Is it any good or just a glorified artbook?

Is it any good or just a glorified artbook?

  1. 1 month ago
    Anonymous

    You already know the answer to this question, and are making a thread specifically to start shit.

    • 1 month ago
      Anonymous

      who cares just ignore woke and left stuff. you cant get around this nowadays anyway.

      • 1 month ago
        Anonymous

        They don’t ignore you though

      • 1 month ago
        Anonymous

        hating corpos is based tho

        • 1 month ago
          Anonymous

          Sure when you are a teenager with no understanding of the world.

          • 1 month ago
            Anonymous

            Sounds like you aren't a blue collar man who does real work.

    • 1 month ago
      Anonymous

      Imagine getting mad at a game in the cyberpunk genre saying corpos and their PMC "police" forces are bad.

      • 1 month ago
        Anonymous

        >implying that's what the picture said
        >implying cp is anticapitalist

        • 1 month ago
          Anonymous

          It literally does, retard. You can work for them in the system they made but at the end of the day they caused this shit and they are the enemy. If you can't understand corpos are shit you can go back to eating Ayn Rand's welfare queen cunt.

          • 1 month ago
            Anonymous

            Find the word "bad" anywhere in that picture.

            Pro-tip if you get confused while looking: "They are the enemy" and "They are bad" are two different sentences that mean two different things

            • 1 month ago
              Anonymous

              Where does it say Capitalism is good?

              • 1 month ago
                Anonymous

                Where did I say it says Capitalism is good?

                Listen you gotta understand, reading comprehension is for everybody. You can use it, you just gotta learn it.

                The first step is to stop yourself. When you see something you could disagree with, you immediately invent a guy to get mad at, imagine what he'd say, then pretend that's what was said.

                To read for comprehension, you gotta stop before you get that far and actually see what the actual words are, instead of the imaginary words that allow you to get mad. Don't read to get mad. Read to understand.

              • 1 month ago
                Anonymous

                Anon, you're legit retarded and you trying to shift goalposts isn't going to stop people from knowing you're a dumbass.
                If a system or group of people weren't bad they wouldn't be the enemy.
                To argue otherwise find a real world example where a group of people viewed a system or another group of people as both good and their enemy at the same time.
                I'll wait.

              • 1 month ago
                Anonymous

                >If a system or group of people weren't bad they wouldn't be the enemy.

                Well I feel like you're kind of my enemy right now. You get to decide whether that means you're evil, or whether you were wrong about enemies being evil.

              • 1 month ago
                Anonymous

                >He doesn't answer the question.
                Find a real world example where a group of people viewed a system or another group of people as both good and their enemy at the same time.
                I'll wait.

              • 1 month ago
                Anonymous

                >Do something that isn't relevant to the question at hand so we can forget I don't have a point
                How 'bout you fuck off.

                The opinions of large groups of people has nothing to do with whether the designated enemy in an RPG is bad. The dragonblooded book in Exalted portrays the Lunars as bad, but the game line takes no stance on whether the enemies of the dragonblooded are evil. You want to claim that you've talked to the authors of this tripe and actually they told you in groupchat they meant "bad?" Pics or it didn't fucking happen.

              • 1 month ago
                Anonymous

                >The dragonblooded book in Exalted portrays the Lunars as bad
                Cool. Now provide an example in Exalted of one faction or group holding another as both good and the enemy.
                Still waiting for you to provide some kind of evidence to back your enemy=/=bad argument.

              • 1 month ago
                Anonymous

                >Now provide
                >Still waiting
                And you'll keep waiting until you find a reason why your nonstandard reading of two words should matter to the rest of us

              • 1 month ago
                Anonymous

                The enemy are viewed as bad is a nonstandard reading of two words?
                You haven't been able to provide a single instance of the contrary in either a real or fictional example.

              • 1 month ago
                Anonymous

                You keep saying "viewed as" rather than "is"

                Meditate upon the difference

                You fuck

      • 1 month ago
        Anonymous

        Privatized police ARE bad. But that's fun to roleplay.

        • 1 month ago
          Anonymous

          >Privatized police ARE bad
          It's easier to hold private police accountable than it is public police.

          • 1 month ago
            Anonymous

            >What are the Pinkertons
            >What is Blackwater

            • 1 month ago
              Anonymous

              >What are these privatized groups that have FAR less power than their public equivalent?
              Well anon, mainly they're a good way for you to undermine your own point.

          • 1 month ago
            Anonymous

            >It's easier to hold private police accountable than it is public police.
            Bwahahahahahahahaha !

            • 1 month ago
              Anonymous

              It fucking well is, they have less money and resources to defend themself and no laws specifically protecting them. In extremis, you can simply assassinate them, they don't have the resources to find you.

        • 1 month ago
          Anonymous

          >Privatized police ARE bad

          They're significantly better than publicly funded police. The Ares-Miltechology Combine isn't going to send their officers into a drug den far away from the corpo enclave, there's no profit in it. Meanwhile that's practically the only thing publicly funded officers spend their time doing.

      • 1 month ago
        Anonymous

        The goal of a cyberpunk setting is to become The Man. Do you think the PCs rob banks for fun?

        • 1 month ago
          Anonymous

          YEAH ITS JUST LIKE ANTIFA TEEHEE

      • 1 month ago
        Anonymous

        They are bad. But that's not what it says - it stifles your choices by saying in a fucking role-playing game that you cannot do something.

        • 1 month ago
          Anonymous

          >by saying in a fucking role-playing game that you cannot do something.
          I can cite an example in every single roleplaying game ever published where it says you can't do something.

      • 1 month ago
        Anonymous

        HEY YOU
        YES YOU
        I'M GOING TO DICTATE HOW YOU PLAY
        IN A PUNK BOOK
        DON'T YOU GET IT?
        IT'S SO PUNK, FUCK CAPITALISM?
        NOBODY EVER SAID THAT BEFORE RIGHT? IT ISN'T A VERY POPULAR SENTIMENT RIGHT NOW I'M SUCH A REBEL

        • 1 month ago
          Anonymous

          >G-Games can't a theory or style of play in mind!
          >Y-You have to cater to all styles of play or at least avoid saying you cater to a specific style!
          Not sure if schizo, autist or just a regular retard.

          • 1 month ago
            Anonymous

            I'm talking about how this is the least punk shit possible to tell people what content they can carry out in their game of pretend.
            no amount of chimping out with buzzwords is going to change that you fucking conformist cock sucker. bend over and drink more fucking corpo cum while pretending to rebel.
            >it's a style of game
            that should be borne out in the mechanics if that's the case you fucking 30 iq retrograde hominid, set something up where the more missions someone takes with a corperation the more likely they are to be shafted or cut which prevents them from becoming dependent on a particular company long term mechanically or something. otherwise the fucking game master and the players decide this and you just come out as a fucking poser like these people fucking do
            Do you understand that or do you need your bananas mashed because you forget to chew?

        • 1 month ago
          Anonymous

          Green Day really pissed off punk rockers bringing in acoustic guitar.

    • 1 month ago
      Anonymous

      How can it be cyberpunk if nobody is a bootlicker? Seems sus.

    • 1 month ago
      Anonymous

      I've had a good experience personally with it
      The core stuff is simple but it can feel very bare bones when it gets to specific stuff
      It is more artbook than rule book but I find it charming because of that
      Plus there's a ton of supplements that you can use from different people or even make your own

      Its good at being a glorified artbook.
      The community content is so prolifically shit it is pointless to suft through for the gems.

      Mork Borg is trash. It's a shitty pseudo osr "setting" for midwits and nerds who have never actually read an oldschool book to circlejerk about how cool and cultured they are. As i've said before, Mork Borg is the RPG equivalent of an inner city nerd LARPing as a working class country person so they buy a pair of overalls and a carhatt jacket and $400 dollar pair of boots and think that's what being country is like. It's not the product of a bunch of punks and nerds and metalheads making an rpg out of passion and love(as its creators want you to think), it's a corporate product aping a grungy faux metal edgy aesthetic without actually being edgy or metal. Mork Borg is the same as a multi million dollar company selling a battle jacket with pins and punk patches and anarchy painted over the back; it isn't genuine. It's dishonest. It talks about being edgy and dark and gorey and weird yet on another page it rallies against any "sexism" and "rascism" and "transphobia", which actual oldschool punks and nerds gave no shits about. It appeals to bugmen and midwits who think shitty art and design equals a cool obscure punk aesthetic. It appeals to retards who never used the word "zine" before finding the word on wikipedia and suddenly start making their own shitty "zines" for their shitty osr products that they begin shilling on patreon
      Mork borg isn't playable, it's a shitty artbook for people to put on their coffee tables to wow their other bugmen friends about how cool and niche they are for owning mork borg
      What OSRfags don't get is that oldschool rpg art and oldschool rpgs in general wasn't designed to look like shit on purpose. It wasn't designed to look amateur, it was the product of amateurs with passion. Mork borg is the opposite of that. It's a clinical, utterly soulless "RPG" that pretends to be something that it isn't. That's why is shit and utterly irredeemable for anybody with an ounce of taste.

      • 1 month ago
        Anonymous

        I hate Mork Borg because it's Reddit: the RPG. Standard shitty retroclone that imitates oldschool aesthetics. It's the $20 Patek Phillipe imitation, the Chrysler 300 with Bentley badge, Ready Player One wrapped in Ulysses dust cover. A book by fedora for fedoras. It's the quintessential pseud rpg. A pedestrian easily accessible basic clone covered in several coats of faux punk paint and featuring just enough quasi-philosophical meandering to turn away both the ones looking for a fun adventure and those looking for a serious game - it has become the Holy Grail of pseuds. Quite obviously more mentally stimulating than 5E, yet never as much as to take the viewer out of the comfort zone of the usual RPG mechanics and babby's first existential crisis - it's the perfect cultural artifact to attach to for someone desperately longing for the image of "thinking man" or "intellectual", while not actually being interested in challenging their own thoughts or developing authentic taste. It's an rpg for smart-but-lazy dropouts, for young adults who sincerely use the word "normie", for men with "So it goes" tattoos rereading Hitchhiker's Guide for the third time, for community college freshmen that write posts starting with "as an engineer", for "I love Nietzsche! Nihilism, fuck yeah!" people, for those that have buried themselves so deep in irony so they can't even be honest with themselves anymore. The sort who will make fun of ham-fisted Black Mirror VR episodes in one thread and expunge upon "deep" connotations of holographic waifu in 8000 character multiposts in another, the sort who get off on reddit gold received for their standard issue incoherent teenage "philosophizing" dreck Hispaniced with 'human condition' and 'Hegelian dialectic', the enlightened-by-their-own-intelligence crowd.

        • 1 month ago
          Anonymous

          Imagine being so fucking pathetic and obsessed that you barf walls of text like this on a near-daily basis.
          We get it. You don’t like a thing. Good job.

          • 1 month ago
            Anonymous

            It's a pasta.

          • 1 month ago
            Anonymous

            Dumbass

        • 1 month ago
          Anonymous

          Lmao, I miss review blogs like this.
          Very old school.
          9/10

      • 1 month ago
        Anonymous

        I hate Mork Borg because it's Reddit: the RPG. Standard shitty retroclone that imitates oldschool aesthetics. It's the $20 Patek Phillipe imitation, the Chrysler 300 with Bentley badge, Ready Player One wrapped in Ulysses dust cover. A book by fedora for fedoras. It's the quintessential pseud rpg. A pedestrian easily accessible basic clone covered in several coats of faux punk paint and featuring just enough quasi-philosophical meandering to turn away both the ones looking for a fun adventure and those looking for a serious game - it has become the Holy Grail of pseuds. Quite obviously more mentally stimulating than 5E, yet never as much as to take the viewer out of the comfort zone of the usual RPG mechanics and babby's first existential crisis - it's the perfect cultural artifact to attach to for someone desperately longing for the image of "thinking man" or "intellectual", while not actually being interested in challenging their own thoughts or developing authentic taste. It's an rpg for smart-but-lazy dropouts, for young adults who sincerely use the word "normie", for men with "So it goes" tattoos rereading Hitchhiker's Guide for the third time, for community college freshmen that write posts starting with "as an engineer", for "I love Nietzsche! Nihilism, fuck yeah!" people, for those that have buried themselves so deep in irony so they can't even be honest with themselves anymore. The sort who will make fun of ham-fisted Black Mirror VR episodes in one thread and expunge upon "deep" connotations of holographic waifu in 8000 character multiposts in another, the sort who get off on reddit gold received for their standard issue incoherent teenage "philosophizing" dreck Hispaniced with 'human condition' and 'Hegelian dialectic', the enlightened-by-their-own-intelligence crowd.

        These two posts sum up the game perfectly. Just avoid Murk Burg and try something else that is actually OSR. You will be 100% happier with the end results.

        • 1 month ago
          Anonymous

          Yes, person I agree with who talks exactly like me who isn’t me. Everyanon hates this game because it is simple and has art. We all can’t stand something for some reason, and here’s the same copy-paste justification for why.

      • 1 month ago
        Anonymous

        Just say "Swedish" bro, it's shorter and more accurate.

