yes, it's much worse than ds3. still nothing wrong with wanting to play through it once because it's more dark souls but it's obvious the a team went to work on bloodborne instead.
I just care about exploring the levels and trying unique builds, which ds3 didn't really do for me
bosses aren't a priority for me, does it succeed in this regard?
>exploring the levels
sometimes yes, sometimes no. a lot of the levels are hit or miss and it depends on which version you're playing too. some stages in vanilla ds2 suck but are fine in scholar of the first sin and vice versa. i'd say both versions are home to some of the worst levels in all of souls though.
>builds
it's actually decent when it comes to build variety because of power stancing.
DS3 is garbage. >ruined poise >armor doesn't matter >roll spam roll spam roll spam >removed all sorts of weapon customisation except to shitty reg weapons??? WHY
It's not. DS3 doubles down on everything they complain about 2 for, except 3 is a boss rush with boring or annoying levels with no in-between. 2 at least feels like you're on an adventure. I'd compare the level design and flow in 3 to Ghouls n' Ghosts made into a 3d game.
You complain about enemy spam in 2 but 3 does it far worse in the first five levels. The level design of the first five levels is bland, terrible color palette, uninteresting enemies. The best parts of 3 are over halfway into the game and still sparse. The rest of my post isn't retarded, it's literally true.
>muh Ganker
nagger, Ganker can barely complete RPGs or games with RPG elements as a whole and on average sucks mega balls at games.
You literally have retards to this day complaining about Terraria being difficult. Fucking Terraria.
I even stumbled across some newer small indie RPG where I saw some dipshit saying he dropped it because he couldn't figure out how to "build his character" and it was just allocating skill points and had infinite respec.
That's how mouth breathingly retarded this board is. Why should anyone give a fuck what Ganker thinks?
DS2 is still worth playing once and nostalgia goggles homosexuals that give DeS and DS1 a pass for all the shit they had need to shut the fuck up already.
Get SotFS version
It's honestly the best in the serious
It really lets you customize how hard you want it to be >want easy dodging?
pump adaptability to 20-25 >wants non-stop regen health?
cool, beat the first boss and stack up on life gems >do you sometimes die because you're a homosexual who can't play well?
No problem, just kill the enemies till they stop respawning
It's the best due to it being what Mizayaki wanted, a slow paced tactical combat game. DS1 almost had it but some shit, like Sif in DS1 really fucked over the action design. In DS2 it's designed to play without lockon at parts so it really is more accesible
get a fucking bow and use it you utter fucking mong
SotFS ruins the game and hinders exploration due to gating off certain places with the statues that need a Yore branch to get through.
It's absurdly easy to get branches. You get 2 within the first 10-15 minutes if you know what you're doing and once you start using them you'll quickly get more.
There are a lot more than 2 locations that need them and it's very easy to get baited and use them in the shaded woods and get completely locked out of doing Ruin Sentinels at an appropriate level. The original doesn't use them to block shortcuts or boss fights. Throw in things like removing the dragon in Heide's and making a lot of areas worse like Iron Keep and it sucks. It's worse than vanilla DS2 and I swear people only recommend it to troll. The 1 new boss you get at the cost of making everything else suck isn't worth it.
The only level gated stuff is literally after the four souls which needs one million soul memory per level
Every great soul boss or whatever is aimed at you having +3-5 weapon and 20ish vitality >removing the dragon
It literally is there you stupid cunt. stop your trolling
Anon is probably thinking about unpetrifying lion enemies in Shaded Woods, which is what everyone's doing on 1st playthrough and never again since have nothing interesting.
There are a lot more than 2 locations that need them and it's very easy to get baited and use them in the shaded woods and get completely locked out of doing Ruin Sentinels at an appropriate level. The original doesn't use them to block shortcuts or boss fights. Throw in things like removing the dragon in Heide's and making a lot of areas worse like Iron Keep and it sucks. It's worse than vanilla DS2 and I swear people only recommend it to troll. The 1 new boss you get at the cost of making everything else suck isn't worth it.
>appropriate level for a boss
What does that even mean?
1 month ago
Anonymous
>What does that even mean?
Early on that fight is difficult, one of the first potential cockblocks in the original game that lots of players used to summon for help on. If you get to it later in the game, the fight becomes a joke. It ruins the encounter because you do so much damage that it trivializes it.
