I'm still mad

I'm still mad

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  1. 2 years ago
    Anonymous

    That was the point

    • 2 years ago
      Anonymous

      Literally first post is the best post.

      >Make game about phantom pain
      >Remove third act to 'remove' something from the player
      >The player now feels empty like having a phantom pain.

      • 2 years ago
        Anonymous
  2. 2 years ago
    Anonymous

    You just got filtered. I love mgs as a series and mgsv is my favorite one behind mgs3

    V is the best snake and a constant motivator for me in the gym

    • 2 years ago
      Anonymous

      I finished the whole thing and it just made me more mad.

    • 2 years ago
      Anonymous

      Based as frick

    • 2 years ago
      Anonymous

      spbp

    • 2 years ago
      Anonymous

      Based as frick

      spbp

      dumb homosexuals

  3. 2 years ago
    Anonymous

    At least the speculation threads were fun

  4. 2 years ago
    Anonymous

    >Lie to audience.
    OoOoOh, its genius.

  5. 2 years ago
    Anonymous

    And you should be. Blame Konami.

  6. 2 years ago
    Anonymous

    at least the gameplay was stellar

  7. 2 years ago
    Anonymous

    Better than 1 and 4, and easily the best gameplay in the series so I'm pretty okay with it
    Only major complaint is that the final chapter got scrapped, but at least we got that video to explain what happens.

  8. 2 years ago
    Anonymous

    it was incomplete by design
    still the best 3rd person controls ever made

    • 2 years ago
      Anonymous

      >le steve jobs of le videojuegos
      That shit is funny as frick to read unironically

  9. 2 years ago
    Anonymous

    >Hideo Kojima has said that if he messes up his next project, he will leave the games industry

  10. 2 years ago
    Anonymous

    Don't get mad, get glad

  11. 2 years ago
    Anonymous

    Why did Konami rush it out? With another year it could have been the greatest game ever

    • 2 years ago
      Anonymous

      He had to make the strand genre.

      • 2 years ago
        Anonymous

        Kojima wanted to finished it

    • 2 years ago
      Anonymous

      Kokaina was jerking off constantly and there were periods where he wasn't doing anything for like a year and Konami were tired of him.

      Everyone says they are at fault but tbh Kojima is also just smelling his own farts and will waste development time and budget to hang out with some shitty Hollywood celebs.

      • 2 years ago
        Anonymous

        I heard Kojima was being a bit wasteful but any source that he took a whole year off? If so that's insane

      • 2 years ago
        Anonymous

        Its been almost a decade and Ganker is still making shit up about MGSV out of pure seethe.

      • 2 years ago
        Anonymous

        ???
        Skullface gets fricking obliterated, man.

        Every single MGS game has some loose plot thread that gets addressed in a sequel. Who is to say MGSVI wouldn't have opened up with you tracking down and defeating Sahelanthropus before some newer scarier Metal Gear is revealed?

        I thought the twist was skullface eventually became decoy octopus

    • 2 years ago
      Anonymous

      Konami is moronic, but justified in how they went about things. Kojima took way too long and Konami was already on their way out of making games. Kojima kept stalling and they had enough of his shit.

      The fact that Kojima didn't even have most of the story done is on him for taking forever.

      • 2 years ago
        Anonymous

        >way too long
        >4 years to make a new engine and game

    • 2 years ago
      Anonymous

      kokojambo spent all their money

    • 2 years ago
      Anonymous

      it was alrwady the most expensive game ever made by konami with like 80 million dollar budget. Another year would have meant 10-20 million more.

    • 2 years ago
      Anonymous

      they'd already spent way way too much money on it, real companies don't gamble everything on one vidya

  12. 2 years ago
    Anonymous

    /lick

  13. 2 years ago
    Anonymous

    Why would anyone be upset bout this game? I still don't understand what the outrage was really about

    • 2 years ago
      Anonymous

      it's unfinished and if it were finished it would have been one of the best games of the decade

      • 2 years ago
        Anonymous

        >muh unfinished
        moronic Ganker meme with no basis in reality.

        • 2 years ago
          Anonymous

          >with no basis in reality
          Liquid and Psycho Mantis literally frick off in Sahelanthropus and you just never hear anything about it again. It is objectively an unfinished game.

          • 2 years ago
            Anonymous

            it literally is unfinished moron

            >N-NO SHUTUP, IT'S UNFINISHED
            >Ganker TOLD ME SO

            • 2 years ago
              Anonymous

              >unfinished plot thread
              >nah man it's totally finished

              • 2 years ago
                Anonymous

                It's cut content that they probably left for a sequel. Liquid is not the focal point of MGSV.

              • 2 years ago
                Anonymous

                he's literally the one controlling Sally in chapter 1's bossfight and is the reason why the 2nd outbreak happens
                how is he not one of the main points of the game?

            • 2 years ago
              Anonymous

              If the game is finished, can you please explain to me then what happens to Liquid Snake and Psycho Mantis after they fly off into the distance in Sahelanthropus?

              Can you also explain to me why all the trailers and the entire game built up Skull Face, only for everything about him to fall completely flat and go absolutely nowhere?

              • 2 years ago
                Anonymous

                ???
                Skullface gets fricking obliterated, man.

                Every single MGS game has some loose plot thread that gets addressed in a sequel. Who is to say MGSVI wouldn't have opened up with you tracking down and defeating Sahelanthropus before some newer scarier Metal Gear is revealed?

              • 2 years ago
                Anonymous

                >Who is to say
                Mission 51 where Venom and freinds recapture Sahelanthropus.
                The mission that was wasn't in the final game but enough evidence exists that suggest it originally was going to

              • 2 years ago
                Anonymous

                Yes, I've seen it. It proves nothing. Every single game has cut content. Sometimes you cut something and leave it for a sequel. Like I said before, Liquid is not a focal point in MGSV.

              • 2 years ago
                Anonymous

                >and leave it for a sequel
                You do know that Kojima was 100% aware that MGS V was gonna be the last MGS game he ever made, right? Why do you think the game feels rushed and half of the missions are copy/pasted, and that he opens every single mission, segment, cutscene, etc. by injecting "DIRECTED BY HIDEO KOJIMA"? It was because he knew he was getting booted off the franchise and wanted to give one last FRICK YOU to Konami.

              • 2 years ago
                Anonymous

                Every MGS game Kojima directed was going to be the last MGS game, according to Kojima. You are a zoomer.

                Yes, if he wasn't fired, he would have probably been working on MGSVI right after V.

                >Why do you think the game feels rushed and half of the missions are copy/pasted
                In every MGS game, when you complete it, a new difficulty gets unlocked. From what I recall (it's been 7 years now) you do not have to do them to finish the game. But if you want the Raiden suit, you have to S rank them all.

              • 2 years ago
                Anonymous

                >You are a zoomer.
                I'm 31 years old and played MGS1 when it came out. I still consider it one of the very few video games that actually might be a real 10/10. It was extremely revolutionary when it came out. Pretty sure you're projecting because you might be a zoomer yourself.

              • 2 years ago
                Anonymous

                I'm 31 as well and I too believe MGS1 is a true 10/10 product, but every MGS game after 1 was slated to be "the last one!!!1"

                Kojima would have probably been working on MGSVI had he not been fired. I think you and I both know this to be true.

              • 2 years ago
                Anonymous

                >It proves nothing
                There's literally code in the game that showed that chapter 3 was meant to be triggered after people achieved nuclear disarmament. People datamined the chapter card that pops up and says Chapter 3 - Peace.

              • 2 years ago
                Anonymous

                It doesn't prove anything, moron. Every game ever made has cut content or plans that get shifted for a sequel or a dlc. Literally every one of them. Go youtube "cut content" for any number of big title games. Liquid is not a central part of MGSV.

              • 2 years ago
                Anonymous

                >Skullface gets fricking obliterated, man.
                No shit. That was the cop-out "ending" they gave to him because everything else was cut/rushed. They literally spent years with trailers building him up, and then the entire game too, only for him to just die a measly death and nothing he ever did had any consequences. You could cut him out of the game entirely and just made up a different reason for why Wolbachia exists and it would be the exact same game.

                >Every single MGS game has some loose plot thread that gets addressed in a sequel
                MGSV was LITERALLY advertised as being THE game that was going to tie up all loose ends of Big Boss that hasn't ever been answered. It was meant to answer all questions, but it ended up hardly answering any questions and just adding a dozen new questions.

              • 2 years ago
                Anonymous

                yeah, skullface was at his best on ground zeroes. never understood why they changed his character to be such a pussy and even gave him that dumb looking mask

              • 2 years ago
                Anonymous

                Skullface is basically V. They are both phantoms whose efforts amounted to nothing. Thats the point bozo

              • 2 years ago
                Anonymous

                Skull Face exists to facilitate the character drama on mother base. He's a point of obsession used to justify Diamond Dogs' military campaigns. Yes you could cut him out of the game, but our protagonists would find the need to invent him. After he dies, there's no catharsis, so Kaz/Ocelot make it a point to summon a new enemy. The game's story is much less literal than MGS4 because it refuses to concede that BB is a villain, instead leaving that decision to the player. Your expectations are out of alignment if you thought it was going to explain everything.

              • 2 years ago
                Anonymous

                >Every single MGS game has some loose plot thread that gets addressed in a sequel.
                the "sequel" is MG1
                that's the worst, this game had no reason to exist simply because the end of peace walker has big boss saying they'll build outer heaven
                MGS5 was meaningless, that's the worst of it

              • 2 years ago
                Anonymous

                /shrug
                I played MGSV for about 120-140 hours. Second best game of 2015 for me. The worst of it is we will never have an MGSVI.

              • 2 years ago
                Anonymous

                I'm still mad because this game has no reason to exist and it's an unfinished "frick you" instead of being the best game ever made
                frick konami and frick kojima

              • 2 years ago
                Anonymous

                >this game has no reason to exist and it's an unfinished "frick you"
                At the end of the day though, it was still a great game. Surely you enjoyed it considering your playtime

              • 2 years ago
                Anonymous

                >At the end of the day though, it was still a great game. Surely you enjoyed it considering your playtime
                It's great, but it could have been the greatest, that's why people are pissed off at this game.
                It's like a world champion aimed at the silver medal on purpose out of spite, it's frustrating
                also the end game is bullshit where you either need to wait 12 IRL days for a single weapon upgrade, people shitting on MG survive have nothing on it

              • 2 years ago
                Anonymous

                Why do you explicitly need to know what happened to Liquid and Mantis? Everything needing an explanation is how we got MGS4

              • 2 years ago
                Anonymous

                Liquid, Mantis and Sahelanthropus is just one of the things that shows that the game is objectively unfinished and didn't provide what it set out to do.

                The other big elephant in the room is that we don't know what the frick the real big boss was doing all along either, which is what the game advertised that it would finally solve. Then there's also things like Frank Jaeger, Zanzibar, what's the situation with Venom vs Big Boss(who dies, who lives, how did no one ever know/notice, etc.), why does Quiet just peace out instead of sticking around, why doesn't Quiet just write on paper to communicate, why wasn't the Chico storyline explored, etc.

                It's all one gigantic mess that just opened so many more questions than it answered, and the game set out to answer everything and tie up loose ends.

              • 2 years ago
                Anonymous

                Not hard to guess since it's a prequel. Liquid and Mantis becam torrorist buddies and Saly became a prototype for Rex. I think the episodic format of the game was made with the intention to release more DLC in the future, not only mission 51, but the core game is there

            • 2 years ago
              Anonymous

              this doesn't mean anything when the final product has to use repeat missions for almost every mission from 32+
              at least a third of the game wasn't finished

        • 2 years ago
          Anonymous

          it literally is unfinished moron

        • 2 years ago
          Anonymous

          >not the ending
          it's literally AN ENDING to a major subplot in the game
          as far as canon goes now without that mission Liquid Snake, Mantis and his band of child soldiers just fricked around with a metal gear for 10 years before somehow losing it by the time they joined Foxhound

          • 2 years ago
            Anonymous

            he's literally the one controlling Sally in chapter 1's bossfight and is the reason why the 2nd outbreak happens
            how is he not one of the main points of the game?

            plot threads can be left open for sequels or for dlc. Obviously, the main antagonists of MGSV are Skullface and Volgin. Side characters are definitely allowed to impact the main plot, but Liquid is not the main point of interest in MGSV.

