I'm too stupid to play this brehs.

I'm too stupid to play this brehs.

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  1. 3 weeks ago
    Anonymous

    In what possible way these games are brain dead

  2. 3 weeks ago
    Anonymous

    missile units good
    melee units bad (unless cheap)

    • 3 weeks ago
      Anonymous

      Or unless big silver shied with shittons of armor.

    • 3 weeks ago
      Anonymous

      I thought Warhammer 3 was supposed to fix that

      • 3 weeks ago
        Anonymous

        They did. But missile units are still superior because they get 100% ammo replenishment between battles

        • 3 weeks ago
          Anonymous

          I don't really mind the replenishment, I just don't like the fricking quantity you have going into a fight. Like the best way to play a ranged race is essentially just to make it rain every second that there is and recruit whatever slum-tier melee units you need to make sure the rain goes uninterrupted.

  3. 3 weeks ago
    Anonymous
    • 3 weeks ago
      Anonymous

      >The pile of violence is green

      Cheeky anon

      • 3 weeks ago
        Anonymous
        • 3 weeks ago
          Anonymous

          cette image me vexe

          this is outdated, magical resistance only works against spells in WH3

          so that means magical attacks are op as frick ?

          In my 600 hours of TWW games, I've only ever played as Skaven, Beastmen, Korn, and the Empire. Never tried anyone else and probably never will.

          Empire is the only faction with a sense of progression techwise because you start with pikemen then end up with tanks

          Yeah, I think that's why the AI needs as many cheats as it does. I'm curious though, would it really be that hard to add some basic build-orders for the AI? Frick, make a dozen of them and have them mix and match a little and add some heuristic making them not want to tank their budget.
          This seems like very obvious stuff but no Total War game has EVER managed to have a self-sustaining AI that actually works.

          I use this mod https://steamcommunity.com/sharedfiles/filedetails/?id=2854310042&searchtext=organic.

          reduces the bias and makes the Ai recruit above T1 units

          >Sieges are aids i'll give you that
          It could have been tolerable if you didn't have to micromanage every single defensive battle because the AI always beelines for the settlements where the auto-resolve is fricked.

          nothing beats the frustration of a stack sacking your settlement then running away in march stance right above your attack range

          • 3 weeks ago
            Anonymous

            >so that means magical attacks are op as frick ?
            pretty much, yeah. But they still get blocked by armor and ward save

            • 3 weeks ago
              Anonymous

              I see, because most demonic entities got magical attacks and aren't much of a blender.

              • 3 weeks ago
                Anonymous

                Which makes Chaos most op against undead, not mortals even.

              • 3 weeks ago
                Anonymous

                Border camping is cheating

              • 3 weeks ago
                Anonymous

                How so?

              • 3 weeks ago
                Anonymous

                If an enemy breaks in a corner there's a chance they'll route right out of the field.

              • 3 weeks ago
                Anonymous

                But that's totally reasonable as the same happens to your units. The only time cornergayging is a smart idea is if you KNOW you can out-leadership your foes. And even then it's dangerous as shit if you're going up against some AoE monstrosity or an artillery-happy race. The only time cornergayging actually works is usually in the early game when it's all infantry and you play one of the races with a billion leadership.

                For example it works very well for dawi in the early game, but as you get guns and flamers and the orcs get doom divers it starts to fall apart.

              • 3 weeks ago
                Anonymous

                Vampire c**ts can pretty much ALWAYS cornergay like it's going out of style.

              • 3 weeks ago
                Anonymous

                Because you're using an invisible barrier to mitigate your one weakness you frickwad.

              • 3 weeks ago
                Anonymous

                >this pleases Harold Hammerstorm

                Now if only Nurgle wasn't a chore to play

          • 3 weeks ago
            Anonymous

            >so that means magical attacks are op as frick ?
            Hilariously no because magic attacks only do full damage to units with physical resistance. They do nothing special to armoured units.

            • 3 weeks ago
              Anonymous

              That's actually a pretty good guide. I'm gonna try a few of these.

            • 3 weeks ago
              Anonymous

              >Do NOT have your missile infantry on "skirmish" mode
              The wood elfs are great skirmishers because they're fast as frick and most of them can shoot backwards while kiting. It tends to frick formations a little but with their arrows it all works out.

  4. 3 weeks ago
    Anonymous

    Strategic map is still suffering, with how the AI has an anti-human bias, perfect knowledge where your undefended cities are and can spam endless stacks faster than you can replenish your one.

    • 3 weeks ago
      Anonymous

      There are mods that actively try to turn down (or off) AI cheating, and they do work quite well, but the game is practically unloseable at that point because the AI without the cheats is practically brain-damaged on the strategic map.

      It does alright in combat, but somehow still doesn't understand how to "tech" properly and will often 20-stack basic shit-tier infantry at turn 387.

      • 3 weeks ago
        Anonymous

        the funniest is when you conf an ally and realize his economy wasn't sustainable at all

        • 3 weeks ago
          Anonymous

          Yeah, I think that's why the AI needs as many cheats as it does. I'm curious though, would it really be that hard to add some basic build-orders for the AI? Frick, make a dozen of them and have them mix and match a little and add some heuristic making them not want to tank their budget.
          This seems like very obvious stuff but no Total War game has EVER managed to have a self-sustaining AI that actually works.

          • 3 weeks ago
            Anonymous

            In fairness, it's not like the player isn't given free shit either. When the game starts you have a set amount of "passive income" that comes from nothing and cannot be taken away.

        • 3 weeks ago
          Anonymous

          you forget the base income all factions get, when you confed you don't get that

      • 3 weeks ago
        Anonymous

        AI doesn't know how to dismiss units and replace them with better ones which is why when you go to Khemri you are met with 3 armies of nothing but skeletons sitting around a city

  5. 3 weeks ago
    Anonymous
    • 3 weeks ago
      Anonymous

      this is outdated, magical resistance only works against spells in WH3

  6. 3 weeks ago
    Anonymous

    deepest lore

    • 3 weeks ago
      Anonymous

      >Ratnigs too stupid to properly aim
      Nothing new

      • 3 weeks ago
        Anonymous

        Cope stuntie.