      • 1 month ago
        Anonymous

        I have played it and

        >It's dishonest. It talks about being edgy and dark and gorey and weird yet on another page it rallies against any "sexism" and "rascism" and "transphobia"
        is really up to the group. I play with my mates and none of the characters were women, black, gay or chuds. They were just characters who we could leave mostly to our imagination.

      • 1 month ago
        Anonymous

        I hate Mork Borg because it's Reddit: the RPG. Standard shitty retroclone that imitates oldschool aesthetics. It's the $20 Patek Phillipe imitation, the Chrysler 300 with Bentley badge, Ready Player One wrapped in Ulysses dust cover. A book by fedora for fedoras. It's the quintessential pseud rpg. A pedestrian easily accessible basic clone covered in several coats of faux punk paint and featuring just enough quasi-philosophical meandering to turn away both the ones looking for a fun adventure and those looking for a serious game - it has become the Holy Grail of pseuds. Quite obviously more mentally stimulating than 5E, yet never as much as to take the viewer out of the comfort zone of the usual RPG mechanics and babby's first existential crisis - it's the perfect cultural artifact to attach to for someone desperately longing for the image of "thinking man" or "intellectual", while not actually being interested in challenging their own thoughts or developing authentic taste. It's an rpg for smart-but-lazy dropouts, for young adults who sincerely use the word "normie", for men with "So it goes" tattoos rereading Hitchhiker's Guide for the third time, for community college freshmen that write posts starting with "as an engineer", for "I love Nietzsche! Nihilism, fuck yeah!" people, for those that have buried themselves so deep in irony so they can't even be honest with themselves anymore. The sort who will make fun of ham-fisted Black Mirror VR episodes in one thread and expunge upon "deep" connotations of holographic waifu in 8000 character multiposts in another, the sort who get off on reddit gold received for their standard issue incoherent teenage "philosophizing" dreck Hispaniced with 'human condition' and 'Hegelian dialectic', the enlightened-by-their-own-intelligence crowd.

        That sure was a lot of pop culture references for an author pretending to not be a poser lol

      • 1 month ago
        Anonymous

        I hate Mork Borg because it's Reddit: the RPG. Standard shitty retroclone that imitates oldschool aesthetics. It's the $20 Patek Phillipe imitation, the Chrysler 300 with Bentley badge, Ready Player One wrapped in Ulysses dust cover. A book by fedora for fedoras. It's the quintessential pseud rpg. A pedestrian easily accessible basic clone covered in several coats of faux punk paint and featuring just enough quasi-philosophical meandering to turn away both the ones looking for a fun adventure and those looking for a serious game - it has become the Holy Grail of pseuds. Quite obviously more mentally stimulating than 5E, yet never as much as to take the viewer out of the comfort zone of the usual RPG mechanics and babby's first existential crisis - it's the perfect cultural artifact to attach to for someone desperately longing for the image of "thinking man" or "intellectual", while not actually being interested in challenging their own thoughts or developing authentic taste. It's an rpg for smart-but-lazy dropouts, for young adults who sincerely use the word "normie", for men with "So it goes" tattoos rereading Hitchhiker's Guide for the third time, for community college freshmen that write posts starting with "as an engineer", for "I love Nietzsche! Nihilism, fuck yeah!" people, for those that have buried themselves so deep in irony so they can't even be honest with themselves anymore. The sort who will make fun of ham-fisted Black Mirror VR episodes in one thread and expunge upon "deep" connotations of holographic waifu in 8000 character multiposts in another, the sort who get off on reddit gold received for their standard issue incoherent teenage "philosophizing" dreck Hispaniced with 'human condition' and 'Hegelian dialectic', the enlightened-by-their-own-intelligence crowd.

        Fine speech, unfortunately for you
        L+Ratio+Cope+Mald+Seethe+Dilate+KYS+Touch Grass+GB2R+KYS+schizobabble

        • 1 month ago
          Anonymous

          [...]

      • 1 month ago
        Anonymous

        >"sexism" and "rascism" and "transphobia", which actual oldschool punks and nerds gave no shits about.
        >Nazi_Punks_Fuck_Off_By_The_Dead_Kennedy's.mp3

        • 1 month ago
          Anonymous

          cope

          • 1 month ago
            Anonymous

            >complains about Mork Borg being a corporate product
            >cites punk credentials with the Sex Pistols, which were created by a trend-chasing investor and fashionista who saw it all as an aesthetic he could use to make money

      • 1 month ago
        Anonymous

        Here's your attention, gay.

      • 1 month ago
        Anonymous

        I hate Mork Borg because it's Reddit: the RPG. Standard shitty retroclone that imitates oldschool aesthetics. It's the $20 Patek Phillipe imitation, the Chrysler 300 with Bentley badge, Ready Player One wrapped in Ulysses dust cover. A book by fedora for fedoras. It's the quintessential pseud rpg. A pedestrian easily accessible basic clone covered in several coats of faux punk paint and featuring just enough quasi-philosophical meandering to turn away both the ones looking for a fun adventure and those looking for a serious game - it has become the Holy Grail of pseuds. Quite obviously more mentally stimulating than 5E, yet never as much as to take the viewer out of the comfort zone of the usual RPG mechanics and babby's first existential crisis - it's the perfect cultural artifact to attach to for someone desperately longing for the image of "thinking man" or "intellectual", while not actually being interested in challenging their own thoughts or developing authentic taste. It's an rpg for smart-but-lazy dropouts, for young adults who sincerely use the word "normie", for men with "So it goes" tattoos rereading Hitchhiker's Guide for the third time, for community college freshmen that write posts starting with "as an engineer", for "I love Nietzsche! Nihilism, fuck yeah!" people, for those that have buried themselves so deep in irony so they can't even be honest with themselves anymore. The sort who will make fun of ham-fisted Black Mirror VR episodes in one thread and expunge upon "deep" connotations of holographic waifu in 8000 character multiposts in another, the sort who get off on reddit gold received for their standard issue incoherent teenage "philosophizing" dreck Hispaniced with 'human condition' and 'Hegelian dialectic', the enlightened-by-their-own-intelligence crowd.

        dude, you need to either grow up or find a therapist in case you are already over 25

    • 1 month ago
      Anonymous

      >AAAAAAARGH NO DISCUSSION ABOUT RPGS ON MY RPG AND TABLETOP GAME BOARD?
      >NONONONO OH GOD SAVE ME THIS WAS MADE SPECIFICALLY TO OFFEND MY AUTISMAL SENSIBILITIES HELP ME HELP ME HELP ME NONONO
      Consider suicide.

      • 1 month ago
        Anonymous

        Jesus that’s some ass pain you got there anon.

        • 1 month ago
          Anonymous

          bro I'm not the one writhing in anal pain becasue I don't care for the subject of a thread.
          Like seriously, get a grip and close your eyes instead of having autism moments.

          • 1 month ago
            Anonymous

            Retard

    • 1 month ago
      Anonymous

      Cool it with the anti-semitic remarks.

    • 1 month ago
      Anonymous

      >genre where the appeal is fighting The Man
      >get mad when the game says The Man is the non-negotiable enemy
      Also just ignore it if you don't like it you fucking snowflake.

      • 1 month ago
        Anonymous

        >snowflake
        Well done. Well done!

    • 1 month ago
      Anonymous

      Who the fuck looks at cyberpunk and thinks "WAOW, THOSE CORPOS SURE LOOK COOL, I WANT THOSE IRL!!!!"

      You don't even have to be leftist to understand that cyberpunk portrays corporations and the police enforcing laws to protect them/being paid to protect them as being bad. It's capitalism if it went down the shitter.

      • 1 month ago
        Anonymous

        Corruption of the police force dosen't make every cop a bastard.

        Demolition man, Robocop and Judge Dread come to mind.

        Might even be intresting to play one of the few good cops that gets stuck trying to stop ungreatful morons from killing each other.

        • 1 month ago
          Anonymous

          >thinks Judge Dredd is the good guy
          damn nice work dude, you missed the entire point, or I assume you've only ever seen the movie then?

          • 1 month ago
            Anonymous

            Judge Dredd is the good guy
            you ever read judge dredd?
            He is in fact the good guy.
            It's actually funny, those Trotskists back over at 2000ad keep screaming HE'S BAD SEE and then make him such a strict, even handed enforcer of the law without corruption or malicious intent which usually is what makes people hate the fucking police.
            He does his job to an autistically strict degree, was one of the greatest in setting campaigner for mutant rights, arrested his brother for crimes against the people.
            The man has a good grasp of duty, it's his prime virtue

            Hell if you want to be more practice the judges aren't even the bad guys as a whole, they're a response to the increasing instability that comes from a heavily automated society, over populated and densely packed society. a consistent issue is everyone is on social welfare because there aren't any real jobs to support the population, hundreds of millions of people are so bored they come up with a million different ways of entertaining themselves that usually comes down to crime.

            • 1 month ago
              Anonymous

              >he man has a good grasp of duty, it's his prime virtue

              yes, that is why they have such seething hate for him.

            • 1 month ago
              Anonymous

              >posts the one Dredd comic that pretty much stripped out all the satire because retards like him missed the point of how awful the Judge system is
              >still misses the point anyways
              God damn, Americans are brain broken.

              • 1 month ago
                Anonymous

                You hate your enemies so much you have to assign traits to them, no one said the judge system was good, but they are the good guys in the setting.

              • 1 month ago
                Anonymous

                >IT'S SATIRE PLEASE LISTEN TO THE WRITERS
                This is the dumbest fucking shit
                I've pointed out that despite the writers intentions judge dredd was a flawed critique and they made judge dredd an appealing character in their satire. Their attempt to critique the system was to make it fucking ideal for their fucking setting because they're a bunch of stupid fucking trotskiest who can't see the real issues in their own setting.

                >God damn, Americans are brain broken.
                Not a yank

              • 1 month ago
                Anonymous

                the judge system sucks ass but judge dredd himself is the most honest, devoted judge out there who prosecutes his duty unflinchingly - if anyone in the entire setting IS a good guy, it's him because of his integrity. you can think judge dredd is a good guy without thinking the system he's a part of is anything but nightmarish

              • 1 month ago
                Anonymous

                >the point of how awful the Judge system is
                As satire it's shit.
                No law and order right winger even has the hint of wanting society to empower cops to kill people on sight. I know because I'm one of those rigth wingers.
                No right winger wants a society like judge dredd, namely a disarmed population living on social welfare, controlled markets or with mild redistribution carried out by the state.
                If the entire critique is that we have greater tolerance to the excesses of the police because we understand they are placed within stressful situations on the job, even taken to it's fullest extreme it won't be judge dredd.
                Judge Dredd is satire by a bunch of brain broke Anglo-Ancoms who thing genuinely if we did away with this "oppressive fascist" system there would be harmony because they're fucking retarded.
                If you legit look at it, it's not even satire, it's just them envisioning a future where you don't have the perfect communist revolution. where everything is fascist because crime is punished and people can still own things.

              • 1 month ago
                Anonymous

                It really isn't there fault. Hollywood has told them that cops are the good guys for 50+ years.
                All cops do is enforce property rights.
                Who does this benefit?

              • 1 month ago
                Anonymous

                Who does enforcing property rights benefit? How about everyone who owns anything that could be stolen?

              • 1 month ago
                Anonymous

                >How about everyone who owns anything that could be stolen?
                Yes, and it increasingly benefits the people who own more things.

              • 1 month ago
                Anonymous

                I know right bro?
                I mean society should obviously exist to serve people with nothing and can obtain nothing.
                That is how you create heaven on earth.

              • 1 month ago
                Anonymous

                Why would you go full retard like this?
                Concentrating wealth is dangerous because the strength of a nation are its people. When only the top x% of people matter, only the top x% of your nation matters.
                The rest of your nation is useless, and the more useless your nation the more you are exploited by foreigners.

                You have mistaken me for a commie when I am simply critical of capitalists.
                National good > personal wealth
                A king with a robust parliament is a perfectly good system of government. Better than being ruled by bankers.

              • 1 month ago
                Anonymous

                >Why would you go full retard like this?
                bro, you are literally saying property rights are bad, the only retard here is your dumb ass.

              • 1 month ago
                Anonymous

                Sorry 3rd position bro, I just lash out because I am so enraged these days.

              • 1 month ago
                Anonymous

                >Hollywood has told them that cops
                >holly wood
                >did that
                >holly wood is the reason
                >holly wood
                why are communists like this

              • 1 month ago
                Anonymous

                they hate garden gnomes
                watch Battleship Potemkin. It's a good lesson on Soviet culture, very informative if you're ever running a 1990s RPG.

              • 1 month ago
                Anonymous

                Tinseltown. Burn.

              • 1 month ago
                Anonymous

                >All cops do is enforce property rights.
                Yeah, the foundation of society is the ability to own property without it being stolen by other people.

        • 1 month ago
          Anonymous

          Police corruption does make every cop a bastard. You can have good and nice cops, just like you can have good and nice teachers, managers, etc. Hell, I imagine there were nice guards in Auschwitz and Kamchatka. But it doesn't matter because the system they participate in, protect, and reinforce, is meant to produce people who do inhumane things to others as part of their job.
          Bureaucracies make us stupid, they dehumanize us and encourage us to be cruel, use "have-hammer-everything-is-nail" solutions to everything, and dodging accountability to each other.

