I don't get it. Why did Basil do that?

I don't get it. Why did Basil do that?

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  1. 2 weeks ago
    Anonymous

    gay + mental illness

  2. 2 weeks ago
    Anonymous

    he saw and immediately understood that sunny was guilty of manslaughtering his sister, and his first thought was to make it look like a suicide so sunny wouldn't have to face the music for it.
    people take on new aspects in traumatizing situations, basil knew of suicide by hanging and used that knowledge to help his friend.

    • 2 weeks ago
      Anonymous

      12 year olds don't usually think of hanging suicides

      • 2 weeks ago
        Anonymous

        i knew what they were when i was twelve, it's a pretty common fixture in culture. all you have to do is be told about it by someone, there's also some hints that basil's family situation wasn't so good.

      • 2 weeks ago
        Anonymous

        ?

      • 2 weeks ago
        Anonymous

        Basil isn't your ordinary boy.

  3. 2 weeks ago
    Anonymous

    idk the game was moronic, barely was able to finish it after the snore fish level. its also way way way way way way way way too fricking goofy in the horror AHHH A CORPSE RUNNING AT THE SCREEN THIS WAS AS SCARY AS THE LAST 7 TIMES zzzzzzzzzzzzzzzzzzzz

  4. 2 weeks ago
    Anonymous

    This is the main reason why I think we needed to see more of Basil. There is no way you're telling me that staging a suicide was the first thing that popped into that boys head when he saw that.

    • 2 weeks ago
      Anonymous

      Basil was super underdeveloped

    • 2 weeks ago
      Anonymous

      it's not *implausible*, if he had a family member commit suicide or had his mother warn him about it or even seen a movie that prominently featured it then it would make sense. i agree it's a shame that the game didn't include much about what his life was like behind the cutesy surface.

      • 2 weeks ago
        Anonymous

        nah its pretty implausible and really fricking stupid but you want to defend this shitty game so it doesn't matter. you will believe whatever nonsense

        • 2 weeks ago
          Anonymous

          why? there are plenty of news stories about young kids getting up to morbid shit in crisis situations. if the kid's only exposure to death before this had been someone's suicide, it makes sense that he'd connect the two and that that would give him the idea. there's a million different circumstances that could've put the idea into his head, because "hanging yourself" is such a fixture of culture. it's what makes the twist so shocking, everyone accepts mari's suicide because we've seen so many suicides like it. if you think twelve year olds aren't capable of imagining morbid things then i've got some news for you about the fanbase of most horror games.

          • 2 weeks ago
            Anonymous

            i already told you. it doesn't matter, you're committed to shilling this shitty nonsense story because you're a troony and le depressed kids like me when i was le dilating hits you in your heart

            • 2 weeks ago
              Anonymous

              i'm not a troony, i think the game is seriously flawed in a lot of ways but i think the twist is the best part and i want to discuss it.

              • 2 weeks ago
                Anonymous

                the twist was obvious since literally min 5, the only thing left was to find out how basil was involved

              • 2 weeks ago
                Anonymous

                when did you realize it? what gave it away? i underestimated the game, i thought sunny was just le depressed about his sister's suicide, that's part of why i liked the twist is it was fricked up enough to justify sunny's derangement and all of the horror stuff in headspace.

  5. 2 weeks ago
    Anonymous

    It's pretty contrived.
    Basil was fricked up long before he met Sunny. The game doesn't quite touch on it enough before it tries to sell the twist, but Basil is independently mentally ill. The brain that goes to file away "how to make flower crowns" and comes back with "oh, that's how you make a noose" had problems before it did so.
    And while having real friends helped him, he also unhealthily latched on to Sunny. Anything that threatened his ability to be friends with Sunny, either morally or literally, he lost the ability to process. Thus, the immediate shock-and-numbness response to seeing Sunny do something "evil", and his eventual arrival on a stupid, desperate way to "make it go away".
    So the entire emotional twist of the game only works because the two characters present were capable of acting in spite of being so deep in emotional shock that they both lost the ability to consciously acknowledge the incident afterward.
    It's not entirely implausible, but it's the type of contrivance you usually reserve for one character at a time when you're trying to make a story out of it, you know?

    • 2 weeks ago
      Anonymous

      it feels like they could've just had her accidentally fall down the stairs and Basil cover Sunny for that rather than try and cover it as a hanging suicide
      which makes sense anyway since one of the central fears Sunny faces is the stairs themselves

      • 2 weeks ago
        Anonymous

        There's a lot of ways they could have solved it. If Basil had been fixated on the idea of a hanging for some reason, explicitly, for instance.
        Because he'd have to have a reason to fixate on it. Likely either because he was planning to kill himself that way, or simply a morbid fascination with something he was exposed to far too early, likely related to his current living circumstances. Both would do wonders to imply he was highly disturbed before the incident, and just recovering.

        good take, appreciate the nuance. my only question is whether the emotional impact of the hanging sequence is worth enough to justify the contrivance that brings it about. can you guys think of something that would hit as hard but be less of a strain on plausibility?

