I'm only a few hours in but what the hell is this game
>generic scifi space station intro
>forced story cutscenes
>dialog with characters I don't know or care about
>stupid motion gimmicks everywhere (not a big deal for me since I'm playing Primehack but still)
>entire beginning of the game is a condescending railroaded tutorial with basically no exploration
>even when the game actually starts the world is split up into isolated chunks with basic level design instead of an interconnected world you explore on your own
>robot/ai thing telling you what to do at all times
How did we go from Prime 1 and 2 to this crap? It feels more like some mediocre spinoff than a real Metroid game. Does it get better after the first planet?
It doesn't.
Enjoy Tanabe's first "masterpiece".
Well that's disappointing. I'll admit I found 2 a little tiring overall but this is waaay too far in the other direction. Did 2 sell really poorly or something?
tanabe was on all 3
>Does it get better after the first planet?
It kinda does, but not as great as the first two prime games
its prime for the wii audience
levels are very linear and its not very memorable
i think there was ridley again?
also last boss has metroid prime form 1 carcasses everywhere, not sure if that's explained
Ridley is the first real boss
Dark Samus is Metroid Prime
Someone tell me whos following samus in the 100% game completion cutscene post credits.
Sylux from Prime Hunters
Tanabe seemed to want to push him as a central point in Prime 4
Cool, thanks.
>Also I really don't like the PED suit design at all, and it only gets uglier as the game goes on.
Its by far the weakest prime suit with the dark suit being the best one.
It's definitely the weakest of the bunch. I always enjoyed fricking around with the beams and visors in the first two games when I was a kid, except they took beam switching out and replaced it with the easily exploitable hypermode, and of the two "new" visors one is borderline useless outside of calling your ship and the other is a weird thermal/X-ray combo that I personally think doesn't mesh well together. Also I really don't like the PED suit design at all, and it only gets uglier as the game goes on.
It's Sylux. I can't recall where it was confirmed officially but it was eventually confirmed since there were lots of threads here about it.
Come on, Corrupted PED was pretty solid
I'll concede it's passable at the end just because I love purple, but the frick ugly hazard shield pauldrons send it tumbling back down for me. All the suits in 1 had some amazing coloring on top of the Varia design, and the suits in 2 were apex kino, so coming from them to the singular suit in 3 was a huge disappointment for me.
Anyway, have a hypothetical Phazon Suit with blue accents because I always thought it would've been a cool what-if alternative to the final design. I don't think they'd really settled down on phazon being distinctly blue by the first game.
The first game tried to set it up like blue Phazon is like a dilute, or less potent mix of Phazon, while they reveal in the Crater (Where the Leviathan landed) that Phazon in its purest state is red.
Yes they retconned it.
I think it was confirmed by a Retro dev a few years after Corruption came out and then it got reaffirmed in the post-credits scene to Federation Force
>even when the game actually starts the world is split up into isolated chunks with basic level design instead of an interconnected world you explore on your own
Every game since Super does this with gay elevators or shuttles. I want to say I miss shit like Maridia or Chozodia....but I really don't.
Maridia was ludo, and you've seen nothing until you've seen SM Redesign Maridia
what do you think Prime 4 will be like
It's been so long that I'm kinda desensitized by now.
well I liked Dread a lot so I have some hope left
I hope it does evolve prime’s combat since I really never liked how you could only sidestep if you were locked on. It felt so arbitrary.
Ive got my expectations very low with the troubled development of the game now being handed off to retro studios who hasnt put out a new game since 2014
cool
Unpopular as this opinion may be I like it better than 2, though not as much as 1. While Corruptions adds more 'story' I didn't find it enough to be obtrusive and liked seeing some of how the galaxy actually worked. Meanwhile Echoes had what I found to be the most unremarkable environment design, the dark world gimmick was more miss than hit, the ammo shit had no place in Metroid as that's what missles/bombs are for and the absolute worst backtracking.
Retro had a lot more ambition for 3 when they thought of the possibilities of a new Nintendo console at the time, and then the Wii was revealed. Some ideas were even truncated, like they did want you to be able to bring down your gunship for battle all the time and it did make the game in a manner of speaking.
Ayyyee! I just picked up an excellent copy of this today. I got the Trilogy, but now what to get the OG set.
Metroid Prime 3 was unironically going after the Halo audience and really suffered for it.
>dialog with characters I don't know or care about
Get fricked, OP, Rundas was an absolute bro. And he's the only boss in the franchise with sad music.
Fun fact, Rundas was voiced by Christopher Sabat.
>Rundas
Based and ice bro pilled. I love the way all the characters are voiced in this, especially the aurora units.
it's not a real metroid game
outsourced third party fan game
OP that's prime 3, not SR/Dread/Other M
Sakamoto had complete control over those three games though. Other M's backlash humbled his ass really hard though.
>complete control
he wasn't even a director on SR/dread
You think anything happened without his OK?
I would assume so given there are two directors who are not him. Otherwise prime falls into the same category with tanabe, hence your point is moronic regardless
Prime 3 is my most played Prime game...since it was the only one I had before the Trilogy collection came out.
>Does it get better after the first planet?
yes, norion is the worst part of the entire prime trilogy and a strict reminder to keep halo shit out of metroid
>does it get better after the first planet?
>yes the third planet is the worst part of the trilogy
??