          • 1 month ago
            Anonymous

            so you're an american then?
            what do you propose and are say Canadian and European police also under that banner?
            you talk about bureaucracies but how else are we to organize society?

            • 1 month ago
              Anonymous

              Community participation and democratic cooperatives. Not top-down managerial bureaucracies.

              • 1 month ago
                Anonymous

                >Community participation and democratic cooperatives
                I don't quite understand what that is?
                Do you want like Athens style democracy in like small towns?

              • 1 month ago
                Anonymous

                Worker co-operatives, syndicalist communes. Think along those lines. We don't need top-down technocratic management to make society function.

              • 1 month ago
                Anonymous

                Yeah, let’s use a 200 year old system of governance that has literally never worked across the hundreds of small to mid scale communities it’s been implanted in. The breakdown of social trust and exploitation of members of the “equal commune” in every single instance from American utopian communes to the Soviet Union and PRC is pure coincidence, the system will work with no real modification next time because..: uh…. It just will okay.

                Shut the fuck up idiot. Utopians who whine about the current system and then offer nothing but shitty, dusty variants of communalism that never worked are an actual plague upon society. You want to tear down a limping barely functional system with dogshit that just straight up doesn’t work.

              • 1 month ago
                Anonymous

                In normal human languages dude basically wants the more local control over the society as opposed to the top down decisions on federa/national level and the economy organized more around firms co-owned and co-directed by their workers.

            • 1 month ago
              Anonymous

              >I want to organize how you live
              You are part of the problem

          • 1 month ago
            Anonymous

            >"Black violence makes every black a bastard, you can have good and nice blacks just like you have good and nice whites and asians, etc. Hell I imagine there are nice inmates on deathrow. But it doesn;t matter because the culture they participate in, protect, and reinforce is meant to produce people who do inhumane things to others as part of their lifestyle."
            Careful with that line of thinking, bigot.

            • 1 month ago
              Anonymous

              You are part of the problem, enabler.

              • 1 month ago
                Anonymous

                Take your meds.

              • 1 month ago
                Anonymous

                Twitter response, very cool.

              • 1 month ago
                Anonymous

                What you said was retarded, and my point stands, that this burbling retard spew can be applied to many things just as well as the line the mockingbird media feeds you.
                I also unironically bet that you are one or more SSRIs and that is a safe bet from your abnormal behavior and inability to parse a comment chain.
                So go cry me a river bitchtits.

            • 1 month ago
              Anonymous

              Black violence is a symptom of and a result of systemic oppression and violence. It's not a system itself, so your comparison doesn't really work.

              • 1 month ago
                Anonymous

                >result of systemic oppression and violence
                In what way? Everyone is literally going out of their way to prove how anti-racist they are and the black communities are usually policed by other blacks. How does systemic oppession fit in there?

            • 1 month ago
              Anonymous

              >Volunteering to join a group that exists for the purpose of violence is morally equivalent to being born into a race where some are violent
              please kys yourself soonish

            • 1 month ago
              Anonymous

              One can choose to be a prison camp guard or a cop, but you can't choose your race like that, silly willy

          • 1 month ago
            Anonymous

            I hate people like you who make sweeping statements like “all bureaucracies are bad” or “violence is inherent to policing” and then offer no explanation or especially actual solutions beyond stating your idiotic viewpoint. How would YOU fix this sweeping sociological problem pseud.

        • 1 month ago
          Anonymous

          >Corruption of the police force dosen't make every cop a bastard.
          Of course not.

          Volunteering to join that force, and be of One Form with it, THAT is what made the cop a bastard.

      • 1 month ago
        Anonymous

        If that's the case then why make literally that the only rule you don't want people to break? It's stupid and virtue signaling, rather than being born out of love for the genre or wanting to encourage interesting situations. Or even raging against the machine. God forbid a punk struggle with the fact that his brother is a cop and he has to wrestle with feeling sympathetic to cops.
        D&D doesn't make a rule saying you are absolutely, positively not allowed to play an Evil character. And Evil characters are more objectively Evil than somebody that might have corporate loyalties for some reason.

      • 1 month ago
        Anonymous

        That's not what it's about fucko

        Cyberpunk is not about being against The Man, so any game that tries to do that is going against type.

        But that's OK! It's fine! Nobody has to be On Type every hour of every day.

        No, the problem, or second problem perhaps, arises because these days, the kind of people who write that kind of intro? They are one of the groups that you can call "The Man." They are against counterculture and heavily aligned with the formal elite. All the corporations agree with and amplify their message.

    • 1 month ago
      Anonymous

      itt: retards who think cyberpunk is pro-capitalist

    • 1 month ago
      Anonymous

      man it's true leftoid retardism just cannot exist without censorship, this game really goes
      >let's play a roleplaying game
      >NOOOOO YOU CAN'T ROLEPLAY LIKE THAT
      fucking snowflakes

      • 1 month ago
        Anonymous

        consider the possibility that you - a person shitting his pants on a Cambodian Pottery Forum over a completely innocuous throw-away line from one page of one game book - are the snowflake

        • 1 month ago
          Anonymous

          making leftwing terminally libbrained posts in the style of Jordan Petersen is pretty based, ngl

    • 1 month ago
      Anonymous

      Is says you are not encouraged to break rule 00. You can still break rule 00; you can play as cops but you won't be playing the game as intended.
      I will never understand the seething over such a goofy, tongue-in-cheek, thematic "rule". You people are children.

      • 1 month ago
        Anonymous

        Anon, people don't like being told what kind of campaign they can and can't run by others. It would be like if D&D printed Thou shalt not run an evil or Chaotic campaign in the front. You can obviously ignore it, but the sheer cheek of it pisses you off. Other cyberpunk games don't really do this in my experience.

        • 1 month ago
          Anonymous

          >the sheer cheek of it pisses you off
          Speak for yourself. It's clearly a joke.

    • 1 month ago
      Anonymous

      Meanwhile Cyberpunk Red has Corpos and Cops specifically as PC options.

      • 1 month ago
        Anonymous

        The polish are based that way

        • 1 month ago
          Anonymous

          R Talsorian is an American company. You’re showing how little you know by writing this anon.

      • 1 month ago
        Anonymous

        >Corpos and Cops end up fighting their own cause they don't get paid enough by the Corps
        Snake eating its own tail.

        • 1 month ago
          Anonymous

          >Snake eating its own tail.
          It's a dog-eat-dog world bro, everybody eating everybody in cyberpunk. If you're looking for some deeper moral, find specific authors that do it, the genre overall gives you no such guarantees

          • 1 month ago
            Anonymous

            >dog eat dog world you can't trust anyone
            >but mork borg is full of evil leftists for saying those people are your enemies

            • 1 month ago
              Anonymous

              How god damn seeped through does your soul have to be to not see what you just did? Are your ethics on auto-pilot?

              Looking back, giving your own post a good look, can you even tell what you fucked up?

    • 1 month ago
      Anonymous

      I guess I did not even notice that trash.
      Now I double triple regret buying it.

    • 1 month ago
      Anonymous

      >the capitalist system

      WHY THE FUCK DID I BUY THEIR STUPID FUCKING BOOK!

    • 1 month ago
      Anonymous

      Lmao at the self-righteous gays larping as anarchists

    • 1 month ago
      Anonymous

      there is nothing less punk then trying to be punk

      • 1 month ago
        Anonymous

        >there is nothing less punk then trying to be punk

        • 1 month ago
          Anonymous

          pink mohawk go brrr
          fuck the system!

    • 1 month ago
      Anonymous

      Lol. Lmao, even
      My single d8 beer and pretzels system that I unironically call "speed D8ing" is more punk than this

      • 1 month ago
        Anonymous

        >Corpos hate corpos.
        Interesting take but outside of corpo vs corpo rivalry is there an example of corpos telling their consumers to hate them?

    • 1 month ago
      Anonymous

      NOOOOO WHY A CYBERPUNK GAME WON'T LET ME BE A BOOTLICKER FOR LE BASED AND REDPILLED COPPERINOS THIS IS LITERALLY WHITE GENOCIDE

    • 1 month ago
      Anonymous

      The amount of seethe among commies that this post made lmao. Point is that the system shouldn't tell you how to roleplay your character, but they don't get it.
      As usual FPBP.

    • 1 month ago
      Anonymous

      lol, play as a corporate team, put loads of pics on instagram, make them as anti-cyborg ethos as possible, bask in the seethe.

      • 1 month ago
        Anonymous

        make ya minis vaguely fascist, all white and male

        • 1 month ago
          Anonymous

          no no , it's a team of Uncle Toms . Far more powerful

    • 1 month ago
      Anonymous

      cybork's real problem besides not wanting you to be THE LAW is that it's fucking boring.
      For a while I thought it was just because I knew more about the cyberpunk genre than fantasy but then I realized the ideas here are just very lacking. Biggest example is how instead of the classes being some fancy hipster thing like buck toothed cannibal and court rapist you get hacker, corp killer and ganger.

      >Have you never actually read through the entire book before?
      Of course not!

      base

  2. 1 month ago
    Anonymous

    The core system is simple but works well. If you want a meat grinder dungeon game it works well. If you don't like the fact the game will end with the end of the world just ignore that or use the d100 misery roll

  3. 1 month ago
    Anonymous

    I've had a good experience personally with it
    The core stuff is simple but it can feel very bare bones when it gets to specific stuff
    It is more artbook than rule book but I find it charming because of that
    Plus there's a ton of supplements that you can use from different people or even make your own

  4. 1 month ago
    Anonymous

    Artless is free. Nobody got it for the rules.

  5. 1 month ago
    Anonymous

    Its good at being a glorified artbook.
    The community content is so prolifically shit it is pointless to suft through for the gems.

  6. 1 month ago
    Anonymous

    >We want it dark, depressing and cruel, but will never accept racist, sexist, homophobic or transphobic content.
    This is dumb, it's basically saying some people are allowed to suffer in our setting and others are not. Especially when you're dealing with deepest darkest personal horror kind of stuff, that which defines you is usually your most vulnerable attribute.

  7. 1 month ago
    Anonymous

    I like the aesthetics. I like the art. I like the fucked up world. I like that the rules get out of the way of storytelling. I like that it doesn’t hold my hand.
    I know a lot of the spergs here want to memorize the rules for grappling a larger NPC while it’s raining and you’re encumbered and dazed, but also being enhanced by your cleric, but for fuck’s sake, I’d rather just play.

    • 1 month ago
      Anonymous

      It sucks, just admit admit defeat, it's a weird art book like that ultraviolet grasslands shit. If you like the pretty pictures that's fine .

  8. 1 month ago
    Anonymous

    It's okay but I'd say one-shots only and it quickly outstays its welcome otherwise. It got hype because its edgy and the backing of Free League

    • 1 month ago
      Anonymous

      >FREE LEAGUE
      GOD DAMN IT I KNEW THE GOD DAMN MARIKS WERE BEHIND THIS

      • 1 month ago
        Anonymous

        *rubs hands while starting another civil war*

  9. 1 month ago
    Anonymous

    Is it actually OSR - that is to say, if I use it to make characters, can I run them through a stock Keep on the Borderlands adventure without editing the module?

    • 1 month ago
      Anonymous

      You'd have to convert stats I believe.
      It handles monsters and armor very differently iirc. Thus, I never considered it osr.

      • 1 month ago
        Anonymous

        Does it have THAC0 or something similar so I can in a single roll know if I've hit the AC 7 Orc?

        • 1 month ago
          Anonymous

          Mork Borg doesn't even have AC it has armor tiers which partially absorb damage like a simplified DEF stat in a videogame

          • 1 month ago
            Anonymous

            >Mork Borg doesn't even have AC it has armor tiers which partially absorb damage like a simplified DEF stat in a videogame

            You can put all kinds of weird shit on a player character and still run them through an OSR adventure so long as things are not fundamentally out of synch.

            E.g. there's nothing preventing an OSR character from having this rule:

            "No matter how much armor you put on, your AC never improves and is always AC 10. Instead, each point of armor bonus can instead be discarded to ignore one hit, until you have no armor remaining."

            If a dude shows up with a Dragon Magazine ass character like that, I can still run him through Keep on the Borderlands without having to do any on-the-fly rules adjustment. The monsters and cultists attack as normal, against AC 10, and we're fine.

            The problem shows up when you have e.g. a 3E character show up and try to use a spell that targets fortitude - none of the monsters have a fortitude save and I'd have to make something up, either doing a lot of prep-work, or having to adjudicate his nonsense on the fly. And then the effect of the spell is "2d4 str damage" and bro, none of the monsters even have a str score, that's not how this game works. We are not fine.

            That's what I mean - can I essentially run the game as normal, letting my players handle weird player shit - and have the game work?

            • 1 month ago
              Anonymous

              >if a dude
              yeah it's worse. morkborg puts all the dice in the players' hands, so instead of monsters and players rolling to attack, players roll to attack and defend. you would have to convert monster thac0 into a value the player could roll their defense against

              • 1 month ago
                Anonymous

                Player facing rolls exclusively is actually good

              • 1 month ago
                Anonymous

                No it's not. It means the GM can't adjust the rolls to heighten drama. This bad, very bad.

