I just finished the post-game in NEO TWEWY and can we have a NEO thread?

I just finished the post-game in NEO TWEWY and can we have a NEO thread? It's one of the most unique, interesting and charming games I've played in a long while. Is the first one worth playing?

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  1. 1 year ago
    Anonymous

    Just finished the first one and I can say, yes it fricking is, but do yourself a favor and play the DS version

  2. 1 year ago
    Anonymous

    >is the first one worth playing?
    Absolutely, play the DS version if you can, future ports butchered the combat. If you can't get that version then final remix is also fine despite the combat being butchered.

    • 1 year ago
      Anonymous

      Playing co-op by yourself in remix is kind of close to the original DS combat, but it's not nearly as good.

      • 1 year ago
        Anonymous

        It would be if the partner could also take damage.
        I wonder if that could be modded in.

  3. 1 year ago
    Anonymous

    I'm shocked you haven't played the first. Get on it! If you liked NEO, you'll love the first one.

  4. 1 year ago
    Anonymous

    El Puto Gordo.

    • 1 year ago
      Anonymous

      >Fat man
      >No fat breasts
      5/10

    • 1 year ago
      Anonymous
    • 1 year ago
      Anonymous

      Motoi did nothing wrong

  5. 1 year ago
    Anonymous

    I still need to finish the game. I think I'm on week 3 day 3 or something. I'm not really invested in the story like I was with the first game. I guess TWEWY and Neku just spoke to me more as a teenager.

    • 1 year ago
      Anonymous

      Personally speaking, Rindo’s story connected with me more since I wasn’t emo like Neku was and can relate to Rindo’s desire to deflect responsibility from himself.

  6. 1 year ago
    Anonymous

    I’m actually curious on your thoughts of the game, especially when you haven’t played the first one before. Was the story too confusing for you or anything like that?

    • 1 year ago
      Anonymous

      >Was the story too confusing for you or anything like that?
      Sorta. But I felt like the gang primarily was confused as frick about everything too, so it was like just strolling alongside them in the confusion. Once Beat shows up and starts talking with Uzuki I kinda started understanding what happened and about the Reapers. Then once Neku and Rhyme show up and the gig is up with Kubo I got a good solid grasp about things, I still have no clue what lead to Shinjuku getting nuked, what is the point of the UG and what exactly are angels/different planes, etc. But I didn't feel particularly lost and I thought it was really neat seeing Beat and the others rejoin because I had the exact same reactions the NEO gang had so it actually added up a lot to the experience.

      • 1 year ago
        Anonymous

        Interesting. I remember fans talking about how you NEED to play the original if you want to get the best experiences possible with NEO but your perspective is pretty interesting as well. Any particular favorite characters? What did you like about the game specifically?

        • 1 year ago
          Anonymous

          >Any particular favorite characters?
          I gotta go with Sho on the very first spot because he's fricking great but Beat, Fret and especially Rindo all grew up on me. Also liked Shoka a whole lot because her character arc is pretty great, and dislike Nagi the most overall but even then I don't mind her that much.
          >What did you like about the game specifically?
          I can't specifically name one thing since there's several aspects I really ended up liking, the freeform combat, the amount of options the game throws at you, how the pins and the synergy with beatdrops work, the status effects/individual effects each pin dishes out, the extremely customizable game experience with de-leveling/choosing when to level up stats/different difficulties, etc. How the gameworld translates to gameplay in this game is amazing, food shops and clothing stores give you boosts and connections to people for skills, sidequests give you insight on the various npc characters making Shibuya feel alive. That's probably another big aspect that made me love the game on top of the amazing combat, and the artstyle is really good too.

          • 1 year ago
            Anonymous

            Nice response, anon.
            >dislike Nagi the most overall but even then I don't mind her that much.
            Funny that you say that because she’s actually one of my faves. She analyses people and feels them whether she wants it or not, and due to being a combination of simultaneously open minded and very direct, those not true to themselves strike her as very wrong, in the wrong, or plain bizarre, as we can see from how coldly she treats Motoi and Fret at first. She’s true to herself, and to others, and someone not reciprocating on the same level is a bad thing in her book.
            However, as we get to see throughout the game, she begins to lighten up towards Fret and if you look closely at how she interacts with him, she progressively becomes less outright insulting towards him and more distant and hesitant once she puts together than he might actually have a reason to be putting up a front. By the time week 3 rolls around she's not insulting him at all, often engaging with friendly banter with him because she's realized that Fret is a genuinely good person who acts fake as a coping mechanism. Most of this realization starts showing up during week 2 because Fret gets stressed enough by the situation they're in to let the "mask" slip on multiple occasions— you can see that Nagi's expression changes when her portrait is present during these instances because she starts to put it together. While her arc isn’t as pronounced as the others, it’s still there nonetheless and revolves around her learning that she does not need to dismiss people right away and look past the surface, exploring in learning how to nuance so to speak.