    • 3 weeks ago
      Anonymous

      ftfy

  7. 3 weeks ago
    Anonymous

    >want to play Slaanesh
    >realize I don't have ranged unit
    >realize that unlike Khorne, I don't have any armor either
    >don't want to play Slaanesh anymore
    the only faction that I haven't beaten the game with yet, just imagining the tedium in siege battles is enough

    • 3 weeks ago
      Anonymous

      it's the funniest demonic army to play tho. you zoom around like Naruto, seduce peoples on the campaign map. It takes a bit to start but when it rolls IT ROLLS.

      Sieges are aids i'll give you that

      • 3 weeks ago
        Anonymous

        >Sieges are aids i'll give you that
        It could have been tolerable if you didn't have to micromanage every single defensive battle because the AI always beelines for the settlements where the auto-resolve is fricked.

        • 3 weeks ago
          Anonymous

          Holy shit, someone actually saved my crappy MSpaint diagram from four years ago?

          • 3 weeks ago
            Anonymous

            I save everything.

            • 3 weeks ago
              Anonymous

              Didn't Malekith help the elves and become Phoenix King or some shit in End Times after Tyrion went bonkers

              • 3 weeks ago
                Anonymous

                End Times isn't canon.

                just read the stuff you are talking about, it is not hard. Next time actually try to compare fantasy and AoS models that fill a similar role, not those shown off around the same time.

                Why the frick would anyone read about the rancid shit that is AoS 'lore'?
                >George Bighammer the Stormcast fought Smelly Jim the Maggotlord at the Lightning Mountain, 6,000,000 dead, strategic Stormcast victory

              • 3 weeks ago
                Anonymous

                because that means your opinion is uninformed and not worth regarding.

              • 3 weeks ago
                Anonymous

                Go ahead and tell me what the 'good' AoS lore is then, anon.

              • 3 weeks ago
                Anonymous

                Greenskin lore is deeper with good vs evil and technology vs nature conflict within just orkz.
                Undead lore is 100 times better with them taking Chaos's old role with a twist that the unstopable match of time is their power instead of bullshit plot armor.
                Chaos isn't a Mary Sue nonsens with their new role of status quo protector.
                Humans are mostly weird commentary on goods side of colonialism (Azyrites are literally the English bringing civilisation to their colonies)and nonsenses of central planing (grand architect of Sigmar's colonial settlements being a demon of Tzeentch set on fricking with people)
                Dwarfs are an odd take with one being XX century 1st world abandoning religion is favour of money and science while others are religious cult accidentally resurecting a fire cthulhy.
                Elves are just Eldar, but they get screen time with 4-5 armies instead of just 1 Yeednari one

              • 3 weeks ago
                Anonymous

                end times was like reading a shitty fanfiction

              • 3 weeks ago
                Anonymous

                Yes and it was based. As it happens the flames were a shit test and he failed and was cursed to eternally burn by backing out. In the end he throws himself into them again and becomes the rightful Phoenix King.

    • 3 weeks ago
      Anonymous

      Slaanesh (or at least N'kari) has absolutely BUSTED campaign mechanics. You have very defined weaknesses in combat, but once you get your economy rolling you can literally just seduce any of the dangerous factions and steamroll the map. I seduced Morathi, Malekith, half of the high elves and fricking Karl Franz just by spamming gifts at them combined with a few cults here and there. You also get free full stack border defenders/strike forces in your cultist armies.

  8. 3 weeks ago
    Anonymous

    In my 600 hours of TWW games, I've only ever played as Skaven, Beastmen, Korn, and the Empire. Never tried anyone else and probably never will.

    • 3 weeks ago
      Anonymous

      I only play dwarves

      • 3 weeks ago
        Anonymous

        DAWI DAWI DAWI

        • 3 weeks ago
          Anonymous

          >needs growth while HASHUT chads only need raw material to level up their fortress.

          Nothing personnel southling

          you forget the base income all factions get, when you confed you don't get that

          pretty sure it's not enough to compensate for their large armies

      • 3 weeks ago
        Anonymous

        >don't have maneuver
        >just don't like it
        >luv me box

      • 3 weeks ago
        Anonymous

        Me too, but I still suck at the game.

    • 3 weeks ago
      Anonymous

      I only play dwarves

      i cant enjoy anyone without gunpowder units
      guns>bows

      • 3 weeks ago
        Anonymous

        All you need for a good Total Warhammer experience is faith, steel and gunpowder.

    • 3 weeks ago
      Anonymous

      Based, 100% grantee you have blue eyes and white skin. Playing as vampire counts is aryan as frick as well.

  9. 3 weeks ago
    Anonymous

    play my boy Archaon. He has a very easy campaign in terms of logistics. He's off in a corner, surrounded by a bunch of easy allies and has a slow trickle of enemies up until you get over some mountains to the south of you.
    Plus you're playing as the guy who did nothing wrong and in fact made Warhammer Fantasy good one time in the last 25 years.

    • 3 weeks ago
      Anonymous

      He starts with one of those insanely overpowered Hellfire artillery or whatever they're called too, right?
      The totally not broken artillery that has the longest range in the game and has homing bullets. Frick I hate Chaosgays so much.

      • 3 weeks ago
        Anonymous

        Yes, yes you do. My Archaon campaign inspired me to collect a whole oldhammer chaos army that has included warriors with forge world halberds, archaon on foot, a hellfire cannon, and egrimm van horstmann. I'm also collecting all four archaons.

        • 3 weeks ago
          Anonymous

          >I'm also collecting all four archaons.

          • 3 weeks ago
            Anonymous

            Yeah, GW made his model four times. Once in the 80s, on a horse, once in 2000 on horse, once on foot (I got him on foot right now), and he got a new model for Age of Sigmar. It's a glorious and beautiful centerpiece for a warhammer chaos collection.
            I kinda became an Archaon fan because of the campaign and because of that I started playing and collecting The Old World and Age of Sigmar, and I'm having a lot of fun with it all.

