Is it vaporware?

Is it vaporware?

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  1. 1 year ago
    Anonymous

    i hope so

  2. 1 year ago
    Anonymous

    It’s time to end this little masquerade

    • 1 year ago
      Anonymous

      Why did Fontaine do it?

      • 1 year ago
        Anonymous

        Fontaine simply was just power-hungry and wanted to rule Rapture, and having Andrew Ryan killed meant nothing to him

  3. 1 year ago
    Anonymous

    WoD has been fully pozzed at this point. You gotta let it go.

    • 1 year ago
      Anonymous

      >fully pozzed
      didn't they fire someone for writing a quest with an anti-gay character

  4. 1 year ago
    Anonymous

    'Member that pshekoid hoe shill?
    'Member the preorder bonuses?
    'Member the troony enemies?
    'Member the shitty aiming journos?

    It's been what? 6 years since it was announced?

  5. 1 year ago
    Anonymous

    I think we gotta move on. They'll probably dump something out someday, just to make up for sunk costs and to validate preorders, but I'm not holding my breath for positive news.

    • 1 year ago
      Anonymous

      If they felt that finishing the game was less financially sound than issuing refunds they would have issued refunds already. They're going to shit something out to fulfill those preorders to avoid getting sued but you're right to not expect anything positive.

      I imagine whoever the frick was publishing this is going to hand the current assets to some firm in Asia that specializes in salvaging these dumpster fires for basically no cost. They'll get the preorders off their backs that meets all the ridiculous promises they promised and probably recoup the remainder of the costs by selling the IP.

      I don't know if something this fricking bad has ever happened with an IP that would draw so much uproar. The publisher has to be concerned if they don't fulfill their promises they will get sued and if they lose, that basically fricks every game company from now until forever from not delivering on promises because now there is precedent.

      • 1 year ago
        Anonymous

        No offense, but you're completely clueless and wrong about everything you just wrote.

  6. 1 year ago
    Anonymous

    Is there any point in continuing the project at this point? Hype around the game is deader than the Fledgling and there's no legal way that the game could make up for the lost costs at this point.
    I feel like I'm watching the voyage of the Russian Baltic Fleet and waiting for Tsushima, we all know its going to be a massacre when it arrives and the only thing driving it forward is fatalism.

  7. 1 year ago
    Anonymous

    Vampire will be exclusively visual novels and text adventures from now on.

    • 1 year ago
      Anonymous

      Are any of the VNs worth playing at all? I hear very mixed reviews.

      • 1 year ago
        Anonymous

        I've played Coteries of New York and Shadows of New York.
        Coteries was very forgettable and mediocre, a couple ok characters but nothing great.
        Shadows was much better, I quite liked that one. I wouldn't recommend skipping Coteries though as Shadows is pretty much a sequel and has all the same characters.

    • 1 year ago
      Anonymous

      The game is in development at an unknown studio. I don't think it's The Chinese Room anymore. I think it's probably Saber or one of those other big outsourcing outfits. We could get an announcement at E3 this year, aiming for a release early next year. The game is going to be a bit rushed because they spent so much on it, and they want a return ASAP.

      As for the brand, I think that VTMB has an interesting future.

      I don't think so. There's a Hunter: The Reckoning game in development. It's by DrawDistance, but it doesn't look like a VN.
      https://rpgcodex.net/forums/threads/draw-distance-is-working-with-paradox-on-a-licensed-rpg-codenamed-project-cardinal-potentially-related-concept-art-revealed.145193/
      Bloodhunt is clinging to life. Swansong 2 is probably in development, since Nacon seemed happy enough with the sales of the first game. Bloodlines 2 will come out and maybe it'll suck, maybe it won't.

      • 1 year ago
        Anonymous

        >maybe it'll suck, maybe it won't.
        It will 100% suck.

