I started playing this last night and it seamed pretty good, but is this the one with the disappointing ending in the 3rd game?

I started playing this last night and it seamed pretty good, but is this the one with the disappointing ending in the 3rd game?

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  1. 1 year ago
    Anonymous

    I liked 3 the most.

    • 1 year ago
      Anonymous

      based, dlcs, especially the citadel one added so much awesome stuff that is is now the best of the series.

  2. 1 year ago
    Anonymous

    It has a disappointing beginning to the 2nd game. The whole fricking franchise goes to shit after the end of the first game. It's when they decided "We need to be cooler! Edgier! And we need to be more appealing to trannies and homosexuals!"

    • 1 year ago
      Anonymous

      Will I be forced to interact and align with those or can I beat default straight white man?

    • 1 year ago
      Anonymous

      I liked the beginging of 2nd. Everything else not so much..

    • 1 year ago
      Anonymous

      No, it's the one that shits the bed five minutes into the second game if you actually have a brain. I'm sorry OP

      /thread

    • 1 year ago
      Anonymous

      >"We need to be cooler! Edgier! And we need to be more appealing to trannies and homosexuals!"
      Funny, because ME2 is the only game in the series to not feature homosexuals in any way.

    • 1 year ago
      Anonymous

      >And we need to be more appealing to trannies
      it doesn't do that at all. transgender wasn't even a thing when this game came out. they added like one gay character before gays could get legally married. go back to

      [...]

      or something.

      • 1 year ago
        Anonymous

        The only reason "femshep" was a thing was trannies wanted it.

        • 1 year ago
          Anonymous

          you're on the wrong site then, newbie. femshep was a Ganker staple. if you didn't femshep from ME1 then you're a homosexual.

          • 1 year ago
            Anonymous

            >femshep was a Ganker staple
            Yes, there's a lot of trannies on Ganker.

            • 1 year ago
              Anonymous

              in 2007? you weren't here in 2007.

              • 1 year ago
                Anonymous

                The femsheps of 2007 are trannies today. Makes sense

          • 1 year ago
            Anonymous

            >femshep was a Ganker staple.
            Iove historic revisionism too.
            coomer threads about femsheo had the same 30 people in it that made the female boss saints row 3 threads.
            Just because you're one of them don't mean it's a staple.

            • 1 year ago
              Anonymous

              you like staring at guys asses that much? don't lie. you /misc/ zoomers are all closet homosexuals.

              • 1 year ago
                Anonymous

                I typically look where my character is going instead of stare at the character model

        • 1 year ago
          Anonymous

          Bioware games are very popular with women. They're some of the only games my girlfriend plays.

          • 1 year ago
            Anonymous

            You mean ME1? Most women I have encountered who like Mass Effect hates the 2nd game. Which is funny because Mass Effect looks like an asset flip of Kotor with updated graphics

            • 1 year ago
              Anonymous

              >You mean ME1? Most women I have encountered who like Mass Effect hates the 2nd game.
              I assume it has something to do with the sexualisation of the female characters, since that seems to be the main point of contention among female fans.

            • 1 year ago
              Anonymous

              Nah they like 2 because
              >easier to play, more normie friendly
              >first one where you can romance Garrus
              >dykes like Jack and Miranda then seethe when they realize they can romance neither

              • 1 year ago
                Anonymous

                Absolutely not. I once met this woman in highschool who unironically defended the mako wholeheartedly. Not to mention most women online seem to like ME1 better probably because of the afformentioned post right above yours. Women were the primary driving force for taking out Miranda's ass shots in LE and that's really all you need to know. That right there is the single most powerful evidence of why women like ME1 over ME2. Gaming used to be male dominated and the catering to females in recent years has seen disastrous effects on the gaming industry

              • 1 year ago
                Anonymous

                >Gaming used to be male dominated and the catering to females in recent years has seen disastrous effects on the gaming industry
                Women in gaming are the epitome of the "vocal minority", since no matter how muck journalists would like to fool people, most aren't gamers, and those that are tend to prefer more casual experiences, which is why Bioware appealed to them. Their RPGs have been increasingly causlized since Kotor, as evident by the fact that Jade Empire lacked nearly everything that made an RPG what it is, and the only thing that kept it from being called a pure action game was the fact that it had dialogue options. Even women who have called themselves more hardcore RPG fans wouldn't touch Baldur's Gate, TOEE or Pathfinder with a ten foot pole and would rather stick with Bioware, Spiders and Obsidian.

              • 1 year ago
                Anonymous

                What can I say, every woman I've met that plays games love fricking Garrus, love broody Thane and love stacy Miranda. Hell there was one (1) of them that played on PC and legit modded it so she could bang her

              • 1 year ago
                Anonymous

                The Mako was great and I'm tired of pretending it wasn't. It gave the universe a sense of scale and helped not make every planet a series of corridors, especially the main quest ones; you actually felt the distance traveled between Zhu's Hope and ExoGeni, or Port Hanshan and Peak 15. What distance do you travel in Tuchanka between Wrex's camp and the hospital ruins where Maelon is hiding? Is it far away or not? Is it hours worth of travel or just a couple city blocks? You don't know because it's a loading screen. It wasn't perfect sure, and it had more to do with the uncharted planet's geometry than the Mako itself, but it sure as frick was better than what came afterwards

                >Gaming used to be male dominated and the catering to females in recent years has seen disastrous effects on the gaming industry
                Women in gaming are the epitome of the "vocal minority", since no matter how muck journalists would like to fool people, most aren't gamers, and those that are tend to prefer more casual experiences, which is why Bioware appealed to them. Their RPGs have been increasingly causlized since Kotor, as evident by the fact that Jade Empire lacked nearly everything that made an RPG what it is, and the only thing that kept it from being called a pure action game was the fact that it had dialogue options. Even women who have called themselves more hardcore RPG fans wouldn't touch Baldur's Gate, TOEE or Pathfinder with a ten foot pole and would rather stick with Bioware, Spiders and Obsidian.

                Pic related

              • 1 year ago
                Anonymous

                The Mako was not the problem, the real problem of ME1 was how the world were quite repetitive, the facilities you explored in side quests were repetitive. The idea of going around in a land vehicle was great, giving the vehicle combat capability was also great, it's just that there's not much to explore and the things that are there just aren't varied enough. The Mako was fine, it was the rest of the Mako exploration side missions that were samey

            • 1 year ago
              Anonymous

              Nah they like 2 because
              >easier to play, more normie friendly
              >first one where you can romance Garrus
              >dykes like Jack and Miranda then seethe when they realize they can romance neither

              Pretty sure either 1 or 3 are well liked among women, mostly because they get to romance they UwU husbandos like Garrus and Kaiden, the latter being surprisingly popular with female fans. 2 is generaly reviled by them because of what

              >You mean ME1? Most women I have encountered who like Mass Effect hates the 2nd game.
              I assume it has something to do with the sexualisation of the female characters, since that seems to be the main point of contention among female fans.

              said. Many to this day complain about Samara's boob window.

          • 1 year ago
            Anonymous

            if she didn't romance garrus, dump her

            • 1 year ago
              Anonymous

              She romanced Thane in 2. On her second playthrough she romanced Garrus. She never romanced Jacob lmao.

              • 1 year ago
                Anonymous

                You got cucked by virtual aliens.

    • 1 year ago
      Anonymous

      peak contrarian homosexualry

    • 1 year ago
      Anonymous

      fascinating post, you can see the genuine critical eye and passion for a mass effect that didn't get the chance to exist. And then anon gets roped up in his shitty little culture war and tries to pin it on figment of his imagination. Unable to contend with the fact that the profit-motive and general design trend in videogames sealed the fate of the franchise, anon lashes out against a sexual minority because streamlining and linearity are the mark of a homosexual game designer. Because you need to get gender reassignment surgeries to decide to scrap the uncharted planet with their god-awful mako and 2500 froger mini-games.
      I'll be the first one to say that what happened between 1 and 2 is unfortunate and that there was a better series buried within ME1 but if you think that Kaidan being gay in 3 is the biggest problem with the franchise you're on something worse than crack

      • 1 year ago
        Anonymous

        it's connected to the other problems.
        games add homosexual shit because the game itself sucks.
        and games get worse because resources are wasted on homosexual shit.
        it's a downward spiral that there is no escape from. you can't have "just a bit of it".

        • 1 year ago
          Anonymous

          oh yeah, having the VA say "hi shepard I'm gay" really took the wind out of the designers when it came to design the sidequests I'm sure that's how it work
          In fact I'm CONVINCED that the gay love scene between maleshep and Kaidan is what made it impossible for the story to conclude on a satisfying note: this is what happened, they blew 500 billions canadians dollaridoos on gay sex and they didn't have any money for the rest of the game. Their publisher was crying "please make a nice game" and Casey Hudson kept laughing maniacally while writing the gay shuttle pilot and burning cash in a LGBT furnace

          Surely EA didn't rush them, pressured them to develop a multiplayer that nobody asked for, remove content to sell later as DLC, surely they weren't scrambling to push an unfinished product out of the door because FRICKING EA is actually a very nice publisher who doesn't just murder studio for fun after squeezing them. Did you know that visceral games is actually still alive and that dead space 3 was actually a very nice game ?

          jesus fricking christ get a grip and stop thinking about gay men this is unhealthy

          • 1 year ago
            Anonymous

            You are insane if you don't think that all the romance content, specifically the gay shit, doesn't have to be passed through meeting after meeting of executives and HR fricks all weighing in based on what "the community" wants and making sure it's exactly diverse enough.

            But don't take my word for it, Bioware themselves have talked about how "great" it is that they'll have a bunch of male writers create a quest, only for all the women on the team to slowly nitpick it to death until the entire thing is scrapped for being too problematic.

            • 1 year ago
              Anonymous

              You can blame Baldur's Gate 2 for all the romance shit. That's where it all started.