        I don't think there's anything that both Sunny and Basil would be able to blame themselves for and yet consciously forget if you don't have the contrivance of both being in extreme shock, so that has to stay.
        If you wanted to reduce the contrivance, the first thing to go would be that both of them could act. Make Sunny push Mari down the stairs, put Sunny into shock. Have Basil also in shock but working to "pick up the pieces". Sunny feels complicit because it's in his house and he's watching, but he can't do anything.
        Then you'd have to redesign the entire house to give Sunny a view of Mari's corpse once it's strung up, from the top of the stairs. Can't forget to let the core mental image of Something be planted in Sunny's head. But that's small potatoes.

    • 2 weeks ago
      Anonymous

      good take, appreciate the nuance. my only question is whether the emotional impact of the hanging sequence is worth enough to justify the contrivance that brings it about. can you guys think of something that would hit as hard but be less of a strain on plausibility?

      • 2 weeks ago
        Anonymous

        It's bizarre because, really, there's no reason why Marie couldn't have just actually killed herself. The entire rest of the game could be as it is and it would still fit.

        • 2 weeks ago
          Anonymous

          No, Sunny's guilt is crucial to the ending of the game. If he didn't directly kill her then the whole thing collapses.

          There's a lot of ways they could have solved it. If Basil had been fixated on the idea of a hanging for some reason, explicitly, for instance.
          Because he'd have to have a reason to fixate on it. Likely either because he was planning to kill himself that way, or simply a morbid fascination with something he was exposed to far too early, likely related to his current living circumstances. Both would do wonders to imply he was highly disturbed before the incident, and just recovering.

          [...]
          I don't think there's anything that both Sunny and Basil would be able to blame themselves for and yet consciously forget if you don't have the contrivance of both being in extreme shock, so that has to stay.
          If you wanted to reduce the contrivance, the first thing to go would be that both of them could act. Make Sunny push Mari down the stairs, put Sunny into shock. Have Basil also in shock but working to "pick up the pieces". Sunny feels complicit because it's in his house and he's watching, but he can't do anything.
          Then you'd have to redesign the entire house to give Sunny a view of Mari's corpse once it's strung up, from the top of the stairs. Can't forget to let the core mental image of Something be planted in Sunny's head. But that's small potatoes.

          Yeah, if they pushed even more of the responsibility for the hanging onto Basil, and fleshed out the darker aspects of his character, I think that would help. The hanging and the something imagery are too important to discard.

    • 2 weeks ago
      Anonymous

      >that they both lost the ability to consciously acknowledge the incident afterward
      [citation needed]

    • 2 weeks ago
      Anonymous

      Sunny was dazed during the process. "The Truth" photos' descriptions confirm this with lines such as "Everything appears dark. The shadows slither around you. You don't understand what is happening...". I think adrenaline spured Basil into action while Sunny shut down from guilt and let the flower boy take charge.

    • 2 weeks ago
      Anonymous

      >brain that goes to file away "how to make flower crowns" and comes back with "oh, that's how you make a noose"
      When did this happen?

  6. 2 weeks ago
    Anonymous

    troony shit game

  7. 2 weeks ago
    Anonymous

    Dunno, gay for snuuy probably

  8. 2 weeks ago
    Anonymous

    i think this game would have been better if basil was a girl and was even more nutso for sunny to the point where there would be blackspace segments of her playing weird "games" with him while they are alone

  9. 2 weeks ago
    Anonymous

    Basil is a ride or die homie.
    You could cut the good route twist and ending and it would still be a masterpiece for the hikki route alone so I don't care

  10. 2 weeks ago
    Anonymous

    that part in blackspace where you are supposed to cut open mewo (the cat) fricked me up when i realised it wasn't necessary to progress
    i actually felt horrible about it

  11. 2 weeks ago
    Anonymous

    I dunno but i wanna frick his little twink ass so bad

    • 2 weeks ago
      Anonymous

      that sounds gay as frick

  12. 2 weeks ago
    Anonymous

    This seems like a gay shotacon pederast game

  13. 2 weeks ago
    Anonymous

    Clap Omocat. She is Japanese American and built for Shota.

    • 2 weeks ago
      Anonymous

      omocat is a chink actually

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