If you had to eliminate one of the trinity, which would it be?

If you had to eliminate one of the trinity, which would it be?

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  1. 2 years ago
    Anonymous

    Healers because it usually bring in homosexuals

    • 2 years ago
      Anonymous

      None it's a perfect system.

      How dare you.

  2. 2 years ago
    Anonymous

    Hybrid classes

  3. 2 years ago
    Anonymous

    healers since then there would be minimal sustain and the fights would be focused on killing the enemies before they kill you

  4. 2 years ago
    Anonymous

    Game like PSO2 tried to eliminate Healer AND Tank and make everyone a DPS with the "tank" being the biggest DPS of them all.

    While it somewhat worked I feel like at the end of the day it lacked depth.

    • 2 years ago
      Anonymous

      maybe but I loved tanking as a Hunter, especially once we got Etoile. Hu/Et felt like the perfect tank

      • 2 years ago
        Anonymous

        Yeah but Et and especially Hu DPS aren't high enough to get aggro, so instead of being a tank you would just survive longer than most.

        And I say that as someone who mainded Wand Et

  5. 2 years ago
    Anonymous

    Healer. Replace it with dps-support

    • 2 years ago
      Anonymous

      healer-support >>> dps-support

  6. 2 years ago
    Anonymous

    dps ofc,why would yo want to kill anything? rude!

  7. 2 years ago
    Anonymous

    Can't we have MMOFPS but with swords and stuff? Wouldn't that fix not having the trinity?

    • 2 years ago
      Anonymous

      the problem is that mmotards don't actually want a game that you have to play like a real game. they just want to stare at bars filling and emptying while they piano their keyboard between gcds.

  8. 2 years ago
    Anonymous

    Healers, easily. They're usually the most obnoxious players and it's also the easiest job to replace with other means.

  9. 2 years ago
    Anonymous

    Tanks, this way fights are all about bouncing aggro between everyone so everyone has to pull their weight or you're fricked.

  10. 2 years ago
    Anonymous

    Tanks because that's what Battlefield did and the game is amazing.

  11. 2 years ago
    Anonymous

    >Healer symbol is the symbol for commerce
    >Healers always get parties
    >Parties tend to favour healers getting loot
    >Healers tend to be in a better financial position than other classes
    It all makes sense

  12. 2 years ago
    Anonymous

    I'd remove tanks and healers, make all MMOs pvp only, and make the trinity Burst/DPS/Crowd Control.

  13. 2 years ago
    Anonymous

    Healers. Tanks would be reworked into srawing aggro and have numerous ways to self sustain or flat out negate attacks with proper micro. Then DPS would also need to be better players.

  14. 2 years ago
    Anonymous

    DPS
    Every role should be viable for doing damage, give everyone some role to do, even if not every fight require every role. Like any given class would have the potential for 3 roles, and you can only spec for 2 at a time
    Aggro holders
    damage mitigation
    healers
    buffers
    debuffers
    crowd control
    thief/rogues/stealth kinda things
    etc

  15. 2 years ago
    Anonymous

    Dps
    Give the damage to healers and tanks and let them play single player confidently.
    Replace dps with a enchanter or support focused role that also gets damage.

    >This fixes
    open world design doesnt have to work exclusively for dps players
    Everyone contribuits to supporting the party as opposed to everyone supporting the dps
    Que times
    Roles can become more dynamic
    Gameplay design doesnt have to change much to make this work.

    • 2 years ago
      Anonymous

      Lmao you think those frickers who only play DPS and represent 70% of MMOs would want to have the ""responsibility"" of playing tank or healer or won't just turn them into dps-lite?

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