?
third planet is elysia
>does it get better
>yes it gets worse
??????
are you implying elysia is worse? because it's not
???????????????????????????
what are you on about? aside from the motion controls this one is the best in the series
This is Ganker, the place that thinks Echoes is better than Prime 1 because it's the MM of the franchise compared to Prime's OoT and Corruptions' TP.
Not that guy, but I like Echoes more than Prime because I like the darker atmosphere, mostly. No pun intended.
While Prime 1 feels more like an introspective, exploratory journey, Echoes is more like a tale of coming back from the brink of annihilation. It's more active - rather than exploring and discovering things on the planet, you're constantly active and working towards solving an issue, and your enemies are constantly working against you for their own ends as well.
Note that I didn't say I thought it was BETTER, just that I liked it more. Prime 1, 2 and 3 are all absolutely fantastic games with their own strengths and their own appeals, it just so happens that Prime 2 appeals to me a little bit more than the other two.
It's just too bad most Echoes fans hate the other games.
that's absurdly false
Funny because Echoes fans are the most combative, always calling Corruptions the bastard stepchild of the trilogy and Prime 1 overrated.
I have reason to believe you're constructing a narrative.
That doesn't sound like the truth to me, anon. I've never once met an Echoes fan who says they hate the other games. Are you sure you're not making it up?
>aside from the motion controls
Shit like the grappling hook or whatever might be too much, but the shooting is immaculate, and one of my favortie parts of the game was always being able to physically press switches and pull levers and shit in the ship, and also things like the little twist required to remove power cells
Still no unmotion control mod?
Primehack
Because they tried to make it more cinematic, alienating their core fanbase in the process. There's a reason why we never got a Prime 4.
They fell for the trust into the spreadsheeds to make it more popular meme.
Dread is almost as cinematic though so I guess everyone hates it too then?
It literally only has a brief intro and a brief ending, dude.
>whole intro prologue section of the game goes on for like an hour
>a lot of this time is spent focusing on these new Hunter characters
>after the prologue they each get like 2 seconds of screen time before you fight them and their boss fights are the shittiest in the game
Rundas's fight was cool, don't kid yourself.
I'd rather play MP3 20 times in a row than play any modern shit more than once after first exposure.
It's still a fricking great game, people just shit on it because they feel the need to dogpile it because it doesn't meet the standards they got from MP1 and 2.
Don't let Ganker culture of needing to shit on something, fool you, just because 3 is the worst in the series doesn't mean it's a shit game.
Based.
The music was great, the fight was shit. Even on Hypermode difficulty, it's pathetically short and easy. It also feels comical because it occurs so soon on Bryyo that it's probably only been 40 minutes since the player last saw him during the prologue.
I liked him because he was the only other bounty hunter that wasn't a complete butthole to samus.
When you realize that and can read into the lines about of bunch of stuff (like the idea that he killed himself to prevent another posession) you gain a new appreciation for him in a way.
The main problem with Rundas's fight is that the hyper beam absolutely rapes his health bar. You should try fighting him without it.
>generic scifi space station intro
story cutscenes
with characters I don't know or care about
motion gimmicks everywhere (not a big deal for me since I'm playing Primehack but still)
beginning of the game is a condescending railroaded tutorial with basically no exploration
>>even when the game actually starts the world is split up into isolated chunks with basic level design instead of an interconnected world you explore on your own
thing telling you what to do at all times
Explain how any of that is bad besides just saying "the other games don't do it so it's bad"
Also hypermode trumps all other weapons in your arsenal. The game even forces you to use it when even regular enemies start going into hypermode.
beginning of the game is a condescending railroaded tutorial with basically no exploration
How is it "condescending"?
Are we just throwing out words to confuse the brainlets into supporting your opinion?
Played Prime 1 and 2 and got absolutely bored half way through the games, too much fricking boring backtracking just really ain't my idea of fun. It works well when it's a 2d game but having a 3d world the distances between each point are so much longer
>generic scifi space station intro
>forced story cutscenes
>dialog with characters I don't know or care about
>entire beginning of the game is a condescending railroaded tutorial with basically no exploration
>even when the game actually starts the world is split up into isolated chunks with basic level design instead of an interconnected world you explore on your own
>robot/ai thing telling you what to do at all times
How did we go Super Metroid to this crap? Fusion feels more like some mediocre spinoff than a real Metroid game. Does it get better after the first sector?
when will deathstalker write more rape snuff porn of her?
IMO, hypermode was a mistake. It shreds everything too quickly, for too little cost even on hypermode. The only boss that's a challenge is the giant golem in the first leviathan sneed on hypermode difficulty. Rundas (who appears earlier) while being a good boss, barely lasts two minutes IF you're on hypermode difficulty. The only difficult "normal" enemy in the game is the space pirate captain, because he has an absolutely absurd amount of health. And even then, most of the damage comes from yourself activating hypermode. The hypermode "demerit" that comes in Bryo is also a joke. I don't know how it's coded, but either the self damage gets DRAMATICALLY nerfed after it goes into red, or it's just flat out nonexistent.
Gandrayda might be difficult... If you aren't autistic and don't collect every collectible when you possibly can. If you do, you have around eleven energy tanks.
Outside of hypermode though, I really enjoyed the game. Probably has my favorite level design of the prime series, although I haven't played echoes yet.
*blocks your path*