Is it true that Dota2 has forced 50% winrate?

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  1. 1 year ago
    Anonymous

    skill issue

  2. 1 year ago
    Anonymous

    >Bananamancer

    • 1 year ago
      Anonymous

      VIOLIN DANCE 😀 WELL WARDED :-DD

  3. 1 year ago
    Anonymous

    Managed to get 65% wr after 900 games with only picking phoenix.

  4. 1 year ago
    Anonymous

    Every game with competitive matchmaking does because it increases engagement as the player gets more angry on the increasingly difficult odds until they either give up for the day or bring in friends to force a good team comp

  5. 1 year ago
    Anonymous

    lol yes everyone know that. it's not exactly 50%, it's more like 95% of your games are predetermined. in a way, it's like a gatcha autobattler only it wastes ~40 minutes of your life to get the outcome of the game you know 5 minutes in. those 95% games are either stomp or be stomp. they are laughably unbalanced. complete uninteresting wastes of time. the rest 5% of your games are actually somewhat balanced and competitive. but all in all dota 2 for several years now is a borderline scam because it keeps you playing for endless hours just to experience those extremely few competitive games between slogs all because of the most intentionally unbalanced matchmaking in gaming history. as a an old school dota player (circa 2008) i would recommend LoL sorely because of this. Lol fricks with matchmaking to a far lesser extent.

    • 1 year ago
      Anonymous

      >it's like a gatcha autobattler only it wastes ~40 minutes of your life to get the outcome of the game
      This makes me think
      Why care so much about an outcome in the first place? Sure its "competition" but this is a video game too. have fun with it you arent winning the World Cup.

  6. 1 year ago
    Anonymous

    I'll never understand why people think having a 50% winrate in multiplayer games is some unfair conspiracy.
    Were you expecting a 60, 70 or 80% winrate where the matchmaking personally picks you to play against lower level players all the time?

    • 1 year ago
      Anonymous

      Because instead of matching you with higher skill players, it matches you with griefers and people who sandbag you.

      • 1 year ago
        Anonymous

        So if a pro dota player make a new account hes never coming at the top percent of players again?

        • 1 year ago
          Anonymous

          > Its everyone else, I would be grand champion if my team mates didn't feed I swear!
          The cope of a shitter.

          No, a player that good can usually solo carry a game and get a winstreak that will boost their MMR 100+ per game from smurf detection.

          I promise you that if you play dota and go on a large winstreak, you will get a few games in a row where someone legitimately just griefs mid or afks. And, if YOU intentionally go on a large losestreak, it will pair you with smurfs and put griefers on the enemy team for a few games. Rarely are the teams actually balanced in dota, but when they are the game is much more fun.

          I have autistically experimented with this system that they created using several different accounts, intentionally losing a lot and hardcore carrying a lot. I promise you that DOTA has a rigged matchmaking system that matches people using criteria besides MMR. Dota+ publishes some of the information that the game gathers from the players in order to do this.

      • 1 year ago
        Anonymous

        > Its everyone else, I would be grand champion if my team mates didn't feed I swear!
        The cope of a shitter.

      • 1 year ago
        Anonymous

        This.
        Anytime I get a good win streak going, there's a loss streak to follow it. During that losing streak the matchmaking puts me in with a guy who has been losing his mind over his last few games and brings it into his next game. It gives me players that just aren't in it anymore, and get easily discouraged or cry about every little issue not going our way.

        I end up having to babysit my team and control morale more than playing the fricking game.

      • 1 year ago
        Anonymous

        >griefers and people who sandbag you.
        This is just the problem with team games in general
        cooperating with strangers online is just shit

      • 1 year ago
        Anonymous

        Convince me that is not just the variability of team based match making in play. You can have consistent fair matching in something like chess.

        • 1 year ago
          Anonymous

          I'm not talking about player skill variability. I'm talking about players that legitimately grief or have an extremely high tendency to throw matches out of anger. The game knows which players are prone to this and puts them in games to skew the winrate in one team's favor. If you play the game long enough, you will notice this trend.

    • 1 year ago
      Anonymous

      no you fricking idiot that's not what 50% winrate means

      the game's supposed to pick people at random on your skill level, not force a shit team for your side and a god team on the other side so you're forced to lose unless you bring in your own team

      • 1 year ago
        Anonymous

        So you're saying, instead of the matchmaking just looking up players with similar mmr and matching them, they actually have some secret and separate way of rating players from being shit or good and matching you specifically to those players? Even though these supposedly shit/good players are also on the same rank/mmr as you?

        • 1 year ago
          Anonymous

          have you not seen people complaining all the fricking time of getting matched with people below their rank while the enemy team or players are like 2-3 ranks above them?