            It's like hating MGS1 because Revolver Ocelot doesn't get a resolution.

            • 2 years ago
              Anonymous

              >but Liquid is not the main point of interest in MGSV.
              What about Psycho Mantis then? He's literally the main villain throughout the entire game and he makes everything work, he haunts you from start to finish, he powers Volgin, he powers Sahelanthropus, he helps Liquid, etc.

              But then he also just fricks off, with Liquid and Sahelanthropus, and you never hear anything about him. How would you defend that? Isn't he technically the main villain?

              • 2 years ago
                Anonymous

                Mantis is controlled by other people, he doesn't do anything on his own.

              • 2 years ago
                Anonymous

                Technically true, but it's like a symbiosis thing. There's no Man On Fire-Volgin without Pscyho Mantis for example. Without him, he'd just be normal Volgin.

        • 2 years ago
          Anonymous

          >believing the marketing twitter
          moron

        • 2 years ago
          Anonymous

          Yes, I'm sure Kojima always intended for the second half of the game to literally just be recycled missions from the first half set on a higher difficulty. Dumbfrick.

          • 2 years ago
            Anonymous

            And there was no reason to pad it out either, just take away the chapter bullshit and have all the story missions together. Make them harder from the get go if needed be.

            • 2 years ago
              Anonymous

              >2022
              >Ganker still unironically doesnt know the repeated missions werent mandatory

              • 2 years ago
                Anonymous

                They are still listed as main story missions homosexual

              • 2 years ago
                Anonymous

                And you can skip them, the only ones that are mandatory are the new ones.
                I never did a single hard difficulty one.

              • 2 years ago
                Anonymous

                Then we are both moronic and the game as well.

          • 2 years ago
            Anonymous

            kek it's not "the second half"
            You bedshitters need to be a little bit honest when you debate. Other MGS games simply "end", MGSV is an open world game. You unlock the harder difficulties within the same game instead of going to the start screen again. This literally mind-broke low IQ people kek.

        • 2 years ago
          Anonymous

          This is clearly a contradictory statement

          • 2 years ago
            Anonymous

            Then Bloodborne is also unfinished. You can youtube all the cut content Bloodborne has. Your favorite game has cut content, so it's also unfinished.

            • 2 years ago
              Anonymous

              >Yes we were forced to cut the ending which would have wrapped the story up as endings do, but it wasn't the ending

              ...

              • 2 years ago
                Anonymous

                kek
                Skullface and the reanimated Volgin are the main antagonists of MGSV. It makes no sense for Liquid to be the final villain. It was better left cut for a sequel or something.

      • 2 years ago
        Anonymous

        It was still great. All the gameplay was finished so who care about random story stuff

      • 2 years ago
        Anonymous

        >if it were finished it would have been one of the best games of the decade
        Wrong. The flaws of MGSV are within its core.

        • 2 years ago
          Anonymous

          >The flaws of MGSV are within its core.
          Such as?

          • 2 years ago
            Anonymous

            The entire open world concept is one of MGSV's biggest flaws.

    • 2 years ago
      Anonymous

      It's unfinished, missing the third chapter of the game. The game was nothing like Ground Zero for 99% of the game. The open world was pretty boring and all the good parts happened in linear places. The story was all over the place. There were only 3 real boss fights. There's tons of copy/pasted things like missions, enemies, layouts, etc.

      If you don't get the outrage, then I don't even know what to tell you.

      • 2 years ago
        Anonymous

        Well that explains it. Might also be why I never found the motivation to finish it

    • 2 years ago
      Anonymous

      I hated how the trailers made it seem like the story was going to be full of batshit crazy MGS-type shenanigans. It was definitely not that. Just felt so uninspired to me.

    • 2 years ago
      Anonymous

      Incredible but misleading trailers.

    • 2 years ago
      Anonymous

      Autistic morons think the game was supposed to be something else. Instead of admitting they were wrong, they autistically harbor an angry grudge for the game not conforming to their arbitrary, autistic expectations

      • 2 years ago
        Anonymous

        In fairness, the trailers set us up for expecting a very long, drawn out, epic story.

        • 2 years ago
          Anonymous

          Is this the first game you have ever seen a trailer for?

          • 2 years ago
            Anonymous

            No.

          • 2 years ago
            Anonymous

            MGS4 was literally dubbed "the movie game" by everyone. It would make logical sense to expect the exact same kind of narrative storytelling from MGSV. Instead Kojima swung in the complete opposite direction reduced cutscenes, bosses, codecs, etc.

            • 2 years ago
              Anonymous

              If you didn't get the point of the whole moby dick studio fakeout that you shouldn't trust the trailers then you're actually moronic, seek help

              • 2 years ago
                Anonymous

                Please explain how the Moby Dick Studios fakeout meant that the game was gonna be a lackluster unfinished game.

              • 2 years ago
                Anonymous

                Because you let media control your opinion, after being fired from Konyami Creatividad went full Patriot AI and constructed "context" and "narrative" (=naive rrat) to make everyone believe Konami didn't let him finish the game. This may cause some "conflicts" with audience's "internal timeline" "for a S-Special reason."

              • 2 years ago
                Anonymous

                That is not an explanation for how you could have the foresight to see the Moby Dick Studios stunt and then conclude that the trailers are lying and the game must end up becoming lackluster, rushed and unfinished.

              • 2 years ago
                Anonymous

                2+2=5

      • 2 years ago
        Anonymous

        >think the game was supposed to be something else
        You must not be aware that they LITERALLY advertised the game as "the missing link" that was gonna explain all the questions that people had about MGS overall and namely Big Boss.

        Instead the game didn't answer shit and just made people question a dozen more things. Thanks, Kojima!

        • 2 years ago
          Anonymous

          Yeah, right

        • 2 years ago
          Anonymous

          >Instead the game didn't answer shit and just made people question a dozen more things. Thanks, Kojima!
          this but unironically

  14. 2 years ago
    Anonymous

    For me? It was the second best game of 2015.

    • 2 years ago
      Anonymous

      the best?

  15. 2 years ago
    Anonymous

    that's why it's called the phantom pain

    • 2 years ago
      Anonymous

      No it's not moron

      • 2 years ago
        Anonymous

        yes it is moron

        • 2 years ago
          Anonymous

          that would be a cute little metaphor but i know for a fact kojima wouldnt do that, what would be the point?

          • 2 years ago
            Anonymous

            anon please stop taking everything posted here so seriously

  16. 2 years ago
    Anonymous

    This and XV is the best unfinished game ever made

    • 2 years ago
      Anonymous

      >This and XV is the best unfinished game ever made

      XV sucked shit.
      At least MGS5 was fun to play while you just Held O in XV

    • 2 years ago
      Anonymous

      also BOTW, the holy trinity of japs trying and failing at open world meme

  17. 2 years ago
    Anonymous

    >fan base rabidly wants the downfall origin story that made Big Boss the "villain" he became
    >Kojima makes kino trailers that advertise that very thing
    >game comes out
    >har har le tweest did you RIKE it
    I hope he dies in a Thai prison because they think he killed Abe.

    • 2 years ago
      Anonymous

      Man's been trolling videogamers for decades.

      After the Psycho Mantis bit in MGS1 about having to switch your controller port on your PS1 in order to defeat him, you were either on this crazy train or you were off it.

      • 2 years ago
        Anonymous

        A funny controller gimmick is not in anyway comparable to shitting 20 years of lore down the drain because you wanted to motion capture some ethot's fricking feet some more. kys.

        • 2 years ago
          Anonymous

          There is nothing outlandish about the TWEEST in MGSV, considering the rest of the series.

          • 2 years ago
            Anonymous

            >the twist is that its not at all the game that was advertised
            That's a bit more severe than bad execution and bad writing. People were baited into buying a product that was disguised as something else.

            • 2 years ago
              Anonymous

              Zoomer doesn't know about MGS2 kek

              You were either on this crazy train decades ago, or you weren't.

              • 2 years ago
                Anonymous

                MGS2 works on multiple levels though. Raiden switch works because we still get a new MGS game, just improved. You could say that for MGSV as well as it might be one of the best open world stealth 'em ups out there.
                But MGS2 also had a (somewhat) coherent plot that at the end of the game felt as if it was resolved. We weren't explicitly promised to see the transformation of a villain twenty something years in the making in every trailer for MGS2.
                Kojima is just a Japanese dev that really wants to take JP wordplay and references and use English sources.
                The whole game is a fricking Bowie reference and you should feel bad for liking the plot.

              • 2 years ago
                Anonymous

                >But MGS2 also had a (somewhat) coherent plot that at the end of the game felt as if it was resolved

                the Patriots were still out there. How the frick was it "resolved"?

    • 2 years ago
      Anonymous

      What kills me is that Square had to have watched this happen. You know they saw and observed the nuclear fricking seething about the game when it came out in all its expectation subverting glory. There was absolutely a lesson to be learned about fricking with gaming legends like this. But they made FF7R anyway.

    • 2 years ago
      Anonymous

      It wasn't Kojima's fault bro

      • 2 years ago
        Anonymous

        Yes it was. He should have had the sack to tell Konami he didn't want to make MGS 2 3 4 or 5 if he was so fricking butt hurt about it.

        • 2 years ago
          Anonymous

          >He should have had the sack to tell Konami he didn't want to make MGS 2 3 4 or 5
          Huh? You lost me. Kojima wanted to make all of those gamed. 2 was the only one that took some convincing and he was fully invested after his doubts subsided

    • 2 years ago
      Anonymous

      Those fans were too dumb to realise that MGS3 is the downfall origin story.

  18. 2 years ago
    Anonymous

    Fewest bossfights in the series and they're all terrible, boring and empty environments, incomplete story that was nonexistent to begin with. Andwhat sucks is how fricking good the controls are, it legit makes me mad that such buttery smooth movement controls are wasted on what is essentially a more graphically impressive peace walker.

  19. 2 years ago
    Anonymous

    >Chapter 3
    >All mission are dupes
    Kill me

  20. 2 years ago
    Anonymous

    In like 5 years or so (decade after MGSV) Kojima is gonna give a candid interview where he admits that the game is unfinished

  21. 2 years ago
    Anonymous

    My biggest gaming disappointment besides Fallout 4 and Arkham Knight. What a terrible gen for games

    • 2 years ago
      Anonymous

      What was so disappointing about Arkham Knight? There was a bit too much car but overall it felt pretty inline with the rest of the series.

  22. 2 years ago
    Anonymous

    Genuinely a contender for Kojima's masterpiece, his most unconventionally told narrative, an even greater brainlet filter than MGS2 was. It's hilarious seeing brainlets argue about of it's finished or not when every artistic medium is full of unfinished works that are considered masterpieces regardless for their ambition and craft.