        • 1 year ago
          Anonymous

          Jesus Christ, wish I seen the threads when this was first shown off

          • 1 year ago
            Anonymous

            If you want a small recap then:
            >game will be based on the hyper pozzed V5
            >all ranged weapons are temporary pickups
            >AI is braindead and just rushes you
            >animations are dogshit
            >dialogue is really bad
            >the vampire powers are somehow even less imaginative than the first game

            This version was scrapped

            lol

            • 1 year ago
              Anonymous

              Who's been saying all of those things

              • 1 year ago
                Anonymous

                I'm based that on the gameplay they've shown so far and what the devs said on the forums or in interviews.

        • 1 year ago
          Anonymous

          This version was scrapped

          • 1 year ago
            Anonymous

            Good, no idea how they thought this was even ok to show off

            post rudi's army

            Where's the rudiposter

          • 1 year ago
            Anonymous

            >This version was scrapped

            Some new studio is working on it but I'm not very optimistic about it cause they fired/left all the OG people from the first game.

            That's not the game anymore

            >That's not the game anymore
            We don't know that. New studio got what was made and we don't know how much of the old shit was used. They could throw everything away and start from the scratch or they could keep most of what was done and just fix it for the past 2 years. Or anything in between. We don't know, because there's a radio silence from Paradox besides "it's not cancelled" every now and then.

            • 1 year ago
              Anonymous

              If they were using Hardsuit Lab's game, it wouldn't take them 2+ years to fix something that had already been in development for 5. The complete silence for the past couple of years is because they had to redo everything and they hope everyone will have forgotten the old version when they show off the new one.

              • 1 year ago
                Anonymous

                We've seen other salvage jobs before. At the far end of the scale is something like Dead Island 2 by Dambuster, where there's NOTHING from the old game except concepts. All the assets are now. But given how much money was spent on this project, I think there will be pressure to use environmental assets at least.

              • 1 year ago
                Anonymous

                They're probably only re-using assets like textures, models, writing, audio, stuff like that. It's still better to code from scratch because working on someone else's (shoddy) code is a nightmare.

              • 1 year ago
                Anonymous

                I wouldn't expect any of the writing to be reused. They fired Mitsoda before they cancelled the game, they don't care about him.

              • 1 year ago
                Anonymous

                The writing is 100% getting binned, although they'll probably look at whether they can salvage anything for DLC.

                Does it matter? No one who pays any attention expected it to be good at all, let alone good enough to be considered a worthy sequel to the original. Just go play the original again instead.

                >Just go play the original again instead.
                Or play a different VTM game. Fixating on Bloodlines has been a general negative for the VTM brand.

              • 1 year ago
                Anonymous

                >The complete silence for the past couple of years is because they had to redo everything
                Source?

                All you do is assuming. Stop writing assumptions as if they were facts.

              • 1 year ago
                Anonymous

                You think it takes more than two years to patch a content-complete single player game?

                After firing Chris Avalone, they were took out everything he made and only then did they realize they no longer had a story an thus have been trying to create one since

                Avellone wrote a medium post where he said that Mitsoda rejected everything he wrote and nothing of his ever made it in the game in the first place, so they chose not to renew his contract in 2018. They lied about it later for clout and because it made them look shady for announcing it earlier.

              • 1 year ago
                Anonymous

                >You think it takes more than two years to patch a content-complete single player game?
                I have no idea. I don't know what's going on internally in Paradox and the new studio. I don't know why actually HSL was fired. I don't know in what state the game actually was. I don't work for a game dev company or a game publishing company.

                Sure, I can assume certain things based on observations and how other titles were made, but I won't pretend as this is the 100% truth and facts.

        • 1 year ago
          Anonymous

          That's how I felt playing the first game when I didn't level up the ranged stat.

        • 1 year ago
          Anonymous

          Some new studio is working on it but I'm not very optimistic about it cause they fired/left all the OG people from the first game.

          That's not the game anymore

      • 1 year ago
        Anonymous

        >Swansong 2 is probably in development, since Nacon seemed happy enough with the sales of the first game.
        Really? I was certain it was a flop.
        >t. Someone who bought the game day 1 and enjoyed it.