1 month ago
Anonymous
I'm pretty sure that the difference between hard fight and joke fight mostly comes from your equipment and weapon upgrades, but ok. Makes sense if you're a caster, for example.
While on the subject, and this is question for everyone and not just you: do you people really level up STR and/or DEX after you meet the weapon requirement?
1 month ago
Anonymous
Yeah, equipment and spells also factor in and they'll obviously be of a higher quality the longer you put the fight off. That boss in particular can be a bit of a DPS check so doing it later in the game completely ruins it.
> do you people really level up STR and/or DEX after you meet the weapon requirement?
I use the main stat as a place to dump points once I hit the soft caps in the other more important stats.
That's actually a plus for SotFS then, my bad. The PTSD that Dark Souls 2 has given me is making it all bleed together. But enemy placements in the DLC are infinitely worse in SotFS. The changes to Heide's do force more new players into doing the Forest as their first area however, whereas in the original a lot of more players opted to do Heide's first because it wasn't guarded by enemies with bloated HP pools I do personally like the Dragon more though but that's after having played the original first and knowing that it's okay to go to Heide's early on.
Get SotFS version
It's honestly the best in the serious
It really lets you customize how hard you want it to be >want easy dodging?
pump adaptability to 20-25 >wants non-stop regen health?
cool, beat the first boss and stack up on life gems >do you sometimes die because you're a homosexual who can't play well?
No problem, just kill the enemies till they stop respawning
It's the best due to it being what Mizayaki wanted, a slow paced tactical combat game. DS1 almost had it but some shit, like Sif in DS1 really fucked over the action design. In DS2 it's designed to play without lockon at parts so it really is more accesible
get a fucking bow and use it you utter fucking mong
ds2 is a great game
it takes about 5 min to adjust to the different timings and controls
most people who bitch about it even to this day are too shit at vidya to adapt to a slightly different set up
you should play it, great build options and hands down best fashion of any of the games
Yeah it's far worse, but it's still playable. My biggest issue with it is it feels like your character is floating along the ground and your weapon feels like it has no impact. It feels very amateur. The world, the writing, the music, and all that is excellent as always though.
I just care about exploring the levels and trying unique builds, which ds3 didn't really do for me
bosses aren't a priority for me, does it succeed in this regard?
music is also a big one for me, but I already know at least the dlc has some fucking bangers
DaS2 is one of the games with the most diverse amount of builds you can make, because there's a lot of weapons that actually work. I played through the game with broken straight swords, because it didn't suck. Broken SS has low damage, but also the lowest stamina usage of every weapon in the game. On my most recent playthrough, I made a greatarcher hexer because there was Dark Greatarrows, Dark bow infusions, and how DaS2 does defenses as percent reductions rather than damage thresholds helps split damage builds a huge amount. Hexes also have cool, unique spells like Numbness. DaS2 isn't so tightly strung by hard breakpoints like DaS1, there's a few reasons you might want to be at 40% equipload versus 69% even though they are both midrolls, like stamina regen speed and roll distance. You might want to go past the breakpoints of 50 Strength to powerstance strength weapons. Higher attunement offers bonus casts per slot as a side. Nothing really feels like a wasted stat as long as you are using it.
Opinions you can respect: >My favorite is Demons Souls, Dark Souls, Bloodborne, Sekiro, Elden Ring
Opinions you shouldn't respect: >My favorite is Dark Souls 3
Opinions you should laugh at >My favorite is Dark Souls 2
It was really fun. I picked it up and played through all of the content recently, even after playing the later games.
It's closer to DS1 in feel, but make sure you know what ADP/AGI does while building your character otherwise you will hate the combat. It doesn't have ant hill level design, but the game branches in several directions early. It also has the best hub--enjoy Majula!
If you've played later games, you will steam roll every single boss in the base game, and probably won't have much issue with the DLC bosses.
yes, it's much worse than ds3. still nothing wrong with wanting to play through it once because it's more dark souls but it's obvious the a team went to work on bloodborne instead.
I just care about exploring the levels and trying unique builds, which ds3 didn't really do for me
bosses aren't a priority for me, does it succeed in this regard?