  23. 2 years ago
    Anonymous

    >Lastly, the interview talked about the idea of MGSV being ‘unfinished’, as many are claiming. Yano had this to say about it: “I think there were two stages to this. First, you had a certain number of players who finished Chapter 2 not long after the game came out and went, “What? This Snake wasn’t the real Big Boss!?” It’s similar to the way people reacted to MGS2 (laughs). Some players couldn’t accept that there was a new main character, Raiden, and they got really angry. But now MGS2 is considered a masterpiece. MGSV is a much longer game than MGS2, so it’s like its length amplified that feeling.” He also feels that the absence of Kingdom of the Flies (Mission 51) is not a direct cause of this. “Up until Episode 46, The Man Who Sold the World, players experience the story as Snake, but then they suddenly have the rug pulled out from under them. They find out that they themselves were Big Boss. Then it becomes their story. They themselves participated in the massacre on Mother Base, Quiet’s disappearance, Huey’s exile. I think The Kingdom of the Flies became an outlet for venting all the unease and confusion that followed that revelation. But really, this fits right into what Kojima-san wanted.”
    >The sensation of ‘phantom pain’, so to speak, ties into the Moby Dick references as well. “This is a slight digression, but this feeling of MGSV not being over, this feeling of things being unresolved, these are also present with Moby-Dick.”
    >Apparently the early reviews for Moby Dick were TERRIBLE because of that missing epilogue and other missing sections (35 passages missing from the American edition).
    >We cannot say that we recognize in this writer any advance on the admirable qualities displayed in his earlier books—we do not see that he even greatly cares to put forth the strength of which he has shown himself undoubtedly possessed." -London Examiner, November 1851

    • 2 years ago
      Anonymous

      hehehehe its unfinished on purpose. do you rike it?

    • 2 years ago
      Anonymous

      >He also feels that the absence of Kingdom of the Flies (Mission 51) is not a direct cause of this
      >“Up until Episode 46, The Man Who Sold the World, players experience the story as Snake, but then they suddenly have the rug pulled out from under them. They find out that they themselves were Big Boss.
      >I think The Kingdom of the Flies became an outlet for venting all the unease and confusion that followed that revelation.
      Goddamn this sounds so fricking stupid. It's like a 13 year old trying to lie his way out of something. No one was confused or uneasy about not having played Big Boss. People are just annoyed that the game didn't answer what the frick the actual Big Boss did all that time. You know, like they had advertised that the game would do for so many years.

    • 2 years ago
      Anonymous

      moronic take because you hear Sutherlands voice escaping the hospital at the very beginning. Most people realised the bullshit rugpull was the ending but played through to the end praying that it wasn't. It would have been a better rugpull at least were it not revealed in the opening minutes of the game.

  24. 2 years ago
    Anonymous

    Imagine if instead of a boring empty world, the game consisted of 10-15 levels with the attention to detail of Ground Zeroes, well directed cutscenes between them instead of tapes, and wacky secondary missions that require you to learn each level instead of "extract the highly trained soldier 732"

    • 2 years ago
      Anonymous

      that's exactly what it is now but okay

      • 2 years ago
        Anonymous

        you know damn well it isn't you disingenuous c**t

    • 2 years ago
      Anonymous

      MGS V was truly at its best during all the linear segments. The opening hospital, the mansion, the bases, the zombie hospital bay, the motherbase scenes, etc.

      The open world shit added literally nothing to the game. Kojima just saw GTA V and was convinced that MGS V needed to be open world too, for some weird ass reason.

      • 2 years ago
        Anonymous

        >Kojima just saw GTA V and was convinced that MGS V needed to be open world too, for some weird ass reason.
        That wasn't why, it was because he wanted to have large bases that can be repurposed for different missions and revist during different times of day or weather conditions

        • 2 years ago
          Anonymous

          Shame all the bases in the game, with a couple exceptions, are some tents and 1 or 2 copypasted rectangle buildings

          • 2 years ago
            Anonymous

            Blame the ps3/x360 hardware limitations for this. The game should have never released on old gen, a lot of the complaints of the open world would be fixed. (Small outposts, too few npcs)

        • 2 years ago
          Anonymous

          He literally talked about how GTA V made him depressed because he considered their open world to be the future of gaming, and he wasn't sure if his team could make MGS V just as good as GTA V.

          https://twitter.com/Kojima_Hideo/status/355148321045745664

          • 2 years ago
            Anonymous

            MGSV isn't perfect by all means and he made a better game than it but GTA V shouldn't be anyone's standards.

            • 2 years ago
              Anonymous

              Keep in mind that Kojima is a gigantic westaboo. Something like GTA V is probably his wet dream game because it would make him feel like he could finally play a realistic, living, breathing, vibrant open world game that replicates life in USA very well.

              • 2 years ago
                Anonymous

                If only someone was there to tard wrangle him like in 1-3...

          • 2 years ago
            Anonymous

            That was just classic Japanese humility.

          • 2 years ago
            Anonymous

            should've made it more assassins creed then since he helped with Brotherhood

  25. 2 years ago
    Anonymous

    My memory is hazy, but did you play as the actual Big Boss in Peace Walker?

    • 2 years ago
      Anonymous

      Yeah. Ironically, that game is probably where we get to see BB turn into a demon considering all of the proxy wars, needing to actually make a nuke, and use of child soldiers, whereas MGSV is about defusing nukes.

  26. 2 years ago
    Anonymous

    Why couldnt it end in Zanzibar land

  27. 2 years ago
    Anonymous

    Well 7 years later, Ganker?

  28. 2 years ago
    Anonymous

    >Le open world did nothing for the game
    >only le closely curated movie segments were le awesome!
    You people are not gamers.

    I know Dunkey sucks now, but this is Dunkey from 7 years ago so it's ok

    There were tons of interesting shit to see and explore. I played MGSV more than all the other MGS games combined.

    • 2 years ago
      Anonymous

      >I played an open world game more time than a bunch of linear games
      Not an argument also you are an e-celeb wienersucker.

      • 2 years ago
        Anonymous

        There's nothing wrong with open world games. Especially when you create interesting places to see and explore. Linear games can be shit too.

        • 2 years ago
          Anonymous

          >interesting places
          >2 huts and 1 toilet camps

        • 2 years ago
          Anonymous

          Thats the whole issue. MGSV is 90% roadblock infiltration. I lacked the super secret facilities the series always has. Its fricking wrong to make a game about the most baddass infiltrator and let him loose on some outposts.

    • 2 years ago
      Anonymous

      That entire video just shows that it has good sandbox capabilities. It doesn't add anything to the game as a MGS game.

      • 2 years ago
        Anonymous

        underage, redditor, or both

        Is it a good or bad thing that you can do all this cool but ultimately pointless shit

        Sorry but you need to be a real gamer to enjoy MGSV

        I actually like the parts of the game that are linear as well, and I like Kojima's style of direction, but you can engage with the open world as much as you'd like.

        >interesting places
        >2 huts and 1 toilet camps

        There are tons of interesting locations in MGSV. I think people on Ganker just hate MGSV but have never played it kek

        • 2 years ago
          Anonymous

          Hey! I love MGSV. I just wish there was more reason to play around with all of its depth. It's fun as frick but a lot of it is pointless. Imagine if they forced you to explore some of the games deeper mechanics. You can get through most of the game just playing with basic equipment and not really understanding how various mechanics interact with each other

          • 2 years ago
            Anonymous

            It's true. I often times just loaded out with a basic sniper and a tranq pistol. I didn't NEED a grenade launcher and an anti-material rifle... but I did use them quite often.

            But also. Try doing the FOB missions. The ones that reward you with a new costume or a new gun. Those tend to push you to the game's limits. I find myself having to use mines, decoys, rocket launchers, anti-material rifles, the heaviest set of armor, etc. etc. The guards are equipped with the best stuff and you often have to fight parasite units in those missions as well. Try it out if you want the game to push you back a bit. They're good stuff.

            • 2 years ago
              Anonymous

              >Try doing the FOB missions.
              Yeah I did a few a while ago and you're right, those tend to push you a bit harder than anything in the main game. You can't pussyfoot. I had to rely on stealth camo a few times. It actually felt quite good to HAVE to use some advanced equipment that you spent so much time developing

          • 2 years ago
            Anonymous

            FOB

        • 2 years ago
          Anonymous

          You literally just posted a screenshot of a place that I would describe as one of those "linear segments". It's like a big box of a linear level that was very well designed and then they just plopped it into the open world, but it doesn't interact with the open world or serve any purpose for the open world in any way.

          The open world is literally just there as a way of traveling between "big linear boxes". Your screenshot is one of those boxes, so is the mansion, so is the airport, and so on.

          • 2 years ago
            Anonymous

            >but it doesn't interact with the open world or serve any purpose for the open world in any way.
            Yeah it does, it's connected to the rest of the world. So for example, if you create havoc in one area, nearby bases are alerted. Unless you take out the communication towers. The sandbox mechanics are very solid

            • 2 years ago
              Anonymous

              >So for example, if you create havoc in one area, nearby bases are alerted
              But all those "big linear box" areas aren't near any bases. If you wreck havoc there, it doesn't affect anything. It doesn't change anything in the world.

          • 2 years ago
            Anonymous

            One of the linear segments of the game takes place there, but it is in the open world and you can go there any time. The Airport, the mansion, all the various bases, they are part of the open world.

            • 2 years ago
              Anonymous

              >they are part of the open world
              They are IN the open world, but they aren't PART of it. Nothing you do in any of those segments affect anything in the world around it. There is also 0 difference between if you run through the world to get to the location or if you just teleport straight to the location.

              The open world is only there to make the game seem larger by scale, which it does fairly well. The only problem is that the world feels so fricking empty and pointless, aside from those linear box areas.

              • 2 years ago
                Anonymous

                I don’t understand what you want, you play a mentally ill soldier. Did you expect to be able to talk to villagers or something?

              • 2 years ago
                Anonymous

                Well, then we disagree.
                >create an open world
                >have story segments take place in the world
                It's still the open world. It's not like the china town segment of GTA3 is invalidated because a story mission takes place there and you have a shootout with the triads. It's still a location you can revisit any time. That's the point.

              • 2 years ago
                Anonymous

                Idk man, the quiet parts are immersive as frick. And there are bases and points of interest littered about, but I kind of like these quiet parts too.

                Use the fricking horse like you're meant to.

              • 2 years ago
                Anonymous

                I bet you also cry because you ride the helicopter too much.

          • 2 years ago
            Anonymous

            there's a dozen or more missions that involve enemies and objectives travelling between locations in the open world. And consequently you can take advantage of this to, for example, beat the enemy to their destination, set up ambushes, intercept targets in poorly defended areas, or even handle other priorities first. And in at least fully half of the missions you can use the open persistent geometry to tackle a mission from radically different routes. Actively taking advantage of the open world is a constant element of the game, I have no idea where this meme that it serves no purpose comes from. I guess ADHD morons who want it to be filled with sidequests and loot

            • 2 years ago
              Anonymous

              >there's a dozen or more missions that involve enemies and objectives travelling between locations in the open world
              And none of those missions take place in any places that are particularly interesting. They all just take place on desert roads between desert outpost A and desert outpost B.

              >I have no idea where this meme that it serves no purpose comes from
              Because the linear segments in MGS V are really fricking good, and the open world segments are really fricking bad.

              >I guess ADHD morons who want it to be filled with sidequests and loot
              No, that would have been even worse. They needed to focus more on linear segments.

              • 2 years ago
                Anonymous

                this isn't a rebuttal to any of my arguments it's just you saying that you don't like the direction of the game, which doesn't make the open world an irrelevant unimportant part of the game's design.

              • 2 years ago
                Anonymous

                >it's just you saying that you don't like the direction of the game
                Just like your argument is that you liked the direction of the game, which doesn't make the open world a relevant important part of the game's design.

              • 2 years ago
                Anonymous

                i literally explained in exact detail what purpose it serves for the mission design moron.

              • 2 years ago
                Anonymous

                But you are wrong.