            • 1 year ago
              Anonymous

              Based Nagi enjoyer, she definitely grew on me as it went on and she's an excellent foil to Fret's character.

            • 1 year ago
              Anonymous

              >Tfw I didn't understand why I hate Nagi until I realize is because I saw myself in her.
              TWEWY is the game that taught me a lot when I was little, and the sequeal did just that in my adulthood.
              Now I hate myself, but understand why. Oh, and I love Nagi almost as much as Shoka too.

            • 1 year ago
              Anonymous

              An interesting thing I noticed is when she talks to Fret, she basically categorizes people between those who genuinely empathize and care for people, and those who just look at everyone as things to navigate and manipulate to their benefit. People of the light, and people of the dark, as she calls it elsewhere in the game. Interestingly though, during Week 1 she says that she herself is one of the darkness, which given her comments about envying Fret's natural social skills and the speech she gave just before, implies that she started clueless and unempathetic and just studied and memorized social cues and such to be able to consciously catch and use them, likely taking experience from her dating sims too; since it's a learned skill, she doesn't seem to consider it "real" empathy like the others have.

              • 1 year ago
                Anonymous

                I love that autist

              • 1 year ago
                Anonymous

                I don't think light and dark refer to natural and feigned empathy so much as simple extroversion and introversion. Fret is a creature of the light not because he uses his mask to ingratiate himself but because he's hardwired to need that affirmation and support to function. Nagi considers herself a creature of the darkness not because she lacks empathy or social skills but because they are intensely draining for her. You can even see it in their powers. Fret's always jazzed as hell when using Remind but every Dive is an absolute gut-punch for Nagi to navigate.

              • 1 year ago
                Anonymous

                That's a pretty good explanation, though I could have sworn Nagi directly called Fret out as part of darkness as some point in the game, which if so, wouldn't really make sense with the introvert/extrovert thing, given how he's outgoing and extroverted the entire time

              • 1 year ago
                Anonymous

                Quite possible. My memory for a lot of that is a bit spotty. I played the game fairly recently but for everything past about week 3 day 6 I was delirious with fever which let me tell you did NOT help the ending.

          • 1 year ago
            Anonymous

            NEO is legitimately one of the best action games to be released in the past few years. The amount of synergy it has in its mechanics is nuts.

            • 1 year ago
              Anonymous

              God damn, NEO is so much fricking fun.

  7. 1 year ago
    Anonymous

    Damn right it is worth playing.
    As the other anons said, get the DS version.
    Final Remix with solo co op is a decent compromise but really, its one the games that makes best use of the console's functions.

  8. 1 year ago
    Anonymous

    The first one has a much better story and is overall a better game. Some might say the combat of NEO is superior but I think the DS OG edges it out just a bit, regardless it’s a great game and I don’t see how you can dislike it if you enjoyed NEO

    Just be sure to play the DS version

    • 1 year ago
      Anonymous

      >overall a better game.
      Not when shit like Mingle, Shutdown, Shiki and Kitaniji, and Draco Cantus exists.
      >but I think the DS OG edges it out just a bit
      After replaying through the original, I actually now see it as an unbalanced mess, especially in regard to pins.

    • 1 year ago
      Anonymous

      >Some might say the combat of NEO is superior but I think the DS OG edges it out just a bit,
      I’m sorry anon but I just don’t see it. Aside from the nature of imprecision due to nature of the touch screen controls, I thought the combat just generally got stale very quick. Spam a pin until it goes on cool down, switch to the next, repeat until you're done. Some pins synergize decently with one another but it doesn't matter much. At a certain point it becomes clear a lot of pins are just the same thing but with more attack power which was pretty disappointing.

    • 1 year ago
      Anonymous

      I personally think that the original TWEWY is one of the most overrated games I’ve ever played so I was pleasantly surprised by NEO in comparison.

  9. 1 year ago
    Anonymous

    Kubo did nothing wrong

    • 1 year ago
      Anonymous

      Who?

      • 1 year ago
        Anonymous
    • 1 year ago
      Anonymous

      Who? Did you post in the wrong thread?

    • 1 year ago
      Anonymous

      Who-bo?

  10. 1 year ago
    Anonymous

    I've seen people post screenshots of additional info that is not on the social network of each shopkeeper. How do I get those?

  11. 1 year ago
    Anonymous

    People still like to pretend that World didn't have one of the worst roster of monsters in all the franchise and the worst batch of new monsters, Tri had fewer monster but at least it introduced good monsters that were unique and had good designs

    • 1 year ago
      Anonymous

      1) Wrong thread
      2) Wrong opinion; dodogama makes up for all sins and odogaron is my wife

    • 1 year ago
      Anonymous

      Ops wrong thread

    • 1 year ago
      Anonymous

      bring back peco

    • 1 year ago
      Anonymous

      >making monsters from 0 it's the same as reusing the same PS2 textures for a decade
      This is your brain on bing bing wahoo

  12. 1 year ago
    Anonymous

    I fricking hate the wolves and the chameleons. Feels like chaining battles punishes you in later days rather than reward you.