>exploring the levels
sometimes yes, sometimes no. a lot of the levels are hit or miss and it depends on which version you're playing too. some stages in vanilla ds2 suck but are fine in scholar of the first sin and vice versa. i'd say both versions are home to some of the worst levels in all of souls though.
>builds
it's actually decent when it comes to build variety because of power stancing.
You're just going to summon the DS2 fags to dogpile you. It's the worst game, but it also fine.
DS3 is garbage.
>ruined poise
>armor doesn't matter
>roll spam roll spam roll spam
>removed all sorts of weapon customisation except to shitty reg weapons??? WHY
It's not. DS3 doubles down on everything they complain about 2 for, except 3 is a boss rush with boring or annoying levels with no in-between. 2 at least feels like you're on an adventure. I'd compare the level design and flow in 3 to Ghouls n' Ghosts made into a 3d game.
Explain what ds3 doubles down on. The rest of your post was retarded so I'm not going to adress it.
You complain about enemy spam in 2 but 3 does it far worse in the first five levels. The level design of the first five levels is bland, terrible color palette, uninteresting enemies. The best parts of 3 are over halfway into the game and still sparse. The rest of my post isn't retarded, it's literally true.
avoid 2 and 3. Ganker already decided on this
>Sekiro
>Bloodborne
>Elden Ring
>in a SOULS game list
if they were taken out, the results wouldn't change, clearly
>muh Ganker
nagger, Ganker can barely complete RPGs or games with RPG elements as a whole and on average sucks mega balls at games.
You literally have retards to this day complaining about Terraria being difficult. Fucking Terraria.
I even stumbled across some newer small indie RPG where I saw some dipshit saying he dropped it because he couldn't figure out how to "build his character" and it was just allocating skill points and had infinite respec.
That's how mouth breathingly retarded this board is. Why should anyone give a fuck what Ganker thinks?
DS2 is still worth playing once and nostalgia goggles homosexuals that give DeS and DS1 a pass for all the shit they had need to shut the fuck up already.
It's the greatest Dark Souls game.
Play SotFS and NG+
SotFS ruins the game and hinders exploration due to gating off certain places with the statues that need a Yore branch to get through.
It's absurdly easy to get branches. You get 2 within the first 10-15 minutes if you know what you're doing and once you start using them you'll quickly get more.
There are a lot more than 2 locations that need them and it's very easy to get baited and use them in the shaded woods and get completely locked out of doing Ruin Sentinels at an appropriate level. The original doesn't use them to block shortcuts or boss fights. Throw in things like removing the dragon in Heide's and making a lot of areas worse like Iron Keep and it sucks. It's worse than vanilla DS2 and I swear people only recommend it to troll. The 1 new boss you get at the cost of making everything else suck isn't worth it.
The only level gated stuff is literally after the four souls which needs one million soul memory per level
Every great soul boss or whatever is aimed at you having +3-5 weapon and 20ish vitality
>removing the dragon
It literally is there you stupid cunt. stop your trolling
Anon is probably thinking about unpetrifying lion enemies in Shaded Woods, which is what everyone's doing on 1st playthrough and never again since have nothing interesting.
>appropriate level for a boss
What does that even mean?
>What does that even mean?
Early on that fight is difficult, one of the first potential cockblocks in the original game that lots of players used to summon for help on. If you get to it later in the game, the fight becomes a joke. It ruins the encounter because you do so much damage that it trivializes it.
I'm pretty sure that the difference between hard fight and joke fight mostly comes from your equipment and weapon upgrades, but ok. Makes sense if you're a caster, for example.
While on the subject, and this is question for everyone and not just you: do you people really level up STR and/or DEX after you meet the weapon requirement?
Yeah, equipment and spells also factor in and they'll obviously be of a higher quality the longer you put the fight off. That boss in particular can be a bit of a DPS check so doing it later in the game completely ruins it.
> do you people really level up STR and/or DEX after you meet the weapon requirement?
I use the main stat as a place to dump points once I hit the soft caps in the other more important stats.