        • 1 year ago
          Anonymous

          Nacon mentioned the game in their financial report alongside other titles they seemed okay with sales-wise. I think it would have sold better if it had been less buggy at launch and also on Steam, but I assume they take the long view. The studio is working on a new RPG right now. I personally think it'll be VTM again. You gotta remember that these are pretty small teams. They can be profitable with modest sales.

          • 1 year ago
            Anonymous

            >I think it would have sold better if it had been less buggy at launch and also on Steam
            Was it ever fixed? I had mixed feelings about it, but constant glitches made me drop it.

            • 1 year ago
              Anonymous

              They fixed a bunch of game breaking stuff. Like, an absolutely unacceptable amount of game breaking stuff. There's still a few glitches, and the console versions are one patch behind at the moment. I'd personally advise waiting for the Steam release if you're interested because with luck there might be another patch by then.

              The launch version was a clusterfrick on consoles. There was a bug in the Red Salon where Halsey would get stuck, and this was caused by some vague action you took like 5 hours earlier in the Loft. Hours of work down the train. They patched in the ability to skip dialogue, and they fixed some insane save corruption bugs, and so on. The consoles really had it worse.

              • 1 year ago
                Anonymous

                Good to know. I'll wait then. Early version was interesting, but worked like crap even on a decent PC.

          • 1 year ago
            Anonymous

            The thing with most of those EGS games is that they have no money, so Epic help them fund the game and in return they get an exclusivity for 6 months (or is it 12?). Without EGS funding they wouldn't be able to make the game, so it's either EGS exclusive, then a Steam release or no game at all.

            • 1 year ago
              Anonymous

              I'm torn on it because I think that smaller devs 100% benefit from getting a few million upfront to make their game better. But I also think that recent cult classics like Terminator: Resistance would never have gained a following on EGS. They gained a following because people wrote enthusiastic Steam reviews making an argument for why the game deserved your time. With EGS you don't get that.

              • 1 year ago
                Anonymous

                Good news for you is that Epic has decided that they're no longer going to fund small games anymore because it doesn't help their store any. Only big exclusives from now on.

  8. 1 year ago
    Anonymous

    who cares. the culture has changed so much since the 1st it'll be unrecognizable.

  9. 1 year ago
    Anonymous

    Named a more cursed series. I'll wait.

    • 1 year ago
      Anonymous

      Beyond Good and Evil maybe?

  10. 1 year ago
    Anonymous

    it will never live up to the original

  11. 1 year ago
    Anonymous

    post rudi's army

    • 1 year ago
      Anonymous

      Good, no idea how they thought this was even ok to show off
      [...]
      Where's the rudiposter

      • 1 year ago
        Anonymous

        What the frick are my eyes looking at

  12. 1 year ago
    Anonymous

    If i can't play as a non vampire, the game sucks

    • 1 year ago
      Anonymous

      >vampire game
      >"I want to play as a non -vampire"
      Frick you.

    • 1 year ago
      Anonymous

      how would that even work, you'd miss out on the entire story

    • 1 year ago
      Anonymous

      Every single game ever made (with only several exceptions) allows you to play as a non-vampire.

  13. 1 year ago
    Anonymous

    most likely. im sure they have had to overhaul the game multiple times which is why they keep delaying the game.

  14. 1 year ago
    Anonymous

    I feel a game in style of Harebrained's Shadowrun games would work really well for VtM. I wish someone made it.

  15. 1 year ago
    Anonymous

    It's dead, Jim.

  16. 1 year ago
    Anonymous

    It doesn't sound like they are working all that hard on it. I could be wrong (obviously). But they've had to restart production twice now. If I'm going to be hyped then I need to see a little bit of proof that they actually got it right this time.

  17. 1 year ago
    Anonymous

    I checked out when they fired Mitsoda, the lead writer of the original game. Hope it never comes out.

    • 1 year ago
      Anonymous

      Mitsoda is an unstable nutbag. Scuttlebutt is that he cheated on his wife, she divorced him, and he was very unstable for a lot of development. Throwing chairs around and stuff.