              • 2 years ago
                Anonymous

                No he isn't, you just don't like the direction they went in

        • 2 years ago
          Anonymous

          >tons of interesting locations
          >said locations only utilize 5% of their entire area
          Do kojimadrones really

    • 2 years ago
      Anonymous

      underage, redditor, or both

    • 2 years ago
      Anonymous

      Is it a good or bad thing that you can do all this cool but ultimately pointless shit

  29. 2 years ago
    Anonymous

    i'm still mad about dangan v3
    i'm still mad about fallout 76
    i'm still mad about the advance wars reboot
    i'm still mad about the sims 4
    i'm still mad about robotics notes
    i'm still mad about tokyo mirage

    i will always be mad
    i will die mad

    • 2 years ago
      Anonymous

      >dangan v3
      filtered

  30. 2 years ago
    Anonymous

    does it piss anyone else off how moronic enemies in this game are

    • 2 years ago
      Anonymous

      tbf is there a stealth game where the enemies aren't moronic

      • 2 years ago
        Anonymous

        MGS4. But in 5, dudes are fricking blind for the most part. The vision cones are almost too small unless there's light on you

        • 2 years ago
          Anonymous

          I found them to be a bit inconsistent. I also remember an africa airport side ops where a gunship circled around the terminal close to the roof but it couldn't spot me standing on it and knocking out 3 dudes...
          To be honest I was a bit disappointed that the more important main story missions weren't like Ground Zeroes. Hell, GZ really tricked me and set my expectations to something else.

          • 2 years ago
            Anonymous

            >webm related
            Yeah see shit like that pissed me off. The game was fricking grueling at times. But then shit like that happens sometimes. It was weird.

          • 2 years ago
            Anonymous

            MGS4. But in 5, dudes are fricking blind for the most part. The vision cones are almost too small unless there's light on you

            Those heavily plated dudes have a slightly smaller cone of vision. Guards that are perched up somewhere have really big cones of vision.

            • 2 years ago
              Anonymous

              Come on, I crawled to that stack of tires and the guy on the right did not spot me. "Slightly smaller" is almost blind.

              • 2 years ago
                Anonymous
              • 2 years ago
                Anonymous

                How do you actually fix this without making enemies impossible to sneak by? If the vision cone is too small, you get ridiculous shit like you're webm. But if they're more realistic, the game would be too difficult

              • 2 years ago
                Anonymous

                I don't know, it felt perfect sometimes. I think the stealth suit and correct camo/environment use just breaks guards' spotting at places.
                Also you can use a lot of tools to sneak by guards that would spot you otherwise.

              • 2 years ago
                Anonymous

                This webm seems to be doctored. No way that guard spotted you from that distance.
                t. 140 hours of MGSV played

              • 2 years ago
                Anonymous

                Nah it happens sometimes. I don't quite understand the what causes the variance. I know some weapons make you more visible, but that's about it.

              • 2 years ago
                Anonymous

                enemies with a sniper get a passive vision bonus in a narrow cone, when you shot with some weapons enemies swivel in your direction
                that's why sometimes you can run at their 2 with no consequence, but if you lay down, behind a barrel with just a toe sticking out they'll instantly catch you

              • 2 years ago
                Anonymous

                Wow that explains it actually. That almost might be why armored dudes are blind. Variance of enemy type

              • 2 years ago
                Anonymous

                To be fair they were spooked already from an earlier grenade and I am still not sure if that guy was who spotted me or someone in that direction but around the base of the wall below me or that other guy to the right a little next to who I shot.
                Although those don't make much more sense either anyway.

  31. 2 years ago
    Anonymous

    Defend the repeated missions of the second half.

    • 2 years ago
      Anonymous

      they are optional and Peace Walker had them too

  32. 2 years ago
    Anonymous

    When you see the metal gear hangar for the first time and you cant get into it, that was the moment the game lost me. I was waiting all this time for such a location. "Yeah now the real metal gear starts" was my thinking, just to be instantly wiener blocked by the game. Fricking open world meme. More like empty world. And frick them for having the prequel game with a real giant base and not include anything like it in the main game.

  33. 2 years ago
    Anonymous

    monkey paw game

    >We want more gameplay and less story cutscenes in mgs
    Here have the best gameplay, no story or cutscenes, and as a bonus no level design.

    • 2 years ago
      Anonymous

      Yes, no story and no cutscenes, as games should be, too bad that, due to 20 years of doing no gameplay Kojipro couldnt make anything fun.

  34. 2 years ago
    Anonymous

    Why do weebs defend dogshit openworlds which are literally worse than 2008 Far cry 2 openworld? Mgs V and Elden Fart for example

  35. 2 years ago
    Anonymous

    Honestly, if the V was just 15 Ground Zeros with cool boss fights and Mother Base as it is, I'd be satisfied. Maybe even a few areas bigger than Ground Zeros with small camps that interact with each other so you still have a reason to have vehicles and bases interacting with each other. So in essence, a semi-open world concept. That way you get the best of MGS3 and 4, and V.

    • 2 years ago
      Anonymous

      At this point I think Metal Geargays been conditioned to segregate dopamine for saying "MGSV should have been like a bunch of GZ".

      I wonder if you just say it randomly throughout the day.

      • 2 years ago
        Anonymous

        >nuHitman came out a year later with exact mission structure and level design as gz
        >nooooo you must eat dogshit openworld that is worse than stalker clear sky
        moron alert

        • 2 years ago
          Anonymous

          No, MGSV should have been a more arcade version of ArmA 3, it should have completely focused on the military aspect, let you drive any vehicle, pilot aircraft, and let you command a squad or even your entire army.
          Its the only way they could have made something fun.

          • 2 years ago
            Anonymous

            >and let you command a squad or even your entire army.
            >spiritual successor of c&c renegade
            I coom

        • 2 years ago
          Anonymous

          What are you talking about, Hitman has a billion ways to complete it, GZ is just either stealth or run and gun, and run and gun is the easiest way since the game has unironic COD bloody screen health regeneration.

      • 2 years ago
        Anonymous

        Can you explain why that wouldn't be a good idea?

        • 2 years ago
          Anonymous

          Im not even talking about that, just that you say it over and over as if GZ is the pinnacle of the stealth genre. I understand that MGSgays were blown away by MGR and GZ since until then your games had atrocious, non-sensical controls and game design, but its been almost 10 years since MGSV, at least try something else.

      • 2 years ago
        Anonymous

        but that would have been amazing

      • 2 years ago
        Anonymous

        yes I'm convinced these people never played MGS V cause it's literally the same game as GZ.

        • 2 years ago
          Anonymous

          >cause it's literally the same game as GZ
          GZ is contained inside a linear box. MGSV is open world. How are they "literally the same game"?

    • 2 years ago
      Anonymous

      Why do MGSV apologists get so mad when you people point out that the Hitman approach to open stealth design was vastly superior?

      All the interesting stuff is in the camps anyway, the open world sucked, afghanistan was a vastly superior map to africa due to being more linear and controlled, and the missions literally segment the map to begin with. It literally just exists for side-ops, collecting animals and the occasional "big" mission like Back Up, Back Down. Could have easily been cut up into 10-15 smaller maps that take place in different parts of the world instead. Hell one of them could even be an empty desert with 2-3 camps and outposts where you have to Fulton tanks so you gays get your boring "open world" shit.

      >JUST A BUNCH OF GROUND ZEROES WOULD BE THE BEST STEALTH GAME EVER HAHAHAHAHAHAHAAHAHAHAH
      do you ever get sick of this

      • 2 years ago
        Anonymous

        No, because it is the truth.

      • 2 years ago
        Anonymous

        >Could have easily been cut up into 10-15 smaller maps that take place in different parts of the world instead.
        Go back

        >NOOOOOOOO THE OPEN WORLD IS HECKING IMPORTANT BECAUSE IT JUST IIIIIIIIS
        >Game isn't even true Open World to begin with. Afghanistan, Motherbase, Africa and the Opening all takes place in different parts of the world and are totally segmented.

        So by your logic MGSV would be better if every location except Afghanistan got cut and they just made that map twice as big?

        • 2 years ago
          Anonymous

          No, it's good as it is. Missions don't force you to run across the whole map like RDR or whatever. The structure is similar to maps of previous MGS except without load screens between the sectors, main missions take place in GZ type levels and don't force you to take a heil out like in that game.

          • 2 years ago
            Anonymous

            >main missions take place in GZ type levels
            But none of them are actually that big and detailed...

            • 2 years ago
              Anonymous

              They are the same mudhuts/small building/searchlights areas, it looks grander though because it's a US base like OKB zero everyone's praising, even though it has MSX tier level design

              • 2 years ago
                Anonymous

                Rationalize it how you'd like. No level in V is actually as expansive, complex, and detailed as Camp Omega.

              • 2 years ago
                Anonymous

                It's true. Camp Omega by itself is probably more expansive than any MGSV location. But also, it's not THAT much better or bigger. Some of the locations in MGSV are comparable to Omega.

              • 2 years ago
                Anonymous

                The OKB Base might even be bigger than Camp Omega.

              • 2 years ago
                Anonymous

                Not lacking in detail either.

              • 2 years ago
                Anonymous

                This is my biggest fricking problem with MGSV, there's a ton of detail and unique places but almost no way to interact with them in interesting ways. Motherbase is the fricking worst. You have this entire map of your base but there's barely anything to do on it. Stuff like the Paz side-story was awesome because that was exactly the kind of stuff the game needed more of.

              • 2 years ago
                Anonymous

                Do FOB missions, since you will be raiding other Motherbases. Some of the best and most difficult content. It's the only times I feel the need to equip all the best shit I've got before the mission.

              • 2 years ago
                Anonymous

                Based FOB enjoyer. Infiltrating high level FOB's with no HUD is the closest you can get to MGS2/3 gameplay. Campaign is way too easy, I wish they would have added global difficulty options because on Extreme it's much better in terms of guards spotting you

        • 2 years ago
          Anonymous

          >GTA3 isn't really open world. You have to cross loading screens for each island, so it's not really open world, just segmented levels.
          Imagine thinking like this

  36. 2 years ago
    Anonymous

    stay mad

  37. 2 years ago
    Anonymous

    I'm not this game was great because it made MGS redditors, the mist cancerous fanbase, following the most cancerous franchise in videogames seethe for almost an entire decade.
    Videogames are for playing, storytelling has no place in it, much less the billion hours of cutscenes Metal Gear has, all to tell atrocious stories that make no sense.

    • 2 years ago
      Anonymous

      The limitations you want to impose on a game can be are suffocating. Storytelling is half of the fun sometimes. The best games are RPGs because they marry story and gameplay to create what might almost be considered a new medium altogether.

      • 2 years ago
        Anonymous

        Storytelling is crap because games are not made for it and theres not a single worthwhile writer working on videogames. Stop wasting my time with terrible, saturday morning cartoon-tier plots devs. This is why I stick to multiplayer games.

        • 2 years ago
          Anonymous

          Honestly I disagree with this whole notion but were talking MGS right now. You can make another thread if you want to rant about story in games.

  38. 2 years ago
    Anonymous

    Another's victim of stage IV open world cancer.

  39. 2 years ago
    Anonymous

    Let me see if I got this straight, mind I'm someone who simply got into MGS just to play this game...
    >Wacky Kojima wants to make a super serious 80's game that revolves around a Bowie song
    >Pjinko-Bandai is fed up with Kojima's shenanigans, and functionally axe him mid-project
    >Rather than scrap the game, they finish it just enough to make it at least coherent
    >An otherwise good game, but a terrible MGS game

    Did I get it right?

    • 2 years ago
      Anonymous

      >Pjinko-Bandai is fed up with Kojima's shenanigans, and functionally axe him mid-project
      They didn't axe him, they just forced him to finish quickly but yeah that's kind of it. I would argue that people overstate the importance of "The Man Who Sold The World" but yeah.
      >>An otherwise good game, but a terrible MGS game
      This depend son what you love about MGS. The gameplay tropes, sandbox feel, and other traditions are ever present and better than ever actually. So if you are just a gameplay guy, aside for the weak boss fights, MGSV will be an amazing game. If MGS2 3 or 4 were you favorite, you might be more disappointed. Although 4 has amazing gameplay as well, you simply didn't have enough time to actually interact with it's amazing mechanics because the game was so short

    • 2 years ago
      Anonymous

      >An otherwise good game, but a terrible MGS game
      This is probably the best way to sum up the game. The controls, the gunplay, the guns, the gadgets, the movement, the aiming, etc. etc. are all amazing and fun.

