in the series for me. It's just pure catching and beating up NPCs. Raids in SV are the first time I've ever had to care about this EV/IV stuff.

      • 3 weeks ago
        Anonymous

        Because it's fun to collect Pokémon. Pokémon multiplayer is boring, formulaic garbage. If I'm going to play multiplayer, it's going to be in a game where every matchup hasn't already been calculated.

        • 3 weeks ago
          Anonymous

          Not him but Pokemon is for catching Pokemon, filling the Pokedex, beating the story, and beating the side content. Multiplayer, the Battle facilities, and PVP don't matter at all to me which is why PLA is one of the best games in the series for me. It's just pure catching and beating up NPCs. Raids in SV are the first time I've ever had to care about this EV/IV stuff.

          git gud

          • 3 weeks ago
            Anonymous

            I'd rather not.

          • 3 weeks ago
            Moose

            No.

            • 3 weeks ago
              Anonymous

              Hyper Beam is actually really good in gen 1 thanks to not needing to recharge if you KO the opponent.

        • 3 weeks ago
          Anonymous

          >If I'm going to play multiplayer, it's going to be in a game where every matchup hasn't already been calculated.
          but what if

          WHAT.
          IF.
          I called your swap correctly?

          not so calculated now huh?

          bluff won
          genius play
          gg no re

        • 3 weeks ago
          Anonymous

          >If I'm going to play multiplayer, it's going to be in a game where every matchup hasn't already been calculated.
          Spoiler: Every game that is even slightly competitive is going to be calculated down to the T for optimal strategy. This is just human nature.

  22. 3 weeks ago
    Anonymous

    don't worry about it.

  23. 3 weeks ago
    Anonymous

    You EV train by beating random mons.
    You can't train IVs, though you can improve them with items.

    • 3 weeks ago
      Anonymous

      >You can't train IVs
      Mechanically, yes.
      But technically you do it by hyper-training.

      Why did they call it that? It's not even training, it's just trading an item for an upgrade.

      • 3 weeks ago
        Anonymous

        Because it was originally a minigame in XY where you literally physicall trained Pokemon called Hypertraining, and the name stuck.

        • 3 weeks ago
          Anonymous

          No that's Super training and trained EVs. Hyper training is just training BEYOND training

        • 3 weeks ago
          Anonymous

          I thought that only trained EVs?
          Yeah, that

          No that's Super training and trained EVs. Hyper training is just training BEYOND training

  24. 3 weeks ago
    Anonymous

    if you’re playing in-game: don’t worry about

  25. 3 weeks ago
    Anonymous

    It really isn't that hard

  26. 3 weeks ago
    Anonymous

    What's so hard to understand?

    • 3 weeks ago
      Anonymous

      Why are they looking at me like that? It's the 5th time this month, they should know the ropes by now

      • 3 weeks ago
        Anonymous

        they are wondering wtf you haven't been able to shove six in there yet

      • 3 weeks ago
        Anonymous

        >It's the 5th time this month,
        That in and of itself is good enough reason for that look.

    • 3 weeks ago
      Anonymous

      I thought that was the face they do when they have to solve a knotted situation

    • 3 weeks ago
      Anonymous

      They're looking at the x-ray backwards

      • 3 weeks ago
        Anonymous

        The x-ray is wrong, from their perspective the balls should be on the other side - the descending colon and rectum are on the patient's left, which would be the right of the radiograph. You can see the number in the bottom left (their view) of the radiograph is backwards, indicating we are seeing the backside of it.

        everyone's organs are flipped in the pokeverse or their standard orientation for x-rays is different

    • 3 weeks ago
      Anonymous

      The x-ray is wrong, from their perspective the balls should be on the other side - the descending colon and rectum are on the patient's left, which would be the right of the radiograph. You can see the number in the bottom left (their view) of the radiograph is backwards, indicating we are seeing the backside of it.