  10. 3 weeks ago
    Anonymous
    • 3 weeks ago
      Anonymous

      No plan survives first contact.

  11. 3 weeks ago
    Anonymous

    Do you think the AI-meme will ever help CA fix TW? Being a small family company and all...

  12. 3 weeks ago
    Anonymous

    Should I try total war warhammer 1 first? And is it worth to get all the dlc for 2 atleast?

    • 3 weeks ago
      Anonymous

      2 still seems the most polished and fun.
      3 has the most content but fricked up campaign.
      1 isn't worth playing but has the prettiest graphics, no joke.

      • 3 weeks ago
        Anonymous

        the shit UI and the siege battles alone don't make 3 worth buying it.

    • 3 weeks ago
      Anonymous

      Imo go play Warhammer 2. It has a giant sandbox map called Mortal Empire. The base game is pretty cheap on keysites by virtue of being old. It's in a very respectable state with a lot of older factions like orcs and dwarves being reworked and a lot of good mods.

      DLC wise, don't buy one except maybe the blood dlc. You can easily pirate the dlcs by using Creamapi because the dlc files are pre installed in your files and you just need to give the illusion to the game you own the dlcs.

    • 3 weeks ago
      Anonymous

      no start with 2 or 3

    • 3 weeks ago
      Anonymous

      WH1 is worth at least a single playthrough since the "end game" chaos invasion is tough as frick and makes for a fun playthrough. Beware the elves though.

      • 3 weeks ago
        Anonymous

        >Beware the elves though.
        This, hippies will rape you if left alone too long and even worse if they somehow don't frick around too much with the Brits.

  13. 3 weeks ago
    Anonymous

    Play Beastmen. You just go around raping and pillaging

    • 3 weeks ago
      Anonymous

      Yeah, horde factions are best because you do not have to care about protecting settlements.

      • 3 weeks ago
        Anonymous

        the beastman rework is excellent because they made the settlement worth it only in big targets.

      • 3 weeks ago
        Anonymous

        I actually wish every race had a "horde option", where you were just given a random lord (not even legendary, just some lord) and got to roam around the map and either help your faction or make new pals/enemies as you see fit.
        Is there a mod for that?

        • 3 weeks ago
          Anonymous

          maybe this one ?
          https://steamcommunity.com/sharedfiles/filedetails/?id=2989710828&searchtext=grudgebringer

          Major Playable Factions
          Grudgebringers - Led by Commander Morgan Bernhardt, starting in the Border Princes

          >New Playable Faction 'Grudgebringers' - Like any new faction for an existing race you can expect new Legendary Lords, Mechanics, Units whilst using stuff from the existing race.
          Full Custom RoR's & Heroes - Nearly 40 fully custom RoR's and heroes that can be unlocked through their unique mechanic outlined below.
          Custom Mechanics
          Grudgebringer Troop Roster - Complete Long Contracts to unlock Regiments of Renown. Details of the unit and their unlock requirements can be found in the Grudgebringer Troop Roster. Even if you fail, you’ll get another chance to receive the RoR when returning a settlement to a faction of order or from completing contracts.

          On a new campaign some RoR are chosen at random to be unlockable while others will be locked which is stated in the Troop Roster.
          Local Contracts - Interact with occasional spawning marker to take on local contracts for financial rewards to fight in loads of custom battles.
          Contracts - Accept Contracts (Just like the Ogres) issued by Order factions for military action against targeted characters and settlements of the forces of evil. In return for rewards and improved diplomatic relations with the Contract issuers.
          Restore Settlements & Camps - Grudgebringers can't occupy settlements. Instead, return razed settlements to nearby Order factions for gold, military aid and improved diplomatic relations. They can deploy camps like Ogres and recruit troops from these.
          Mercenary Replenishment - Replenish units in full for gold

          • 3 weeks ago
            Anonymous

            Nah more like: https://steamcommunity.com/sharedfiles/filedetails/?id=2972117108

            All my other Horde mods:

            1. Chaos Dwarf Horde: https://steamcommunity.com/sharedfiles/filedetails/?id=2967669140&searchtext=yourmother
            2. Kislev Horde: https://steamcommunity.com/sharedfiles/filedetails/?id=2968561755&searchtext=yourmother
            3. Ogre Kingdoms Horde: https://steamcommunity.com/sharedfiles/filedetails/?id=2969212579&searchtext=yourmother
            4. Seducers of Slaanesh Horde: https://steamcommunity.com/sharedfiles/filedetails/?id=2969653269&searchtext=yourmother
            5. Greenskin Horde: https://steamcommunity.com/sharedfiles/filedetails/?id=2978916818&searchtext=yourmother
            6. Horde for Dark Elves: https://steamcommunity.com/sharedfiles/filedetails/?id=2980307263&searchtext=yourmother
            7. Horde for Dwarfs: https://steamcommunity.com/sharedfiles/filedetails/?id=3002101727&searchtext=yourmother
            8. Horde for Empire: https://steamcommunity.com/sharedfiles/filedetails/?id=3010996441&searchtext=yourmother
            9. Horde for Vampire Counts: https://steamcommunity.com/sharedfiles/filedetails/?id=3011736382&searchtext=yourmother

            • 3 weeks ago
              Anonymous

              hey, wait a minute..

        • 3 weeks ago
          Anonymous

          >I actually wish every race had a "horde option"
          Same. It could even be made loreful for all factions.

          • 3 weeks ago
            Anonymous

            post more funny skaven comics

  14. 3 weeks ago
    Anonymous

    Of course you are. This is why videogames are pure dogshit these days, because people like you make up the lowest common denominator.

  15. 3 weeks ago
    Anonymous

    I wish Ogres had it better. Roster's fine and strong outside of omissions like Yhetees and Thundertusks, but the campaign mechanics and DOGSHIT LLs really hold the good parts back.