      However, the game is very lackluster as a MGS game if you consider that most MGS fans really enjoy a big focus on story and perfectly crafted linear levels.

    • 2 years ago
      Anonymous

      Yeah, just also be sure to remember that Kojima also wasted a significant portion of the budget on a washed up Canadian actor so he could live out his dreams of hanging out with a hollywood celebrity.

      • 2 years ago
        Anonymous

        2022 and Ganker still says that half the budget went onto Kiefer but being unable to say any specific numbers.

        • 2 years ago
          Anonymous

          Kiefer was paid 550,000 per episode of lost. I wouldn't say he cost "half the budget" of MGSV, but he probably a frick lot more than Konami wanted to pay.
          For the amount of Snake's dialogue in this game, Hayter probably would have cost them about 3000 bucks for comparison.

          • 2 years ago
            Anonymous

            Thats now how it works, VA unions always demand a higher pay for every sequel within a franchise.

          • 2 years ago
            Anonymous

            >lost
            frick me I meant 24, whatever. it's 3 am.

            Thats now how it works, VA unions always demand a higher pay for every sequel within a franchise.

            Sagaftra standard union rates are 500ish dollars for a 3-5 hour VO session. For Snake's total dialogue, Hayter wouldn't really have needed more than 3-6 sessions.

            Even if he was paid more, he would have been ten times cheaper than Sutherland.

      • 2 years ago
        Anonymous

        >washed up Canadian actor
        >significant portion of the budget

        • 2 years ago
          Anonymous

          >way too long
          >4 years to make a new engine and game

          What you anons are forgetting, is that Konami is run by cheap fricks.

  40. 2 years ago
    Anonymous

    While I hate tha Elden Ring is open Wolrd, they get one think right: the big dungeons. Stuff like the Castle, Vulcanic Manor or the city. Thats exactly the things MGSV lacks. Its the highlights. Elden Ring consisting just of ruins and caves = MGSV

  41. 2 years ago
    Anonymous
    • 2 years ago
      Anonymous

      >cassette tapes
      Goddamn this was some dumbass decision. Why the frick would they cram so much lore and backstory into cassette tapes? It would have been so kino if they were all codec calls instead.

      • 2 years ago
        Anonymous

        Because codec calls would completely ruin the gameplay.

        • 2 years ago
          Anonymous

          To avoid wasting people's time with cutscenes and a shitty story only autists care about.
          The codec only existed because previous games wanted to waste so much of your time that they didnt have the budget to animate all cutscenes.

          >ADHD-riddled zoomers are happy that they can just ignore lore, backstory and narration
          Why even play MGS games in the first place if you don't like that stuff?

          • 2 years ago
            Anonymous

            I don't ignore though. I listen to the tapes when I want.

          • 2 years ago
            Anonymous

            I dont bother with plots in videogames because they are all trash and even at their best they are at the level of some shitty Marvel movie.
            Writers worth their while dont bother with an industry that considers TLOU1 a narrative masterpiece.

            • 2 years ago
              Anonymous

              Are you telling me that you genuinely think there's not a single video game in existence with a good story?

              • 2 years ago
                Anonymous

                No, which is why the most egregious thing I can think of is non-skippable cutscenes.
                Game devs need to pull their heads out of their ass, even fricking Doom is trying to have a plot now.

          • 2 years ago
            Anonymous

            >yeah I watch porn because of the intricate story and masterful cinematography

            • 2 years ago
              Anonymous

              >comparing Metal Gear Solid games, which are SPECIFICALLY known to be story-heavy, to porn
              Are you mentally ill?

              • 2 years ago
                Anonymous

                I don't want to watch a jap parody on James Bond/Escape from NY/Predator/whatever movie kojombo liked enough to steal for his game. I just want to play it.

            • 2 years ago
              Anonymous

              >tfw most of the time nowadays when i watch porn i focus more on the acting and set design and don't even bother watching the sex

              • 2 years ago
                Anonymous

                kino

          • 2 years ago
            Anonymous

            >ADHD-riddled zoomers
            Why didn't you listen to the cassettes then ? cause the game doesn't FORCE you to do it like codecs ? this is the real ADHD test everyone got filtered by

          • 2 years ago
            Anonymous

            When I want to play a game, I want to play a game not a fricking cutscene montage. If I want story, I'll read a book or watch a movie. What's funny is that you're defensive over cinematic walking simulators which are a staple of 8th gen gaming for zoomers. Pic related is a better stealth GAME that is much more difficult than Phantom Asspain.

            • 2 years ago
              Anonymous

              That's a movie game compared to MG1 or 2 lol
              still better than all solids though

            • 2 years ago
              Anonymous

              >Skullface, Venom and Kaz in one character
              >came out 15 years before MGSV
              Bravo

      • 2 years ago
        Anonymous

        To avoid wasting people's time with cutscenes and a shitty story only autists care about.
        The codec only existed because previous games wanted to waste so much of your time that they didnt have the budget to animate all cutscenes.

        • 2 years ago
          Anonymous

          >To avoid wasting people's time with cutscenes and a shitty story only autists care about.
          You didn't listen to then. The cassettes were mostly about war economy stuff, which was actually quite interesting. They fleshed out some lore in them but all the main story beats were in the main cutscenes

      • 2 years ago
        Anonymous

        Having the game interrupt your gameplay to info dump you 3 paragraphs of schizo rambling that is MGS story had over stayed it's welcome by the 3rd installment.

  42. 2 years ago
    Anonymous
    • 2 years ago
      Anonymous

      I doubt thats a high difficulty but to your point, MGS 1, 2, and somewhat 3 have a more traditional "arcade" style approach. MGS4 and V are supposed to be more realistic. Obviously, a truly realistic stealth game would be impossible, frustrating, and unfun. So it's a balancing act. But V at times is just silly

  43. 2 years ago
    Anonymous

    The MGS fanbase is unironically one of the lowest IQ bunch of morons i've ever met. They are obsessed to the point of cultism with a franchise that has some of the worst gameplay in its genre, one of the worst narratives in videogames, and one that tries to hammer you down with dozens of hours of cutscenes and constant interruptions.

    I have no idea how such a legitimately awful franchise garnered this level of fanaticism considering theres nothing that stands out in it for being good.

    • 2 years ago
      Anonymous

      I see. Okay anon.

  44. 2 years ago
    Anonymous

    Truly the ultimate pleb filter. You can tell someone's a brainlet when they complain about always having to use the helicopter.

  45. 2 years ago
    Anonymous

    >MGSgays pretending they care about gameplay
    If MGSV had 20 hours more of cutscenes everyone in Ganker would have worshipped it. You unironically think MGS2 is good, and that game unironically plays like fricking RE1 even though its a stealth game.

    • 2 years ago
      Anonymous

      >MGSgays pretending they care about gameplay
      you have no idea what you're babbling on about

      • 2 years ago
        Anonymous

        Zero people talkes about the gameplay during the pre-release threads, it was all plot speculation and how ebin the twists would be.

        MGS has been dead for almost a decade, way too late to be pretending to care about gameplay.

        • 2 years ago
          Anonymous

          no point in arguing with you. you just came in this thread to shitpost

    • 2 years ago
      Anonymous

      >If MGSV had 20 hours more of cutscenes everyone in Ganker would have worshipped it
      If those 20 extra hours explained shit like the things mentioned here, then yes

      Liquid, Mantis and Sahelanthropus is just one of the things that shows that the game is objectively unfinished and didn't provide what it set out to do.

      The other big elephant in the room is that we don't know what the frick the real big boss was doing all along either, which is what the game advertised that it would finally solve. Then there's also things like Frank Jaeger, Zanzibar, what's the situation with Venom vs Big Boss(who dies, who lives, how did no one ever know/notice, etc.), why does Quiet just peace out instead of sticking around, why doesn't Quiet just write on paper to communicate, why wasn't the Chico storyline explored, etc.

      It's all one gigantic mess that just opened so many more questions than it answered, and the game set out to answer everything and tie up loose ends.

      • 2 years ago
        Anonymous

        See? Its all plot shit.
        This is why MGS dying was good, no franchise that puts so much focus on the narrative and has a fanbase of schizophrenics obsessed with it despite being awful deserves to go on.

        • 2 years ago
          Anonymous

          >See? Its all plot shit
          What the frick else would cutscenes be about?

          • 2 years ago
            Anonymous

            Dont have the cutscenes, period, I dont give a frick about the convoluted, non-sensical mess that MGS is, every game retcons something

            • 2 years ago
              Anonymous

              the gameplay in mgsv is amazing. if you don't care about the story then skip every cutscene and dont listen to the cassettes. i never understood people who complain about story. must be some weird ass snowflakes who expect everything to cater to them.

              Then frick off

            • 2 years ago
              Anonymous

              >I dont give a frick about the convoluted, non-sensical mess that MGS is, every game retcons something
              Why would you play actively choose to go play a MGS game if you hate MGS games? This isn't making any sense.

              • 2 years ago
                Anonymous

                Because I like stealth games.

  46. 2 years ago
    Anonymous

    I'm sorry but frick Kiether Sutherland

    • 2 years ago
      Anonymous

      better than cringy throat cancer hayter
      worth it for his meltdown alone

  47. 2 years ago
    Anonymous

    My only problem with Kiefa-san me ravu 24 rong time is that he plays both BB and Venom. That's it. But I guess it would have made the Venom twist even more obvious if you just go from Hayter in GZ to Kiefer in TPP.

  48. 2 years ago
    Anonymous

    You know why people made such a big deal out of the cut content in MGSV? Because it wasn't a movie. Think about it.

    >MGS is known for being extremely cinematic
    >MGS4 was literally a movie
    >MGSV is focused on being a game
    >normalgays get baited into playing another cinematic experience by MGSgays high on hype
    >they love the Prologue which is literally a movie, but say the game goes downhill right after that
    >even though that's where the actual fricking game starts
    >they average normalgay movie """""gamer""""" finds out that things get cut from games and make a huge deal out of it
    >they start to seethe even more because of the twist ending trolling them
    >MGSgays lose their shit because the downfall of Big Boss doesn't fit their headcanon
    >everyone is seething because they got a fun game instead of another movie

    Funny how MGS2 has way more cut content but no one cares because it's a movie.

    • 2 years ago
      Anonymous

      Do people really love the boring ass prologue? that it becomes even worse when you have to repeat it?
      I just wanted to PLAY Level 51. If we were all moviegame homosexuals we wouldn't complain as you can still watch it.

      • 2 years ago
        Anonymous

        The prologue is amazing. It's probably one of the best ones in all of vidya. The tone and ambience it sets is top tier. It starts off with mystery, then it has immediate action, then more mysteries, followed by supernatural shit, followed by explosions and military jumping down your throat, and then more mystery and at the end you're left thinking "if THAT is the opening, what the frick is the rest of the game gonna be like?". Unfortunately the rest of the game never lived up to that standard.

        Having said that, it could definitely have been improved 10x by not including that slow-ass segment where you're limping around and the parts where you are crawling around.

        • 2 years ago
          Anonymous

          See? all you're mentioning is mostly cutscenes. When I started limping in a straight line AGAIN the second time through I had to close the game and come back later.

      • 2 years ago
        Anonymous

        I'll never forget first time playing the prologue, it's a great tutorial getting accustomed to the game mechanics while also being so thrilling and suspenseful "movie"

    • 2 years ago
      Anonymous

      MGSV cutscenes are filmed better than any movie released in last 10 years

      • 2 years ago
        Anonymous

        Watch anything that isn't Marvel please.

        • 2 years ago
          Anonymous

          I love MGS but please watch more movies. Kojima himself would frown at you for that silly statement

          Ok, name some

          • 2 years ago
            Anonymous

            ok

            • 2 years ago
              Anonymous

              >a bl*ck w*man is the hope for humanity's future

              lol, yeah Sci-Fi alright

            • 2 years ago
              Anonymous

              This 100% goyslop trash. Good job outing yourself.