              • 1 month ago
                Anonymous

                Stop trolling me though

                For anything more than a 1 shot it really isn't. The DM "improvising" all the time quickly becomes predictable and stale unless your players are very stupid. Having some randomization necessarily enhances emergent gameplay.
                Mork Borg isn't about that though, its an art book sold as a 1shot bar game. The DM could be replaced by a deck of cards with prompts the players draw from for all the dungeons are.

                How does player facing rules imply GM improvising all the time, like how are the two related

                Of course TTRPGs are CONSTANT improvisation by all players, but how does the GM not having to touch dice relate to this

              • 1 month ago
                Anonymous

                If the dm is not using dice to create results they have not planned or are making up on the spot, they become predictable. Shit's not complicated.
                OSR has specific dm dice related procedures that make the game about emergent and unexpected events rather than just whatever they want.
                The difference is the DM rolling on a reaction table with modifications based on player input, compared to either just reading what the room text says or unaided improvising which both are not great for gameplay.

              • 1 month ago
                Anonymous

                How does “the player rolls to defend” instead of “the GM Rolls to attack” lead to the game being predictable. How does going from “the dm rolls how the monster reacts to the player” to “the player rolls how the monster reacts to the player” mean the GM HAS TO improvise more

                What the hell are you saying

              • 1 month ago
                Anonymous

                If you remove all dice rolls from the DM side, as this does and is advocated in the reply thread, you have removed essential components like reaction rolls, morale, encounters and other things mork borg has removed, making it not an osr game, only suited to 1 shots where everyone is already drinking, or sitting on a coffee table for fake nerd points.
                That you don't even know that a DM can do more than just roll for attack is pretty funny. Sad, but funny.

              • 1 month ago
                Anonymous

                >you have removed essential components like reaction rolls, morale, encounters and other things mork borg has removed
                >mork borg has removed reaction rolls, morale, and encounters

                Oh no that's horrible. You've read the book and those pages aren't in there?

              • 1 month ago
                Anonymous

                Fuck no.
                >downloads non-art version
                I got caught up in if you've removed all the dm facing rolls you'd necessarily have to remove the reaction and morale. Looks like it has those. So have all the rolls become player facing or not?

              • 1 month ago
                Anonymous

                I'm not part of that conversation. I read your post and saw blatant misinformation however.

                From here on out, I am going to assume you're a fraud.
                Don't talk about shit without doing the reading first.

              • 1 month ago
                Anonymous

                Fuck you for making me read the abomination that is the moork borg rules just to prove you wrong.

                Now explain to me how going from "the DM rolls to check if the monster fighting the players flees" to "the player rolls to see whether the monster they're fighting flees" means you don't have morale rolls anymore.
                Epxlain to me why your brain came up with this idiotic take that obviously makes no sense whatsoever.

                I really like the OSR. Creative community putting out a ton of great stuff DYI style, great "you need to be playing" philosophy, rules light focus.
                But then there's also all these idiotic "if it's not exactly B/x including the retarded parts, it's objectively bad" people and, look, you're doing your great community a big disservice by being retarded and proud and loud about it too.

              • 1 month ago
                Anonymous

                For anything more than a 1 shot it really isn't. The DM "improvising" all the time quickly becomes predictable and stale unless your players are very stupid. Having some randomization necessarily enhances emergent gameplay.
                Mork Borg isn't about that though, its an art book sold as a 1shot bar game. The DM could be replaced by a deck of cards with prompts the players draw from for all the dungeons are.

              • 1 month ago
                Anonymous

                >exclusively player facing rolls means....the DM can't plan ahead and must always be improvising

                What?

              • 1 month ago
                Anonymous

                Its either that or they write a story and read it, or read the dungeon text. Even a combination of those things will necessary be more predictable and than randomization aids.

              • 1 month ago
                Anonymous

                I made an assumption based on the previous statement that

                I'm not part of that conversation. I read your post and saw blatant misinformation however.

                From here on out, I am going to assume you're a fraud.
                Don't talk about shit without doing the reading first.

                >Player facing rolls exclusively is actually good
                Which is false.
                You didn't read a thread and posted. I'm going to assume from here on out you're a fraud.
                Don't talk shit without reading first.

              • 1 month ago
                Anonymous

                And here's an encounters chart. It's a bit barebones, but that's mork borg as a whole. There isn't a 150pg monster manual to make these encounter charts more variable.

              • 1 month ago
                Anonymous

                I don't think anyone uses, "player facing rolls" to mean, "the GM may never randomise anything", and I find it bizarre that you assume they do.

              • 1 month ago
                Anonymous

                Even if: the DM could not roll at all and there'd still be plenty of room for world-side randomization.

                "You enter a new hex. Roll to see what you encounter."

                The one thing 100% player facing rolls changes is DMs can't fudge anymore. All rolls are open.
                Besides for that in my experience the main results are
                >the DM has their hands free to focus on organizing the world
                >the players feel like everything - all the misfortune they encounter - is ultimately a consequence of their own choices and decisions

                So, it's mainly a subtle psychological shift.

              • 1 month ago
                Anonymous

                It does remove some opportunities for hidden information where a player can't be sure if what happened is the result of a success or failure. But I suspect those are mostly bullshit so it's probably not a big loss.

              • 1 month ago
                Anonymous

                >It does remove some opportunities for hidden information where a player can't be sure if what happened is the result of a success or failure.
                That's absolutely true.

                >But I suspect those are mostly bullshit so it's probably not a big loss.
                Maybe. I'm not 100% sure yet. It definitely changes scenarios like
                >roll for your "detect lies" spell/ability
                >ok you THINK he doesn't lie

              • 1 month ago
                Anonymous

                Yeah, that's the sort of thing I mean. And I suspect most GMs will use it badly for stupid bullshit "I know something you don't know" mind games rather than as a way to retain some mystery in specific circumstances.

              • 1 month ago
                Anonymous

                I guess the reason I'm not so concerned about this is it's never been something I wanted in my games in the first place.

              • 1 month ago
                Anonymous

                This could be solved by adding "success but with a complication" system.

              • 1 month ago
                Anonymous

                I don't understand, can you expand?

                Ireland was colonized for hundreds of years and they're doing fine.

                [...]
                Because those countries are also in pretty shit condition due to centuries of colonial exploitation. Try again.

                Can you maybe have this convo on 4chan

              • 1 month ago
                Anonymous

                >It does remove some opportunities for hidden information where a player can't be sure if what happened is the result of a success or failure
                In combat and combat only.

              • 1 month ago
                Anonymous

                That's a total non sequitur

              • 1 month ago
                Anonymous

                No it isn't. Player-facing rolls are exclusive to combat. Read the book.

              • 1 month ago
                Anonymous

                We're discussing player facing rolls in general.

                And I will certainly not read that terrible unreadable book

              • 1 month ago
                Anonymous

                >I won't read the rules
                Fuck off then and take your worthless opinion with you.

              • 1 month ago
                Anonymous

                Read the actual conversation you're replying to.

              • 1 month ago
                Anonymous

                Read the thread. I don't care about your autistic tangent where you obsess over details inconsequential to the actual topic at hand.

              • 1 month ago
                Anonymous

                >I don't care about your autistic tangent
                Then don't respond directly to it.

              • 1 month ago
                Anonymous

                By my counting 3 independent people just told you off on a one line post, maybe just take the L

              • 1 month ago
                Anonymous

                >3 independent people
                doubt.jpg
                Besides, 3 independent people are fully capable of being autistic dumbcunt retards, especially on Ganker.

              • 1 month ago
                Anonymous

                Fuck off dude. At this point I think you're a paid Muck Bag shill.
                >game published by literally who company
                >got popular through "word of mouth"
                Yeah, it's shills. You're one of them.

              • 1 month ago
                Anonymous

                Seethe. Dilate. Take your meds.

              • 1 month ago
                Anonymous

                woah the shills are allowed to be transphobic now? How do I tell your boss?
                Getting you fired would be based.

              • 1 month ago
                Anonymous

                >if you point out that my autistic ramble is unrelated to the topic at hand you're a shill
                Lol fuck off retard.

              • 1 month ago
                Anonymous

                Two people already told you off on your last post, you're on a roll man.

              • 1 month ago
                Anonymous

                Pretty wild you managed to read Mörk Börk with all its terrible layout and can't even follow a basic Ganker convo

              • 1 month ago
                Anonymous

                Muck Bag is a bad game. Go away.

              • 1 month ago
                Anonymous

                I'm not talking about whether it's good or not, I'm telling him morkborg isn't OSR so he doesn't waste his time please pay attention in class or you'll have to become a dealer like your aunt(male)

    • 1 month ago
      Anonymous

      Fuck no.

    • 1 month ago
      Anonymous

      Nope. Use OSE anon

      • 1 month ago
        Anonymous

        Lmao thank you but I literally have Rules Cyclopedia, I'm covered.

        I was just wondering if I could use morkborg also - I always enjoy letting my players have more options - but it sounds like the answer is a solid "no."

  10. 1 month ago
    Anonymous

    Art book. And not a very good one. Like 13 year old's doodle book.

  11. 1 month ago
    Anonymous

    The only people I've seen defending it here are people who haven't play it, they just like it on concept.

  12. 1 month ago
    Anonymous

    It propose a game where you must avoid combat without giving you any tools to avoid combat. I profoundly dislike it.

    • 1 month ago
      Anonymous

      I hate to defend fagborg but bx is not much different in this regard.

      • 1 month ago
        Anonymous

        If you game proposal is "you must avoid combat unless it's your only option" then you should focus on giving tool to do that

        • 1 month ago
          Anonymous

          its a rules lite game, you need to be creative in how you avoid combat

          not everything needs tools or a system, use your imagination its a roleplaing game

        • 1 month ago
          Anonymous

          The tool is not being a retard. A big aspect of original D&D was having outside of combat mechanics challenge the player while combat challenged the PC.

          • 1 month ago
            Anonymous

            >A big aspect of original D&D....
            You don't have a single fact to back that up. Show me where Gygax or Arneson say this.

            • 1 month ago
              Anonymous

              Read the rules and modules, retard.

            • 1 month ago
              Anonymous

              The most famous dungeon of all time, Tomb of Horrors was more about puzzles for the players to solve than their PCs.

          • 1 month ago
            Anonymous

            >A big aspect of original D&D was having outside of combat mechanics challenge the player while combat challenged the PC.
            Then it failed bro.

    • 1 month ago
      Anonymous
      • 1 month ago
        Anonymous

        I like some arty story games and this was pretty funny ngl.

    • 1 month ago
      Anonymous

      >tools to avoid combat
      Like what?

    • 1 month ago
      Anonymous

      Read "Boot Hill and the Fear of Dice" by Chocolate Hammer

    • 1 month ago
      Anonymous

      Anon, YOU provide the skills to avoid combat. Sounds like you have none, dumbass.

      • 1 month ago
        Anonymous

        “0D&D rules are 75% shitty combat rules because players are meant to avoid combat” is one of the most retarded copes known to man to be honest.

        The OSR is a great movement and uncovered much lost greatness indeed but the cargo cult around those rules is just sad.

        • 1 month ago
          Anonymous

          What mechanics do you need to avoid combat?

          • 1 month ago
            Anonymous

            I'm neither of

            It propose a game where you must avoid combat without giving you any tools to avoid combat. I profoundly dislike it.

            Anon, YOU provide the skills to avoid combat. Sounds like you have none, dumbass.

            .

            There could or could not be mechanics for avoiding combat and either option may or may not work out, it really depends. I just think the knee-jerk way in which OSR fans make up ad hoc explanations of how OD&D was always right even where the rules are silly, contradictory or boring is sad for a community that otherwise is so creative and willing to sacrifice holy cows, and “0D&D rules are 75% shitty combat rules because players are meant to avoid combat” is an example of that.

            • 1 month ago
              Anonymous

              So you're complaining about an opinion you may or may not agree with?

              • 1 month ago
                Anonymous

                I'm complaining about OSR fanboys reflexively jumping to the defense of something stupid.

                Which from what I can tell is what you're engaging in right now too, so thanks for making me feel like I got it right I guess

              • 1 month ago
                Anonymous

                I'm asking you to explain why it's stupid so I can better understand your point.

              • 1 month ago
                Anonymous

                I apologize if I got you wrong.

                Can you specify the question/rephrase? I think it's a bit ambiguous

              • 1 month ago
                Anonymous

                I understand you're saying OSR-likes seem to have a contradictory design philosophy whereby combat is to be avoided but the majority of rules concern combat.
                I'm asking how you would address that imbalance. Should combat become more freeform? Should there be more established rules for avoiding combat?
                I should also mention that we're in disagreement regarding combat being something to be avoided. Combat is inevitable, but PCs should engage only when they have an advantage. If you enter a dungeon with aims to avoid all combat whatsoever, you're going to fail.

              • 1 month ago
                Anonymous

                >I'm asking how you would address that imbalance.
                First of all I wouldn't! I have no delusions I'd be able to design an OSR game better than Gygax or Moldvay or any OSR writer out there.