            • 1 year ago
              Anonymous

              you're completely missing the point I was trying to make. Either you're being deliberately obtuse or you're a complete idiot. I'm going for obtuse right now.
              I never denied that there was a push for lgbt stuff and it being a cynical response to their interpretation of market trends. What I was saying is that it's mostly unrelated to ME2/3 actual issues which are, as I understand them, due to another unconnected market trend about game being edgier and more linear. 2010 was peak industrial corridors and childish understanding of mature content. ME3 came out 2 years latter which is somewhat short for a dev cycle so of course the whole game is messy, if anything it's a miracle it actually came out not so broken. There is a lot of indication that the game was rushed and that they didn't get the time to actually make what they wanted (everybody know about the dark matter plot, as I understand it wouldn't have salvaged the game but we'll never know) EA was pressuring them to shove it out of the door on schedule and we got what we got not because mac walter loves wiener but because EA loves money. it's as simple as that. The gay characters are a complete sideshow to the industrial-scale disaster that gave us starchild, Kai Leng and so on.

  3. 1 year ago
    Anonymous

    I couldn't even get past the first hour of mass effect 3, something about the combat doesn't click with me
    Same for mass effect 2, the combat was easily the most boring part to me where I actually thought about dropping the difficulty so I could just focus on the story

    • 1 year ago
      Anonymous

      Nothing wrong with that. You don't play Mass Erect for the gameplay.

      • 1 year ago
        Anonymous

        I couldn't even get past the first hour of mass effect 3, something about the combat doesn't click with me
        Same for mass effect 2, the combat was easily the most boring part to me where I actually thought about dropping the difficulty so I could just focus on the story

        the most ironic thing about this is that everyone complained when hamburger helper revealed the "story" difficulty.
        it turned out that she was right and whoever introduced the "action" difficulty was wrong.
        man, the gameplay was awful. like a buggy gears of war but with more grindy-ass bullet sponges.

  4. 1 year ago
    Anonymous

    Yes 3 is shit and is just a mediocre fps

  5. 1 year ago
    Anonymous

    To understand how disappointing the third game's ending was, you need to understand that the marketing back then was hyping up how your decisions would have a "mass effect" on the gameplay and story.

  6. 1 year ago
    Anonymous

    Mass Effect 2 ruined videogames

    • 1 year ago
      Anonymous

      I wasn't on Ganker a lot when Me1 came out and I didn't play it until a year or two later and by then ME1 posting wasn't super high. But when ME2 came out Ganker was a magical place. I still remember when the first trailer dropped. I miss that energy. Regardless of quality it was a good time, the threads, the shit posts, the excitement. Same when Me3 trailer dropped.

    • 1 year ago
      Anonymous

      No that was Mass Effect 1

  7. 1 year ago
    Anonymous

    Just enjoy the journey and dont think about how it ends.
    Most people who start playing ME for the first time years after it released enjoy it immensely, since they were not exposed to the marketing campaing, which is what ruined the whole ending for many of us, since they were too ambitious and simply couldnt deliver what they promised.

    Otherwise its great, its the best scifi rpg you'll find ever, the bso is absolutely incredible, characters are great and the history, while sometimes wonky, is fantastic.

  8. 1 year ago
    Anonymous

    Only the second game is good.
    The first is a shitty corridor shooter with copy pasted everything.
    The second is a functional corridor shooter with less copy pasting.
    But for some reason some neetseon )v/ pretend that the handful of binary choices you get to make, make the first one a "great rpg"

    • 1 year ago
      Anonymous

      ME2 is the worst game in the series
      even Andromeda is better

      • 1 year ago
        Anonymous

        No. Stop letting your hate-boner blind you.

        • 1 year ago
          Anonymous

          It ruined everything

          • 1 year ago
            Anonymous

            No it didn't. Stop with this horseshit narrative.

      • 1 year ago
        Anonymous

        Lmao.

        ME1 is garbage.
        >nu rpg without actual RPG play, and simple 3-way dialogue that follows the same script
        >spoken dialogue is often completely different from the prompt you selected
        >cliché "ancient evil awakens" story including babble like "the conduit" and "the beacon", and the player just chasing buzzword after buzzword
        >only a handful of main quests
        >side quests are mostly awkwardly scaling mountains in a buggy and visiting the same 3 buildings copy pasted across the galaxy with the same 3 enemies over and over again
        >characters and story writing is terrible and nothing makes any sense
        >combat is a dysfunctional tps
        >AI is so bad your team will stand in a corridor shooting at its wall
        >enemies run straight at you and stop randomly
        You got emotionally attached to a shit game, and now you can't see beyond it, congratulations.
        ME2 isnt great either, but at least it's functional.

        • 1 year ago
          Anonymous

          >actual rpg play
          sucks, computers can do more than pen and paper and shouldnt be held back by it

        • 1 year ago
          Anonymous

          This a 100x.

          Anyone praising ME1 is straight up out of their minds.
          I played the legendary edition and was my laughing my ass off at the story, dialogue choices that are railroaded as frick and at the crappy combat.

    • 1 year ago
      Anonymous

      The entire plot of 2 is
      >im putting together a team
      >you son of a b***h, im in!
      Still like it more than the others tho

  9. 1 year ago
    Anonymous

    Despite what this entire thread tries to shill you, first Mass Effect is best game in the series, second have best story, world and characters despite being spinoff.
    Third was supposed to improve gameplay of the second, but (except home party dlc) it's just boring "we are dying" drama with everyone being gloom and despaired (unlike first one, where you have kinda good sci-fi adventure/detective or second, where you are kind of free agent in the business world with your own agenda).
    If not for the all-stars dlc, third is not really worth playing.

    • 1 year ago
      Anonymous

      >second have best story
      What the frick are you talking about and were you dropped when you were a baby?

      • 1 year ago
        Anonymous

        ME1
        >Helmet cams are used once on Eden Prime and get forgotten afterwards
        >Udina betrays you for no reason
        >Saren could have used his Spectre status to smuggle Geth on the Citadel and do a hostile takeover, but instead goes to search for a macguffin devices that he himself has no idea of what it does
        >On top of that, Sovereign also could have bulldozed through the entire Council and Alliance fleets while Saren was doing his hostile takeover as we see in the game proper
        >Shepard and crew are chasing Saren on Illos but decided to stop to listen to a 20 minutes exposition dump by a broken VI, even though time is of the essence
        >If Saren could take over the Citadel with just the Geth, what was the point of a Krogan army or a Genophage cure?
        >Saren deciding to off himself after you tell him to despite having drank the Reaper Kool-Aid
        Honestly, Saren's entire plan is just odd. Why even go to such extreme lengths for a backdoor that you don't even know is a backdoor?

        • 1 year ago
          Anonymous

          All of Virmire is stupid.

        • 1 year ago
          Anonymous

          >

          >second have best story
          What the frick are you talking about and were you dropped when you were a baby?
          >Helmet cams
          It was a dude recording, not a helmet cam
          >Udina betrays you for no reason
          If you're moronic enough to somehow not understand Udina's personality as your second talking point I might as well not bother with the rest
          >Saren could have used his Spectre status to smuggle Geth on the Citadel and do a hostile takeover
          But he couldn't have. He didn't want to snuggle the geth inside the Citadel, he wanted to smuggle them inside the Council tower which the Conduit teleported directly underneath it. Would he smuggle giant crates like those in Noveria in the Council chambers without anyone asking what's inside, like the Council themselves?
          >Sovereign also could have bulldozed through the entire Council and Alliance fleets
          Rewatch the cutscene
          >Shepard and crew are chasing Saren on Illos but decided to stop to listen to a 20 minutes exposition dump by a broken VI, even though time is of the essence
          It's up to you to ask the questions, how about next time you don't press the Investigate options?
          >If Saren could take over the Citadel with just the Geth
          He couldn't
          >what was the point of a Krogan army or a Genophage cure?
          Did you somehow miss the krogan you fight on your way to the tower?
          >Saren deciding to off himself if you planted doubts into him in every previous conversation and leveled up your persuasion skills
          Yes

          • 1 year ago
            Anonymous

            >If you're moronic enough to somehow not understand Udina's personality as your second talking point I might as well not bother with the rest
            Sleazy politician, which is how Bioware tends to right all of them. And yeah I get it, we all hate politicians, but Udina isn't being smart or pragmatic, he's being moronic.

          • 1 year ago
            Anonymous

            >It was a dude recording, not a helmet cam
            how do you think it was recorded? Was the soldier just carrying a camera with him?
            >But he couldn't have. He didn't want to snuggle the geth inside the Citadel, he wanted to smuggle them inside the Council tower which the Conduit teleported directly underneath it. Would he smuggle giant crates like those in Noveria in the Council chambers without anyone asking what's inside, like the Council themselves?
            By the time anyone asked it would have been too late. The Geth also have a cloaking system.
            >Did you somehow miss the krogan you fight on your way to the tower?
            They played a very minor role. You fought the Geth primarily. So that means the Genophage cure was never needed, neither was the Krogan army that Saren wanted. All they had to do was storm the Citadel with what the already had, which was more than enough.

            • 1 year ago
              Anonymous

              >how do you think it was recorded
              By a dude without a helmet cam
              >By the time anyone asked it would have been too late
              Sounds like your headcanon
              >The Geth also have a cloaking system
              And the single most secure place in Citadel space wouldn't have measures against them
              >They played a very minor role
              That you saw. You were on the *outside* of the tower, in a very specific place of the whole station. They were around, used as meat shields. Sounds like a role nonetheless

        • 1 year ago
          Anonymous

          >why does the politician that wants to advance humanity's place in the Council side with the Council

          • 1 year ago
            Anonymous

            >I want to stop the traitor Spectre that's been attacking human colonies and smearing our race
            >No I actually don't lol. Who fricking cares about them? Lmfao

            • 1 year ago
              Anonymous

              Saren went to the Terminus Systems, where the Citadel has no jurisdiction and the Council don't want you to go. Why would he go against their wishes when he's a bootlicker?

