I want to learn how to program and make a 2D game

What is a good engine with a beginner friendly programming language?

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  1. 2 years ago
    Anonymous

    C++
    Assembly
    ALGOL
    Haskell

  2. 2 years ago
    Anonymous

    unreal if you're not moronic

  3. 2 years ago
    Anonymous

    The barrier for entry isn't really as hard as it was 30 years ago when I used to make games for my C64. Just get Unreal 5 and start playing around with it. A lot of the "programming" these days is handled by a GUI where you connect elements and use pre-defined actions. You can get a pretty decent basic game going, and if you find there are some logical elements you can't express in the script engine's GUI, you can usually figure out how to fudge it with some basic learning.

    The real barrier for entry these days is will power, most of these Black person homosexuals who say "I want to make a game" just have aspirations of doing something with their life, and probably genuinely do want to do something, but they lack the determination to do it.

    t. made several games in the 80s

    • 2 years ago
      Anonymous

      It's definitely easier to get into nowadays but I would say it's much more difficult to really complete anything that is particularly satisfying. Expectations for games are much larger nowadays for both the consumer and creator. Yeah you can make a basic mario clone in a weekend but no one wants to play that and most devs now don't want to make something that shallow unless they're just practicing. And that's pretty much where the motivation issue comes in, like you said.

      Also some indie devs can't accept the fact that it's impossible to learn every single skill needed to make a game and then spend 15 years trying to be a jack of all trades but is generally shitty at all of them.

    • 2 years ago
      Anonymous

      My fear is that I'll set out on this journey and inevitably hit problems I can't solve on my own and then have no one to help or support me.
      I just feel so alone.

  4. 2 years ago
    Anonymous

    rpgmaker. it's literally the most beginner friendly you can get.

  5. 2 years ago
    Anonymous

    Start making some small shit in Game Maker and when you grasp some aspects of gamedev get a better engine.

    • 2 years ago
      Anonymous

      Game Maker was delisted from Steam and I'm not paying for a subscription. Frick those israelites at yoyo games.

      • 2 years ago
        Anonymous

        Don't pay for it, use the basic free version for learning and then go for Unity.

  6. 2 years ago
    Anonymous

    godot

  7. 2 years ago
    Anonymous

    I really wish there was something identical to GM5/8 that was modern, and you could easily compile to different systems, interface with the Steam API, etc. Nobody has made anything even remotely as user-friendly. It's a stain on modern software development that 20+ year old software is straight up better. This isn't the only example either.

  8. 2 years ago
    Anonymous

    Godot is okay
    Gamemaker is okay
    Love2D is okay
    Unity is okay but more for 3D
    Unreal is okay but more for 3D
    SDL is okay but it's all C programming
    RPGMaker is okay if you want to make Final Fantasy clones
    Construct is okay if you don't mind Javascript (webshit language)
    Cocos2D is okay
    Defold is okay
    Heaps.io is okay
    Pygame is okay but it's all Python programming
    OpenFl is okay

    • 2 years ago
      Anonymous

      It's true

    • 2 years ago
      Anonymous

      >Defold is okay
      I regret using defold everyday
      It's only "okay" for web and mobile game. Shit is hard as hell. It seems like enginedevvying

    • 2 years ago
      Anonymous

      >SDL is okay but it's all C programming
      There are wrappers for SDL for every major programming language.

    • 2 years ago
      Anonymous

      >Godot is okay
      stopped reading here, get the frick out israelite

      • 2 years ago
        Anonymous

        >stopped reading here, get the frick out israelite
        let me guess, you use unity.

  9. 2 years ago
    Anonymous

    I've used Godot and Gamemaker, both are very easy to learn.
    Good luck!

  10. 2 years ago
    Anonymous

    Just look it up "best engine for no programming experience". You'll get troll because you're too dumb to not know what to look for.
    Besides that, any musicchads can help me? I'm having a hard time making battle themes.

    • 2 years ago
      Anonymous

      Write an A and B section where A is the tense part (think of the beginning of practically every old FF battle theme) and the B section is the main energetic part of the song with the catchy melody.

      • 2 years ago
        Anonymous

        Thanks man

  11. 2 years ago
    Anonymous

    Godot is recommended only by people who made the simplest possible toy games in it. The moment you try to work on a serious project using Godot you start to regret choosing it.
    t.working on a serious project using Godot with a team of 3, everyone fricking regrets it every day and we seriously consider starting from scratch in other engine

    • 2 years ago
      Anonymous

      Are you that guy that tried to use Godot to make a 3D game? The OP specifically mentioned 2D and Godot is the best option out there now that both Game Maker and Unity shit the bed

    • 2 years ago
      Anonymous

      Yesss wowsisters, the new expansions is going to be the best!
      I can't wait to create dractur envoker with body type B and masculine voice, that is the representation we really need.
      And oh my god, disabled representation at least, combat wheelchair for the win!

  12. 2 years ago
    Anonymous

    Enginedev is the only correct way to work on your game.

    • 2 years ago
      Anonymous

      reminder this guy mooched off his gf's money for like 3 years to deliver his game

  13. 2 years ago
    Anonymous

    >dead game dev thread
    I guess everyone gave up

    • 2 years ago
      Anonymous

      Genuinely busy working on my game. I'm the guy making a janky 3D Sonic fangame.

      • 2 years ago
        Anonymous

        good work anon.

    • 2 years ago
      Anonymous

      I've been burnt out of gamedev for 3 days because of shit that's mostly out of my control.

  14. 2 years ago
    Anonymous

    Make your own with SDL, you will have tons of control over how your game exactly works and will learn a lot about the systems that make up a game

  15. 2 years ago
    Anonymous

    Take the VNpill

  16. 2 years ago
    Anonymous

    i feel like it's becoming harder to justify posting dev progress on Ganker considering the number of porn threads here has gone from 10% to 40% and there's a raid going on like half the time i check the catalog

  17. 2 years ago
    Anonymous

    If I live in a 3rd world country and just want to make money would it be better to make a renpy game like this?

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