    • 3 weeks ago
      Anonymous

      the great ogre all mod, combined with the one allowing you to set up camps near settlement fixes most of the campaign problems

      • 3 weeks ago
        Anonymous

        I did try Ogrehaul and it was fun, but at the same time it felt TOO strong. By midgame I had Greasus sitting at around 100 in melee stats, and I could just throw him at Kholek and watch it happen.

  16. 3 weeks ago
    Anonymous

    I have never had a successful campaign as Tomb KANGZ. The orcs around me are either too powerful or too many, and no one likes me in my own starting location. How do I play them effectively?

    • 3 weeks ago
      Anonymous

      A Tomb King lord should never go to battle without a full stack. Your biggest advantage i the early game is going to be the sheer numbers you bring to battle. If a squad or two dies during a battle you should ALWAYS replenish your lads before a new battle begins. Even if it's just trashy skeletons you should ALWAYS have 20 units.

    • 3 weeks ago
      Anonymous

      SETTRA DOES NOT SERVE

      Seriously, my favorite faction lore and style-wise, but seemingly underpowered compared to many neighbors

      • 3 weeks ago
        Anonymous

        ALL BOW DOWN BEFORE THE IMPERISHABLE

    • 3 weeks ago
      Anonymous

      You used to start with a rape-cat that could carry you hard through the first fights as Settra. I have no idea how you're suppose to achieve anything without it.

    • 3 weeks ago
      Anonymous

      >don't bother with doomstacking, TK mechanics mean they work best with mixed armies
      >if playing arkhan you just get a second army out of the box instead of having to research capacity, have a second lord following arkhan at all times with 19 shitty units as a force multiplier
      >beeline the ushabti lord in the tech tree (4th dynasty i think) and keep on rolling for a ushabti capacity necrotect, combine with constructing ushabti buildings where you can in settlements & the unique building in the araby desert to get a competent enough 2nd army
      >bolster your economy by making agreements/declaring wars in trade that'll never be relevant (honestly works with all factions), you can squeeze a lot of cash out of the ai by saying "yeah i'll declare war on this faction on the other side of the map", just keep track of agreements/making peace so that you don't accidentally tank reliability

      • 3 weeks ago
        Anonymous

        >>yeah i'll declare war on this faction on the other side of the map

        >do this
        >suddenly the entire foreign warfront enters cryostasis as the one faction I've declared war on sends their entire army to start a major offensive from some bumfrick unguarded settlement in my rear

        • 3 weeks ago
          Anonymous

          That is indeed a possibility but it's infrequent if you declare it far enough.

    • 3 weeks ago
      Anonymous

      Playing the Rotbloods mod atm. It's pretty cool and unique (for Norsca) but the roster feels like it's seriously lacking in anti-SEU

      Run chariots dude
      People who say TK have bad early game are shit at playing with chariots. One T2 building gets you 4 of the fricking things and they'll carry you all the way to your T4 constructs

      • 3 weeks ago
        Anonymous

        H-how do I become lord of the chariots Anon? Is it just hit and run forever?

        • 3 weeks ago
          Anonymous

          I remember a tip which is to aim at a unit at the back of another one (like archers) because the chariot will plow through the infantry to reach the archers

          • 3 weeks ago
            Anonymous

            >Is it just hit and run forever?
            Yeah basically
            Cavalry you'll want to stick in their rear, run down your charge bonus timer, then pull them out - but with chariots they are purely momentum-based units that only do damage by crashing into stuff at speed.

            Do your force melee order (which lets your ranged chariots charge while still shooting), wait for the hit, then move order out just as the chariots either start to slow down or if they pull through completely. You gotta gauge the density of the mob you're running into and work out your exit accordingly, so a line of infantry you can run straight through head-on but if you're coming from the side you're going to want to turn and pull out and away once you expend your momentum

            Larger blobs it's best to come at them from a diagonal angle and turn out a little early, otherwise if you run straight into them you'll punch right into the blob and then be forced to slowly 180° turn to escape.

            Also if a hill is involved in an interaction (you charging, or you trying to pull away) it'll matter 10x more than it does for other units - seek out downhill charges, and avoid uphill charges like the plague. Also avoid cavalry, dogs and monsters, it's better for the chariots to come in late to a fight than it is for them to just get killed

            [...]
            also also, if you want to hit through multiple units do the attack order on the one at the back

            Good charioting anons, I'll try a campaign now to see if I can get the hang of it.

        • 3 weeks ago
          Anonymous

          >Is it just hit and run forever?
          Yeah basically
          Cavalry you'll want to stick in their rear, run down your charge bonus timer, then pull them out - but with chariots they are purely momentum-based units that only do damage by crashing into stuff at speed.

          Do your force melee order (which lets your ranged chariots charge while still shooting), wait for the hit, then move order out just as the chariots either start to slow down or if they pull through completely. You gotta gauge the density of the mob you're running into and work out your exit accordingly, so a line of infantry you can run straight through head-on but if you're coming from the side you're going to want to turn and pull out and away once you expend your momentum

          Larger blobs it's best to come at them from a diagonal angle and turn out a little early, otherwise if you run straight into them you'll punch right into the blob and then be forced to slowly 180° turn to escape.

          Also if a hill is involved in an interaction (you charging, or you trying to pull away) it'll matter 10x more than it does for other units - seek out downhill charges, and avoid uphill charges like the plague. Also avoid cavalry, dogs and monsters, it's better for the chariots to come in late to a fight than it is for them to just get killed

        • 3 weeks ago
          Anonymous

          >Is it just hit and run forever?
          Yeah basically
          Cavalry you'll want to stick in their rear, run down your charge bonus timer, then pull them out - but with chariots they are purely momentum-based units that only do damage by crashing into stuff at speed.

          Do your force melee order (which lets your ranged chariots charge while still shooting), wait for the hit, then move order out just as the chariots either start to slow down or if they pull through completely. You gotta gauge the density of the mob you're running into and work out your exit accordingly, so a line of infantry you can run straight through head-on but if you're coming from the side you're going to want to turn and pull out and away once you expend your momentum

          Larger blobs it's best to come at them from a diagonal angle and turn out a little early, otherwise if you run straight into them you'll punch right into the blob and then be forced to slowly 180° turn to escape.