      • 1 year ago
        Anonymous

        >What the frick are you talking about
        About story
        Best main plot. Best emotional episodes, Best companions

      • 1 year ago
        Anonymous

        not the anon but 2 had the best interpersonal character development (exception being Shepard who was only really fleshed out in me1)

        • 1 year ago
          Anonymous

          >interpersonal
          The characters don't even leave their cabins. They might as well stop existing to the rest of the Normandy when Shepard stops talking to them

        • 1 year ago
          Anonymous

          >solve muh daddy issues: the game
          oh yes, the Shakespeare of party interaction right there

          • 1 year ago
            Anonymous

            Let's see what every mission is about
            >Mordin: His involvement in the Genophage cure and struggling to justify his action
            >Legion: Trying to grasp the concept of individuality as the Geth have started drifting apart
            >Garrus: Wanting to take revenge on his former partner for his betrayal
            >Zaeed: Same as Garrus
            >Kasumi: Wanting to retake the last thing he lover left behind for her
            >Grunt: Struggling with his identity as a tank bred Korgan, going through a trial for acceptance
            >Jack: Confronting the ghosts of her past with Cerberus
            >Thane: Tries to set his son on a more righteous path
            >Samara: Wants to kill her daughter to prevent her from causing more harm
            Damn, look at all those daddy issues guys!
            In reality the only ones that revolve around fathers are Jacob, Tali, and Miranda's quest, Thane and Samara too, but in their case they are the daddy/mommy issues rather than having them. This meme is so moronic, especially when you consider that Wrex's entire quest was also daddy issues in the first game, Ashley's entire backstory is also daddy issues, and Liara literally kills her mother and has a cry. Parental issues isn't some exclusive thing to ME2. Not to mention that I'm sure someone will bring up Garrus' poor relationship with his father, which was established in Mass Effect 1.

            • 1 year ago
              Anonymous

              >In reality the only ones that revolve around fathers are Jacob, Tali, and Miranda's quest
              In fact Tali's quest isn't about conflict with father, just covering his shaddy expriments and dealing with consequences (and bringing up Legion)

      • 1 year ago
        Anonymous

        >conveys no useful information about the antagonists
        False, you get additional info on how reapers are formed and their motivations.
        >not even being concerned about the Collector attacks is an asspull
        They are concerned but they can't do shit because the Council is worried about pissing off the batarians by increasing military presence, which is the same reason used to justify the third act of the first game.
        >a mission that he has no real understanding of
        Why is this a flaw?
        >Nobody knows...
        Again, why are any of these flaws?
        >How do we know there's not a hundred turrets point and the relay's other side
        They assume as much, which is why they start looking for the IFF. Did you even play the game?
        >Why choose to kill Shepard off
        To make him indebted to Cerberus, give prior squadmates their own lives, stop him from having got everyone to prepare for the reapers off-screen, etc.
        >without any existential crisis
        You do get dialogue indicating this, but Shepard is a soldier, he's not going to reflect on his feelings.
        >You're railroaded into working with Cerberus
        Because it's the only option for stopping the Collectors, and the story sets up circumstances to justify this. You can challenge TIM a bit but it's clear there's no point, he's evasive and isn't going to admit he was wrong about anything.
        >the Collectors ambush and destroy the SR1 but abduct nobody
        Why the frick would they bother trying to abduct them? Why risk it for a couple dozen bodies?
        >Shepard's body survives atmospheric reentry
        Read the ME1 codex, that armour can protect against all kinds of insane shit.
        >Shepard is important not because of his skills, or what he's accomplished
        That's your own headcanon, there's nothing in the game that states this.
        >because he's now "a hero, a bloody icon"... why?
        Are you actually asking why it's important to have heroes in a war?

        • 1 year ago
          Anonymous

          >additional info
          Literally in the last five minutes because the rest of the game does nothing but MEANDER and waste time. And your answer is GIANT BABY HUMAN REAPER
          >They are concerned
          They sure as frick don't say that in the game
          >Why is this a flaw?
          If you have to ask you have the same IQ as those that wrote the game
          >Again, why are any of these flaws?
          >How do they know something? They don't
          lol
          >To make him indebted to Cerberus
          Oh god not you again, you try to use this moronic argument every thread and every thread I tell you they could've accomplished the same shit by putting Shepard into a coma not CLINICAL DEATH. HIS BODY FALLS INTO THE ATMOSPHERE OF A PLANET AND IT CRASHES ON IT
          >You do get dialogue indicating this
          No you don't. They try in 3 but it's too little too late
          >railroaded into working with Cerberus because (reason the devs force on players)
          lmao even
          >Why the frick would they bother trying to abduct them?
          Why the frick would they try to abduct those in the SR2?
          >Why risk it for a couple dozen bodies?
          Indeed, so why the frick would they try to abduct those in the SR2?
          >Read the ME1 codex, that armour can protect against all kinds of insane shit
          A piece of plastic can't protect against falling 120 km at terminal velocity if it can't protect against a fricking RPG
          >That's your own headcanon
          I'll accept the concession
          >Are you actually asking why it's important to have heroes in a war?
          I'm asking how can Shepard be a hero when no one gives a shit about him because the game contradicts itself whenever it requires it for the next conversation, and that the reasons Shepard should actually be a valuable asset are all ignored

          • 1 year ago
            Anonymous

            >Literally in the last five minutes
            You get hints and shit dropped throughout the game.
            >And your answer is GIANT BABY HUMAN REAPER
            And the answer in the first game was GIANT ROBOT SPACE CTHUHLU, good job, you can make literally any piece of media sound dumb by reducing it to simplistic silly elements.
            >If you have to ask you have the same IQ as those that wrote the game
            So it should be really easy for you to answer my question and prove me wrong.
            >they could've accomplished the same shit by putting Shepard into a coma
            And you would say it's contrived that he only ended up in a coma instead of dead.
            >No you don't.
            It's in every romance path that I can think of.
            >(reason the devs force on players)
            Anon realizes that stories have authors. Mind-blowing. Yeah the game really should have allowed you the option to just start taking a shit in the middle of the Citadel and let the reapers win while you're in a padded cell, that's the the only true roleplaying experience. Either explain why it is 'forced' or frick off.
            >Why the frick would they try to abduct those in the SR2?
            So when they are fighting a fully operational ship that just helped take out a reaper, you think they should take the risk to try and capture the ship intact with the crew alive. When they are fighting a totally defenseless ship that has groundbreaking technology and valuable intel on-board, you think they should just blow the whole thing up. Very intelligent and consistent reasoning.
            >A piece of plastic
            Yes anon, Shepard's armour is made of cheap plastic, the dozens of planets he visited in ME1 all just happened to have oxygen and habitable temperatures and everything.
            >I'll accept the concession
            You haven't made an argument. You asserted that the game does not consider Shepard's skills or accomplishments important. Why do you think this? What information in the game led you to think this?
            >no one gives a shit about him
            What makes you think nobody gives a shit? Everyone recognizes him.

            • 1 year ago
              Anonymous

              >hints dropped throughout the game
              There's no "hints", there's the vaguest lines imaginable because the devs literally have no fricking clue what they're doing or how to continue the story
              >And the answer in the first game was GIANT ROBOT SPACE CTHUHLU
              Indeed. That was built up as soon as Eden Prime, and established as the form of your antagonist. It's the next game that now goes "no no inside the cthuhlu's there's other species as giant robots with detailed eyes and moving mouths and shit"
              >And you would say it's contrived
              I would say it's better than REAL, FINAL DEATH
              >It's in every romance path that I can think of
              But that's wrong
              >Anon realizes that stories have authors
              And some have better authors than others
              >when they are fighting a fully operational ship that just helped take out a reaper
              The SR2 doesn't take out any Reaper and it's funny to me you consider the billion years derelict one comparable to Sovereign or Harbinger
              >you think they should take the risk to try and capture the ship intact
              No, they should blow it the frick up like they tried Shepard in the intro
              >groundbreaking technology and valuable intel on-board
              So valuable they didn't try to take it before or after this one point
              >Yes anon
              Indeed
              >What makes you think nobody gives a shit?
              The fact nobody gives a shit about him as an excuse to have him work with the faction that murdered his entire squad

              • 1 year ago
                Anonymous

                >There's no "hints", there's the vaguest lines imaginable
                What the frick do you want then? You want more info on the reapers, you got it. You want stuff throughout the game, you got that. Do you want the game to open with an exposition dump telling you everything about what the reapers are doing? By this logic would you agree that ME1 has no worthwhile plot until Virmire?
                >inside the cthuhlu's there's other species as giant robots
                They're not a different species, they're reapers, and reapers were always robots.
                >REAL, FINAL DEATH
                You know people have died and been resuscitated in real life, right?
                >But that's wrong
                Each sex scene in each game is "oh shit we're gonna die let's frick".
                >And some have better authors
                OK now explain why it's "forced".
                >The SR2 doesn't take out any Reaper
                I'm talking about the SR1. Your point was that they should have captured the SR1, and I'm explaining to you how stupid that is when their goal is to destroy the ship and Shepard.
                >No, they should blow it the frick up
                You just argued they shouldn't have before.
                >So valuable they didn't try to take it
                When did they have time to do so? Again: EDI TAKES BACK CONTROL SECONDS AFTER THE CREW IS NEUTRALIZED. It's very simple. Take out the ship, take out the crew, take the shit they want. They completed steps 1 and 2, and were interrupted before they could start step 3.
                >Indeed
                Glad we can agree that ME1 is a horrible game because in reality Shepard's suit would just be plastic and not protect him from anything.
                >The fact nobody gives a shit about him
                You can keep repeating this and I'll just keep asking you why you think that when the game is filled with people who recognize Shepard and are thrilled that he's back.