                >Should combat become more freeform? Should there be more established rules for avoiding combat?
                I can imagine there would be viable pathways for each of these, and they would satisfy some players and wouldn't satisfy others.

                I personally would go more freeform in combat (and in general), but at that point you're roughly looking at the OSR/NuSR split and there's clearly demand for either.

                >I should also mention that we're in disagreement regarding combat being something to be avoided.
                I have no opinion on this, to me it depends on what kind of game the group wants to play, it's just the /osrg/ cope I'm referring to.

              • 1 month ago
                Anonymous

                I feel that if you're going to brand something "cope" you actually need to explain why it's a flawed position or suggest an alternative.

              • 1 month ago
                Anonymous

                Cope is about false consciousness, not about the existence of something objectively better. Especially as OSR fans themselves wouldn't even call the B/x combat system particularly good, remember the claim is that it's ok that it's bad, not that it's not bad.

              • 1 month ago
                Anonymous

                Why is it bad?

              • 1 month ago
                Anonymous

                Are you sincerely saying it’s good?

                This is my first post in the thread, and I haven't seen anyone refute the terrible layouts. Mind you, I OWN the book, was a gift from a friend, and have read through it twice.

                IMO another complaint I saw scrolling down was that it was made to be a shallow appeal to shallow people... and it is correct. The DM would be doing %90 of any sort of setting work, there is no real coherent plot, the adventures given with the book would take me about two hours tops in real life to bang out myself...

                Its a basic game for basic people, people who are into FEELING and INTERPRETATION and GRIM. Thats fine mind, no such thing as having fun wrong. But it is still shallow. I've seen two page systems that are deeper than Morkbolg, and for the price... it feels like a longtime DM with artsy friends wanted to make him and his buddies a bunch of money off shallow people. I am really glad I didn't by it myself.

                In another Thread this guy got really triggered fro, hearing murk burg had player facing rolls and said that meant it didn’t have reaction rolls until somebody screenshotted a (terribly formatted) reaction roll table.

              • 1 month ago
                Anonymous

                >Are you sincerely saying it’s good?
                I'm asking why it's bad.

              • 1 month ago
                Anonymous

                Are you sincerely saying it’s good?

                [...]
                In another Thread this guy got really triggered fro, hearing murk burg had player facing rolls and said that meant it didn’t have reaction rolls until somebody screenshotted a (terribly formatted) reaction roll table.

                >Why is it bad?
                >Are you sincerely saying it's good?

                >if you have to ask why it's bad, you must sincerely think it's good
                Fucking crab language man. Who makes assumptions like this?

              • 1 month ago
                Anonymous

                Just trying to figure out where you're coming from. I don't want to argue about the wrong thing. I'd say different things to somebody who loves it than to somebody who isn't familiar with it or thinks it's bad.

              • 1 month ago
                Anonymous

                Just state your point for fuck's sake.

              • 1 month ago
                Anonymous

                You'll have to be more specific than that if you have a question about something I sad 5 hours ago in a random Ganker thread. What is it you want to know?

              • 1 month ago
                Anonymous

                Can you actually articulate why the B/x system is bad?

              • 1 month ago
                Anonymous

                Base b/x combat is just very shallow and depends on gm fiat for any cool stuff.

              • 1 month ago
                Anonymous

                Can you elaborate on that? In what way is it shallow? What kind of cool stuff is GM-dependent?

              • 1 month ago
                Anonymous

                >Can you elaborate on that?
                Barring spell use, by default have one attack option and you repeat it until one side runs out of hp or runs away.
                >What kind of cool stuff is GM-dependent?
                Everything not described above.
                You *can* make it work but it's very much a fixer upper system like Mork Bork

              • 1 month ago
                Anonymous

                >Everything not described above
                Can you give examples?

              • 1 month ago
                Anonymous

                anything from jumping a gap to pushing someone down the stairs
                i.e. the rulings over rules meme that boils down to slowly recording your list of rulings to almost invertible situations.

              • 1 month ago
                Anonymous

                But you understand the rules cannot reasonably cover every conceivable action, right?

              • 1 month ago
                Anonymous

                The B/x rules certainly present themselves as presenting every conceivable action in combat, and they just don't conceive of much. They exclude most things really.

              • 1 month ago
                Anonymous

                Do they?

                I'm talking about the B/x rules, not the OSR community and its play in practice.

                I really need you to tell me where you're coming from.

                [...]
                B/x has "There's always a roll"

                >I really need you to tell me where you're coming from
                Why? What do you mean? I don't know what to say. My group's never had an issue. The system's fit for purpose and we acknowledge it can't cover everything so there's inevitable GM fiat. Even if it laid out more options players would go "off script" just as often.
                Can you point to a system that gives players a comprehensive range of options in an elegant manner that doesn't bog the game down?

              • 1 month ago
                Anonymous

                So where you're coming from is you're a happy player of B/x?

                Look, first I told you to tell me where you're coming from, what's your background, are you a fan or are you unfamiliar ... You didn't. So I told you to read B/x. NOW you tell me you've read and even played it. This could have been much easier if you'd been clearer about where you're coming from.

                Anyways, I'm happy your play is good but I'm talking about the rules themselves, not what you made of it.

              • 1 month ago
                Anonymous

                What do you mean by "happy"? I enjoy playing but I acknowledge the system's shortcomings. I don't know if more detailed rules for non-standard actions would make the game better or worse, that's why I asked for examples of systems which do so successfully. Do you mean to come across in such an adversarial manner?

                >Can you point to a system that gives players a comprehensive range of options in an elegant manner that doesn't bog the game down?
                This is not it.

                Games can deliberately leave space for interesting things. B/x does deliberately leave space in many places that can be filled with creativity. Not so much in its combat system, which, AS WRITTEN, not as implemented by you, is a very strict and bare bones boring war game.

                >AS WRITTEN, not as implemented by you, is a very strict and bare bones boring war game
                Which systems do you prefer and why?

              • 1 month ago
                Anonymous

                >Which systems do you prefer and why?
                It really depends on what you want out of your game and what you enjoy.

                I really don't want to recommend a game to a group that's happy with their current play just because I think it has shortcomings. Now if YOU found something lacking and wanted something more, I could think about it, but I have no idea what you want!

                >Do you mean to come across in such an adversarial manner?
                I mean we ARE on Ganker.

              • 1 month ago
                Anonymous

                Well just as an example, what are the best rules you've seen for pushing someone down a flight of stairs?

              • 1 month ago
                Anonymous

                It really depends on what you want out of your game. There are no "best rules", there are appropriate rules for specific groups, players with specific tastes, specific play styles.

                For me a general resolution mechanism combined with strong principles works. Others will not enjoy that and will specifically prefer a "throw someone down a flight of stairs" rule. I would hate that though.

                It depends on what you like.

                This might seem to you like I'm weaseling out of an answer, but what I'm telling you is you need to ask a slightly more specific question to get a useful answer.

              • 1 month ago
                Anonymous

                I don't see how much more specific I can be.
                What system have you personally played that allowed you to push someone down a flight of stairs in a way that was easy to resolve, mechanically effective and satisfying to you personally?
                What I want out of a game or what anyone else wants out of a game is irrelevant. I'm asking about YOUR experience specifically.

              • 1 month ago
                Anonymous

                Defying Danger

              • 1 month ago
                Anonymous

                Can you give me a rundown? How was the action resolved in this specific situation?

              • 1 month ago
                Anonymous

                The game is for free and like 4 pages long, 2 of which are rules.

                The way you'd resolve that would be

                - player narrates what the character wants to do
                - GM probably gives some suggestions on possible risks and consequences
                - if player decides to press on, GM PROBABLY asks for a roll of dice (2d+stat)
                - depending on outcome (failure, partial, full success) and the specific situation, GM narrates how it goes

              • 1 month ago
                Anonymous

                This is entirely GM fiat though. Why do you prefer this means of resolving the action to that of B/x?

              • 1 month ago
                Anonymous

                It's not. What makes you say that

              • 1 month ago
                Anonymous

                The GM is solely responsible for establishing the consequences and risks, per the rules.

              • 1 month ago
                Anonymous

                Why are you saying that?

              • 1 month ago
                Anonymous

                Because that's what the rules say.

                usually people who flip out about GM fiat have been exposed to shitty adversarial GMs that no-sell player ideas and punish them for no reason, and there are a lot of such GMs
                not an unreasonable assumption
                also you're kinda right, systems don't really matter as long as it's not too clunky and doesn't bog down the action
                why does anyone like anything? mostly just vibes
                in the end it all boils down to throwing dice and having fun

                >people who flip out about GM fiat have been exposed to shitty adversarial GMs
                Who's flipping out?
                >systems don't really matter
                Agreed.

              • 1 month ago
                Anonymous

                >Because that's what the rules say.
                Obviously not. Did you even read them?

                don't really matter
                >Agreed.
                This is extremely wrong.

              • 1 month ago
                Anonymous

                >Did you even read them
                Yes. It's a rules-lite system where the GM improvises much of the consequences of non-standard actions.

              • 1 month ago
                Anonymous

                >Yes. It's a rules-lite system
                Its general resolution mechanism is much richer and stricter than that of B/x.

                >where the GM improvises much of the consequences of non-standard actions.
                I don't think you actually READ these rules?

                Can you give an example of what you mean?

              • 1 month ago
                Anonymous

                Pic related, GM fiat.
                I appreciate the degrees of success mechanic and understand why you like it.

              • 1 month ago
                Anonymous

                What do you mean by "GM fiat" man? This is pretty tight. Compare with this

              • 1 month ago
                Anonymous

                I don't know what to tell you man. The outcome of player's non-standard actions isn't set, it's entirely up to the whims of the GM, just as attempting non-standard actions in B/x. What are you struggling with?

              • 1 month ago
                Anonymous

                How is this anything other than DM fiat?

              • 1 month ago
                Anonymous

                That's not a mechanical resolution mechanism, it's a description of the flow of play - when do you say what - and adversity creation.

                "The GM says what happens UNLESS a rule is evoked"

              • 1 month ago
                Anonymous

                how does this differ in any way from B/X or another system?

              • 1 month ago
                Anonymous

                That's exactly my point.

              • 1 month ago
                Anonymous

                B/x, that is, the rule book itself, has a strict sequence for how combat works - excluding every other option - and a skeletal general resolution mechanism.

                Defying Danger has no strict sequence for combat and a fleshed out general resolution mechanism.

              • 1 month ago
                Anonymous

                abused player syndrome in full force
                sorry you were mistreated, anon, but all rpgs are nothing but GM fiat and nobody likes a rules lawyer

              • 1 month ago
                Anonymous

                You're making assumptions. My point is that GM fiat is king in either system's means of resolving the action, so why does anon prefer DD's?

              • 1 month ago
                Anonymous

                usually people who flip out about GM fiat have been exposed to shitty adversarial GMs that no-sell player ideas and punish them for no reason, and there are a lot of such GMs
                not an unreasonable assumption
                also you're kinda right, systems don't really matter as long as it's not too clunky and doesn't bog down the action
                why does anyone like anything? mostly just vibes
                in the end it all boils down to throwing dice and having fun

              • 1 month ago
                Anonymous

                >What system have you personally played that allowed you to push someone down a flight of stairs in a way that was easy to resolve, mechanically effective and satisfying to you personally?
                nta but literally Mörk Borg, three weeks ago
                DR14 strength check, 1d6 dmg, graphic description of a lighthouse keeper smashing his face on stone steps and mewling in pain while players bully him to get him to point the way to the petrol barrels
                do you really need more than that?

              • 1 month ago
                Anonymous

                >do you really need more than that?
                Absolutely not imo.

              • 1 month ago
                Anonymous

                >Can you point to a system that gives players a comprehensive range of options in an elegant manner that doesn't bog the game down?
                This is not it.

                Games can deliberately leave space for interesting things. B/x does deliberately leave space in many places that can be filled with creativity. Not so much in its combat system, which, AS WRITTEN, not as implemented by you, is a very strict and bare bones boring war game.

              • 1 month ago
                Anonymous

                NTA
                Of course they can't cover everything, but covering nothing beside the combat and lacking even the most barebones general resolution mechanic sucks hard. Even the PbtA games typically have some sort of "general roll".

              • 1 month ago
                Anonymous

                >some sort of "general roll"
                Ability rolls; if no ability is involved, roll a d6 and success on 5+, 4+, etc depending on likelihood. Is that really so complicated that you need it spelled out? Pro-tip, you can use other dice (more sides, or less!), but you seem like a slow one so I don't want to get too technical.

              • 1 month ago
                Anonymous

                >But you understand the rules cannot reasonably cover every conceivable action, right?
                They can fucking cover the things that are going to be in the top five list of things that might happen in combat.

                1. Attacking and defending - ok, they got that.
                2. Routs, defeats and morale - ok, they got that.

                but then we get to

                3. Attacking from stealth and ambushing - uh
                4. Navigating complex terrain - uuh
                5. Chases and associated fatigue - uuuh

              • 1 month ago
                Anonymous

                Not that guy - to add to it: the rules also don't even so much as hint at the option of doing any of these. There is no place for any of these to connect to the rules. The rules say How Combat Works. They're not modular or anything like that.