          Also if a hill is involved in an interaction (you charging, or you trying to pull away) it'll matter 10x more than it does for other units - seek out downhill charges, and avoid uphill charges like the plague. Also avoid cavalry, dogs and monsters, it's better for the chariots to come in late to a fight than it is for them to just get killed

          also also, if you want to hit through multiple units do the attack order on the one at the back

        • 3 weeks ago
          Anonymous
          • 3 weeks ago
            Anonymous

            how do you get them out?

          • 3 weeks ago
            Anonymous

            Nu Total War players actually think this is impressive

            Imagine having inferior physics to the games made 15 years ago

            • 3 weeks ago
              Anonymous

              Anon, Shogun 2 was two decades ago...

              • 3 weeks ago
                Anonymous

                and Shogun II is melee blob shit as well

              • 3 weeks ago
                Anonymous

                How does this manage to look more impressive than le epik fantasy total war?

              • 3 weeks ago
                Anonymous

                pure nippon sovl

    • 3 weeks ago
      Anonymous

      i have just got broken 2 (coop) campaigns in a row before finally succeeding as tomb chads

    • 3 weeks ago
      Anonymous

      There is no such thing as "too wide" of a line with TKs. You want a nice broad line of filler-skellies walking towards the enemy (or hunkering if the enemy charges). Every enemy should get to fight a skelly squad or two. This is your distraction while your chariots roll up from the very edges of your long-ass line of bones. By the time the units clash with the skellies the enemy archers will probably already have started firing. They die to the cavalry first. Pincer-attack them from both sides of the line with your chariots. This breaks ranged pretty much immediately. Then just charge around some more until they're all routing or dead.

      Once that problem has been dealt with start charging into the backs of the melee units that are fighting your skellies. An effective push-and-pull from chariots will send moral into oblivion.
      Use monsters for memeshit or to take down other monsters.

      • 3 weeks ago
        Anonymous

        how do you chariot?
        do you click behind the enemy so the chariot travels through the formation or do you rightclick the enemy and then spam to try and get them out again?

        • 3 weeks ago
          Anonymous

          Click on the enemy so you get charge bonus, right after contact start clicking through the enemy to come out the other side

          • 3 weeks ago
            Anonymous

            It depends on the enemy. If it's light infantry and they're all huddled up against your skellies you should go deep, they'll all go flying when the chariot hits. If 90% of your chariots reach the deep-lines of the enemy it might be faster to just pull them all the way through than to start fricking around with turning back.

            If they are big meaty chaos lads with too much armor you're never getting all the way through so hit them in the back, pull out a good distance, and charge them back in again.
            If you hold down Shift you can actually have them do this multiple times on their own without having to micro anything. Even heavy dudes will feel the hit and bad moral will spread like the plague.

            What of monsters and other such shit?

            • 3 weeks ago
              Anonymous

              We have monsters of our own, magic, ranged and other horrors to deal with them. Chariots are there to put many in the ground, leave the big guys for someone else.

              Don't get me wrong, you can still charge them, but the incoming pain will not be as dramatic.

            • 3 weeks ago
              Anonymous

              Line up and click the unit behind the one you're trying to trample. During the actual charging state large shit gets collision damage that scales with mass. Shit like stonehorns can do WAY more if you micro them properly.

        • 3 weeks ago
          Anonymous

          It depends on the enemy. If it's light infantry and they're all huddled up against your skellies you should go deep, they'll all go flying when the chariot hits. If 90% of your chariots reach the deep-lines of the enemy it might be faster to just pull them all the way through than to start fricking around with turning back.

          If they are big meaty chaos lads with too much armor you're never getting all the way through so hit them in the back, pull out a good distance, and charge them back in again.
          If you hold down Shift you can actually have them do this multiple times on their own without having to micro anything. Even heavy dudes will feel the hit and bad moral will spread like the plague.

  17. 3 weeks ago
    Anonymous

    So how many more DLCs will TWW3 get? Will CA pull the plug on it?

    • 3 weeks ago
      Anonymous

      3 more lords packs at minimum

  18. 3 weeks ago
    Anonymous

    >Immortal Empires campaign map still makes my PC try to take flight
    This doesn't really happen with a single other game, Total War or otherwise, and even in battles it's fine but I legitimately get worried on the campaign map sometimes.

    • 3 weeks ago
      Anonymous

      >campaign map
      The fricky thing is that it also happens in other games with a campaign map
      >battles, all fine and silent
      >campaign map = jet turbine
      TW and AoW

  19. 3 weeks ago
    Anonymous

    I have 1600 hours in tww2 but barely 120 in 3. There's something that really annoys me about the game but I can't quite put my finger on it but sometimes it feels like I'm back in early tww2 where the AI kept turtleling and knew exactly where your ambushing armies were.

  20. 3 weeks ago
    Anonymous

    >you need past games and past DLCs to get the full experience of TW3
    I did the math and during the Spring Sale all the games and DLC costs nearly 260$ CDN.
    Defend this.

  21. 3 weeks ago
    Anonymous

    Reminder:
    Medieval 3 TW NEVER EVER!!
    Empire 2 TW NEVER EVER!!
    Victoria TW NEVER EVER!!
    LoTR TW NEVER EVER!!

    Games Workshop + CA drooling at Paradox's DLC practices have killed this series for good.

  22. 3 weeks ago
    Anonymous

    Did they revert or fix the campaign map AI yet? Even on highest difficulties they go pussy mode even when they outnumber you when I last played. Made it really unfun.

  23. 3 weeks ago
    Anonymous

    How can you be too stupid to play it? It's kiddy-tier!

  24. 3 weeks ago
    Anonymous

    Just use shit ton of artillery, bows/guns (including mobile).
    And don't expand your territories into big size at the beginning of the game.