          I know Apex has a 50% winrate forcer and I don't even play ranked and I got to see matches where I got paired against multiple Apex Predators (highest rank) despite me being a shitter while my squad had silver-bronze rank players

          so yes, that's exactly what I'm saying but the effect is actually fricking visible instead of being hidden. You can SEE the lower rank people being paired with you in most of those games

        • 1 year ago
          Anonymous

          I don't believe forced 50 is real for DotA. It's natural that when you play a game, you'll eventually hit the rank you belong to and your win rate will begin skewering towards 50% because you're eventually matched against equal players.

          But it's not unknown for games to actually have forced 50 which is what people complain about. Devs have been open in the past about matchmaking factoring in factors other than players relative matchmaking. DotA itself openly groups players by behaviour for example, players who get infracted are grouped up with other players with bad records so lobbies end up being divided between players with good attitudes and troll lobbies filled with team blaming buttholes.

          There's some evidence of Overwatch actually having forced 50 but with DotA I'm pretty certain it actually is people who dominate, get pushed up because they're winning so much, and then lose that ability to dominate once they meet people on their level.

          • 1 year ago
            Anonymous

            Dota has smurf queue

        • 1 year ago
          Anonymous

          I'm a boomer that's been playing games since the third big bang, it seems like the 50/50 thing is a more modern concept even as far as match making goes as I don't remember seeing the weird team stacking slants before. It's like the other guy said, in a true balanced match making, something like you'd see in a 1vs1 game like a fighting game every game is a close round until you start getting a bit better than your peers and hit the next level so in a sense you may hit a natural 50/50 or 60/40 win rate spread. When I got back into gaming after being out of multiplayer shits for a few years I noticed even matches were extremely rare, it was almost always my team was a stack against a mismatched team of players of various rankings or it was the other way around. So it would always go 3 - 6 stacked your side matches, then suddenly you're getting beat down with players way under your rank on your team for a few matches and you're back to 50/50. I didn't even know this shit was a thing I just saw the strange behavior and googled if anyone else noticed it and found out about this shift in algorithms on match making. I don't play DOTA so I don't know if DOTA has it, but the games that do have it it's like they programmed a weird shitty ass roller coaster system for players to get a "You're so pro" win high then crush it for the revenge carrot on a stick.

          It's not just oh man all these players my rank are shitty how did they get here, it's literal players way out of your rank suddenly are all forced and mixed in one team. Also modern games do seem to track a ton more than I remember, so it could theoretically track actual game performance.

    • 1 year ago
      Anonymous

      Because it involves systems(apart from ELO rating) that force matches into 50|50 chance for each team. E.g. you start winning rapidly because you discovered and trained a new strat, so your ELO must improve, untill your new skill level is properly represented. However matchmaker is not interested in a match fair for you(where you would have an advantage because your skill level is not correctly represented by elo), but in a match fair for both teams(so if your skill is underrepresented by elo, you will get someone whose skill is overrepresented by elo in your team, so you "cancel out"). This effectively puts you into elo hell and that leaves you with only 2 options for rank up:
      1. Your skill has to be way over your elo, so the system cant "compensate" you with shit players anymore
      2. You have to be slightly better than everyone else but play an absurd ammount of games

    • 1 year ago
      Anonymous

      >I'll never understand why people think having a 50% winrate in multiplayer games is some unfair conspiracy.
      It's a cope because they can't handle the idea that they're the reason they lost a game.

      • 1 year ago
        Anonymous

        >me with 16+ kda and 4 degenerates under 1 kda sitting in the fountain watching our throne get fricked
        >It was actually me who fricked it up!

        • 1 year ago
          Anonymous

          What a fricking idiot you are.

          • 1 year ago
            Anonymous

            I cant agree more. Everyobe who has ever spent a minute in this game is an addicted degenerate, and I love that I am clean from it for over a year

        • 1 year ago
          Anonymous

          >me with 16+ kda and 4 degenerates under 1 kda sitting in the fountain watching our throne get fricked
          >It was actually me who fricked it up!
          No shit every game

  7. 1 year ago
    Anonymous

    Yes. The ammount of long winstreaks/losestreaks don't add up.

  8. 1 year ago
    Anonymous

    It is true, sometimes Valve's matchmaking will pair you with shitters like this AM

    • 1 year ago
      Anonymous

      why are you having a manbaby tantrum in the chat

  9. 1 year ago
    Anonymous

    No. It has a matchmaking system that makes you win about 50% of your matches when you are in the skill level where you belong to (because you are playing against similarly skilled people). People don't want to accept that the current mmr they are stuck at is their correct mmr

  10. 1 year ago
    Anonymous

    no

    • 1 year ago
      Anonymous

      Show ranked games w/l

      • 1 year ago
        Anonymous

        You either played a lot of support heroes or with friends right?

        yeah me and 2 friends. I play pos4 and we win offlane about 70-80% of the time. Can't say solo isn't forced 50% but nothing is stopping you from adding people and queueing up together.