              • 1 month ago
                Anonymous

                You should actually just read B/x. It's short and simple. That has its advantages, but it also means it's very bare bones.

                Combat is just very formulaic. There's basically just rules for roll to hit, roll for damage, morale, magic, very basic movement, not much else. There are very few decisions for the player at any time, very little room for creativity. And it's not really a fruitful void to do interesting things, it is a strict procedure, by the rules.

              • 1 month ago
                Anonymous

                Here it is, more or less.

              • 1 month ago
                Anonymous

                Here it is, more or less.

                I've read it, thanks. But I'm confused. Have you guys genuinely only played with GMs who've limited your actions to this specific procedure?

              • 1 month ago
                Anonymous

                I'm talking about the B/x rules, not the OSR community and its play in practice.

                I really need you to tell me where you're coming from.

                NTA
                Of course they can't cover everything, but covering nothing beside the combat and lacking even the most barebones general resolution mechanic sucks hard. Even the PbtA games typically have some sort of "general roll".

                B/x has "There's always a roll"

              • 1 month ago
                Anonymous

                I mean "There's always a chance"

        • 1 month ago
          Anonymous

          I'm neither of [...] [...] .

          There could or could not be mechanics for avoiding combat and either option may or may not work out, it really depends. I just think the knee-jerk way in which OSR fans make up ad hoc explanations of how OD&D was always right even where the rules are silly, contradictory or boring is sad for a community that otherwise is so creative and willing to sacrifice holy cows, and “0D&D rules are 75% shitty combat rules because players are meant to avoid combat” is an example of that.

          you're looking at it kinda backwards, imo
          combat needs the most rules, even when they are minimal, because it's the situation with the most uncertainty and danger
          avoiding combat, via strategy or diplomacy, relies way more on common sense and smarts than it does on random chance
          and rolling for actions that don't incur a risk of harm or setback is dumb and only bogs down play
          if it makes sense allow it, if you want to counter it, add complications that don't hinge on a dice roll

          • 1 month ago
            Anonymous

            >combat needs the most rules, even when they are minimal, because it's the situation with the most uncertainty and danger
            I reject both parts of this argument:
            - combat is the situation with the most uncertainty
            and danger
            - therefore it needs the most rules

            >and rolling for actions that don't incur a risk of harm or setback is dumb and only bogs down play
            I agree, which is why I also think the remnants of a skill system in B/x are also retarded.

            I generally tend to agree, yes, rules primarily come up when there is uncertainty and risk. Tables who roll a skill just because it's on the sheet - no.
            Although I would clarify that mechanics can also introduce risk where there formerly wasn't, such as "crawling" encounter rolls and perception checks in PbtA

            • 1 month ago
              Anonymous

              >I reject both parts of this argument
              that's at least how it feels in most systems, and I was speaking specifically about uncertainty on the GM's part
              care to develop what you mean?
              I'd say a certain degree of hard rules also helps with quicker resolution, which tends to be desirable, but that's also highly dependent on genre
              I know there are some "chase" systems that can be pretty chunky but I can't recall one that was especially engaging
              keeping to the osr-adjacent theme, do you know of any mechanical system that makes disarming traps a fun multi-stage process? because that's a situation with risk, but there's no uncertainty on what the effect of the trap is (unlike a given enemy's ability at a given moment of high pressure) and it's usually more fun to tinker with some elements of the trap accessible to players and play it out than to roll multiple times
              as far as combat goes, do you think the Mausritter rules where adversaries automatically deal damage to each other each round is more desirable?

              • 1 month ago
                Anonymous

                >care to develop what you mean?
                If I'm in plate mail and armed with a longsword and decide to invade an orphanage, I'm not physically at risk. If I'm explaining to the king why I won't bow to him, or drinking that strange potion, or balancing over the sulphur spring's rim, I'm at risk.
                But only the orphanage thing would be handled by combat rules. Now you could say don't roll for that cause it's not risky! So why do we have combat mechanics instead of Risky Physical Situation Mechanics? (We do, of course; for example, in Defying Danger or FKR. But, as you said, not in trad games)

                >I'd say a certain degree of hard rules also helps with quicker resolution,
                What's a "hard rule" for you? What's a soft rule?

                >I know there are some "chase" systems that can be pretty chunky but I can't recall one that was especially engaging
                Yeah cause trad games are combat systems plus some lazy add-ons cause the designers thought their physics simulator also needs a rule for fishing and baking.
                In my games I don't separate out combat scenes; I have action scenes, which often include swords banging, but that's only one part amongst many, and I think they're fun.

                >keeping to the osr-adjacent theme, do you know of any mechanical system that makes disarming traps a fun multi-stage process?
                No, and I wouldn't try to build a multi-stage mechanic specifically around disarming traps. Probably no fun.

                >as far as combat goes, do you think the Mausritter rules where adversaries automatically deal damage to each other each round is more desirable?
                First, you really shouldn't ask me for my own preferences because I'm just some stupid guy!
                But to answer you, that'd be the Into the Odd rules (Mausritter is a hack of ItO, the original auto-hit system). I like Into the Odd a lot, one of my favourite OSR rulesets! Although I think forcing the "rounds" straightjacket around it is not so good.

                My personal tastes are pretty free-form, action scenes or not. Works for me, maybe not for you.

  13. 1 month ago
    Anonymous

    That rule 00 is innately out of line. It's the table's own business if they want to play an asshole corpo campaign and navigate company politics. The creator can fuck right off after he's sold the book. Honestly just play 2020 or some shit. Isn't this a Mark's Barge thread not a Cyburger one anyway?

  14. 1 month ago
    Anonymous

    It's like 80/20 style/substance.

    • 1 month ago
      Anonymous

      more like 80/20 style/substance abuse

  15. 1 month ago
    Anonymous

    It’s a decent game if you like rules-light and edgy, but there’s quite a few glaring holes and it’s ultimate value is it’s tone

  16. 1 month ago
    Anonymous

    it's for normies that want to take a walk on the wild side for a couple of game sessions
    years down the road when they get together one of them will say "Remember that summer we played MORK BORG? That was SO wild!" and they can all have a good chuckle before dropping the kids off at soccer practice

  17. 1 month ago
    Anonymous

    I've ran it. It's fun. Simplicity keeps combat fast paced. Characters are quick to build so things can be lethal as I like without anyone getting overly-attached to their OC donut steal. Lack of extensive rules makes the players more confident in being creative and having to make rulings keeps me more engaged.
    Rules aside, the theme and artwork is inspiring to me and that's all I really need to GM. The players immediately understood the game is not a power fantasy and that's due in part to the themes and language of the book. I appreciate how easy it is to find additional content and how supportive the creators are of homebrew.
    Unfortunately the book is hard to read for some people. Two of my players are autistic and struggled till I directed them to the bare bones version which is laid out in a more conventional format. What's more the rules have a few inconsistencies which need to be houseruled immediately but that's simple enough. In any case everyone had fun and we're playing again on Halloween.

    • 1 month ago
      Anonymous

      > Two of my players are autistic and struggled till I directed them to the bare bones version which is laid out in a more conventional format.
      You just hit on the exact reason these autismos don't like the book. Two big traits for ASD is inflexibility and sensory sensitivity. The simplistic ruleset isn’t laid out in a typical way and the font/color/structure is purposefully insane.
      If these spergs have a special interest in whatever version of DnD they started on, odds are that they’ll have a retarded opinion about every other game too.

      • 1 month ago
        Anonymous

        Talking about the spergs in this thread and not your spergs. I’m sure your spergs are lovely

        • 1 month ago
          Anonymous

          Oh yeah they're great guys. Just important to acknowledge they struggled with processing the base book.

  18. 1 month ago
    Anonymous

    Glorified art book.

  19. 1 month ago
    Anonymous

    Its fun as a player for a couple sessions as the flavor text is fun and the mutations you randomly get are silly. As a GM though it sucks hard ass, you don't get to roll any dice and the setting is way too vague to do much with unless you just build the entire thing from scratch.

    • 1 month ago
      Anonymous

      >GM though it sucks hard ass, you don't get to roll any dice
      You roll damage, creature's non-combat actions, armour and random events, so I have no idea what you're on about. Not that rolling dice is even necessary for a good time.
      >the setting is way too vague to do much with unless you just build the entire thing from scratch
      This isn't an issue for a decent GM, in fact the freedom is a plus.

  20. 1 month ago
    Anonymous

    Glorified artbook that I regret paying for.

  21. 1 month ago
    Anonymous

    The game has basically no rules and even fewer good ones. It’s a art book disguised as a system. That said, it does have good art

  22. 1 month ago
    Anonymous

    I like it, my group had fun with it

  23. 1 month ago
    Anonymous

    It's popular so I hate it.

  24. 1 month ago
    Anonymous

    [...]

    Because those countries are also in pretty shit condition due to centuries of colonial exploitation. Try again.

    • 1 month ago
      Anonymous

      Ireland was colonized for hundreds of years and they're doing fine.

      • 1 month ago
        Anonymous

        Ireland also wasn't left in completely unstable position when it's decolonization happened. Ireland also has the benefit of being considered "white enough" for other whites to care.

      • 1 month ago
        Anonymous

        >and they're doing fine.
        >average rent in dublin exceeds average salary

        They are being colonized still, this time by trust fund kiddies and princes from overseas.

        • 1 month ago
          Anonymous

          Nah that part is fucking self-inflicted, it wasn't like this until fairly recently after they passed a very shit law which would obviously have this fucking consequence.

      • 1 month ago
        Anonymous

        Sunday bloody sunday.

      • 1 month ago
        Anonymous

        few hundred thousand dead later...
        ongoing loss of native language...

  25. 1 month ago
    Anonymous

    >mork borg thread
    >devolves into political hand-wringing
    I hate Americans so much.

    • 1 month ago
      Anonymous

      This thread was made during euro hours
      Blame them

    • 1 month ago
      Anonymous

      >genre based on books that contain lines like “the exceedingly rich were no longer even human”
      >political
      anon, I

      • 1 month ago
        Anonymous

        Bruh it's a fucking game.

    • 1 month ago
      Anonymous

      Well known right-wing RPGs are for the most part utter shit or their authors end up being rapists, cultist schizos, pedos or a mix of the above.
      Because of this all the rightoids have culture-war wise is to constantly shit on leftoid RPGs that actually get traction and are decently designed though generally a bit light on worldbuilding and high on production value.

      • 1 month ago
        Anonymous

        >leftoid RPGs that actually get traction and are decently designed though generally a bit light on worldbuilding and high on production value.
        We’re not even talking about one of those games, we’re talking about Mork/Cy Borg.

        • 1 month ago
          Anonymous

          >We’re not even talking about one of those games, we’re talking about a leftie RPG that is generally a bit light on worldbuilding and high on production value.
          I know.

      • 1 month ago
        Anonymous

        >Well known right-wing RPGs are for the most part utter shit or their authors end up being rapists, cultist schizos, pedos or a mix of the above.
        isn't that usually true for left wing books? like most of the WoD things are shit or written by sex pests, thinking of beast
        when you are an extremist you're likely a freak

    • 1 month ago
      Anonymous

      It's thirdies who talk about american politics as a hobby

    • 1 month ago
      Anonymous

      THE FUCKING BOOK HAS POLITICAL HAND-WRINGING!

      • 1 month ago
        Anonymous

        So? tear the page out, dipshit. Is a little page gonna make your baby brain that upset?

        • 1 month ago
          Anonymous

          >Being mad that a cyberpunk book is political
          Are you retarded?

          I think you two need to follow that comment chain.

      • 1 month ago
        Anonymous

        >Being mad that a cyberpunk book is political
        Are you retarded?

      • 1 month ago
        Anonymous

        Where in Mörk Borg is there anything political? All I see are yanks getting pissy about a playstyle recommendation in a different fucking game to the point where their rage boils over into sperging about police brutality and black people on a traditional games thread. Fuck Americans and fuck you.

        • 1 month ago
          Anonymous

          >Where in Mörk Borg is there anything political? All I see are yanks getting pissy about a playstyle recommendation in a different fucking game to the point where their rage boils over into sperging about police brutality and black people on a traditional games thread. Fuck Americans and fuck you.

          • 1 month ago
            Anonymous

            And where does that appear in the book?

          • 1 month ago
            Anonymous

            wtf I love MORK BORG now.

          • 1 month ago
            Anonymous

            >saying "don't be racist and sexist" is political
            So you admit your politics are solely about being racist and sexist?

  26. 1 month ago
    Anonymous

    Swede here.
    The only swedish speaker i've ever heard mention Mörk Borg was a convention-organizing forum nutbag who brought it up because he hard heard on american twitter that the big bad OSR were full of rightwingers and that MB was the answer. He had never played or cracked open any of the systems and didn't actually know what it entailed but it had the right politics according to a subset of twitter so therefore it was relevant for discussion.
    Even the other retarded sociolibs ignored him.

    • 1 month ago
      Anonymous

      I read this and I clapped.
      MB is also very much a right wing game. You kill the people who are the wrong color and religion is your only hope of salvation.