              • 2 years ago
                Anonymous

                he said mgsv cutscenes look better than modern movies
                I posted a movie kojima "borrowed" tpp's cutscene style from
                simple as

          • 2 years ago
            Anonymous

            I'm not a huge movie guy, but over the last decade as far as cinematography goes, try "The Lighthouse" and "Dunkirk"

          • 2 years ago
            Anonymous

            Arrival
            The Master
            Once Upon a Time in Hollywood
            Whiplash
            Only God Forgives (terrible movie, but incredible cinematography which Kojima sucks off endlessly)

      • 2 years ago
        Anonymous

        I love MGS but please watch more movies. Kojima himself would frown at you for that silly statement

      • 2 years ago
        Anonymous

        This is true.

        Watch anything that isn't Marvel please.

        I love MGS but please watch more movies. Kojima himself would frown at you for that silly statement

        >Watching movies past the year 2010
        There's like a handful of good ones, maybe

        • 2 years ago
          Anonymous

          >admits to not watching movies
          >somehow knows whats good
          Why not instead just admit that you don't know or care about movies instead of making silly statements like that?

          • 2 years ago
            Anonymous

            You are the person who recommended Children of Men, yeah? Go ahead and have a nice day, troony.

            • 2 years ago
              Anonymous

              No. I suggested Lighthouse and Dunkirk. But Children of Men was fun. Had really solid pacing and sense of urgency and made the whole "one shot" concept worth doing

              • 2 years ago
                Anonymous

                >omg dude that 8 minute sequence was done in one shot!
                >it mean movie good now!
                moron

                >There's like a handful of good ones, maybe

                That has literally always been the case. Just because superheroes are in, doesn't mean it's any different when everyone was watching shit like Fast and the Furious, Transformers, or any moving trying to be Gladiator

                >Fast and the Furious
                >Transformers
                Setting the bar really high there I see.

        • 2 years ago
          Anonymous

          >There's like a handful of good ones, maybe

          That has literally always been the case. Just because superheroes are in, doesn't mean it's any different when everyone was watching shit like Fast and the Furious, Transformers, or any moving trying to be Gladiator

          • 2 years ago
            Anonymous

            it's been shit since the 90s. People literally can't name a memorable movie starting at the 90s that was as great as some of the greats from the 80s-before, because that was when movies were starting to become stereotypes and "copying what's popular", which is why - for example, animation - in the 90s was nothing but disney musicals and the people that were trying to ape them. Original and successful was much more few and far between, and everytime there WAS one like a terminator 2, fight club, titanic, or a mission impossible, copycats would follow and be of just enough quality to justify becoming franchises.

  49. 2 years ago
    Anonymous

    >this is supposed to be better than MGSV
    I can't take this board seriously
    I try my hardest but I can't

    • 2 years ago
      Anonymous

      Who says 1 is better than V? Also, how does posting the map from 1 necessarily prove or disprove that point? Your post confuses me

      • 2 years ago
        Anonymous

        So we all agree MGSV > MGS1? Good!

      • 2 years ago
        Anonymous

        I will. Played it since finishing V. It's a completely different kind of game, but it's better at achieving what it sets out to do, and I also just enjoyed it more.

        Though if you weren't around to play it when the PS1 gen was current, you'll probably (understandably) bounce off the presentation and controls.

    • 2 years ago
      Anonymous

      MGSV is only fun if you play it like a moron.

      Like covering your car in 50 mines and driving it into one of the 500 copy pasted outposts.

      If you try to play it like an actual MGS game, it's too easy, and if you have a sniper, or even take Quiet with you, the game is as easy as walking through an empty base.

      • 2 years ago
        Anonymous

        That isn't true. The actual stealth is good most of the time. And the feeling of the game/controls is amazing. Early/mid game, it's a bit too easy, but yeah you're definitely wrong here.

        • 2 years ago
          Anonymous

          >The actual stealth is good most of the time
          the only way to make stealth good is to download infinite heaven, set vision to 300% and hearing to 500%
          you're invisible and 100% silent the second you go prone

          • 2 years ago
            Anonymous

            Be honest anon, did you actually play MGSV all the way through? If you never found any of the stealth good or challenging, well perhaps you're a savant or something.

            • 2 years ago
              Anonymous

              dude, I already posted

              I'm still mad because this game has no reason to exist and it's an unfinished "frick you" instead of being the best game ever made
              frick konami and frick kojima

              stealth is tricky for the few first missions at best then against S++ soldiers in 50+lv FOB, otherwise they're blind as bats

          • 2 years ago
            Anonymous

            >you're invisible and 100% silent the second you go prone
            like in previous games?

            • 2 years ago
              Anonymous

              yeah like in the previous games, where you could go prone
              yeah

    • 2 years ago
      Anonymous

      So we all agree MGSV > MGS1? Good!

      You are doing the zoomer thing where you compare 2 games that are 20 years apart. Stop doing that shit. It would be like someone saying that the original Doom or Wolfenstein are bad games because they don't live up to 2022 FPS game standards.

      • 2 years ago
        Anonymous

        see

        So we all agree MGSV > MGS1? Good!

    • 2 years ago
      Anonymous

      Why do people give shit to MGS V’s botched second chapter but don’t care about MGS 1 falling apart in quality after the torture escape

      • 2 years ago
        Anonymous

        because none of V's faults were a problem before, but now based 4chinks told me it's bad it should be torn apart with no logic applied

      • 2 years ago
        Anonymous

        Sorry bro old classics are protected from any sort of scrutiny

      • 2 years ago
        Anonymous

        Why do moronic zoomers like you compare games that are 20 years apart, as if they were made at the same time?

        • 2 years ago
          Anonymous

          Because not every game fell apart in it’s second half 20 years ago boomer-san

          • 2 years ago
            Anonymous

            Name 123 games from 20 years ago that didn't fall apart in the second half.

  50. 2 years ago
    Anonymous

    >taking seriously the plot of a game where the main character is called Big Boss

    • 2 years ago
      Anonymous

      suck my big balls homosexual

  51. 2 years ago
    Anonymous

    >franchise tries focusing on the gameplay for the first time in its history
    >its just a 3rd person Far Cry
    MGS is better buried.

  52. 2 years ago
    Anonymous

    Why?

  53. 2 years ago
    Anonymous

    I just got them, what am I in for?

    • 2 years ago
      Anonymous

      godtier ludokino

    • 2 years ago
      Anonymous

      Great fun with the bonus of watching this shit board eternally seethe at it

  54. 2 years ago
    Anonymous

    >this is supposed to be better than MGSV

    • 2 years ago
      Anonymous

      Uhhh anon, that's mother base

  55. 2 years ago
    Anonymous

    What is play order for this series?

    • 2 years ago
      Anonymous

      Release

    • 2 years ago
      Anonymous

      Dont, its not worth it.

    • 2 years ago
      Anonymous

      MGS1, MGS2, MGS3, MGS4.

    • 2 years ago
      Anonymous

      The answer for every franchise across every medium is "release order". On a second go around you can do some machete order Star Wars shit, but release order is correct 100% of the time

      • 2 years ago
        Anonymous

        MGS1, MGS2, MGS3, MGS4.

        Release

        Ok thanks. What versions of games that have more than one should I play?

        • 2 years ago
          Anonymous

          Doesn't really matter frankly. V is the only one that has a significant boost on PC. And 3 is still only on PS3

          • 2 years ago
            Anonymous

            What about twin snakes and original?

            • 2 years ago
              Anonymous

              Twin Snakes is weird. I would play the original

            • 2 years ago
              Anonymous

              Twin Snakes is done using MGS2's engine/controls. I prefer it for the better graphics, the minor changes arent that bad, and it gets you ready for MGS2 by having the same controls.

            • 2 years ago
              Anonymous

              Twin Snakes is more or less just a modded MGS 2 with MGS 1's level design and bosses. They don't really translate that well to 2's updated mechanics since for example shooting in first person breaks the game's difficulty.

        • 2 years ago
          Anonymous

          Original MGS is what most suggest, but Twin Snakes is fine if want MGS2 looks and features.
          MGS2 Substance
          MGS3 Subsistance
          There's only one version of MGS4

          • 2 years ago
            Anonymous

            Twin Snakes is weird. I would play the original

            Ok cool thanks. I am off to start first game

            • 2 years ago
              Anonymous

              Have fun anon. Also there's a certain part where you should use a controller you don't care about lol

            • 2 years ago
              Anonymous

              Just remember to keep snacks on you for the longer codec calls and cutscenes. Popcorn's a fine choice.
              Literal indie movie length cutscenes do happen

        • 2 years ago
          Anonymous

          Get the Legacy collection. It has all the games you need and the best versions.

          • 2 years ago
            Anonymous

            I was planning on getting that one so thats great

            Have fun anon. Also there's a certain part where you should use a controller you don't care about lol

            Thanks

            Just remember to keep snacks on you for the longer codec calls and cutscenes. Popcorn's a fine choice.
            Literal indie movie length cutscenes do happen

            >spoiler
            lol I don't mind

        • 2 years ago
          Anonymous

          MGS 1 on Duckstation (ps1 emulator)
          MGS 2 & 3 HD Collection on RPCS3
          MGS 4 needs a high end rig to be able to emulate it well so you can skip it until the emulator gets better or you get a better pc (plus its the last game chronologically so it makes sense to play it last )
          MGS V pc

  56. 2 years ago
    Anonymous

    anyone who doesn't like this game either grossly misinterpreted the plot or is an unironic midwit that had to look up every puzzle

    • 2 years ago
      Anonymous

      How about if I expected a slow paced cozy chill exploration game but I got a time limit adventure instead and couldn't be assed to finish?

    • 2 years ago
      Anonymous

      or maybe I don't want to start over every 20 min like an adhd zoomie

  57. 2 years ago
    Anonymous

    MGSV is pretty fun if you never use the helicopter, mother base, companions, or tranquilizer weapons but even then the maps are pretty empty and open enough that you can just give a wide berth to most of the threats.

    • 2 years ago
      Anonymous

      thats a dumb post. all of that is false

      • 2 years ago
        Anonymous

        You're right, MGSV isn't pretty fun. It's not very much fun at all.

        • 2 years ago
          Anonymous

          nah you're wrong, the game is amazing. quite a lot of fun

  58. 2 years ago
    Anonymous

    wasn't 4 the first game that had prone

    • 2 years ago
      Anonymous

      No, did you even play them?

      • 2 years ago
        Anonymous

        Yes. I don't remember being able to lay down in 1, 2, or 3. I remember crawling after kneeling, but not actually just laying flat like in 4 and 5

        • 2 years ago
          Anonymous

          you can prone in 3

        • 2 years ago
          Anonymous

          You're thinking of moving while in the mid stance. That's what 4 introduced. IIRC 4 introduced the 3 stance system

    • 2 years ago
      Anonymous
      • 2 years ago
        Anonymous

        That's after you fake getting killed tho

        • 2 years ago
          Anonymous

          Technically you prone first and then get the ketchup everywhere.

        • 2 years ago
          Anonymous

          This was just the amount of moronic I needed to convince me to get off the internet for the night, thank you.

          • 2 years ago
            Anonymous

            You're welcome. Don't forget to lock the door on your way out. We'll miss you.

  59. 2 years ago
    Anonymous

    Why would you be mad about the greatest game of all time?

  60. 2 years ago
    Anonymous

    is this worth buying now for a casualgay?
    played every mgs game except for this one

    • 2 years ago
      Anonymous

      it will ruin other MGS games for you because it's million times better than all of them combined

    • 2 years ago
      Anonymous

      The gameplay aspect of the game is amazing, just don't go into it expecting to get the classic MGS narrative story fulfillment.