    • 1 year ago
      Anonymous

      You either played a lot of support heroes or with friends right?

  11. 1 year ago
    Anonymous

    Don't most games nowadays?

  12. 1 year ago
    Anonymous

    Forced 50 is just cope from people with low skill and unstable emotions who can't handle setbacks

    • 1 year ago
      Anonymous

      Ammount and size of win/lose streaks would add up them. But they don't

  13. 1 year ago
    Anonymous

    Hilarious.

    The whole point of MMR is to increase (after you stomp lower skilled players) so that you face higher-skilled players until you meet your match.

    Your match, meaning 50/50 unless -you- keep improving.

    Play 1v1 games if you really want to feel this (RTS/Fighting Games/Some shooters). Moba's require way more time due to way more RNG (you are the only constant variable, alot of it is out of your hands due to 4 team mates).

    If you don't understand how MMR works you're not going to make it. Its a basic fricking system.

    • 1 year ago
      Anonymous

      >you are the only constant variable
      That is a lie. Matchmaker algorithm is also a constant variable.

  14. 1 year ago
    Anonymous

    What is hard to explain is the 10 wins in a row and then 10 losses. I stopped playing 4 years ago because of it.
    On the winning side, you feel like you did nothing and it was a free win, when you lose, you can play out of your mind and it will never be enough

  15. 1 year ago
    Anonymous

    every good game has that, you have to win against the right people to rank up

  16. 1 year ago
    Anonymous

    Yes and no
    You are responsible for 10% of the outcome when matched against evenly skilled players

  17. 1 year ago
    Anonymous

    >that hero gets added to dota
    >dia de lost muertos is now canon in the dota universe
    >mexico is now canon in the dota universe

  18. 1 year ago
    Anonymous

    It's true that it's made by known scammers who commit false advertising and fraud.

    Valve screwed over the Artifact fanbase by cancelling the Artifact 2.0 beta without even allowing users to invite friends like they said they would in January 2021 and does not deserve your financial support for these gross consumer-unfriendly practices.

  19. 1 year ago
    Anonymous

    Yes.

  20. 1 year ago
    Anonymous

    >FORCED 50!!!
    Lmfao. I was ancient since 2011 when 2022 hit and decided I'd go for Immortal because it was always a goal I had but never really struggled for. Put in the grind, reached Immortal, then stopped playing ranked.
    Literally just git gud.

  21. 1 year ago
    Anonymous

    I started playing again after 5 years and I lost 7 pubs in a row as a solo player.
    For me it's un-forced 100% rate.

    • 1 year ago
      Anonymous

      Don't feel bad. It's honestly insane how good people are these days. It's hardcore "Only people left playing the game are the people who have 2k hours minimum" energy.

      • 1 year ago
        Anonymous

        I'm not very good and I still need to catch up but it's annoying that games are decided by the 10th minute mark.

  22. 1 year ago
    Anonymous

    if you get reported once your dota 2 career is finished, you are in the shadow pool and you aren't coming back out

  23. 1 year ago
    Anonymous

    what people describe when they're trash talking solo queue teambased-mmr games is their 20% (10% if all actors included) impact on the gamestate
    it's not the problem that it's forced 50-50, it's the fact that you can influence so little despite doing very well

    • 1 year ago
      Anonymous

      Part of the problem is that every single one of these games have neutered the ability to solo carry while keeping the ability to throw games intact. LoL and Dota are both crammed to the gills with comeback bullshit and burst damage nowadays to prevent you from taking a game and running away with it, I stopped playing because of it.

  24. 1 year ago
    Anonymous

    Dota seems so dead. I tried looking up commentary channels that play with the new hero and talk about it and I could even find 1. Dotka deaaaaad.

    • 1 year ago
      Anonymous

      eh it doesnt pay a lot of money, is what you're describing
      the game is alive and doing well player-wise and interaction-wise

  25. 1 year ago
    Anonymous

    Im siting at 48. wheres my fricking forced 50

  26. 1 year ago
    Anonymous

    "Forced 50" complainers do have some validity in that the system does seem to sandbag with shitters and griefers while upping the skill of the opponents instead of just upping the skill of the opponents.

    But the system cant really account for people having a bad game or getting shit on and titling, the outcome of matches isn't a foregone conclusion in a majority of the games.

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