  25. 3 weeks ago
    Anonymous

    >buy 1 and 2
    >really fun game
    >get SSD
    >loading time before combat still ass
    Is loading time fixed and no other way of speeding it up?

  26. 3 weeks ago
    Anonymous

    >The superpower of an entire clan in the skaven faction is being neutral evil rather than stupidly chaotic evil.
    >Despite not having much else making them stand out this one trait alone turns them into one of the most dangerous Skaven forces out there.
    The world would tremble if the Skaven decided to not backstab each other for at least a year once in a while. Literally no one would be able to beat them.

    • 3 weeks ago
      Anonymous

      >If Dwarfs got over their engineering guild autism literally no one would be able to beat them
      >If Chaos or Orks would just let one guy tardwrangle the lot of them for more than five minutes literally no one would be able to beat them
      >If High Elves would just have sex more than once a century literally no one would be able to beat them
      >If Dark Elves would actually go on the offensive with black arks literally no one would be able to beat them

      And so on.

      • 3 weeks ago
        Anonymous

        >If High Elves would just have sex more than once a century literally no one would be able to beat them
        Maybe I'm a high elf...

  27. 3 weeks ago
    Anonymous

    I wish there was a good Age of Sigmar game.

    • 3 weeks ago
      Anonymous

      That would require Age of Sigmar to be good first.

      • 3 weeks ago
        Anonymous

        The ttrpg is unironically more fun than the war game. Didn’t expect a woke company to have a better grasp on the story than GW themself

      • 3 weeks ago
        Anonymous

        Current AoS is unironically better than 40k.

      • 3 weeks ago
        Anonymous

        >4x heavy armor melee units staggered line
        >4x fast anti infantry, 2x on either side of melee line
        >1x spellcaster hero if avaliable
        >2x artillery to bait the enemy army
        >everything else the strongest missile unit you have with the most range (not artillery) in a checkerbox formation behind the melee line, super easy to make, just select every other missile unit, hold alt and drag them a bit further back
        congrats, this beats every single battle in the game (outside of sieges) as the AI cannot into deep flanking maneuvers and will attack your anti infantry on the sides instead of the ranged

        I want to feel powerful and hear I AM SUPREME. Nothing more

      • 3 weeks ago
        Anonymous

        unironically a better game and setting than fantasy.

        • 3 weeks ago
          Anonymous

          Prove your claim.

          • 3 weeks ago
            Anonymous

            Army lists tend to be more varried due to less restrictions and tge setting is European Mythology tuned up to 11, which is better than the more generic mudcore high fantasy that whfb was. the later may be personal preference, but GW produced some of the best content of the 21st century for AoS.

            • 3 weeks ago
              Anonymous

              AoS's "setting" is a mish-mash of stupid cosmic shit with no proper bearings or stakes. It exists solely to push ugly garbage models made to accomodate ESG scores rather than actual fans of fantasy as a genre.

              • 3 weeks ago
                Anonymous

                Thanks for letting us know that you dont know how to read.

              • 3 weeks ago
                Anonymous

                >BUT MUH AOS HAS EBIC NOT!SPACE MARINES! IT'S CRANKED UP TO MAX COOL!
                Shut the frick up and go back to living in a cave.

                That's a beautiful model though. Or are you just crying over the Black person?

                >That's a beautiful model though
                It's ugly as frick, are you blind? Here's an actually decent model, naturally not from AoS.

              • 3 weeks ago
                Anonymous

                you have already told us you dont know what you are talking about, no need to repeat yourself. Eat a book for once, it might increase your IQ in to the double digits.

              • 3 weeks ago
                Anonymous

                They're both good models dude. Tou akready outed yourself on why you dislike the other one. You're scared of black people.

                >Muh AoS is great you're just dumb
                Grow up and stop being gay.

              • 3 weeks ago
                Anonymous

                just read the stuff you are talking about, it is not hard. Next time actually try to compare fantasy and AoS models that fill a similar role, not those shown off around the same time.

              • 3 weeks ago
                Anonymous

                They're both good models dude. Tou akready outed yourself on why you dislike the other one. You're scared of black people.

              • 3 weeks ago
                Anonymous

                That's a beautiful model though. Or are you just crying over the Black person?

            • 3 weeks ago
              Anonymous

              >People playing fantasy heavily gravitate towards elite units and monsters
              >A few high quality units almost always beat out large armies of chaff
              >Reboot it as a game entirely focused on Monsters, Elites, and smaller army sizes
              >Make bank
              Shocking

            • 3 weeks ago
              Anonymous

              >European Mythology tuned up to 11
              If anything in AoS is actually based on Euro mythology then it's been so tuned up through the high-fantasy/scifi blender that it's unrecognisable

              • 3 weeks ago
                Anonymous

                Notice how when wasked for good AoS lore the Shitmar homosexuals vanish. The setting is utter trash.

              • 3 weeks ago
                Anonymous

                some of us work, anon. to make it short: Ossiarchs are the most fresh take on undead i have seen in a while, fyreslayers are a unique twisz on the whole fafnir influence you will find in most modern dwarfs and the rivalry between Khorgus Khul and Vandus Hammerhand is also pretty darn good.

        • 3 weeks ago
          Anonymous
        • 3 weeks ago
          Anonymous

          A better game? Yeah I'd give you that once they ckeaned out the more moronic elements from launch. A better setting? I'm not really feeling it.

          • 3 weeks ago
            Anonymous

            >once they ckeaned out the more moronic elements from launch
            The entire game is a moronic element. It should never have happened.

            • 3 weeks ago
              Anonymous

              Cooe harder. it's been 5 years dude.

              • 3 weeks ago
                Anonymous

                >it's been 5 years dude
                Five years of AoS being nothing but a failure, which has only become more and more apparent.
                If AoS wasn't terrible then they wouldn't have brought back Fantasy.

              • 3 weeks ago
                Anonymous

                They brought Old World back the Total War series did well, dude.

              • 3 weeks ago
                Anonymous

                actually AoS is about to turn 10

    • 3 weeks ago
      Anonymous

      >Age of Shitmar
      have a nice day.