    • 1 year ago
      Anonymous

      Chameleons are where pins like time bomb and chains that don't require targets really shine. If you're loaded up with slashes and projectiles they can be absolute frickers though. I fully admit that by the end of week 3 I was pretty burnt out on long combat chains for similar reasons.

      • 1 year ago
        Anonymous

        >I was pretty burnt out on long combat chains for similar reasons.
        The requirements to get all the scramble slam rewards are egregious too. Endless chaining and fishing for beatrdrops.

        • 1 year ago
          Anonymous

          Going off the info in https://rentry.org/NEOdir , the key is low-power untyped pins to chain the neutral beat drop since you can often build more sync during that beatdrop than you spend.

          • 1 year ago
            Anonymous

            Yeah that's what I'm doing but the Week 2 one has a whopping requirement of 400k. I've been going for an hour and I'm still at 300k-ish. But whatever, I'll grin and bear it. I still think Scramble Slams are the lowest point of the game, any anons are free to prove me wrong though.

            • 1 year ago
              Anonymous

              I had a much better time once I stopped giving a shit about them. If I ever go for 100% I'll just replay them now that my max chain is higher. Someone in an earlier thread did bring up a great point that they typically take place right after your party has a major change so that everyone has a lower-stress opportunity to chat and introduce themselves.

              • 1 year ago
                Anonymous

                If you get a lot of points the announcer has extra scenes where he praises the Twisters and you also get a special ending scene after each scramble if you come out on top with the points. So I guess for what it's worth you get some replay value out of them.

            • 1 year ago
              Anonymous

              I can't ever understand how people have such a low view of the Scramble Slams considering they're purely gameplay, emphasize the best part of the game in the combat and put an interesting challenge forward which teaches and demonstrates the coolest parts it has to offer. Plus the second one comes right when you get four party members again as well as 200% Mashups, so anyone should be itching to mess with that.

              That's a pretty good explanation, though I could have sworn Nagi directly called Fret out as part of darkness as some point in the game, which if so, wouldn't really make sense with the introvert/extrovert thing, given how he's outgoing and extroverted the entire time

              I don't think she ever does that, actually she compares him to Beat as far as saying she isn't opposed to getting along with "creatures of the light", but what you might be thinking about is her reaction to Tsugumi, she says something like "How curious, a denizen of the light that aligns herself with the dark.", which suggests she's already caught onto how she's not quite herself.

    • 1 year ago
      Anonymous

      Long chains are always pretty rewarding, but they're also where the true main challenges of the game lie. When I get back to the game and my no food/threads file for Ultimate I'm planning on adding threads but doing full chains on all required areas to make up for it.

      >I was pretty burnt out on long combat chains for similar reasons.
      The requirements to get all the scramble slam rewards are egregious too. Endless chaining and fishing for beatrdrops.

      They're really not as bad as they look. Before even pinning down all the proper strats I ended the first one with 100k points and hit the top point requirement for the second in the second area.

  13. 1 year ago
    Anonymous

    Is there a comprehensive guide out there on where to get each pin/thread/etc? Currently trying to 100% the game but I'm missing like 100 pins.

  14. 1 year ago
    Anonymous

    i'm done with this fricking series i just want the acoustic album
    lazy jap shit

  15. 1 year ago
    Anonymous

    >ebin exclusivity killed the hype
    >release the game in steam after no idea how much
    >do it quietly so nobody knew it was being released to the 99% of the population
    Its like Square wanted this game to fail

    • 1 year ago
      Anonymous

      Don’t forgot how the game got no E3 presence a month from its release.

  16. 1 year ago
    Anonymous

    when did you figure out who swallow was? it's not hard to guess from process of elimination or looking at the boxart but I was still giving other characters an outside shot until the end of w2d5

    • 1 year ago
      Anonymous

      I'm still fricking pissed that two of the main mysteries in the story are "who is swallow" and "what the frick is up with these bird noise" and they have NOTHING to do with each other.

      • 1 year ago
        Anonymous

        Pretty sure that’s like a red herring.

        • 1 year ago
          Anonymous

          I fricking knew that bastard was involved

      • 1 year ago
        Anonymous

        I figured I wouldn't be the only one who had that thought. I'm sure it was a red herring on purpose, but I did think that the birds were "Swallow's" Noise form that she was taking to spy on Rindo.

  17. 1 year ago
    Anonymous

    >AMC anon is still posting art on Tumblr
    I love their dedication

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