That's actually a plus for SotFS then, my bad. The PTSD that Dark Souls 2 has given me is making it all bleed together. But enemy placements in the DLC are infinitely worse in SotFS. The changes to Heide's do force more new players into doing the Forest as their first area however, whereas in the original a lot of more players opted to do Heide's first because it wasn't guarded by enemies with bloated HP pools I do personally like the Dragon more though but that's after having played the original first and knowing that it's okay to go to Heide's early on.
dragon is sotfs actually, sotfs removes the heide knight in the forest. everything else is true though,
Scholar ADDED the dragon not removed it. You're literally 180 degrees wrong
Get SotFS version
It's honestly the best in the serious
It really lets you customize how hard you want it to be
>want easy dodging?
pump adaptability to 20-25
>wants non-stop regen health?
cool, beat the first boss and stack up on life gems
>do you sometimes die because you're a homosexual who can't play well?
No problem, just kill the enemies till they stop respawning
It's the best due to it being what Mizayaki wanted, a slow paced tactical combat game. DS1 almost had it but some shit, like Sif in DS1 really fucked over the action design. In DS2 it's designed to play without lockon at parts so it really is more accesible
get a fucking bow and use it you utter fucking mong
it just feels weird to play, you kinda get used to it though. first couple of levels are some of the ugliest too which doesn't help
No, but it is that much worse than the other games. However, if you consider DS3 good then you have low standards to begin with.
DaS2 > DaS3
Correct, but they're both near the bottom anyway
It's actually much better than 3.
ok so say I bite the bullet and buy DS2, which version is the patrician's version of choice?
scholar of the first sin
>much worse than DS3
This isn't even possible.
ds2 is a great game
it takes about 5 min to adjust to the different timings and controls
most people who bitch about it even to this day are too shit at vidya to adapt to a slightly different set up
you should play it, great build options and hands down best fashion of any of the games
Wrong. Dark souls 2 controls and animates like shit.
Yeah it's far worse, but it's still playable. My biggest issue with it is it feels like your character is floating along the ground and your weapon feels like it has no impact. It feels very amateur. The world, the writing, the music, and all that is excellent as always though.
Depends, what do you like about Souls games?
Yes this matters. Answer the question.
see
music is also a big one for me, but I already know at least the dlc has some fucking bangers
DaS2 is one of the games with the most diverse amount of builds you can make, because there's a lot of weapons that actually work. I played through the game with broken straight swords, because it didn't suck. Broken SS has low damage, but also the lowest stamina usage of every weapon in the game. On my most recent playthrough, I made a greatarcher hexer because there was Dark Greatarrows, Dark bow infusions, and how DaS2 does defenses as percent reductions rather than damage thresholds helps split damage builds a huge amount. Hexes also have cool, unique spells like Numbness. DaS2 isn't so tightly strung by hard breakpoints like DaS1, there's a few reasons you might want to be at 40% equipload versus 69% even though they are both midrolls, like stamina regen speed and roll distance. You might want to go past the breakpoints of 50 Strength to powerstance strength weapons. Higher attunement offers bonus casts per slot as a side. Nothing really feels like a wasted stat as long as you are using it.
In your case? I would recommend DaS2.
>damn... this game bad...
>What if I said... GAME GOOD
play vanilla, it's a good game, sotfs is shit.
I've had so much freaking fun with it. Elden Ring was my first From game.
Opinions you can respect:
>My favorite is Demons Souls, Dark Souls, Bloodborne, Sekiro, Elden Ring
Opinions you shouldn't respect:
>My favorite is Dark Souls 3
Opinions you should laugh at
>My favorite is Dark Souls 2
>DS3 troll had to mention Sekiro, again
Even Ninja Blade is more ''Soulslike'' than Sekiro.
if it has bonfires and respawning enemies=soulslike
I don't give a fuck what they rename it
I mentioned all of Froms IPs from the last 14 years you retard, wasted fucking trips.
Ninja Blade is from 2009. which was 14 years ago, in case you can't count.
You fucking idiot, you own yourself.
damn, i even played ninja blade, i thought that was 2008 or 7
the problem is the engine and animations
everything is wrong
DaS3 might be bad, but it's at least confined within the dark souls normal movement
It was really fun. I picked it up and played through all of the content recently, even after playing the later games.
It's closer to DS1 in feel, but make sure you know what ADP/AGI does while building your character otherwise you will hate the combat. It doesn't have ant hill level design, but the game branches in several directions early. It also has the best hub--enjoy Majula!
If you've played later games, you will steam roll every single boss in the base game, and probably won't have much issue with the DLC bosses.