    • 3 weeks ago
      Anonymous

      Age of Suckmar was so terrible they brought back Fantasy to replace it. It's objectively awful in every way and the single viggest mistake GW has ever produced.

    • 3 weeks ago
      Anonymous

      Why is it that there's often some AoS shitter who comes out crying about his dead setting when people are enjoying the better franchise?

  28. 3 weeks ago
    Anonymous

    Why cant just make a 40k total war instead?

    • 3 weeks ago
      Anonymous

      The RTS portion of Total War doesn't work for the warfare 40k is, but it could work if they made a 4X+RTS 40k game that isn't a Total War entry

    • 3 weeks ago
      Anonymous

      Because there's like 3-5 out of 80 races that actually do large-scale battles like TW.

    • 3 weeks ago
      Anonymous

      They should do a Horus Heresy one instead, more uniform unit rosters and easier 'balancing'.

    • 3 weeks ago
      Anonymous

      Because warhammer fantasy tabletop was already rank and flank while 40k tabletop is squad based and guns are far more bullshit lethal to manage with click-drag formations in a land where everything is fully automatic.
      If it's a proper total war game then it would be fricking garbage to play. If it isn't garbage to play then it's not actually 40k or not actually total war
      There's a reason why there has never been a WW1 or WW2 total war game

  29. 3 weeks ago
    Anonymous

    >4x heavy armor melee units staggered line
    >4x fast anti infantry, 2x on either side of melee line
    >1x spellcaster hero if avaliable
    >2x artillery to bait the enemy army
    >everything else the strongest missile unit you have with the most range (not artillery) in a checkerbox formation behind the melee line, super easy to make, just select every other missile unit, hold alt and drag them a bit further back
    congrats, this beats every single battle in the game (outside of sieges) as the AI cannot into deep flanking maneuvers and will attack your anti infantry on the sides instead of the ranged

    • 3 weeks ago
      Anonymous

      This patch the ai has been autistic about hitting the back line

      • 3 weeks ago
        Anonymous

        not for me
        maybe certain factions are better at it that im not fighting

  30. 3 weeks ago
    Anonymous

    Just spam griffin!

  31. 3 weeks ago
    Anonymous

    But have the Miao Ying coomer mods been updated yet?

    • 3 weeks ago
      Anonymous

      no but there's this
      https://steamcommunity.com/sharedfiles/filedetails/?id=2979131790

  32. 3 weeks ago
    Anonymous

    >tfw TWW40K will actually happen
    Feels good bros.
    Histcucks BTFO!

  33. 3 weeks ago
    Anonymous

    All I care about is rats

    • 3 weeks ago
      Anonymous

      >play Ickit
      >fighting some Vampire c**ts
      >they have Blood Knights
      >manage to surround them with minor slaveshitters
      >they are getting slaughtered and breaking quickly but at least the Blood Knights aren't fricking charging around everywhere
      >just decide, frick it, nuke them
      There are no words in the Skaven language for "friendly fire".

      • 3 weeks ago
        Anonymous

        >"Nuclear fire: the cause of and solution to most of my problems."

  34. 3 weeks ago
    Anonymous

    >Sieges are too easy
    >No! Now sieges are too complicated and you need to think!

    • 3 weeks ago
      Anonymous

      Sucks how in 90% of walled siege battles the map behind the walls may as well not exist. The AI will throw virtually their entire army at holding the walls so the battle is essentially over once you've managed to take them, and when defending the combination of insanely powerful fire from the wall towers, ladders annihilating stamina, and extremely tightly bunched up troops being perfect targets for spells means that it's always much easier to hold the enemy at the outer walls if you've got enough troops to man them properly.

      • 3 weeks ago
        Anonymous

        yeah the AI needs to learn to back off from the wall it's really annoying

    • 3 weeks ago
      Anonymous

      i don't mind sieges, they are still far from being good or perfect but they are better than 2 atleast where you just rush the center
      just wish they'd let me capture the gatehouse by being on top of it

    • 3 weeks ago
      Anonymous

      >>No! Now sieges are too complicated and you need to think!
      VARIETY is the spice of fun.
      Having to win one torturous siege battle = glorious.
      Having to win it a thousand times = tiresome.

    • 3 weeks ago
      Anonymous

      >No! Now sieges are too complicated and you need to think!
      thats not true
      the AI will still just stand there and be shot to death, there is no thinking involved
      the only thing that has changed is time, it now just takes ages to gradually take parts of the castle as the AI flutters back and forth trying to decide if it should be routing or be shot to death
      play the game

  35. 3 weeks ago
    Anonymous

    >age of smegmar

  36. 3 weeks ago
    Anonymous

    Good hope sega kills the total war franchise along with C.A for good so I can finally pirate wh3

    • 3 weeks ago
      Anonymous

      Why can't you pirate it now?

      • 3 weeks ago
        Anonymous

        denuvo i guess

      • 3 weeks ago
        Anonymous

        I AM, have wh2 in my laptop but the engine just shits itself in large battle. Wanna test to see which version runs better in my machine

  37. 3 weeks ago
    Anonymous

    HURR I TARPIT WITH SHITFANTRY
    HURR I FLANK WITH CAVALRY
    HAMMER AND ANVIL
    HAMMER AND ANVIL
    HURR SO TACTICS

    • 3 weeks ago
      Anonymous

      If the series does another Line Warfare entry they better ramp up the map sizes and ranges

    • 3 weeks ago
      Anonymous

      That's how you lose battles in Warhammer.

      >durr flank with cavalry
      lmfao

      • 3 weeks ago
        Anonymous

        i still have no idea how to fight warhammer battles

        • 3 weeks ago
          Anonymous

          what faction

    • 3 weeks ago
      Anonymous

      Total War Victoria is going to have a reserves system
      it's just the reinforcements system from WH3 domination battles

  38. 3 weeks ago
    Anonymous

    Hello, I want to wish every rat in this thread a very painful death. That is all

  39. 3 weeks ago
    Anonymous

    >dumb manthings speaking

  40. 3 weeks ago
    Anonymous

    >want to play skaven
    >want to run stormvermin
    >feel like I'm shooting myself in the foot

    • 3 weeks ago
      Anonymous

      If you're playing on Very Hard, yeah you are, but you're shooting yourself in the foot with most infantry at Very Hard. On Normal do what you want, though the 2 turn recruutment is dumb.