      • 1 month ago
        Anonymous

        I wouldn't know. I took one look at it and dismissed it as yet another book created solely for posting on instagram next to their copies of Zakshit, Ultraviolet, Hydra and other inane read-only wank.

    • 1 month ago
      Anonymous

      >Mörk Borg
      I didn't know it was Swedish when first I heard of it (two weeks ago?) and was so disappointed when I saw the front of the book like
      >wait it's literally just called 'Dark Castle' I thought it was a Gork and Mork reference 🙁

      • 1 month ago
        Anonymous

        Gross a 40k reference.

      • 1 month ago
        Anonymous

        >Anon doesn't know about ORC BORG

        • 1 month ago
          Anonymous

          where can i get this, looks like it might be fun, just playing orcs and fucking shit up

          • 1 month ago
            Anonymous

            easy to find if you're not a busta :^)

            • 1 month ago
              Anonymous

              i take it you mean using a certain pdf log?

      • 1 month ago
        Anonymous

        Gross a 40k reference.

        there's an "orc borg" ripoff that's also pretty fun
        easy to find if you're not a busta

  27. 1 month ago
    Anonymous

    I get a lot of play out of it, it's fun to bust out while getting stoned with buddies and getting up to intentionally grotesque shenanigans
    sure it needs to be houseruled, but so does every game and it's part of the fun to come up with rulings with your table and build a setting with the building blocks that are there
    Cy_borg is also really decent, just tried it out today and there's good mechanics that can be easily ported to Mörk (instead of limiting magic use, raise the critfail range by 1 for every use)
    it doesn't pretend to be anything but a fun stupid game and that's cool

    • 1 month ago
      Anonymous

      What house rules did you end up needing?

      • 1 month ago
        Anonymous

        damage dice explode for higher mortality (PCs actually get beefy pretty quick)
        if you crit on defense you do the weapon damage straight away, no need to roll attack
        some tweaking on the go with monster stats that I couldn't quote right now
        using time/torch tracking from Mausritter for dungeons, but haven't actually done many delves because my players tend more on the bandit side
        workshopping an XP system that's more satisfying than the random rolls every lvl up, just need to run some tests but I'm being lazy with the math
        also been wanting to add a prowess dice or whatever it's called from the DCC warrior for cool factor but I forget to introduce it to my players every time cause we're engrossed in chargen or planning their next moves

        • 1 month ago
          Anonymous

          Thanks!

          >(PCs actually get beefy pretty quick)
          Wow that's an oversight ...

          >Mausritter
          >Mork Borg
          now that's a combo ...

          >prowess dice
          Stunt dice? Not sure myself either

          • 1 month ago
            Anonymous

            I think it is stunt, letting you do a non-damaging move on top of your attack
            giving a d6 with a move on 5+ to players and some tougher enemies sounds like a nice way to Hispanice up combat
            something to note with exploding damage dice: d4 weapons, especially multiple d4 weapons, can quickly get insane with a 1/4 reroll chance; I like it because the massive damage can be like slitting someone's throat with a dagger, or finding a fault in the armor with a small blade
            I had masochistic fanatics wielding intentionally unwieldy flails that do 2d4 dmg and on a 1 inflict 1 dmg on the wielder, made for some fun combat and one PC got one-shot (and promptly resurrected with a terrible curse that makes all spellcasting failure a critfail)

            • 1 month ago
              Anonymous

              Bro I think you meant to reply to

              damage dice explode for higher mortality (PCs actually get beefy pretty quick)
              if you crit on defense you do the weapon damage straight away, no need to roll attack
              some tweaking on the go with monster stats that I couldn't quote right now
              using time/torch tracking from Mausritter for dungeons, but haven't actually done many delves because my players tend more on the bandit side
              workshopping an XP system that's more satisfying than the random rolls every lvl up, just need to run some tests but I'm being lazy with the math
              also been wanting to add a prowess dice or whatever it's called from the DCC warrior for cool factor but I forget to introduce it to my players every time cause we're engrossed in chargen or planning their next moves

              • 1 month ago
                Anonymous

                why would I reply to myself?

      • 1 month ago
        Anonymous

        NTA but although the typical combat DR is 12, some creatures or weapons alter it, not through modifiers, but by adjusting the DR higher or lower, so which takes precedence? Example being the fanged deserter's DR10 bite attack vs the DR14 required to hit a goblin. We converted any improved chance to hit into a modifier since even the creator has acknowledged this inconsistency.

  28. 1 month ago
    Anonymous

    >hmm...I know what I'll do with my weekend...I'll go on the traditional games board and talk about black crime rates with my unique and stunning insights on the topic nobody has heard before
    Enough

    • 1 month ago
      Anonymous

      Another great weekend on the internet!

    • 1 month ago
      Anonymous

      It's all weekends when you're a true Ganker user.

  29. 1 month ago
    Anonymous

    >I wish SJWs would make their own games I'm totally not racist or anything I just don't want them changing established characters, you know?
    >WAIT MORK BORGS POLITICS DONT AGREE WITH ME 100%? SOMEONE WENT AND MADE AN ENTIRELY ORIGINAL GAME WITHOUT CONSULTING ME? NO NO NO NO THIS CANT BE HAPPENING HELP SOMEONE POST BLACK CRIME STATS QUICK

  30. 1 month ago
    Anonymous

    Both of you are incredibly gay

    • 1 month ago
      Anonymous

      and that's a good thing
      now kiss

  31. 1 month ago
    Anonymous

    Yes.
    It's mediocre at best, it has cool art but unreadable rules. Pay someone to do a B/X monster manual clone with that art and make millions.
    Remember to quote this Anton's number when you do in the thanks section.

    • 1 month ago
      Anonymous

      Veins of the earth already exists though.

    • 1 month ago
      Anonymous

      >it has cool art but unreadable rules.
      Imagine revealing you're inept so easily.

      • 1 month ago
        Anonymous

        Okay fag. What does this say?

        • 1 month ago
          Anonymous

          This shit is easy
          Alkans
          Sarkash
          Graven-Tosk
          Tveland
          Grift
          Galgenbeck
          Mur
          The Endless Sea
          Onda
          Schleswig
          Valley of the Unfortunate Dead
          Wasteland
          Bergen Chrypt

          This is unreadable gibberish.

          It literally isn't, just don't read the word BAD HABIT that is stringed along. It's even all put into rows so you don't get confused. Maybe you just need glasses anon.

          Why is there text down the side? Who does this
          >haha what if we skew letters to make our game more """artsy"""
          Death.

          >Why is there text down the side? Who does this
          Well if you read the rest of the text it's attached to you'd know what it says.
          Again anon, you're showing you're actually inept at being able to read.

          • 1 month ago
            Anonymous

            Why is there text down the side? Who does this
            >haha what if we skew letters to make our game more """artsy"""
            Death.

            This is unreadable gibberish.

            Okay fag. What does this say?

            It’s possible to read these but it’s needlessly complicated.

            • 1 month ago
              Anonymous

              The only one that's actually hard to read is the map.

              • 1 month ago
                Anonymous

                I didn’t say hard I said needlessly complicated

              • 1 month ago
                Anonymous

                [...]
                [...]
                [...]
                It’s possible to read these but it’s needlessly complicated.

                If you think

                Why is there text down the side? Who does this
                >haha what if we skew letters to make our game more """artsy"""
                Death.

                (just a list on a page, with some of the text slightly tilted) or

                This is unreadable gibberish.

                (a literal 20 point list like a spreadsheet) are complicated I don't know what to say, they aren't complicated at all.
                Again, only the map is because every piece of text is a different font.

              • 1 month ago
                Anonymous

                Here's a map from a real system. Your whole book should look like this.

              • 1 month ago
                Anonymous

                Funny how you didn't mention the two other posts when I outright agreed that the map is the only somewhat complicated one.
                Also, just going off of the map itself can you tell me anything about the different areas of the Sword Coast without looking them up? What happens in the Fields of the Dead?

              • 1 month ago
                Anonymous

                Tell me what happens in Allians. Your map doesn't even tell me where deserts, forest, ice fields, are

              • 1 month ago
                Anonymous

                The dark capital of Kergus, a city of jet black spires that cut through the mist, I also know it's corruptions blights the land as the ink stains drip down over the rest of Kergus. I can also tell it stands opposed to other nations due to its font being unique. I know Galgenbeck and Schleswig are similar in regards do to the same font and are the few remaining points of civilization and relative safety as they're the only non-black buildings on the map, though Schleswig is less as it's a more gray tone than Galgenbeck's bone white. I also know Sarkash is a blight upon the world and has consumed Graven-Tosk. I know Grift opposes Galgenbeck since they are not the same font. I also know Bergen Chrypt is somewhere people do not like to go and is likely a horrifically inhospitable place do to the jagged peaks and the face the text is not horizontal, same with Sarkash and the Wasteland.
                Fonts and color can be used to show many things, anon. Learn some layout and design.

              • 1 month ago
                Anonymous

                And tables from again, shockingly, a real system. So much less abhorrent on the eyes.

              • 1 month ago
                Anonymous

                Those tables are just as easy to read as the ones from

                This is unreadable gibberish.

                . What's your point? Maybe you like a more clinical design to your layout, cool anon, but guess what, not everything is made for you.
                If people want to go make their own thing for themselves isn't that better then them trying to cram their design philosophy into 5e?

              • 1 month ago
                Anonymous

                You have spend so much time and energy making a book that is objectively worse. Congratz.
                And artists always wonder why they're paid so little.

              • 1 month ago
                Anonymous

                I don't get why your hill to die on is "Mörk Börk is as readable as any normal book" instead of the much more sensible position "Morg Borg is harder to read, but it's very evocative and stylish and inspiring".

                Like, why pick the retarded position instead of going with the much more obvious closely related alternative

              • 1 month ago
                Anonymous

                Because it's not harder to read while also being very evocative and stylish and inspiring, anon. Then again you need to remember it was pitched as an RPG to people into black and doom metal so those people, myself in included, know how to read the pile of sticks band logo names so Mork Borg is like a clinical textbook by comparison. Also it's funny how we get complaints like

                And tables from again, shockingly, a real system. So much less abhorrent on the eyes.

                and they just so happen to nitpick a few of the more outthere designed pages of Mork Borg when the majority of pages in the book look more like pic related.

              • 1 month ago
                Anonymous

                >Because it's not harder to read while also being very evocative and stylish and inspiring
                it's not evocative, stylish or inspiring
                it's a capitalist company aping an amateurish edgy metal/punk image. it's cringe
                >it was pitched as an RPG to people into black and doom metal so those people
                it's played by people who don't listen to metal, by the spastic cunts who watch metalocalpyse and describe anything dark or edgy as "totally metal"
                it's the definition of a poser game. it's trash and you know it

              • 1 month ago
                Anonymous

                Jeez anon, you're really trying to burnout your projector's lightbulb, huh?

              • 1 month ago
                Anonymous

                Fuck yeah man. I only play TTRPGS written in blood by death metal frontmen and left in graveyards for people to just find. Anything else is capitalist poser garbage.

                Yeah it absolutely is harder to read.

                Plain monochrome font is as easy as it gets and most ways to deviate from that make it harder, relatively speaking.

                That’s not hard to accept. I’m not even saying mork Bork is bad, I’m just saying it’s not optimized for efficiently communicating its text. I don’t understand what’s there to get defensive about

                [...]
                See whether it’s stylish or not is a matter of taste. You don’t like it, the other guy likes it.

                What’s not actually up for debate is whether it’s harder to read than normal formatting.

                Not now Varg

                posers detected
                DUDE IT'S LIKE LE METAL AND BADASS AND AMATEURISH AND SCRATCHY AND IS TOTALLY LIKE THOSE PUNK ZINES OF THE 70S THAT I'VE NEVER ACTUALLY READ
                fuck off

              • 1 month ago
                Anonymous

                Ihsahn was right about your ilk.

              • 1 month ago
                Anonymous

                i don't give a shit about your gay norwegian black metal father figure, fuck off retard

              • 1 month ago
                Anonymous

                >why aren't games designed and marketed like they were 50 years ago?

              • 1 month ago
                Anonymous

                Fuck yeah man. I only play TTRPGS written in blood by death metal frontmen and left in graveyards for people to just find. Anything else is capitalist poser garbage.

              • 1 month ago
                Anonymous

                Not now Varg

              • 1 month ago
                Anonymous

                Yeah it absolutely is harder to read.

                Plain monochrome font is as easy as it gets and most ways to deviate from that make it harder, relatively speaking.

                That’s not hard to accept. I’m not even saying mork Bork is bad, I’m just saying it’s not optimized for efficiently communicating its text. I don’t understand what’s there to get defensive about

                >Because it's not harder to read while also being very evocative and stylish and inspiring
                it's not evocative, stylish or inspiring
                it's a capitalist company aping an amateurish edgy metal/punk image. it's cringe
                >it was pitched as an RPG to people into black and doom metal so those people
                it's played by people who don't listen to metal, by the spastic cunts who watch metalocalpyse and describe anything dark or edgy as "totally metal"
                it's the definition of a poser game. it's trash and you know it

                See whether it’s stylish or not is a matter of taste. You don’t like it, the other guy likes it.