              • 1 year ago
                Anonymous

                >What the frick do you want then?
                I want Mass Effect 2 to not be a piece of shit game that forgets about ME1 and doesn't set up shit for ME3
                >they're reapers, and reapers were always robots
                And before the human baby robot, they were less moronic as well
                >You know people have died and been resuscitated in real life, right?
                Not wasting trillions of credits, not after two years, not after they fell from outside a planet and crashed into it, not when all that was left were "meat and tubes"
                >Each sex scene in each game is "oh shit we're gonna die let's frick"
                Which has nothing to do with how actually *having* already died should've had some effect on Shepard. Yet another thing 3 does bring up because 2 didn't
                >explain why Akuze Shepard not mentioning ONCE to TIM that Cerberus murdered his entire squad and that he might not want to do what TIM (the devs' quest journal) forces him to do is bad
                >I'm talking about the SR1
                Why the frick are you talking about the SR1
                >Your point was that they should have captured the SR1
                My point is that they should've blown up the SR2 you inbred
                >You just argued they shouldn't have before
                Did you eat rocks as a kid?
                >When did they have time to do so?
                Surely not in their previous trap. Oh, but for that that one should've been well written as well. Like how TIM didn't tell Shepard it was an ambush because that would've "made him too aware". Because I guess instead of entering an enemy base armed to the teeth he would've... entered an enemy base armed to the teeth
                >Glad we can agree that ME1 is a horrible game
                Sounds like a (You) problem
                >the game is filled with people who recognize Shepard and are thrilled that he's back
                But it is not

                >Thanks for the concession
                So your actual argument is that the Collectors should have engaged all their forces to hunt down Shepard while being exposed to every military in the galaxy?

                Alright, I guess I'm done. You're just an irrational moron.

                >Alright, I guess I'm done
                I hope so. It's okay anon maybe one day someone will mod 2's story so as to not have butchered the entire IP

              • 1 year ago
                Anonymous

                >and doesn't set up shit for ME3
                >Tuchanka and Ranoch are the only good pieces of ME3 outside of DLCs

              • 1 year ago
                Anonymous

                >Tuchanka and Rannoch were side content in 2 having absolutely nothing to do with its main quest
                >meaning they could've existed in a game that didn't also forget it was supposed to do something with the Reapers and actually be connected to the game before and after it

              • 1 year ago
                Anonymous

                >having absolutely nothing to do with its main quest
                You meet legion on the quest for Reapers IFF
                >it was supposed to do something with the Reapers
                Was it?

              • 1 year ago
                Anonymous

                >You meet legion on the quest for Reapers IFF
                Legion used to have his own recruitment mission and it was only glued into the IFF mission late into development, you can read up on it and it's why he has dialogue for the entire game even though you can only get him five minutes before the end
                >Was it?
                __________Ye__________

              • 1 year ago
                Anonymous

                ywnbaw

              • 1 year ago
                Anonymous

                >Like how TIM didn't tell Shepard it was an ambush because that would've "made him too aware". Because I guess instead of entering an enemy base armed to the teeth he would've... entered an enemy base armed to the teeth
                bruh you just disproved your own argument lmao

              • 1 year ago
                Anonymous

                Go to Sleep Jack

          • 1 year ago
            Anonymous

            >And your answer is GIANT BABY HUMAN REAPER
            Reapers originally were supposed to be different from each other

      • 1 year ago
        Anonymous

        >conveys no useful information about the antagonists
        False, you get additional info on how reapers are formed and their motivations.
        >not even being concerned about the Collector attacks is an asspull
        They are concerned but they can't do shit because the Council is worried about pissing off the batarians by increasing military presence, which is the same reason used to justify the third act of the first game.
        >a mission that he has no real understanding of
        Why is this a flaw?
        >Nobody knows...
        Again, why are any of these flaws?
        >How do we know there's not a hundred turrets point and the relay's other side
        They assume as much, which is why they start looking for the IFF. Did you even play the game?
        >Why choose to kill Shepard off
        To make him indebted to Cerberus, give prior squadmates their own lives, stop him from having got everyone to prepare for the reapers off-screen, etc.
        >without any existential crisis
        You do get dialogue indicating this, but Shepard is a soldier, he's not going to reflect on his feelings.
        >You're railroaded into working with Cerberus
        Because it's the only option for stopping the Collectors, and the story sets up circumstances to justify this. You can challenge TIM a bit but it's clear there's no point, he's evasive and isn't going to admit he was wrong about anything.
        >the Collectors ambush and destroy the SR1 but abduct nobody
        Why the frick would they bother trying to abduct them? Why risk it for a couple dozen bodies?
        >Shepard's body survives atmospheric reentry
        Read the ME1 codex, that armour can protect against all kinds of insane shit.
        >Shepard is important not because of his skills, or what he's accomplished
        That's your own headcanon, there's nothing in the game that states this.
        >because he's now "a hero, a bloody icon"... why?
        Are you actually asking why it's important to have heroes in a war?

        >why do the Collectors not care if they kill or capture him?
        They start trying to kill him as soon as he's brought back by luring him to Horizon, the ship, and setting a trap in the IFF. Literally play the game.
        >if he's so much of an icon, why isn't he believed
        Lots of people do believe him and help in how they can.
        >where did Mordin get the Seeker Swarm bug
        It's stated that Collector tech is traded for strange requests, it's not unreasonable that someone would have some bugs for sale.
        >why are they putting turrets on Horizon?
        Because it's a token gesture? Like actual governments do? Like what is happening right now in Ohio?
        >if they had worked from the get go the Collectors would've straight up not been able to do jackshit
        Or they would have come up with another plan of attack.
        >why did they not abduct them?
        They only got half the colony, so it's a 50/50 chance.
        >why are they brandishing their logo on everything
        Why not? Why do they need to be secret when they have Shepard with them? They're not doing fricked experiments or anything else illegal.
        >why would Cerberus even TRY to have Shepard recruit Jack
        Because she's one of the most powerful biotics in the galaxy, she's a significant investment for them, and it worked, so I don't know what your complaint is.
        >what the hell was Cerberus' plan on the Derelict Reaper?
        There is shielding and shit in their base, they took precautions, and they had no reason to think the reaper was active enough to indoctrinate anyone. What else should they have done?
        >why do we care so little about the Derelict Reaper
        What are you talking about? The main priority is to get the IFF from it, and then it falls into the star. Did you forget about that?
        >why did everyone have to leave the Normandy for no reason
        Because they don't know if the IFF is going to sabotage the ship, so they evacuate the most critical personnel.

        • 1 year ago
          Anonymous

          >They start trying to kill him as soon as he's brought back
          Except those are disjounted random one-off attacks every few months instead of actually taking all their resourced and focusing on this one dude that can and will destroy them
          >Lots of people do believe him
          But they don't
          >it's not unreasonable that
          So headcanon, got it
          >Because it's a token gesture?
          A token gesture that can BTFO the Collectors *entirely*
          >Or they would have come up with another plan of attack
          So headcanon, got it
          >They only got half the colony
          Read the rest of that phrase. They got a person that was standing right next to them, and the Virmire Survivor was a priority; Horizon was attacked over other colonies just because they were there
          >Why not?
          Jesus fricking Christ
          >Because she's one of the most powerful biotics in the galaxy
          One Cerberus tortured and kept as a prisoner since she was a kid, and tried to capture her ever since. Thinking she'd be *anything* but a liability in a well written universe does nothing but show Cerberus' stupidity, AND the writers'
          >There is shielding and shit in their base
          kek
          >they took precautions
          lol
          >nd they had no reason to think the reaper was active enough to indoctrinate anyone
          lmao even
          >What are you talking about?
          How hard is it to read=
          >Because they don't know if the IFF is going to sabotage the ship, so they evacuate the most critical personnel
          But that is absolutely not the reason given you disingenuous twat

          • 1 year ago
            Anonymous

            >Except those are disjounted random one-off attacks every few months instead of actually taking all their resourced and focusing on this one dude that can and will destroy them
            Yes anon, they set ambushes to trap their enemy and gain the upper hand instead of mindlessly exposing all their forces to fight him in Council/Alliance-controlled space, clearly they are not as experienced in the art of war as you.
            >But they don't
            Who? The Council? Because we can go through all the reasons why a government would not want to publicly admit there's a huge nearly-unstoppable military force beyond anyone's reach that's currently planning to genocide everyone if you want.
            >So headcanon
            Yes, my headcanon is that Cerberus used their previously-established vast network and resources to acquire a rare item, your headcanon is that it must have just appeared out of nowhere via space magic. I also wonder where Cerberus got all the construction materials for the ship. We don't see them mine for metal or buy any of it, so it must be a plot hole.
            >Read the rest of that phrase
            They were slowly gathering people from all over the colony when they were interrupted. So again, it's a 50/50 chance any person would or would not have been taken.
            >Jesus fricking Christ
            Are you conceding the point? If not, then tell me why Cerberus has to keep their involvement a secret when they've explicitly said that their goal is to bring back Shepard as a public hero?
            >Thinking she'd be *anything* but a liability
            Working with Cerberus is better than being on the prison ship. Again, why wouldn't they TRY?
            >kek
            >lol
            >lmao even
            >How hard is it to read=
            I accept your concession.
            >But that is absolutely not the reason given
            Yes it is. Literally just PLAY THE GAME.

            >The device is powered, but it is causing some unusual instability in other systems. I recommend a more thorough analysis before we attempt to use it.

            • 1 year ago
              Anonymous

              >Yes anon
              Thanks for the concession
              >we can go through all the reasons why a government would not want to PUBLICLY
              Which is why they deny it even in secret. Yet again, something from 2 that 3 tries to fix but too little too late
              >So headcanon
              >Yes
              Thanks for the concession
              >They were slowly gathering people from all over the colony
              Including someone five meters away from the VIP they invaded the colony for
              >tell me why the well known terrorists would want to keep their involvement a secret
              I think it would probably fly over your head anon, I don't want to stress you too much
              >Working with Cerberus is better than being on the prison ship
              And leaving the rescuers behind in the first port they docked would be more intelligent than trusting the people that made your life a living hell
              >why wouldn't they TRY?
              Because the bad outcome would include "Jack goes full schizo and blows up the SR2 from inside"
              >Literally just PLAY THE GAME
              I'll accept the concession
              >The device is powered, but it is causing some unusual instability in other systems. I recommend a more thorough analysis before we attempt to use it
              None of it translating to "I don't trust the device enough to leave some squadmates behind"

              • 1 year ago
                Anonymous

                >Thanks for the concession
                So your actual argument is that the Collectors should have engaged all their forces to hunt down Shepard while being exposed to every military in the galaxy?

