Ya, it's fun for a while. Not extremely deep but if you like just running around killing stuff, decorating your base, and setting up farms, you'll enjoy it. Heads up, there's frick all for an endgame loop though. Money becomes essentially infinite and since you can just buy seeds, the crusading part of the game just becomes pointless and dies. Gets boring after a while and only thing that's worth doing is restarting to play other doctrines.
Act Raiser was better, and tries to do something similar. Which do make a point: Sim/Base management isn't a good pairing with Roguelike when the mechanics are that shallow. >But I already played Act Raiser
Then give it a go.
Its shallow, and thereby boring.
The novelty of building a religion is only toe deep at best.
Its also the kind of game where difficulty goes out of the Window because the games added difficulty settings.
Which means combat lacks friction outside of bad hitboxes, and cult management/building can be ignored to some degree on Easy and Normal. Even on Hard the management can be ignored once you get the appropriate buildings and rituals.
its fun, but half the shit in the game and most powerups are pointless, also no replay value at all afterwards. get the "murder" trait btw when you can
>get the "murder" trait btw when you can
Murder is worthless when the Sacrifice lacks cooldown. Just save it for dissenceters.
Or buy the damn tech upgrade for Pillory. Pillory is the counter to dissent, as it removes the buildup.
Reddit
What does that even mean
>Binding of Isaac + Stardew Valley + Paper Mario
Sure.
>cult of reddit
go back
troony game
play hades instead if you wanna play a woke roguelike, at least hades is actually fun
Hades is not a roguelike. It is a roguelite
Already played it
I was interested in the building part of the game, it looks kinda cute
SEXO
Yeah it's fun. Don't expect a ton from the cult building. Its a solid 20 hours of fun though. I liked the combat and the management aspects alot tho
Ok thanks
I barely play games these days but this one looked cute
kind of? the actual game has very little depth to it at all, and is piss easy. I had fun with it for a bit, but never finished it.
Ya, it's fun for a while. Not extremely deep but if you like just running around killing stuff, decorating your base, and setting up farms, you'll enjoy it. Heads up, there's frick all for an endgame loop though. Money becomes essentially infinite and since you can just buy seeds, the crusading part of the game just becomes pointless and dies. Gets boring after a while and only thing that's worth doing is restarting to play other doctrines.
Sure. Not especially deep but can easily kill a handful of hours. Hopefully the devs provide some good Free DLC if their roadmap is to be believed.
Act Raiser was better, and tries to do something similar. Which do make a point: Sim/Base management isn't a good pairing with Roguelike when the mechanics are that shallow.
>But I already played Act Raiser
Then give it a go.
Its shallow, and thereby boring.
The novelty of building a religion is only toe deep at best.
Its also the kind of game where difficulty goes out of the Window because the games added difficulty settings.
Which means combat lacks friction outside of bad hitboxes, and cult management/building can be ignored to some degree on Easy and Normal. Even on Hard the management can be ignored once you get the appropriate buildings and rituals.
its fun, but half the shit in the game and most powerups are pointless, also no replay value at all afterwards. get the "murder" trait btw when you can
>get the "murder" trait btw when you can
Murder is worthless when the Sacrifice lacks cooldown. Just save it for dissenceters.
Or buy the damn tech upgrade for Pillory. Pillory is the counter to dissent, as it removes the buildup.
Its a 7/10 game, good enough to not get bored or annoyed while playing it BUT nothing special.
You have described a 5/10. Completely average. 7 would imply it's above average.
fun for about 10 hours yeah
>I'm bored.
>Is this fun enough to kill a few hours?
Play New World instead