67 thoughts on “Insanely soulful.”

  1. One thing I particulary like about this game is that every-fucking-thing has flavor text.
    >Check some box
    >Has flavor text
    >Check some vase in the middle of nowhere
    >Has flavor text
    I love this so much

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  2. now I feel kinda glad I own this game.
    Bought it from a teenager a few months ago for 10 bucks.
    GC version. No manual, but fuck muh collectionist mindset

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  3. […]

    SE could’ve done a full remake if it had mostly been a graphical overhaul instead of trying to expand and "improve" the original game.

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  4. I wanted to try a romhack of this game, and I found one that looked interesting called the Maeson mod. Anyone here try it? Can you vouch for it being good?

    https://www.romhacking.net/hacks/2859/

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  5. >Wonder what could be below the clouds all game long, don’t expect them to ever bother with it
    >you actually go through them
    absolutely based
    Shame the second half felt pretty rushed at times though

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    • I love when games make you feel like that. The only game I can even think of that gave me that feeling is Xenoblade Chronicles when you go to the fallen arm and realize the game isn’t even close to being over

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    • >Going into the Dark Rift for the first time.
      >Decide to go back and just fuck around
      >Find an random old dude
      >Special event triggers because I had the bar lady on my ship
      >Unlock a new crew member
      I love how much this game rewards you for exploring.

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  6. this is the only JRPG with a world that felt real, like it existed beyond the events of the game’s story and characters, that other adventures were being had, that there was an actual history. It saddens me tremendously there will never be another JRPG like this again

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    • >used to play this downstairs at my old family home with my dad watching sports upstairs, during rainy days

      That home is gone and my dad is dead. I want to go back…

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  7. I miss when games felt like this grand adventure. Like you would pop in the disc, get fucking excited, and everything was all soulful and you would get totally lost exploring a world. Now it’s all shit

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  8. >run from battles a lot because of how annoying the random encounters are
    >not only end up under-leveled in some situations but you’ll end up stuck with the Vyse the Coward title that’ll take ages of completed battles to remove
    >having that title also prevents you from unlocking a few more crew members which are needed in order to get the blacksmith who can forge you the strongest weapons

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    • Was one of the most kino parts of any RPG
      and the realization you get to build your own pirate island and recruit random NPCs you met along the way was the most satisfying shit ever
      the little boob-physics girl was on mine

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  9. I did enjoy what I played, but everything got incredibly lengthy. I put it down at the Blue Moon area because ship battles took 20-30 minutes each and the mountain dungeon there was awful and apparently I wasn’t even halfway done at several hours in. Apparently I’m not the only one to stop here as its an extremely unpopular dungeon.

    I’d play it again with an emulator that has a fast forward button. The cinematic way ship battles played out was cool as fuck with them turning before the next round of firing takes place, but they needed skip buttons after you’d seen it tons of times. Same thing for the regular battles. Shorter animations would have improved the game so much.

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  10. If you’re gonna play this then put in the code that removes random encounters. There’s so many mandatory battles anyways that you’ll never be under leveled during boss fights.

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    • Everyone is praised except Europeans (specifically they’re all reduced to Spaniards though.) Though yeah, it is interesting how the spot on the map that should be North America is just an empty void of NOTHING. Though I always theorized those small islands around the area are probably like the silver lands in that there’s small little populations there.

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    • Yeah but consequentially I feel like that first fight with the Black Pirates was misleading because it made me think every bounty fight was going to be a naval battle.

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    • Gamecube, no contest. Not only does it have more content but also WAY less random encounters, which is one of the biggest flaws of the original.

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    • You actually want to play the GC version (for the updates like lesser encounter or the new content) but with the OST of the DC version.
      The ost of the GC version was really compressed.

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