                Alright, I guess I'm done. You're just an irrational moron.

      • 1 year ago
        Anonymous

        [...]
        >why do the Collectors not care if they kill or capture him?
        They start trying to kill him as soon as he's brought back by luring him to Horizon, the ship, and setting a trap in the IFF. Literally play the game.
        >if he's so much of an icon, why isn't he believed
        Lots of people do believe him and help in how they can.
        >where did Mordin get the Seeker Swarm bug
        It's stated that Collector tech is traded for strange requests, it's not unreasonable that someone would have some bugs for sale.
        >why are they putting turrets on Horizon?
        Because it's a token gesture? Like actual governments do? Like what is happening right now in Ohio?
        >if they had worked from the get go the Collectors would've straight up not been able to do jackshit
        Or they would have come up with another plan of attack.
        >why did they not abduct them?
        They only got half the colony, so it's a 50/50 chance.
        >why are they brandishing their logo on everything
        Why not? Why do they need to be secret when they have Shepard with them? They're not doing fricked experiments or anything else illegal.
        >why would Cerberus even TRY to have Shepard recruit Jack
        Because she's one of the most powerful biotics in the galaxy, she's a significant investment for them, and it worked, so I don't know what your complaint is.
        >what the hell was Cerberus' plan on the Derelict Reaper?
        There is shielding and shit in their base, they took precautions, and they had no reason to think the reaper was active enough to indoctrinate anyone. What else should they have done?
        >why do we care so little about the Derelict Reaper
        What are you talking about? The main priority is to get the IFF from it, and then it falls into the star. Did you forget about that?
        >why did everyone have to leave the Normandy for no reason
        Because they don't know if the IFF is going to sabotage the ship, so they evacuate the most critical personnel.

        >why do the Collectors abduct the Normandy's crew but not try to blow it up afterwards
        It was literally just seconds after they finished abducting everyone when EDI took back control so that was likely their plan, although that ship still had a lot of useful tech and intel as well.
        >how did the Collectors miss Veetor
        His suit shielded them from their sensors and they had no reason to expect any quarians would be there.
        >why do Shepard and co. seriously humour the idea of the Collectors attacking Earth
        Did you forget the reapers exist?
        >why do none of the steps pre-Suicide Mission involve at least ATTEMPTING to get intel?
        TIM is gathering intel and updates you regularly, what else do you suggest Shepard do?
        >why, in the Suicide Mission, does the door jam even if you pick the correct Tech Expert but the wrong Fireteam Leader?
        Because they're under additional fire.
        >why the Human Reaper
        It's the reapers' fricked up way of 'honouring' the harvested civilizations and letting them 'ascend'.
        >why can't you say you're destroying the Collector Base for fear of indoctrination
        It is accepted that keeping the technology in the base will cause lives to be lost, that is the point of the moral choice.

        Either replay the game and actually pay attention or frick off. There is plenty of shit to criticize ME2 for but you clearly don't know what the frick you're talking about.

        • 1 year ago
          Anonymous

          >that was likely their plan
          So headcanon, got it. They were yeeted off the ship, they could've totally still blown it up from outside and the tech doesn't seem to matter to them before or after
          >His suit shielded them from their sensors
          Read the rest of the phrase
          >Did you forget the reapers exist?
          ME2 sure did
          >TIM is gathering intel
          lol
          lmao even
          >Because they're under additional fire
          But the cutscene is exactly the same
          >It's the reapers' fricked up way of 'honouring' the harvested civilizations and letting them 'ascend'
          Sounds like a bullshit excuse to have a Contra boss in a universe where it doesn't fit
          >It is accepted that
          So the answer to "why can't you say you're destroying the Collector Base for fear of indoctrination" is "because"
          >replay the game you don't know what the frick you're talking about
          I'll accept the concession

          • 1 year ago
            Anonymous

            >So headcanon
            You're right anon, obviously after the Collectors finishing abducting everyone they would have just frozen in place, unmoving, for all of eternity. What the frick kind of argument is this? We don't know what the Collectors would have done because they didn't get the chance to do anything. There are reasons why they'd want the ship destroyed, and reasons why they'd want it captured. We don't know which one they would have done and neither is a plot hole. So what the frick are you trying to say? What should the writers have done instead?
            >Read the rest of the phrase
            You're right, that was my fault for assuming you had played ME1 and would know that quarians are the only species that wear suits all the time and they rarely leave their flotilla. I should have restated obvious information from the first game since it's clear you know nothing about it.
            >ME2 sure did
            So are you conceding the point then?
            >But the cutscene is exactly the same
            Yes, it's hard to fix a door when you're being shot at.
            >So the answer to "why can't you say you're destroying the Collector Base for fear of indoctrination" is "because"
            No, the answer is that you can. The game just assumes you're not a moron and can understand that if the horrible death machines are left intact, people will die as a result.
            >I'll accept the concession
            I haven't conceded a single point because I'm making real arguments, you should try it sometime.

            • 1 year ago
              Anonymous

              >So headcanon
              >You're right anon
              I'll accept the concession
              >You're right, that was my fault
              I'll accept the concession
              >So are you conceding the point then?
              Not at all, I'm simply explaining for 90% of ME2's runtime the writers treat the Collectors as the sole antagonist because they're focused on the here and now and don't give a single shit on how this supposed middle game of a trilogy fits in the actual trilogy
              >But the cutscene is exactly the same
              >Yes
              I'll accept the concession
              >the answer is that you can
              But you literally, objectively cannot The game just assumes you're not a moron and can understand that if the horrible death machines are left intact, people will die as a result

  10. 1 year ago
    Anonymous

    >it's another Mass Effect thread with people who are whining about ME2 again
    Get the frick over it already

    • 1 year ago
      Anonymous

      ME1 gays unironically wanted Mass Effect 1.5. Ask any gay who wanted mako exploration back and I can guarantee that 95% of them would have been ok with ME2 having sandboxes that were just as empty to explore and insanely tedious to navigate with the mako controlls being as shit as ever. They also would have been ok with the hub worlds being as empty as ever as well making them about as lively as a dying horse. I mean frick an actual sequel, just copy+paste everything from the previous game like Ubisoft does with all it's titles

  11. 1 year ago
    Anonymous

    >disappointing ending
    I wouldnt go that far, but it's kinda meh, all endings are the same

  12. 1 year ago
    Anonymous

    I find it funny how people circlejerk the first game as having the best story, but if you think about it for more than 2 seconds it pretty shit and riddled with holes. None of the ME games have good stories, but they have good moments, which is enough to fool people.

  13. 1 year ago
    Anonymous

    Mass Effect was never good

    • 1 year ago
      Anonymous

      at least mass effect 1 was decent. maybe you're right though, much of the interesting characters development was in 2, but so much was missing in 2 that it failed to live up to 1. 3 just was hoard mode bullshit with some upgraded rpg elements.

  14. 1 year ago
    Anonymous

    Yes. But the whole series is plagued with writing problems. If it isn't the pat way ME3 wraps up plot threads and then goes completely moronic with its deus ex machina, then it's ME2 and the ham fisted way it course corrects the series by having Shepard work for Saturday morning cartoon villains. Or it's the Reapers, which some anons (reasonably) point to as the source of the settings narrative issues. Really, though, the whole thing is a mess and its clear that no one knew where the franchises was supposed to go, and publisher meddling didn't help things.

    It's a fun series. Don't take it too seriously, or you'll be back here arguing about which narrative contrivance is the stupidest. Or do. I look forward to being called a homosexual and responding in kind.

  15. 1 year ago
    Anonymous

    the 3rd one is the most shit game ever created. the ending is the least of its problems.

  16. 1 year ago
    Anonymous

    ME is the one that takes one step forward and two steps back in every further instalment.
    2 improved weapon mechanics at the cost of dumbing the game down, completely derailing the plot and leaving a scorched earth for the sequel
    3 brought the mechanics to an optimum balance between 1’s busywork and 2’s moronicly simplified state, at the cost of completely fricking the plot beyond repair by the first main mission and making an awful story even taking 2’s scorched earth into account.

  17. 1 year ago
    Anonymous

    No, it's the one with the disappointing everything in the 3rd game.

  18. 1 year ago
    Anonymous

    Everything about ME1s main story helped shape the ruination of ME3. ME1s ending and the choices being completely negligible is exactly what is wrong in both titles. Not to mention the complete lack of fleshing out of any of the characters barring Shepherd. Saren himself is just mind controlled this any "fleshing out" of the character can all be summed up with him being brain washed which is lazy story telling. There was absolutely no point to talking to Sovereign and finally, your squad acting as devil and angel while in cutscenses makes them either lacking any real character to them or they are as milquetoast as ever. Kaiden for example (at the end of ME1 when deciding to save the council or alliance) can turn into a complete zealot for human interest or be in complete favor of saving the council depending on who else you decide to pick for your squad without any persuading of Kaiden before hand whatsoever

    • 1 year ago
      Anonymous

      >your squad acting as devil and angel while in cutscenses makes them either lacking any real character to them or they are as milquetoast as ever
      Funnily enough, this is one of my personal problems with the squad dynamics in ME1. Characters are strictly divided into Paragon and Renegade camps, but sometimes when you have two Paragons, one will have to play the role of the Renegade, thus they end up contradicting their own character as a result. This is best exemplified if you have two Paragon characters when you have to decide whether to save or leave the Council to die. If Liara is in the party and there's another Paragon character, she'll be the one to advocate on leaving the Council to die, even though by all accounts, she should be doing the opposite. It's same with the Rachnni choice, where the very Xenophobic and distrustful Ashley will advocate to spare the Queen if you have another Renegade character with you such as Garrus. It makes the characters feel a lot more inconsistent on top of already having paper thin characterization.

