I didnt feel anything when Joel died

I didn’t feel anything when he died

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  1. 3 weeks ago
    Anonymous

    First time?

    • 3 weeks ago
      Anonymous

      It never even began

      • 3 weeks ago
        Anonymous
      • 3 weeks ago
        Anonymous

        totalchuddeath-like games are fricking kino

  2. 3 weeks ago
    Anonymous

    Mark your spoilers you cold-hearted homosexual

  3. 3 weeks ago
    Anonymous

    Nothing in this game elicited any emotion from me whatsoever

  4. 3 weeks ago
    Anonymous

    wait, people here actually paly TLoUslop? i just jerk off to sarah stuff

  5. 3 weeks ago
    Anonymous

    I just laughed of the villian i knew joel would die after that part he is wounded in first game and how old he is

  6. 3 weeks ago
    Anonymous

    Why would you feel anything? His death was obvious.

    All I felt was Cuckmann being a hack going for LE SHOCK VALUE with some moronic writing (this entire scene was stupid)

  7. 3 weeks ago
    Anonymous

    joel never died for me cause I didnt play this abortion, I dropped when I heard about the story, despite notes at the end of 1 indicating JOEL DID NOTHING WRONG, THEY HAD DONE THE SAME EXPERIMENTS BEFORE WITH NO CURE
    not to mention the show start off explaining it CANNOT be cured because its not a virus its mushrooms.

    • 3 weeks ago
      Anonymous

      >THEY HAD DONE THE SAME EXPERIMENTS BEFORE WITH NO CURE
      >not to mention the show start off explaining it CANNOT be cured because its not a virus its mushrooms.
      That's just sidestepping the moral dilemma. Joel didn't know shit about muh vaccine muh experiments. He'd still kill everyone even if he had evidence the vaccine was going to happen. He'd still kill everyone even if he had a magic button "remove all zombies everywhere! but Ellie dies too".

      That's the entire point. Joel lets the world die for Ellie. You can't call him right, but it's hard to not relate with him for what he did. It's his surrogate daughter after all.

      The point is that people can do bad things (on a large scale) for good things (on a small scale), and it's hard to deal with

      • 3 weeks ago
        Anonymous

        so doctors who would have killed ellie for no reason (again they already KNOW they can't make a cure from the immune kids) get a free pass?

        sorry no, and I will never play 2. bad writing. so is your mental gymnastics to defend it, but im not surprised 90% of people are morons now after covid. something in the air.

        • 3 weeks ago
          Anonymous

          >so doctors who would have killed ellie for no reason (again they already KNOW they can't make a cure from the immune kids) get a free pass?
          I don't give a shit about unnamed firefly doctors.

          I'm telling you Joel, the MAIN CHARACTER, doesn't get to avoid the moral dilemma by going "Don't worry boys 🙂 the Fireflies were evil so Joel is a nice guy who did nothing wrong :)"

          • 3 weeks ago
            Anonymous

            so doctors who would have killed ellie for no reason (again they already KNOW they can't make a cure from the immune kids) get a free pass?

            sorry no, and I will never play 2. bad writing. so is your mental gymnastics to defend it, but im not surprised 90% of people are morons now after covid. something in the air.

            Also TLOU2 is literally the worse story I've seen in years, in many ways. Holding Joel accountable and seeing him for what he is rather than idealizing (more like erasing) his choice based on a few lore logs doesn't mean I'll eat that shitty slop

      • 3 weeks ago
        Anonymous

        >He'd still kill everyone even if he had evidence the vaccine was going to happen. He'd still kill everyone even if he had a magic button "remove all zombies everywhere! but Ellie dies too".
        If you say so. The reality is that they tried to present a genuine moralistic issue to the player and they failed because they couldn't help themselves.

        • 3 weeks ago
          Anonymous

          They didn't fail, but adding some lore logs for the sake of lore did compromise the delivery of the dilemma by allowing the players to go "oh it doesn't matter after all" even though Joel doesn't care nor know, he's not a scientist

          • 3 weeks ago
            Anonymous

            >They didn't fail
            They did because there's never any nuance given to Joel's decision to kill the Fireflies. You don't ever get any introspection, he just goes ape mode, kills everyone, and that is the end of the game. Compromising that with shitty data logs barely matters because there's genuine reasoning behind saying "well, they are JUST apoc scientists with shitty gear". You are never given a reason to trust the Fireflies, plain and simple. You don't let someone do something just because they say they can, something that is reinforced in the game several times. Retroactively trying to un-justify Joel in the second game pretty much has nothing to do with the data logs at the end of the day, it's a re-write of the entire intention of the first game. The presence of the data logs just confirm what any player would surmise. The issue is that we aren't the player, we are Joel, and we never see or hear if that is what Joel was actually thinking or if he was just selfishly murdering everyone. Hell, you could even get a great conflict out of that in the second game where he was just selfishly murdering everyone but has spent years trying to justify it to himself and thus came up with something that sounds logical but isn't necessarily the truth. But they didn't, because Druckmann isn't all that great of a writer and since he knows that the original game was made with the intention of justifying Joel he'd rather spend that time on dismantling the notion he was right in what he did instead.
            It's the classic "the writer knows, the players know, but the characters are never shown knowing despite the fact that act as if they know".

            • 3 weeks ago
              Anonymous

              >You don't ever get any introspection, he just goes ape mode
              But that's really on point though? Why would Joel introspect? If anything, you have the introspection part at the end when Marlene confronts him and he seems to hesitate but then shoots her, and when she begs for mercy, refuses because she'll come after them.