                What’s not actually up for debate is whether it’s harder to read than normal formatting.

              • 1 month ago
                Anonymous

                >Plain monochrome font is as easy as it gets
                Which is why the majority of the book is written like that, at most the majority of the pages might be white text on black instead of black text on white.
                Have you never actually read through the entire book before?
                People always cringe at the pink text on yellow background but that only appears on the two page spread of Arcane Catastrophe and doesn't appear anywhere else in the book. It's almost like they specifically chose the hard to read shit for the 'unknowable magical fuckups' rule section on purpose.

              • 1 month ago
                Anonymous

                >Have you never actually read through the entire book before?
                Of course not!

              • 1 month ago
                Anonymous

                I said "needlessly complicated".

                If I formatted a report to my boss like this, he'd just send it back. He's a smart guy, he could parse it, but his time is too valuable.

                Information design matters.

                You could argue there's an artistic reason why it's needlessly complicated. You CAN'T argue it's the most efficient way to communicate this information

              • 1 month ago
                Anonymous

                He didn't say "complicated" he said "needlessly complicated"

                It's 3/10 but it could have been 1/10. The extra to points of complication are not needed, thus needless.

          • 1 month ago
            Anonymous

            Have you never read a book before? A real book.
            This is what they look like.

            Books should be written in plain text.

            • 1 month ago
              Anonymous

              You do know there are other books than science textbooks right?

            • 1 month ago
              Anonymous

              Honestly the best thing about Mörk Borg's design is that it filters out autistic/dyslexic retards.
              >What's this? Two fonts? Waaaa but that's inconsistent I'm overstimulated waaaa
              >Skewed text? How am I supposed to recognise the letters?

      • 1 month ago
        Anonymous

        This is unreadable gibberish.

      • 1 month ago
        Anonymous

        Why is there text down the side? Who does this
        >haha what if we skew letters to make our game more """artsy"""
        Death.

  32. 1 month ago
    Anonymous

    >books has less game tools than average
    >"No! That's good, it means you can bullshit anything not there!"
    I really don't get you, Is your ideal systems just a d2 for yes/no answers ?

    • 1 month ago
      Anonymous

      A game should have as many good rules as necessary and as few bad rules as possible.

      If something usually has bad rules in most games, you can make your game better simply by not having rules for it. This doesn't mean all rules need to go.

  33. 1 month ago
    Anonymous

    Weird how every time someone bashes Mork Borg for some reason the people who the like the game give an easy rebuttal with citations and examples and the complainers just shift the goalpost or stop responding.

    • 1 month ago
      Anonymous

      This is my first post in the thread, and I haven't seen anyone refute the terrible layouts. Mind you, I OWN the book, was a gift from a friend, and have read through it twice.

      IMO another complaint I saw scrolling down was that it was made to be a shallow appeal to shallow people... and it is correct. The DM would be doing %90 of any sort of setting work, there is no real coherent plot, the adventures given with the book would take me about two hours tops in real life to bang out myself...

      Its a basic game for basic people, people who are into FEELING and INTERPRETATION and GRIM. Thats fine mind, no such thing as having fun wrong. But it is still shallow. I've seen two page systems that are deeper than Morkbolg, and for the price... it feels like a longtime DM with artsy friends wanted to make him and his buddies a bunch of money off shallow people. I am really glad I didn't by it myself.

      • 1 month ago
        Anonymous

        >I've seen two page systems that are deeper than Morkbolg
        Post one?

        • 1 month ago
          Anonymous

          >I've seen two page systems that are deeper
          Examples?

          https://onepagerules.com/
          Literal wargame with better plot and system

          >DM would be doing %90 of any sort of setting work, there is no real coherent plot, the adventures given with the book would take me about two hours tops in real life to bang out myself
          storyfags seethe and cope, shove your metaplot, building the setting as you go is goated
          and if you can bang up adventures like that, you must be very successful, post your work so we can appreciate what a real game looks like

          Well, I'm not gonna post anything to let you ID me, but as evidence of a real game here is a snippit from my Evernote to prove I actually play and run. Plus, you are right, ANYONE can run and invent plot as they go along. Which is why making it actually coherent matters, especially in long campaigns... which you would know if you every ran any longer than three sessions.
          Pic is from years ago, from the middle of a list of session logs. Behold what a double digit session count looks like nogames, you'll never see it again

          • 1 month ago
            Anonymous

            Proof that I own it too

      • 1 month ago
        Anonymous

        >I've seen two page systems that are deeper
        Examples?

      • 1 month ago
        Anonymous

        Think anon was talking more about stuff like

        >Plain monochrome font is as easy as it gets
        Which is why the majority of the book is written like that, at most the majority of the pages might be white text on black instead of black text on white.
        Have you never actually read through the entire book before?
        People always cringe at the pink text on yellow background but that only appears on the two page spread of Arcane Catastrophe and doesn't appear anywhere else in the book. It's almost like they specifically chose the hard to read shit for the 'unknowable magical fuckups' rule section on purpose.

        and

        The enemy are viewed as bad is a nonstandard reading of two words?
        You haven't been able to provide a single instance of the contrary in either a real or fictional example.

        where some anon was trying to strawman the setting and when shown otherwise they just stop responding.

      • 1 month ago
        Anonymous

        >DM would be doing %90 of any sort of setting work, there is no real coherent plot, the adventures given with the book would take me about two hours tops in real life to bang out myself
        storyfags seethe and cope, shove your metaplot, building the setting as you go is goated
        and if you can bang up adventures like that, you must be very successful, post your work so we can appreciate what a real game looks like

  34. 1 month ago
    Anonymous

    If you read the examples of play in B/x, they're not awesome lateral thinking, player creativity, working around the rules.

    They're
    > roll to hit, roll to damage until the hobgoblins are dead
    > I search for traps! / Roll to search for traps

    The OSR community has polished a turd. The fact that the turd let itself be polished into being a pretty decent thing now doesn't change that there was a LOT of polishing involved.

    You got that ten foot pole thing from the internet, not from the actual book.

  35. 1 month ago
    Anonymous

    mork borg defenders ITT should tell me why i should play mork borg instead of basic or ose or anything else

    • 1 month ago
      Anonymous

      Not a player of either but from what I can tell it comes down to whether you really like black metal or not

      • 1 month ago
        Anonymous

        mork borg has nothing to do with black metal
        it's a posers idea of what black metal looks like or is
        and besides no black metal band apart from a few rabm promotes trannies
        so why the fuck should i play mork borg?

        • 1 month ago
          Anonymous

          I don’t think you should. It seems like you’d burst a blood vessel if you tried

        • 1 month ago
          Anonymous

          black metal has always been a bunch of cringy gays trying to act hard and it's always been hilarious
          you're just sour that people are being self-aware and realize how funny it all is while enjoying the aesthetics and the tunzs because you're still a child who needs everything to be serious otherwise he doesn't feel like a big boy

        • 1 month ago
          Anonymous

          Are you the guy who fabricated the pic in

          >Where in Mörk Borg is there anything political? All I see are yanks getting pissy about a playstyle recommendation in a different fucking game to the point where their rage boils over into sperging about police brutality and black people on a traditional games thread. Fuck Americans and fuck you.

          ?
          The quote that doesn't appear anywhere in the book and doesn't even use the right font?

          • 1 month ago
            Anonymous

            the screencap is from their website, in the section that deals with 3rd party content, it's not fabricated but it's also not in the rulebook
            that being said, even if you're not an sjw, it's perfectly within a company's rights to lay down rules for what they find to be acceptable use of their IP
            they're not even asking for a cut if people want to make bank off their project, which is more than most game companies can say

          • 1 month ago
            Anonymous

            the screencap is from their website, in the section that deals with 3rd party content, it's not fabricated but it's also not in the rulebook
            that being said, even if you're not an sjw, it's perfectly within a company's rights to lay down rules for what they find to be acceptable use of their IP
            they're not even asking for a cut if people want to make bank off their project, which is more than most game companies can say

            it looks cool, is easy to homebrew, and it gets people to play something besides 5e so its based in my eyes
            this entire thread is just fags screeching about politics or the artwork which are entirely optional or a non-issue, if you dislike the artwork making the rules hard for you to read go download the free version instead of buying the book, and if you dislike the writers saying racism is bad then just ignore them and add racism to your game or fuck off since it doesn't matter to anyone who actually plays ttrpgs

            >if you dislike the writers saying racism is bad then just ignore them and add racism to your game
            based

            I just don't get the issue, people are acting like the writers are gonna fucking bust through their lgs windows and arrest everybody if they add racism or sexism to their games. It's a fucking tabletop rpg, you can fudge, remove and add shit as you please. Just find likeminded players and run your game

            [...]
            the issue there is that /tg/ gripers do not play (lack of friends, most likely, I wonder why), so they can only complain online about how other people do it

            give me one reason to spend my hard earned money on mork borg over anything else
            if i want to play something i'll play a roleplaying game that's actually good like basic or ose
            if i want good worldbuilding i'll play harnmaster
            if i want an artbook i'll buy an actual artbook instead of buying something that's an attempt by a corporation to pretend to be genuine and amateurish and unique without actually being any of those things
            there are no reasons to buy mork borg apart from getting street cred from the goyslop consumers of the nu-osr scene

            • 1 month ago
              Anonymous

              >give me a reason to play a game with an aesthetic and ruleset I clearly don't like
              I can't, go play your other games you prefer then. Doesn't make it a bad game though. Mork borg is free also on their website so you don't need to buy anything even if you were interested

              • 1 month ago
                Anonymous

                shill

                >no reasons to buy mork borg
                pretty pictures, simple system, fun vibes
                if you don't like it, cool, go play something else, but I'm questioning how whining about badwrongfun is a productive use of your time
                surely that time would be better spent prepping your ongoing games, no?

                the art is shit, the system is shit, the "vibes" are corporate dishonesty
                it's goyslop the game

                >harnmaster
                lol

                harnmaster is good, pseud

                why the fuck would you spend money on books at all?

                because e books are soulless

              • 1 month ago
                Anonymous

                just steal it anon, you'll be more based that way

            • 1 month ago
              Anonymous

              >no reasons to buy mork borg
              pretty pictures, simple system, fun vibes
              if you don't like it, cool, go play something else, but I'm questioning how whining about badwrongfun is a productive use of your time
              surely that time would be better spent prepping your ongoing games, no?

            • 1 month ago
              Anonymous

              >harnmaster
              lol

            • 1 month ago
              Anonymous

              why the fuck would you spend money on books at all?

    • 1 month ago
      Anonymous

      it's a nice change of pace from the usual stuff, provided you enjoy edgemaxxing for the lulz
      the system is quick and easy to learn for beginners, in case you want to introduce normies to rpgs with something silly and flashy to capture their attention
      and you can always crib some tables and ideas from it and the other borgs to add to your own games; Pirate Borg, for one, is a fan product that legitimately improves on Mörk and it has naval combat rules unlike nuSpelljammer

    • 1 month ago
      Anonymous

      >instead of basic or ose
      If you're already playing those, I dunno what Muck Bag offers.
      But Muck Bag's pretty book helped me attract 5e players. I showed our meathead son-of-a-marine player the book and he got a big laugh out of the first page of the weapons section.
      >I'm going to kill people with a femur?

      And let's be fair: You can kill people with a femur in any system. Muck Bag just sells the idea explicitly. And at least we aren't playing 5e any more.

      • 1 month ago
        Anonymous

        meathead has the right idea

  36. 1 month ago
    Anonymous

    it looks cool, is easy to homebrew, and it gets people to play something besides 5e so its based in my eyes
    this entire thread is just fags screeching about politics or the artwork which are entirely optional or a non-issue, if you dislike the artwork making the rules hard for you to read go download the free version instead of buying the book, and if you dislike the writers saying racism is bad then just ignore them and add racism to your game or fuck off since it doesn't matter to anyone who actually plays ttrpgs

    • 1 month ago
      Anonymous

      >if you dislike the writers saying racism is bad then just ignore them and add racism to your game
      based

      • 1 month ago
        Anonymous

        I just don't get the issue, people are acting like the writers are gonna fucking bust through their lgs windows and arrest everybody if they add racism or sexism to their games. It's a fucking tabletop rpg, you can fudge, remove and add shit as you please. Just find likeminded players and run your game

    • 1 month ago
      Anonymous

      I just don't get the issue, people are acting like the writers are gonna fucking bust through their lgs windows and arrest everybody if they add racism or sexism to their games. It's a fucking tabletop rpg, you can fudge, remove and add shit as you please. Just find likeminded players and run your game

      the issue there is that /tg/ gripers do not play (lack of friends, most likely, I wonder why), so they can only complain online about how other people do it

  37. 1 month ago
    Anonymous

    What about Bloody Psalm? I like the idea of a solo skirmish game.

    • 1 month ago
      Anonymous

      Bad plot, very shallow

  38. 1 month ago
    Anonymous

    >no plot so your RPG is bad
    Dude what.
    Is this some epic meme to own D&D and generic systems?

Your email address will not be published. Required fields are marked *