      • 1 year ago
        Anonymous

        >It makes the characters feel a lot more inconsistent on top of already having paper thin characterization.
        this is why you can find all the best writing in the romance subplots and loyalty missions; the characters are not bogged down by squad dynamics. the best writing in me3 (very low bar, by the way) was the garrus romance, which was locked behind a femshep run of the prior game.

  19. 1 year ago
    Anonymous

    just mod out the ending idiot

  20. 1 year ago
    Anonymous

    only play the first game, the other two were written by morons and aren't worth wasting time on

    • 1 year ago
      Anonymous

      The first one was written by morons too

  21. 1 year ago
    Anonymous

    ME2 is the peak

    • 1 year ago
      Anonymous

      peak mediocrity

      • 1 year ago
        Anonymous

        Better the the rest

  22. 1 year ago
    Anonymous

    the patched ending is fine honestly, yes it sucks but it's still leagues better than something like NWN2.

  23. 1 year ago
    Anonymous

    >the entirety of Mass Effect 2 is about gathering awesome companions and team-mates
    >its pretty much one gigantic companion quest, and its fun - the characters are really cool
    >they all get 5 second cameos in Mass Effect 3

    .....what..... what was the point of ME2 existing at all?

    • 1 year ago
      Anonymous

      appealing to the Gears of War audience
      The game is extremely highly rated, so they must have done something right, or the journo bribes were well funded

    • 1 year ago
      Anonymous

      What was the point of ME3? ME2 is the best game in the series.

      • 1 year ago
        Anonymous

        >what was the point of ME2 existing at all?
        Derrailing the trilogy with a useless middle chapter of course. The Suicide Mission made sure none of 2's squadmates could ever be actually relevant in the future

        >.....what..... what was the point of ME2 existing at all?
        Letting Mass Effect to grew out of KOTOR shadow

        thats the thing.
        who made ME3 and what for?
        they just finished making ME2 with a ton of new super important and cool characters.
        >yeah lets forget they exist at all in ME3
        makes the whole game pointless to even exist at all, no matter how good and well written the characters were.

        it just doesnt make sense.

        • 1 year ago
          Anonymous

          >ME2 with a ton of new super important and cool characters
          Did they? There's not a single thing 2 introduces that actually helps in defeating the Reapers
          >ME1 Shepard becomes a Spectre, this is an excuse for the story to let him to make his own decisions without being forced or ordered to because of who he works for
          >ME2 Shepard isn't a Spectre anymore and the rank is now so pointless you might or might not even have it and at most it changes a couple lines in the entire game DLCs included. You're forced to work for Cerberus even as an Akuze Shepard. Shepard fricking DIES, Cerberus CURES DEATH. The Normandy blows up then you're given a new one literally five minutes later so what was even the point to begin with
          >ME1 Shepard has the Cipher and gains the ability to understand the Prothean language and beacons, a story element that could've been used in later games to give Shepard clues about how to defeat the Reapers while putting him in unique situations because no one else understands the beacons but him
          >ME2 the Cipher is forgotten, ME3 brings it back
          >ME1 Liara is a prothean researcher, more of a civvie than military. In a later game she could've been used to help Shepard find leads that could help stop the Reapers since she's a unique expert
          >ME 2 Liara is essentially rebooted into le super badass info broker
          >ME1 sets up the idea that the majority of the mass relays are closed due to the rachni wars, could've set future plot points where you explore beyond them for something Reaper-related
          >ME2 this is completely forgotten
          >end of ME1 the Reapers reveal themselves and the game ends with everyone agreeing that they're the biggest threat, Council included
          >ME2 everyone forgets about them and insist that they're a myth for no reason other than to have an excuse for Shepard to not pursue them for a full game and stay with Cerberus
          ME2 is a soft reboot for Gears of War kids that failed to set up ME3 and that's why the franchise is a mess.

          • 1 year ago
            Anonymous

            >There's not a single thing 2 introduces that actually helps in defeating the Reapers
            Yeah except killing another Reaper but now without fleet.
            Meanwhile all good arcs in ME3 are basically continuation of ME2 arcs, the rest are basically just Catalyst and Kai Leng
            >>ME1 Shepard has the Cipher and gains the ability to understand the Prothean language and beacons, a story element that could've been used in later games to give Shepard clues about how to defeat the Reapers while putting him in unique situations because no one else understands the beacons but him
            Sorry m8, we need to show that Liara is prothean-expert and not waste of spot in the team
            >>ME2 the Cipher is forgotten,
            Nope
            >In a later game she could've been used to help Shepard find leads that could help stop the Reapers since she's a unique expert
            Kind of questionable since she just recognise the ruines on Ilos in Shepard's visions. Basically Shepard could do it by gogogling pictures of planets with prothean ruins while Normandy was flying to Citadel.
            >>ME1 sets up the idea that the majority of the mass relays are closed due to the rachni wars, could've set future plot points where you explore beyond them for something Reaper-related
            [citation needed]

            • 1 year ago
              Anonymous

              >except killing another Reaper but now without fleet
              You don't kill a single Reaper in ME2 and I'll laugh if you're gonna try and say the robot fetus
              >we need to show that Liara is prothean-expert
              Which is why they turned her into a donutsteel info broker
              >Nope
              It literally is, the only moments after ME1 where the Cipher is brought up is when recruiting Javik and then on Thessia
              >Kind of questionable
              Skill issue
              >[citation needed]
              As you're fond of saying, play the game

              • 1 year ago
                Anonymous

                >You don't kill a single Reaper in ME2
                Cope and seethe
                >Which is why they turned her into a donutsteel info broker
                Mostly due to Mac Walters waifuing her.
                >It literally is,
                It isn't.
                >As you're fond of saying, play the game
                So no quote.

              • 1 year ago
                Anonymous

                >Cope and seethe
                I'll accept the concession
                >Mostly due to Mac Walters
                I don't give a shit who did it, it's shit
                >It isn't
                But it is
                >So no quote
                I'll accept the concession

              • 1 year ago
                Anonymous

                >I don't give a shit who did it, it's shit
                She was shit character from the start.
                >But it is
                It isn't.
                >I'll accept the concession
                Still no quote

              • 1 year ago
                Anonymous

                >he now changes the argument from "the change was needed" to "the change was made by (dude I hope you'll try and defend)" to "w-well she was shit anyways"

              • 1 year ago
                Anonymous

                Never tried to change, but you pointed out by yourself. Liara was pointless as prothean researcher since Shepard literally had prothean OS in his brain. And beyond this she was one of the lamest waifubait

    • 1 year ago
      Anonymous

      >what was the point of ME2 existing at all?
      Derrailing the trilogy with a useless middle chapter of course. The Suicide Mission made sure none of 2's squadmates could ever be actually relevant in the future

    • 1 year ago
      Anonymous

      >.....what..... what was the point of ME2 existing at all?
      Letting Mass Effect to grew out of KOTOR shadow

  24. 1 year ago
    Anonymous

    You have an epic 3 game long story where some of your choices from previous games carry over and they decided to frick it all up by making the ending just a different color. after all you did it just doesnt matter, do you want to see red green or blue light at the end?

  25. 1 year ago
    Anonymous

    I find it funny how people pretend like the Mako was great and a total cool addition to ME1, when if you go back in time you'd realize how many people actually hated it alongside the empty barren planets. I'm not sure where this idiotic revisionism came from, but I'm old enough to remember when even self-proclaimed RPGs fans hated it. Casey Hudson himself said that during the "Making of Mass Effect 2" that all changes made in ME2 were due to player feedback. He even said that gamers know better than the developers because they are the ones playing the games. I'm not even kidding, he literally said that shit. There was no evil Gears audience that to take away your Mako. It was all because of criticism the first game got.

    • 1 year ago
      Anonymous

      when i replay the ME trilogy, i try to just bypass playing ME1 completely - its 90% filler dogshit mako driving missions, and 10% actual main quest storyline.

    • 1 year ago
      Anonymous

      The Mako itself wasn't bad, it was the maps. When they made you drive it in well designed missions, it worked just fine.

      Casey Hudson is also a moron who's a big portion to why ME2/3 sucked wiener, surely he's interested in shifting blame to why the later games got criticized

      • 1 year ago
        Anonymous

        >The Mako itself wasn't bad, it was the maps
        No. The Mako is dogshit and so are the maps. There's no going around it. It's dog fricking shit. End of story.
        >surely he's interested in shifting blame to why the later games got criticized
        Not really. The comments were made back in 2009-10, when ME2 was releasing and treated as the second coming of Christ. There was no blame to shift.

        • 1 year ago
          Anonymous

          >was releasing and treated as the second coming of Christ.
          to the gaming journalists who sucked EA wiener on a daily basis, sure
          plenty of people criticized the removal of the Mako and how shitty planet scanning, its wannabe replacement, was, perhaps we should go through other of Casey Hudson's great quotes on how adding bosses to ME3 would be too videogamey and whatnot, he's the cancer that helped to kill this series, or how the moronic story parts of 2/3 were all his babies
          >There's no going around it. It's dog fricking shit. End of story.
          no

          • 1 year ago
            Anonymous

            If their idea of a good boss is the human Reaper I sure am fricking glad they didn't add them

            • 1 year ago
              Anonymous

              the human reaper itself being made of human slurpee was 100% moronic, is that thing going to punch and bite ships?
              and ME2 gays complain about ME3 having moronic ideas, now you have to eat the pig slop, because you gave the ME2 pig slop a pass, this is the future ME2 babies chose

              • 1 year ago
                Anonymous

                >is that thing going to punch and bite ships?
                It was going to look exactly like a regular Reaper, with it's inner shell being the human part. I'm still baffled at the fact that despite the concept art being every on the internet you have people making comment like this.

              • 1 year ago
                Anonymous

                Because it opens its own can of worms like how I guess underneath every single Reaper shell there's a giant baby robot asari or a giant baby robot prothean

              • 1 year ago
                Anonymous

                Not sure how that's a can of worms. They just look like the chose race on the inside. Nothing more, nothing less.