              The point is pretty simple: if it came down to your family or the world, you might go ape and choose your family, especially for Joel who already lost his daughter once. The data logs really are just lore fluff. I don't think this deserves some Joel monologue, or anything more than him telling Ellie "I protected your life" or something.

              • 3 weeks ago
                Anonymous

                >Why would Joel introspect?
                I'm not saying he should or he did, I'm saying that the re-writes in 2 feel unearned when the entire first game is reinforcing that Joel was ultimately right even if he didn't know in the moment that he was right, and that the game doesn't properly present a moral issue because there is no moral issue. Again, the entire game reinforces that other people are bad people and that they shouldn't be trusted, a staple of the apoc genre. You, as the player, know Joel is right, even if Joel himself doesn't know he is right.

              • 3 weeks ago
                Anonymous

                >re-writes in 2
                Well obviously making the surgeon a good looking guy who saves zebras and operates in a well sanitized, clean room is clearly manipulative and trash writing. Nobody is questioning that, and you're right that the Fireflies weren't meant to be the good guys in 1, while they were in 2, which is trash.
                >Joel is right even if he doesn't know
                I disagree in the sense that being right or wrong comes from intent rather than outcome. If I stab an innocent to steal his money but it turns out that guy was actually a mass murderer in secret so I saved more lives, that doesn't make me right because my intent was to rob, not save

              • 3 weeks ago
                Anonymous

                But that is just it, we don't know Joel's intent beyond what we see. Like I said, anyone who thought about the situation and was observant of who the Fireflies were and what they did would say "frick no" in Joel's situation. If you want a genuine moral dilemma you have to show Joel not observing those things, or reinforce in some way that everything he did was so single-minded that he didn't even think about anything else other than Ellie before killing the Fireflies. Which, to be completely fair, wouldn't make the game any better because at that point you are expecting the player to ignore the HOURS of red flags, or just accept that Joel himself ignored the hours of red flags, which nobody is going to do.

              • 3 weeks ago
                Anonymous

                We know Joel's personality. We know he killed to survive and did a lot of bad shit. We know just how wild he went on these guys. Like you said, fricking ape mode. We know he killed at least dozens of innocents, because even if the vaccine wouldn't have worked or something, at least SOME of the guards weren't bad people and genuinely thought this would save the world. We saw Joel being ruthless. It doesn't take a lot of thinking to understand he's doing this regardless of any data log or lore shit that you might have read (which he never comments on, by the way).

                I'm not saying you can't imagine Joel is acting on a rational basis based on what he learned about the Fireflies. I'm just saying it's very unlikely and an incorrect reading of his character.

              • 3 weeks ago
                Anonymous

                >I'm just saying it's very unlikely and an incorrect reading of his character.
                And I'm saying it is something that should've been handled in-game if they wanted tighter writing. As it stands, you can't take the ending seriously at all even if you haven't read the data logs because the decision Joel made makes complete sense, as I said, and we are never given a look at his intention. Even if he didn't care about killing the innocent guards (lol) it really wouldn't matter if his reasoning was sound because they wouldn't have let him leave, innocent or not, and at that point they aren't really innocent anymore.

              • 3 weeks ago
                Anonymous

                This is a whole bunch of irrelevant what-ifs. The main point is that Joel is willing to kill hundreds of men (with his bare hands) and to let the entire world rot if he can save 1 daughter. Regardless of circumstances, data logs or anything else. That's pretty much obvious.

              • 3 weeks ago
                Anonymous

                Hey dude it isn't my fault they made the Fireflies a bunch of child-killing psychos that didn't have any kind of moral code whatsoever. Don't be mad at me cause Druckmann couldn't land the plane with a decent ending.

        • 3 weeks ago
          Anonymous

          moron. homosexual..
          >The reality is that they tried to present a genuine moralistic issue to the player and they failed because they couldn't help themselves.

          Its not a game about moral issues, but STORIES. Personal stories. Joels daughter gets killed by the military for the "greater good". The militaristic appearance of the fireflies parallel that. His choice is a result of his own baggage.
          Meanwhile Ellie says she had a friend that died after being infected (that we see in the DLC). So HER motive is to be a cure for the greater good, also because of her own past.
          IDK how you idiots passed highschool. If you did that is.

          • 3 weeks ago
            Anonymous

            You're the moron anon, stories have characters making personal choices, but these choices can also reflect our own dilemmas and can be extrapolated to our situations. It's true that Joel's situation is special in the sense that he already lost his daughter once, but his dilemma can still be applied to us and most players would still finish the game wondering if they'd do the same as Joel or not

            • 3 weeks ago
              Anonymous

              Nah, frick you, turd. Not even gonna read this

              >Its not a game about moral issues, but STORIES.
              we are talking about the moral issues that arise from those stories you fricking idiot

              You are also a turd.
              Both of you idiots miss the point of the game and the writing.

          • 3 weeks ago
            Anonymous

            >Its not a game about moral issues, but STORIES.
            we are talking about the moral issues that arise from those stories you fricking idiot

  8. 3 weeks ago
    Anonymous

    >now that's what I call a joel in one
    bravo druckmann

  9. 3 weeks ago
    Anonymous

    i didn't feel anything when this franchise died

  10. 3 weeks ago
    Anonymous

    You don't need to keep spamming this thread.

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