      • 3 weeks ago
        Anonymous
    • 3 weeks ago
      Anonymous

      Their face save this isn't the first time this has happened.

      • 3 weeks ago
        Anonymous

        ask any nurse/doctor and they will have a hundred stories akin to this. People ending up in the ER for shoving stuff up their ass is very common

  27. 3 weeks ago
    Anonymous

    Every time you get exp, you also secretly get some EVs too.

    Which stat the EVs go to depend on the pokemon you beat. Most online pokedex will show you. For instance magikarp gives you 1 speed EV.

    Every 4 EVs you pokemon has in a stat, that corresponding stat will get +1 by the time you get to lvl100 (it scales with your level). For example, if you leveled a pokemon all the way to 100 with only rare candies, it's stats would be lower than one that trained and got EVs.

    The maximum in one stat you can get is 255. The maximum total is 510. If you divide by 4, that's +126 to your total stats, with 2 EVs left over.

  28. 3 weeks ago
    Anonymous

    You kill pokemon, the pokemon gives you a secret number of IVs or something that works for certain stats, you must check a list of which pokemon helps you with each stat or something like that.
    Also your pkmn nature determines how many EVs you can have for every stat or some shit.
    That's what I understood when investigated it years ago.

  29. 3 weeks ago
    Anonymous

    I'm over 30 and still understand how EV/IV training works. my last Pokemon game was Ruby.

  30. 3 weeks ago
    Anonymous

    i once made an effort to breed for good ivs and ev training back when it wasn't as easy all just to dunk on my friends in multi
    i dunked on my friend in multi cause they had no idea at the time
    it was no longer fun
    thank you for reading my blog

  31. 3 weeks ago
    Anonymous

    Just open Showdown's teambuilder and mess with the sliders. You will instantly understand what each does, better than any written explanation you read anywhere.

  32. 3 weeks ago
    Anonymous

    My strategy for casual friends is I just catch/hatch 6 of the Pokémon I'm going to use for my build, and then I just use the one whose stats/natures I like the best. I do that for all six. Gets me a decent mon while only spending 10-15 minutes of autism per mon.

  33. 3 weeks ago
    Anonymous

    Gamefreak made EVs and IVs the most obtuse and time consuming bullshit in all of video games. I just play the games for nuzlockes and play Pokemon Showdown for laddering.

  34. 3 weeks ago
    Anonymous

    EV training is gay and moronic, IV training is moronic and gay, that's all you need to know

  35. 3 weeks ago
    Anonymous

    >her reaction to me saying my penis is concerningly large and I want her to check if something is wrong

  36. 3 weeks ago
    Anonymous

    It's actually not that complicated just extremely time consuming, took me a while to understand because I refused to believe what was staring me right in the face when I saw how autistic breeding competitive mons was.

  37. 3 weeks ago
    Anonymous

    How come when you're 30+ and playing video games feels like you're staring into the abyss?

    • 3 weeks ago
      Anonymous

      Doing literally anything when you're 30+ feels like staring into the abyss. Wait until you get your first grey hairs if you want some real existential crises.

  38. 3 weeks ago
    Anonymous

    Literally what dont you get?
    >Breed higher numbers
    >Take stronger pokemon
    >Breed
    >Make stronger pokemon
    >now train them in battles, gain up to a cap of stat boost number (510/2*4x), x = stat boost
    >those are the two stats and x/2 = 510 is the upper limit per stat

  39. 3 weeks ago
    Anonymous

    Either you successfully avoided falling into some of the most moronic autism of our generation or you have the reading comprehension of a small child. I commend you or you're a fricking idiot depending on which one it was.

  40. 3 weeks ago
    Anonymous

    Use golden bottle caps on ever stat

  41. 3 weeks ago
    Anonymous

    >EV
    You have some unseen points that raise your stats for every pokemon you kill. So to min max you commit genocide on a particular species for a few hours or so.

    >IVs
    these used to involve a shitton of breeding but now you trade a bottle cap and forget about it

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