          • 1 year ago
            Anonymous

            >plenty of people criticized the removal of the Mako and how shitty planet scanning
            Drowned out by people who loved the game. Only a small fraction of enjoyed the Mako back then.
            >perhaps we should go through other of Casey Hudson's great quotes on how adding bosses to ME3 would be too videogamey and whatnot
            It's a dumb quote, but considering that the original plan for TIM was to make him into a knock-off Resident Evil monster, then yeah, maybe it was the right call to remove his boss fight.
            >no
            Yes, many people hated the Mako, and many people still do. If it was as well liked it would have never been removed.

    • 1 year ago
      Anonymous

      I don't give a shit about other people Black person, I first played ME in 2015 and loved the Mako. I've replayed the franchise a dozen times since and I still love the Mako. Other people don't matter

      • 1 year ago
        Anonymous

        A dozen? As in 12 times? 39 playthroughs in total?
        Are you mentally ill?

        • 1 year ago
          Anonymous

          A dozen as in I've played through the trilogy about ten times, where the frick did you get your 39 playthroughs

          • 1 year ago
            Anonymous

            3 games times (1 initial playthrough plus 12=dozen replays) = 39

            • 1 year ago
              Anonymous

              That's not how that works. You didn't "playthrough" the me series 39 times

              • 1 year ago
                Anonymous

                You played through a game 39 times.

                I think you might be on the spectrum anon

                >math = autism

              • 1 year ago
                Anonymous

                A play through means a play through of the series
                Anon this autism is concerning
                If you marathon a show with 5 seasons twice would you say you’ve watched it 10 times?

            • 1 year ago
              Anonymous

              I think you might be on the spectrum anon

  26. 1 year ago
    Anonymous

    Femsheps voice actor sucks huge donkey dick. The majority of femsheps lines are empty of emotion and it sounding raspy and old was a very poor design choice that breaks immersion. Mass Effect femshep would have been much better if it was voice acted by the same person that voiced Ashley. In fact, Ashley's model should have been the default femshep instead of the troony looking crap that we got

  27. 1 year ago
    Anonymous

    With Mass Effect keep this in mind.
    It's the journey not the destination.

    Although they patched the ending of the third one and it's not so, offensively shit now it's not great but it's like 1% of 1% of what the game all of.
    Personally I love them and replay them every year for ten years now. At the start only with Mass Effect 1 then added 2 then 3 when they respectively dropped.

    we don't mention Andromeda

    • 1 year ago
      Anonymous

      ME Andromeda is unironically better than ME2 and 3, all of them have moronic stories, at least Andromeda has better gameplay

      • 1 year ago
        Anonymous

        Andromeda is better than 1 as well

      • 1 year ago
        Anonymous

        Shit bait anon, you tried.

        • 1 year ago
          Anonymous

          I mean it, the story of 2 is moronic and filled to the brim with things that make no sense, like the collectors being pulled from the writers' collective asses, who were absent in Sovereign's Citadel attack because reasons I guess, the collectors were extremely dangerous at first by teleporting behind you and killing you, later the same guy raids their base and they can't do shit about it, you have many more things that are moronic and make no sense. The third game is just a culmination of the writing disaster, edgelord ninja trash, and everything else. Andromeda has a moronic, shit story just like 2/3, but at least it has some new ideas with the gameplay, so it wins on the virtue of sucking a smaller penis

          • 1 year ago
            Anonymous

            >Wall of text
            Too long didn't read.
            >picofBlack personwithchickendrumsticksdancing.gif

            • 1 year ago
              Anonymous

              >admitting you can't read 3 lines of text
              zoom zoom tier attention span

              >like the collectors being pulled from the writers' collective asses
              Karpyshyn's ass technically. Read ME Ascension.
              >who were absent in Sovereign's Citadel attack because reasons I guess
              What would they do with a single ship that got easily destroyed by the Normandy?
              >teleporting behind you and killing you, later the same guy raids their base and they can't do shit about it
              Because you were prepared. You knew how to counter them. The entire point of the game was not only to recruit people, but also find ways to counter the Collectors and their methods like the Swarm.

              >Karpyshyn's ass technically. Read ME Ascension.
              who cares, it's garbage
              >What would they do with a single ship that got easily destroyed by the Normandy?
              Sovereign basically did an all-in at the Citadel, risking its life to open the mass relay, why wouldn't their b***hboy disposable race help in any capacity at all?
              >because you were prepared
              Did they get an anti--teleport-behind you beacon or something? This shit I described basically made the collectors look like saturday morning cartoon villains who can't even ambush an enemy properly at their home turf, absolutely embarrassing

              • 1 year ago
                Anonymous

                >why wouldn't their b***hboy disposable race help in any capacity at all?
                So they wouldn't left without acting agents in the Galaxy if Sovereign fails. In case you haven't noticed Nazara and Harbinger had different atiitudes (makes you wonder why Reapers left arrogant moron as their watch eyes).

          • 1 year ago
            Anonymous

            >like the collectors being pulled from the writers' collective asses
            Karpyshyn's ass technically. Read ME Ascension.
            >who were absent in Sovereign's Citadel attack because reasons I guess
            What would they do with a single ship that got easily destroyed by the Normandy?
            >teleporting behind you and killing you, later the same guy raids their base and they can't do shit about it
            Because you were prepared. You knew how to counter them. The entire point of the game was not only to recruit people, but also find ways to counter the Collectors and their methods like the Swarm.

      • 1 year ago
        Anonymous

        Andromeda's gameplay is garbo, DAI-style. It doesn't have good exploration, it doesn't have an interesting setting and no, it doesn't have good combat
        t. actually tortured my soul by playing it

  28. 1 year ago
    Anonymous

    Wish we could keep it up

    • 1 year ago
      Anonymous

      8chn general?

  29. 1 year ago
    Anonymous

    >MEA is better than ME2 and ME3
    Of course an ME1 gay would defend Andromeduh considering that it's a spiritual successor of 1 lol

    • 1 year ago
      Anonymous

      No ME1 player ever defended Andromeda, and it is nothing like ME1 at all.

      • 1 year ago
        Anonymous

        Oh really? You have to fight the main villain twice at the end of the game, the game features exploration with the mako in empty worlds, the main story is a stupid wild goose chase, all the side characters are shit, none of your dialogue choices matter, and finally, the weapon and armor customization system is obviously inspired by the first game. And don't say that no ME1 gays ever defend it. Literally in this very fricking thread there's a fact that's defending it over 2 & 3

        • 1 year ago
          Anonymous

          >fact
          meant *gay

  30. 1 year ago
    Anonymous

    Everything after the first game is disappointing.

  31. 1 year ago
    Anonymous

    ME1 is a flawed gem of a real time RPG. It has a self contained story, lots of interesting things, beautiful music, it's great.

    ME2 is like 1, but with everything interesting that might need tweaking removed. The story is a glorified sidequest, and most of the game revolves around side characters which lots of people seem to love.

    ME3 is ME2, but the main story is not a sidequest and it has less focus on side characters.

    Play ME1 and pretend 2 and 3 don't exist is my take on ME. The story even makes sense that it finished on 1 too.

    • 1 year ago
      Anonymous

      >self contained story
      It literally ends with a sequel hook
      >but with everything interesting that might need tweaking removed
      Such as what? The Mako? The Planets? Lmfao

      • 1 year ago
        Anonymous

        TPSbroshooter brain right there
        unga bunga go play Gears of War

        • 1 year ago
          Anonymous

          RPG midwit who thinks that barren wastelands are good design. Go play Skyrim and explore another copy pasted cave.

          • 1 year ago
            Anonymous

            >flawed gem, unique stuff that needs fixing/improving
            >aha, so you think those are good design!
            You're like a walking parody.

            • 1 year ago
              Anonymous

              >Empty Maps
              >Worse driving than GTA3
              >Unique stuff
              You should get that head of yours checked

              • 1 year ago
                Anonymous

                You're either arguing in bad faith or you're actually moronic. I have no interest in talking to you.

              • 1 year ago
                Anonymous

                >No argument
                Concession Accepted

              • 1 year ago
                Anonymous

                How does one argue with you if you say that they should remove stuff instead of improving them? If for you the solution to copypasted caves is to remove caves instead of making unique caves then why should someone talk to you?

              • 1 year ago
                Anonymous

                Because the problem is that the copypasted assets have always been a huge problem in Bioware games and that has never truly changed. When the devs themselves refuse to improve, then they might as well remove the parts they can't. The exploration is a good example of this. They tried this shit with Inquisition and Andromeda and it was garbage just like in ME1. And the fact that you're calling copy pasted assets unique in any way is quite telling. There is nothing unique about ME1, both in writing (much of which is take from Revelations Space) and gameplay.

    • 1 year ago
      Anonymous

      >ME1 is a flawed gem of a real time RPG.
      >most of the level-ups are just slight damage/duration increase

    • 1 year ago
      Anonymous

      >The story is a glorified sidequest, and most of the game revolves around side characters which lots of people seem to love.
      Yeah no shit. People like interesting characters instead of KOTOR's replicants

    • 1 year ago
      Anonymous

      >It has a self contained story
      No it hasnt
      >lots of interesting things
      such as?
      >ME2 is like 1,
      no it isnt
      >but with everything interesting that might need tweaking removed
      no it isnt
      >The story is a glorified sidequest
      if this had the exact gameplay of 1 you'd praise it for fleshing out the universe
      >and most of the game revolves around side characters which lots of people seem to love.
      rpg fans love characters? shiieeet

      • 1 year ago
        Anonymous

        >No it hasnt
        nuh uh isn't an argument
        you stopped Sovereign, therefore reapers won't come, that's it
        >such as?
        exploring planets with the Mako and on Foot, lots of skill points to alocate, overheat system instead of the typical ammo system, weapon/inventory/armor system, all deleted to make way for the "let's just get this over with" gameplay we got in ME2
        >no it isnt
        >no it isnt
        nuh uh isn't an argument
        if you're not going to say anything I'll just go with yuh huh
        >if this had the exact gameplay of 1 you'd praise it for fleshing out the universe
        no I wouldn't, and what does the gameplay have to do with the story?
        >rpg fans love characters? shiieeet
        I liked Mordin, Grunt is boring, black man is boring, Miranda is wasted potential, Samara's premise is cool but execution is boring, Morinth is wasted potential (excusable because of how much stuff would be completely missable I guess), Thane is boring, Tali is ok I guess
        So yes, the secondary characters definitely do not carry ME2

        • 1 year ago
          Anonymous
          • 1 year ago
            Anonymous

            ME2 argumentation at its peak

            • 1 year ago
              Anonymous

              I never argued with you lmao. I just posted the most accurate description of what you look like

        • 1 year ago
          Anonymous

          >you stopped Sovereign, therefore reapers won't come, that's it
          Shepard literally says "The Reapers are still coming and I'll find a way to stop them"
          >exploring planets with the Mako and on Foot,
          Exploration was shit
          > lots of skill points to alocate
          Which most of them amount to nothing other than +2% damage
          >weapon/inventory/armor system
          A complete mess

  32. 1 year ago
    Anonymous

    Mass Effect 3 ends with the Citadel DLC.