    • 2 years ago
      Anonymous

      Despite all the shitposting, it's worth 10-20 bucks. Especially if you get one of the bundles with GZ

    • 2 years ago
      Anonymous

      you can get both V and GZ for less than 5$ in key websites. It's more than worth

  61. 2 years ago
    Anonymous

    it was a great game, just a horrible story
    people complained about 4 being a movie, well, V is the "game" mgs that completes the saga

  62. 2 years ago
    Anonymous

    Reminder that Twin Snakes was the best edition of MGS and the best MGS game.

  63. 2 years ago
    Anonymous

    It was kino

  64. 2 years ago
    Anonymous

    While MGSV was dissapointing with some of the cut content and the re-casting of kiefer sutherland over david hayter, it's still a game I very much enjoy. In fact, I was just playing it an hour ago, doing the code talker mission because that mansion is one of the coolest bases to infiltrate and I like how freaked out the ZRS CP gets later in the mission after you stealth take out the skull snipers.

  65. 2 years ago
    Anonymous

    so, I've heard they're making some kind of remakes of some mgs games
    is it true?

    • 2 years ago
      Anonymous

      Nah, just the usual Ganker cope.
      There's no remakes being planned.
      People scream it every year and it never happens.

    • 2 years ago
      Anonymous

      I heard about that too. I'm not sure if I even want it if Kojima isn't involved.

  66. 2 years ago
    Anonymous

    How would you compare Last of Us 2 and Hitman to MGSV are far as stealth mechanics go?

    • 2 years ago
      Anonymous

      LoU2 borrows more from MGSV than anyone ever talks about

  67. 2 years ago
    Anonymous

    This game gets more golden when you realize that Venom Snake is Winston Smith and the real Big Boss is Big Brother (who does not care for Winston, only wants power over him)

  68. 2 years ago
    Anonymous

    I’m playing MGSV right now to 100% and it’s a bad game
    >run through desert/jungle for 10 mins
    >D-Dog sniffs out all the enemy at the outpost
    >tranq everyone with the pistol
    >extract, complete mission
    and that’s the gameplay the first time you play it, second time and stealth/MGS goes out the window as you beeline for the objective and leave for the S Rank
    and no by that point the “sandbox” doesn’t mean squat when the gear you’ll be using 100% of the time is
    >air shotgun (suppressed)
    >tranq assault rifle sniper (suppressed)
    >tranq semi auto pistol (suppressed)
    >see through wall drug
    >decoy

    the only fun you’ll get is from FOB invasions, because that shit somewhat resembles metal gear, you’re not a supersoldiers going up against 5 man outposts, you’re a sneaking through an oil rig with 50-70 heavily armored guards and a dozen devices out to stop you, and every tactic is viable, it’s where the sandbox truly kicks in

    tldr - single player is fricked, only play it to progress and get gear to do funny shit in FOB missions

    • 2 years ago
      Anonymous

      but have you thought about not bringing all the OP stuff to the "open world" part? D-Dog alone changes the whole game with the wallhack spotting
      I do agree that 3-5 man outposts are worthless in any scenario

    • 2 years ago
      Anonymous

      "When you get absolute freedom you become a slave of pleasure"
      Snake, even if you don't risk you get no reward, no fun. Don't go for the safest options.

    • 2 years ago
      Anonymous

      >use op weapons
      >complain about game being too easy
      ???

    • 2 years ago
      Anonymous

      also the story is stupid even for metal gear standards
      >boss we need to rebuild
      >boss we need to kill skullface
      >boss we need to frick around in Afghanistan for some reason
      >boss we found skullface but we can’t kill him for some reason so 9 minute car ride
      >boss we need to stop the parasites that doesn’t make sense and the metal gear that doesn’t make sense
      >boss we’re in Africa now for some reason
      >boss we’re a Black person kid daycare now, also you have a son
      >boss we stopped skullface and took the metal gear
      >boss you need to kill your own men out of mercy and everyone has a big deal over this for no reason
      >boss your son took the metal gear and one of the vials of the world ending parasite, this is never resolved
      >boss your gf left and have to permanently leave for convoluted reason
      >boss you’re also not the boss and ocelot knew but brainwashed himself into not knowing
      >boss you’re the guy from the first metal gear but there is literally no connection to this
      >END

      • 2 years ago
        Anonymous

        Honestly reads like a masterpiece.

      • 2 years ago
        Anonymous

        >can’t kill him for some reason
        Psycho mantis was protecting him.

  69. 2 years ago
    Anonymous

    >Control everything
    >Hearing
    >Sight of enemies (Smoke grenades, natural cover, tall bushes)
    >Control the elements (Water pistol, Molotov grenades, flamethrower)
    >Control Time
    >Smell (Sleep grenades, don't wash and be spotted for it)
    >Sneak up, steal and use a guards weapon against them.
    >Vehicle combat
    >Chopper support
    etc

    • 2 years ago
      Anonymous

      MGSV is kino for all the reasons you listed and more

  70. 2 years ago
    Anonymous

    >1984 is all about a revolution that is promising but ends up being bland and meticulous, you're just doing work to serve a crazed power hungry despot
    >MGSV is all about a game that is promising but ends up being bland and meticulous, you're just doing work to serve a crazed power hungry despot
    Do people not get this seven years later?

    • 2 years ago
      Anonymous

      No one cares. It was clearly Konami. Frick Black folk, have sex, breathe for me (you can't), sneed, etc.

  71. 2 years ago
    Anonymous

    mgs5 is my favourite as well as 4

    • 2 years ago
      Anonymous

      Unironically good taste

  72. 2 years ago
    Anonymous

    Do you think Kojima was giving Quiet his Big Boss?

  73. 2 years ago
    Anonymous

    Where is his horn?

    • 2 years ago
      Anonymous

      You posted the fake boss.

    • 2 years ago
      Anonymous

      on the other guy

  74. 2 years ago
    Anonymous

    TPP was honestly quite fun and you have quite a bit of options to complete the missions, don’t get the hate
    >The story is bad
    I honestly don’t think any plot point the game introduces is as bad as the MGS 3 codec crew being the big bad of MGS 4
    >False advertising, we don’t see BiBo downfall, we play as some literal who Medic
    To be fair, his downfall starts in PO and continues in PW but Kojima portrays him as the good guy in those games so people don’t notice it. The false advertising is worse than 2’s because at least that game gives Solid a lot of screentime in Raiden sections and BiBo being a c**t to Venom and Kaz is brief and his degradation is never shown so that sucks. I knew about the twist though so I wasn’t that bothered about it.
    >Level design is bad
    It’s not as good as GZ but the better gadgets and gameplay make up for it

  75. 2 years ago
    Anonymous

    Frick you b***h

    • 2 years ago
      Anonymous

      For some reason, the fact that some people killed Quiet makes me sad

    • 2 years ago
      Anonymous

      based
      she was so annoying, a non-character and a shitty buddy, while also having an ugly mug but the game kept making it feel that boss is into her

      • 2 years ago
        Anonymous

        >hot
        >playful
        >helpful on missions
        >chills in cell and listens to music all day
        literally no reason to dislike quiet aside from being contrarian for the sake of it

        • 2 years ago
          Anonymous

          He's gay ocelot gay

          • 2 years ago
            Anonymous

            That explains everything

        • 2 years ago
          Anonymous

          she was a mid white woman in a bikini with a dumb face
          nothing special, I see those at uni all the time and the last place I want to see them is my vidya

          • 2 years ago
            Anonymous

            it's her whole vibe. shes like a solid 7-8 and couple that with everything else cool about her

            >hot
            her body was ok, but her face was the opposite
            also I didn't really play this game for eye-candy or to jerk off
            >playful
            what? that doesn't do much for me if I hate the character because of her almost non-existent personality mute thing
            felt like she was a moron with the rain scene
            >helpful on missions
            yeah, like landing a loud headshot on the guy I just grabbed for a silent takedown
            >chills in cell and listens to music all day
            how is that a positive thing? I don't go there, I don't give a frick
            wish I could have D-Dog running around the base or randomly fetching me things when I land there with the heli instead

            also there was that scene where they tortured her and she ended up speaking navajo or what in the end
            why could she not just write on a paper in English...?

            >wish I could have D-Dog running around the base
            Yeah I wish we saw D-dog more often as well. But anyway, as far as your complaints about Quiet go, I don't know man. She's cute, when you bond with her she dances and shit. And has useful commands in missions. I also enjoyed visiting her sometimes in Mother Base. I guess I can understand indifference, but to dislike her is bizarre to me. She's utterly unoffensive.

            • 2 years ago
              Anonymous

              It annoys me that the game tries to make her a character despite she isn't much more of one than D-Dog. But she easily could've been. And also the whistling or humming was really really annoying to me during missions.

              • 2 years ago
                Anonymous

                Fair enough. I won't argue with any of those point. The humming can be hit or miss depending on my mood, and D-Dog deserved more development. He's just fricking cool. I guess it's also worth noting that I'm easy to amuse at this point. I like how Quiet flirts with Boss more as bond increases. But initially she's a bit cold. Little touches like that help immerse and amuse me. And no, I'm not pausing the game to jerk off. But I'm never *against* seeing a pretty girl show off.

              • 2 years ago
                Anonymous

                it's alright, you can like her, I am just not
                >literally no reason to dislike quiet aside from being contrarian for the sake of it

              • 2 years ago
                Anonymous

                i think that was some of my old waifu defender instincts kicking in kek

        • 2 years ago
          Anonymous

          >hot
          her body was ok, but her face was the opposite
          also I didn't really play this game for eye-candy or to jerk off
          >playful
          what? that doesn't do much for me if I hate the character because of her almost non-existent personality mute thing
          felt like she was a moron with the rain scene
          >helpful on missions
          yeah, like landing a loud headshot on the guy I just grabbed for a silent takedown
          >chills in cell and listens to music all day
          how is that a positive thing? I don't go there, I don't give a frick
          wish I could have D-Dog running around the base or randomly fetching me things when I land there with the heli instead

          also there was that scene where they tortured her and she ended up speaking navajo or what in the end
          why could she not just write on a paper in English...?

    • 2 years ago
      Anonymous

      Noooo, can't progress the story if you kill her.

  76. 2 years ago
    Anonymous

    It's the best game in the series.
    But story gays who never cared about gameplay are upset I guess. I mean yea it kinda ended abruptly and it would've been nice to get some more but it's still a much better game than all other mgs, despite the whole morherbase research shite

  77. 2 years ago
    Anonymous

    Remake of MG and MG2 in 3D.

    • 2 years ago
      Anonymous

      It's insane that Konami has literally just been sitting on the MGSV engine, but done nothing with it, except some shitty ass football game. They could make bank by remaking MG1, MG2, MGS1, MGS2, MGS3, MGS4.

    • 2 years ago
      Anonymous

      .

  78. 2 years ago
    Anonymous

    same

  79. 2 years ago
    Anonymous

    Yeah I'm still mad too. That game was really hard for someone like me who has poor motor skills.

  80. 2 years ago
    Anonymous

    Why mad, this and survive have best third person combat system in last decade.

  81. 2 years ago
    Anonymous

    I was hoping the game was going to lead into a fox engine remake of you having to lose to Solid Snake as he kills you in Outer Heaven.

  82. 2 years ago
    Anonymous

    Snipers in this game suck, kill every single one of them. FOB included.

  83. 2 years ago
    Anonymous

    my sweet little baby is faster than that homosexual ninja

  84. 2 years ago
    Anonymous

    This shit hit me bros. You really are playing as a broken man in MGSV.

    • 2 years ago
      Anonymous

      Makes no sense when you find out you're just some sap who got brainwashed into thinking you're someone else. Why would he even feel that deeply about her?

      • 2 years ago
        Anonymous

        >these people think their opinions carry any weight

      • 2 years ago
        Anonymous

        He's not just pretending to be Snake, he believes he is Snake. Everything he knows about Snake are basically his own memories about himself as far as he can tell.