    • 3 weeks ago
      Anonymous

      The easy peasy way to learn TWWH is to play Greenskins. Settlements are inconsequential, WAAAGHs fix any unfortunate map or battle situation, and you have every unit type at your disposal. You can start with orcblob and work your way into more advanced tactics

      Skaven infantry are just there to hold the enemy in place while other units do war crimes to them. It'd probably be better to field a second stack consisting solely of skavenslaves/clanrats for all the extra meat

    • 3 weeks ago
      Anonymous

      run stormvermin
      but shoot them in the foot while you do
      in fact shoot them everywhere

    • 3 weeks ago
      Anonymous

      You're correct. Ratling gunners, plagueclaw catapults and warplock jezzails are the backbone of the skaven roster unless you're playing as Moulder or Eshin, and an infantry frontline does not mesh well with guns. Your frontline should be single entities, preferably packmasters and plague priests since they can summon chaff to bog the enemy down with.

  41. 3 weeks ago
    Anonymous

    You are not. The game is designed to be unfair. Get the no cheating ai mod and play on normal or easy. Game isn't fun other than that. That's if you want to build cool cities and watch cool fights, not pretending to be a 9001 apm moron.

  42. 3 weeks ago
    Anonymous

    homie literally just pause the combat and think as long as you need to, it's not hard
    if you want to play at the maximum difficulty with no pausing then yeah good luck

  43. 3 weeks ago
    Anonymous

    Chorfs are by far the most cancer race to fight. Those blunderbusses just delete your units.

  44. 3 weeks ago
    Anonymous

    How do I effectively Tzeentch? His home is soooo exposed and everyone hates his guts from turn 1.
    I was thinking of grabbing the horde mod of that Anon over and then just go globe-trotting but that feels like something that would wreck my economy.

    • 3 weeks ago
      Anonymous

      Once you deal with your starting area and conquer all of the southern chaos wastes, he's not difficult. Oxyotl coming out of nowhere with a rite of primeval glory army is all you have to worry about, after that it's smooth sailing since Tzeentch is absolutely busted in battle.

    • 3 weeks ago
      Anonymous

      The most powerful thing you can do is halt enemy factions. It costs incredibly little to do and it will allow you to catch enemy lords running away, and kill those who are out of place.

      Also don't underestimate ambush stance. An early-game ambush from Tzeentch is a nightmare because the enemies army will be under fire the second the battle starts.
      Lastly that cone-fire spell he has is a destructive motherfricker. Overcast that when the enemy hits your frontline and prepare for a kill-party. I've heard some people argue that the balls he throws out are good for lord-stomping too, but that's always come across a bit less useful to me.

    • 3 weeks ago
      Anonymous

      You are literally in control of the best mage in the game. His position is a bit exposed, but as

      Once you deal with your starting area and conquer all of the southern chaos wastes, he's not difficult. Oxyotl coming out of nowhere with a rite of primeval glory army is all you have to worry about, after that it's smooth sailing since Tzeentch is absolutely busted in battle.

      mentioned only the dinoboys ever really give a shit. Everyone else is usually busy fricking each other up to come down to rape-Australia.

    • 3 weeks ago
      Anonymous

      Controversial opinion, but you should play Tzeentch's army defensively. Think of him as a dwarf-demon army who wants to just sit back and let the bad guys come to him. While they walk you fly up to them and harass with some flaming magic and frick them all up. Whatever's left gets to meet you demons.
      You also start with pretty fricking rad cavalry that isn't of the "shock" variety, so if a position starts to lose ground just run into the enemies backside and leave them there. They'll frick shit up and their massive barrier means they probably won't even be in much danger. All the while you continue to rain glorious fire down from above. Out of magic? Time to land and punch some of the softer infantry in the face with your staff.

      • 3 weeks ago
        Anonymous

        Won't archers just molest you if you try that?

        • 3 weeks ago
          Anonymous

          Who cares? Let them get them loose a volley or two, they won't get through your barrier anyway, and after your cast goes off you can just fly away and regenerate it if it's dipped too low. Not to mention while the archers are wasting their ammo on you their main army has probably just left them behind and is heading into fire-tossing lads. Hell if the archers are low enough tier, frick it, just land in the middle of them and smack them around a little.

        • 3 weeks ago
          Anonymous

          You have some of the most OP flying spellcasters in the game. If you're getting out-ranged, you're not using your magic effectively. Kairos can frick up any ranged backline and force the enemy to run into your horrors.

          • 3 weeks ago
            Anonymous

            What spell should I be using the most?

            • 3 weeks ago
              Anonymous

              The stationary vortex spell is absurd if you can lock units down or if they just don't want to move.

              • 3 weeks ago
                Anonymous

                This. A single cast of Infernal Gateway can literally kill hundreds of enemies in a single cast. You should always try to overcast it for maximum pain.

  45. 3 weeks ago
    Anonymous

    IKIT CLAAAAW!

  46. 3 weeks ago
    Anonymous

    I thought it would be overwhelming too but it’s actually a very simple game once you start playing it

  47. 3 weeks ago
    Anonymous

    Giv grobi-hewer and Thunderbarge CA or you're going in the book.

    Daemonslayer hero while you're at it

  48. 3 weeks ago
    Anonymous

    HAVE THEY FIXED THE FRICKING CAMPAIGN AI YET? THE AI THAT WILL HIDE WITH FOUR STACKS BY A CITY FOREVER MAKING THE GAME PISS EASY?

  49. 3 weeks ago
    Anonymous

    Dont feel bad, start from easy, soon youll start seeing the AI's glaring flaw patters and abuse them.

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