    • 1 year ago
      Anonymous

      Nah, ME3 ends with me blowing the toasters up then being found under the rubble thanks to Jack's tattoo then retiring and living happily ever after as wageslaves clean the debris off the streets

  33. 1 year ago
    Anonymous

    This guy has the personality of a wet blanket. I don't why people ever defend him over Jacob in 2. Honestly a garbage character with no redeeming qualities. At the very least Jacob has a somewhat interesting backstory and an interesting loyalty mission. Kaiden has absolutely nothing besides muh implants

    • 1 year ago
      Anonymous

      Kaidan's shtick was being literally the *only* squadmate in ME1 that had his shit together: Ash had her grandaddy issues, Liara had her mommy issues and both Garrus and Wrex had their daddy issues. Kaidan's thing was teaching you about biotic lore for the first time in the franchise and to show how he had already gotten over his backstory but you give the guy a couple idle sentences regarding headaches and he's remembered as a whiner
      And Reave is fricking great

      • 1 year ago
        Anonymous

        >Kaidan's thing was teaching you about biotic lore
        That's pretty much every squadmate in ME1. All they ever did was give you a very small sample size of the in game lore while not having any real personality outside of cliches. Tali, Kaiden, and Liara were all your stereotypical excuses of "personalities"

    • 1 year ago
      Anonymous

      Jacob would have been received better had his loyalty mission was centered around his disillusionment from the Alliance and his loyalty to Cerberus being tested. Maybe have him uncover dirt on TIM and the organization, which makes him question whether they are truly doing good work as he states. Instead we go look for his absent father.

    • 1 year ago
      Anonymous

      every first party member you meet in a Bioware game is like this

  34. 1 year ago
    Anonymous

    Anon, this is a classic case of Gankertards sperging out so hard they get aneurysms. The series is great, there's a reason people are still talking about it. Go enjoy it and don't worry about the tards.

  35. 1 year ago
    Anonymous

    i hate these threads so much

    • 1 year ago
      Anonymous

      Why?

  36. 1 year ago
    Anonymous

    Yes, the third games ending are all reskin colors with weird implications.

  37. 1 year ago
    Anonymous

    ME1
    >sex scenes
    >MAKO
    ME2
    >Garrus, Tali, Grunt, Joker, EDI, Jack, Zaeed, Samara, Thane, TIM
    >Miranda face
    >iconic cinematics like Normandy reborn and jumping through Omega-4
    >OST (even if reused NFS OSTs)

    • 1 year ago
      Anonymous

      >Miranda face
      U wot?

      • 1 year ago
        Anonymous

        Brutally mogged

        • 1 year ago
          Anonymous

          Damn, Citadel gave so much justice for 3 being ending part of the story.

  38. 1 year ago
    Anonymous

    When can we expect the ME1 remake?

  39. 1 year ago
    Anonymous

    It's more of "disappointing third game" in general, with ending being the culmination of getting your soul sucked out by EA.

  40. 1 year ago
    Anonymous

    [...]

    (You)
    I'll accept the final concession

    • 1 year ago
      Anonymous

      >exploration
      LMAO Second game have more unique places than First one

    • 1 year ago
      Anonymous

      >NO THE HERO CAN'T GET AMBUSHED BECAUSE... BECAUSE HE JUST CAN'T OK
      >NOOOOOO ME2 DIDN'T HAVE ANY REAPERS IN IT EXCEPT FOR WHEN IT DID BUT I DIDN'T LIKE THAT SO IT DOESN'T COUNT
      >NOOOOOOOOO THERE NEEDS TO BE MORE BEACONS EVEN THOUGH THAT MAKES IT INCREASINGLY CONTRIVED THAT NOBODY KNEW ABOUT THE REAPERS AND IT WAS REALLY SHITTY WHEN 3 BROUGHT THEM BACK AGAIN
      >NOOOOOOOOOOOOOOO YOU CAN'T HAVE CERBERUS PLAY AN IMPORTANT ROLE BECAUSE... YOU JUST CAN'T OK WE NEED TO TALK MORE ABOUT THE CIPHER WHY DOESN'T THE GAME JUST REUSE EVERY SINGLE PLOT POINT FROM THE FIRST GAME AAAAAAAAAA

      Now animate your proposed fix for ME2 where all the Collectors launch a full-frontal assault on the Citadel to kill Shepard.

      • 1 year ago
        Anonymous

        As I have already stated, ME1 gays wanted mass effect 1.5. This is literally the gameplay loop for ME1:
        >go to planet
        >shoot some bad guys
        >talk to some character
        >said character gives information (dude just trust me bro!)
        Point A to B rinse and repeat. There is no mystery in the game. All the so-called mysteries get solved off screen. If ME1 was a vehicle, it would be a train with your choice of red or blue colored paint. ME1 excels at absolutely nothing and sets up the reapers as an enemy that can't be defeated by conventional means, exactly where the trashy ending of ME3 comes in

        • 1 year ago
          Anonymous

          ME1 is great, what I don't understand is why people insist that it had limitless potential or broke the mold for RPGs, or why they expected the rest of the series to be mindblowing. All three are obviously rushed and had a lot of cut content, but the story and universe is still exceptional.

          • 1 year ago
            Anonymous

            It was alright. The only saving grace it had was it's world building.

          • 1 year ago
            Anonymous

            >limitless potential or broke the mold for RPGs,
            Longstory short empty planets, despite being empty, were really gorgeous. Also, when you were exploring 10 completely empty planets and the next had some minor stuff like miners turned into husks, or cerberus lab or prothean pyramid you felt good.
            What ME1purists couldn't get is that making at least 10 less empty planets would require game switching from story-focused RPG (basically B-movie with RPG elements) to games closer to No Man Sky (or basically Andromeda).

            • 1 year ago
              Anonymous

              >Longstory short empty planets, despite being empty, were really gorgeous
              Play a tech demo if you just want to look at something gorgeous. When I play a video game, I want to actually play a fricking video game not bask in some shitty sand box and look at skyboxes (the only decent part)

              • 1 year ago
                Anonymous

                Okay?

        • 1 year ago
          Anonymous

          Honestly Reapers arriving differently would be pretty neat
          >Alpha relay wasn't secret relay leading straight to Citadel, but was back-up relay to the dark space which required time for resetting and charging (Object from Arrival).
          >With Citadel locked and Alpha relay destroyed Reapers had to think how to get to the galaxy
          >They cannibalising their own fleet in order to construct mass relay to milky way
          >Reapers arriving partially and now could take on one or two races per time, starts with batarians and rely on various sleeping cells of indoctrinated
          >Me3 begins on Elysium, as first capital Alliance world on the human-batarian border, instead of Earth
          >Despite being weakened Reapers begin to chew through Alliance defense lines

  41. 1 year ago
    Anonymous

    ME2 exploration is better than ME1s exploration. Screencap every single side mission that ME2 had and I can tell you what it was about because the locations are actually fricking unique, while on the other hand you just can't do it in ME1 because of copy pasted environments. If you could do that, you'd have to have a photographic memory

    • 1 year ago
      Anonymous

      I can do that but tbf I have played ME1 like a dozen times.

      • 1 year ago
        Anonymous

        Oh really? So you can actually tell the difference between every base?

        • 1 year ago
          Anonymous

          a few of them, yeah. I remember the ones in BDtS, the one where you get Wrex's armour, and I think I could recognize the one where you fight Nassana's sister or the one where you fight that pirate dude in renegade. the ship and 'lab' areas are a bit easier to differentiate, although I'd likely have no clue on the 'mine' areas aside from that one rachni one.

          • 1 year ago
            Anonymous

            Building from Wrex and Nassana's quests are the same. The only differences is crates and boxes inside
            There are like 4 types of "settlements" in ME1
            1) mines (pirate quest, husks quest)
            2) huge hangar/storage building (Nassana's and Wrex quests)
            3) 3 living boxes
            4) underground bunker (crazy biotics quests, geth quests, Cerberus quests, EDI on moon quest).

            • 1 year ago
              Anonymous

              >The only differences is crates and boxes inside
              Yes, that's what I'm referring to.

  42. 1 year ago
    Anonymous

    REAPER SPOTTED ON /misc/

  43. 1 year ago
    Anonymous

    EA
    YOU FRICK
    GIVE ME BACK MY FRICKING GAMES
    WHY DID YOU CLEAR MY FRICKING ACCOUNT YOU GREEDY FRICK

  44. 1 year ago
    Anonymous

    This picture is still the best explanation of Mass Effect's degradation.

    • 1 year ago
      Anonymous

      You're still here? Please talk more about your fixes for 2's writing, like how the Collectors should have tried to capture the SR1, which was fully operational, but just blown up the SR2, which was defenseless. Riveting stuff.

      • 1 year ago
        Anonymous

        Autistic moron.

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