        • 2 years ago
          Anonymous

          Brainlet, it's his own guilt for failing to save Paz

          • 2 years ago
            Anonymous

            That was the real Snake. The medic happened to be on board the heli as well, but in his memories of Paz, he is Snake. Don't call me brianlet when you don't know wtf you are talking about, troony.

            Still makes zero sense. I know this is MGS and magic is real and all that stupid bullshit, but if they can do this with a random medic, why do they even need the Les Enfants terribles?

            From what I understand, the medic was willing to transform into Snake. The hypnosis requires that someone be totally willing to go under it. You cannot force someone to be hypnotized into someone else.

            Something like this is REALLY not that big of a stretch considering the rest of the series. This is the same series where a kid is flying around psychically controlling a guy that's been dead for 20 years.

            • 2 years ago
              Anonymous

              lmao moron medic was operating her, he remembers that Black person homosexual goatfricker israelite

              • 2 years ago
                Anonymous

                It does not change what I said at all, pajeet troony.

            • 2 years ago
              Anonymous

              >From what I understand, the medic was willing to transform into Snake. The hypnosis requires that someone be totally willing to go under it. You cannot force someone to be hypnotized into someone else.
              Anyone signed up with MSF would have been totally devoted to Big Boss and his cause but I don't think Medic had any knowledge of Zero's hypnotherapy plan or any willingness to go through with it, at least not consciously, iirc there's no evidence of Medic being aware of anything to do with it either. The trauma from the helicopter crash would have made it easy to implant those suggestions in someone however.

        • 2 years ago
          Anonymous

          Still makes zero sense. I know this is MGS and magic is real and all that stupid bullshit, but if they can do this with a random medic, why do they even need the Les Enfants terribles?

          • 2 years ago
            Anonymous

            Les Enfants terribles started before this, Venom's body double thing was used as basis for S3 plan

          • 2 years ago
            Anonymous

            you've finally figured out the point the series has continued to make literally ever since MGS1, that genes don't define a person

            • 2 years ago
              Anonymous

              That's the greater meaning of the game, which is muddled since they take your individuality away in V to prove that you are nothing unless you emulate someone better

              • 2 years ago
                Anonymous

                the series has always emphasized that circumstances and choice are both the most significant factors in defining a person it's by no means muddled in V because the series explored different sides of this idea for 20 years.

              • 2 years ago
                Anonymous

                V's real message is that anyone can be Snake/Big Boss. It's about the player finally becoming the person they've been idolizing after all these years.

              • 2 years ago
                Anonymous

                V has a lot if different messages and I don't think it can be neatly bundled down into a single monologue the way the previous gamed could be and a lot of it's big ideas can be read in two ways, supporting the theme of doublethink. Like on one hand the ending rejects the idea from MGS2 that the character needs to be emancipated from the player (Raiden throwing away his dog tags with the player's name) and instead admitting that player and game designer both build a story together (we're both bibo). But on the other hand you can see it as bibo overwriting another person's agency and desires, doing the same thing that was done to the boss, his ultimate villainous act.

              • 2 years ago
                Anonymous

                >Hot Coldman kills The Boss, The Boss is upset but willingly allows this to happen to prevent a nuclear war between USSR and USA
                >when Hot Coldman meets Snake and tells him that he killed The Boss, Snake outright just continues to proceed with the conversation and doesn't get mad

                >Big Boss kills Venom the same way Hot Coldman kills The Boss
                >Venom looks at the reflection of the very Hot Coldman who's going to kill him, gets extremely fricking furious, and clearly wants to murder Big Boss
                >Allows himself to die anyways even though it wouldn't have prevented a nuclear war

              • 2 years ago
                Anonymous

                >believe you are better and you become better
                I don't see anything wrong with this

      • 2 years ago
        Anonymous

        He's the Medic who failed to spot the secong bomb. There's some personal guilt deep down, especially once he listened to her tapes

  85. 2 years ago
    Anonymous

    It grew me as a person

  86. 2 years ago
    Anonymous

    Vgays are either the biggest normalhomosexuals going or complete schizos. If you can't see why people don't like this game, you're one blind motherfricker.

    • 2 years ago
      Anonymous

      midwit seethe

    • 2 years ago
      Anonymous

      >normal people who like fun video games or schizos who love insane convoluted love
      sounds like only middling morons dont like it

  87. 2 years ago
    Anonymous

    Why do MGSV apologists get so mad when you people point out that the Hitman approach to open stealth design was vastly superior?

    All the interesting stuff is in the camps anyway, the open world sucked, afghanistan was a vastly superior map to africa due to being more linear and controlled, and the missions literally segment the map to begin with. It literally just exists for side-ops, collecting animals and the occasional "big" mission like Back Up, Back Down. Could have easily been cut up into 10-15 smaller maps that take place in different parts of the world instead. Hell one of them could even be an empty desert with 2-3 camps and outposts where you have to Fulton tanks so you gays get your boring "open world" shit.

    • 2 years ago
      Anonymous

      Because Hitman was always the better series, even when MGS was "good" (never)

    • 2 years ago
      Anonymous

      >Could have easily been cut up into 10-15 smaller maps that take place in different parts of the world instead.
      Go back

  88. 2 years ago
    Anonymous
  89. 2 years ago
    Anonymous

    >A terrorist attack is perpetrated on your motherbase
    >Upon awakening you begin rebuilding your base and start a war of revenge against an ill-defined enemy, most of the war involves fighting people tangentially or completely unconnected to your original foe in resource rich third world nations.
    >There's a guy on your team who obviously knew about the attack and is a huge piece of shit but you just let him hang around anyway.
    >2/3rds of the way through the game you kill the instigator of the attacks, but this does not stop your war
    not only that, but without an external enemy uniting people your base starts to turn on itself totally gripped by paranoia.
    >a pandemic breaks out on your base, and what should have been a simple medical quarantine turns into a bloodbath because nobody trusts each other anymore
    unironic megakino

  90. 2 years ago
    Anonymous

    Joosten herself is prettier than Quiet. I wouldn't say they ruined her character model. Quiet is still pretty. But I don't understand what they were going for here

    • 2 years ago
      Anonymous

      imagine if Joost had Quiet's boobs

      • 2 years ago
        Anonymous

        I M JOOSTING

        the left boob looks fake and the right looks normal. is this some modern trend (assymetric boob job) ?

        • 2 years ago
          Anonymous

          >is this some modern trend (assymetric boob
          Anon that's just how boobs are.

  91. 2 years ago
    Anonymous

    still best videogame ever

  92. 2 years ago
    Anonymous

    Reminder that 1984 was written as not just about Stalinism and Nazism but it was also about the dangers of Christianity's tendency to create exploitative natures and how it can evolve into nightmare institutions like Catholicism

    https://digitalrepository.trincoll.edu/cgi/viewcontent.cgi?article=1071

    • 2 years ago
      Anonymous

      Ah the one anti Christan schizo again

      Btw. Brave new world is better

    • 2 years ago
      Anonymous

      1984 is dogshit. Seek salvation, asswipe.

  93. 2 years ago
    Anonymous

    >Rationalize it how you'd like. No level in V is actually as expansive, complex, and detailed as Camp Omega.

  94. 2 years ago
    Anonymous

    612359675
    Excellent refutation.

    • 2 years ago
      Anonymous

      give me something to refute then, instead of shitting out your garbage opinion

      • 2 years ago
        Anonymous

        I don't see an argument against the idea that if MGS were just 15 GZs with good boss fights and more story, it wouldn't be better. Mind you I think V is great. It just could have been even better if some fat were trimmed and we got more meat

        • 2 years ago
          Anonymous

          if it was 15 GZs it would be TPP with loading screens

          • 2 years ago
            Anonymous

            I'm including mother base in this idea, forgot to mention.

  95. 2 years ago
    Anonymous

    I'm only mad there could have been even more and we didn't get it. I wanna know where that lil shit Eli ran off to with the Metal Gear.

  96. 2 years ago
    Anonymous

    The static weather of ground zeroes was unironically superior to the dynamic weather in TPP. It was much more kino having a mission specifically designed around taking place on a rainy night with characters wearing raincoats and shit, and then another mission in the same location taking place in the middle of the day; giving it a completely different feel.

    In TPP it's just "rain incoming" and then it lasts for maybe 2 minutes and is gone. Also what the frick is ever the point of NOT doing a night infiltration? Guards FOV become so much shittier and it's still easy as frick for the player to see.

    • 2 years ago
      Anonymous

      I do wish that the weather was more important in V. The rain coats as you mention were just a cool detail. It would have sufficed enough if weather just lasted longer. It's understandable that sandstorms only last about 3 minutes. But Rain should last a whole mission

  97. 2 years ago
    Anonymous

    to the mgsv babbies getting upset at this thread, just take solace in knowing that we all love ttp. it just could have been better

    • 2 years ago
      Anonymous

      It would've been incredible if that homosexual Kojima hadn't dicked around and wasted two console generations worth of time on inane bullshit and just focused on finishing the game.

      I hate his fricking guts

    • 2 years ago
      Anonymous

      you're the one seething about a game that's nearly a decade old from a dead series

  98. 2 years ago
    Anonymous

    I hated the design of Camp Omega, too much gay scripting like a Hitman level

  99. 2 years ago
    Anonymous

    MGSV's camera style comes from Hitchwiener's Rope, you fricking morons.

    • 2 years ago
      Anonymous

      How do you mean

      • 2 years ago
        Anonymous

        Talking about the cutscenes. The one-shot camera style was inspired by Rope, a film about morons who misunderstand Nietzsche's philosophy

        • 2 years ago
          Anonymous

          >literally who film that refers to a philosophy made by an autist
          That sounds like a very Kojima answer. Are you Kojima?

  100. 2 years ago
    Anonymous
  101. 2 years ago
    Anonymous

    Why is MGS2 so fricking good bros, the story to this day is fantastic and feels more true every year

  102. 2 years ago
    Anonymous
  103. 2 years ago
    Anonymous

    Did we really need such a convoluted mess of a story to justify how is that BB survived two encounters with Solid?

    • 2 years ago
      Anonymous

      >BB went through a bunch of hoops all so that he could fulfill his quest through power
      >The story in TPP was all a coverup to justify BB's quest for power, just like Orwell's 1984, the INGSOC revolution was a scapegoat so that Big Brother could gain power
      Yeah. We did. It was all for a narrow-minded goal.

    • 2 years ago
      Anonymous

      Yes. It was MGSV that made the story into a convoluted mess. Not 2 or 3 or 4. It was all V's fault. kek.

  104. 2 years ago
    Anonymous

    as you should be if you listen to ANY interview with Kojima he is the worst thing to happen to MGS and always has been. HELL if he had his way we would be using voice controls for everything, and fighting freaking sharks with freaking lasers and their freaking heads!

  105. 2 years ago
    Anonymous

    Me too. It didn't even feel like MGS.

  106. 2 years ago
    Anonymous

    Hey, gotta, gotta payback!
    Revenge!
    I'm ma
    Got to get back!
    Need some get back!
    Pay Back! (the big payback)
    That's it!
    Payback!
    Revenge!
    I'm mad!

  107. 2 years ago
    Anonymous
    • 2 years ago
      Anonymous

      BOOBA!!!

    • 2 years ago
      Anonymous

      vidya budds thread

      • 2 years ago
        Anonymous
        • 2 years ago
          Anonymous

          what an animal

  108. 2 years ago
    Anonymous

    Fantastic game, played it solely for a year straight

  109. 2 years ago
    Anonymous

    Little known fact about MGSV, you can just play as a waifu. Anyone that you collect into mother base is a selectable character and deployable for missions.

    And for that reason this game is BASED.

    • 2 years ago
      Anonymous

      Agreed, it's really cool but Venom's Inspector Gadget arm is tough to part with.

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