  18. 1 year ago
    Anonymous

    [...]

    interesting, I don't like anything TCR has made BUT I can acknowledge that others have enjoyed their games and they are mostly (*mostly) well optimized.

  19. 1 year ago
    Anonymous

    [...]

    >In November 2022, he said that a 2023 release date was not possible
    No. He said that 2023 release date was “absolutely not impossible”

    • 1 year ago
      Anonymous

      There's not really much of a difference. We know that it's gonna be 2024 at the earliest and maybe even 2025.

      • 1 year ago
        Anonymous

        >There's not really much of a difference.
        But it's literally the opposite.

        • 1 year ago
          Anonymous

          >2023 release date is not possible
          >2023 release date is absolutely not possible
          How are these 2 the opposite?

          • 1 year ago
            Anonymous

            Can you read? "absolutely not IMpossible"

            • 1 year ago
              Anonymous

              Oh, my bad. That changes everything then if a late 2023 release might actually be possible.

  20. 1 year ago
    Anonymous

    HL was such a shitshow than I'll welcome any dev team that's not most western AAA teams.

  21. 1 year ago
    Anonymous

    yes

  22. 1 year ago
    Anonymous

    [...]

    The reason I doubt it's The Chinese Room is the strange "Brighton" references in Swansong. TCR is located in Brighton, and in Swansong the SI agents are talking about how "Brighton" is a false lead, but there's problems where they can't explain why it's a false lead.

    • 1 year ago
      Anonymous

      Huh, that's pretty interesting. Would the devs of Swansong actually have real knowledge of what Paradox is doing with VTMB2?

      • 1 year ago
        Anonymous

        I figure Nacon would probably know. It really depends on how much these companies talk shop. There's a lot of stuff that isn't really a secret in the industry, but us plebs aren't in on it.

        There's not really much of a difference. We know that it's gonna be 2024 at the earliest and maybe even 2025.

        If they could hit Q4 2023 that would be fantastic for sales. But my feeling is that there will be a re-reveal at E3 and by that time they'll be confident in either a Q4 2023 or a Q1 2024.

  23. 1 year ago
    Anonymous

    [...]

    >The rumor is that it's The Chinese Room(Dear Esther, Amnesia: A Machine For Pigs, Everybody's Gone to the Rapture).
    Hasn't everyone either left or been fired from TCR though?

  24. 1 year ago
    Anonymous

    Us Rudi GODS know the time was not yet right, so we will wait in the shadows...

  25. 1 year ago
    Anonymous

    they sold preorders and shit, they are legally obliged to release "something". there's no chance it will be good, especially after firing mitsoda despite heavily featuring him in the marketing

    • 1 year ago
      Anonymous

      They've been offering refunds for a while https://support.paradoxplaza.com/hc/en-us/articles/360019811480-Bloodlines-2-Refund-information

  26. 1 year ago
    Anonymous

    Does it matter? No one who pays any attention expected it to be good at all, let alone good enough to be considered a worthy sequel to the original. Just go play the original again instead.

  27. 1 year ago
    Anonymous

    They recently started answering tweets and comments about Bloodlines 2 again after 2 1/2 years of radio silence so probably not

  28. 1 year ago
    Anonymous

    After firing Chris Avalone, they were took out everything he made and only then did they realize they no longer had a story an thus have been trying to create one since

    • 1 year ago
      Anonymous

      You're spreading misinformation. Avellone wasn't fired from anything. In his words: he was contracted to write a bunch of stuff for Vtmb2 but none of it was used. He also says this is a fairly common phenomena. And all that was prior to his being cancelled.

      I wouldn't expect any of the writing to be reused. They fired Mitsoda before they cancelled the game, they don't care about him.

      Maybe you're right but Mitsoda didn't do ALL the writing so if they're gonna scrap his work, some of writing will probably be re-used.

      • 1 year ago
        Anonymous

        C

        You think it takes more than two years to patch a content-complete single player game?
        [...]
        Avellone wrote a medium post where he said that Mitsoda rejected everything he wrote and nothing of his ever made it in the game in the first place, so they chose not to renew his contract in 2018. They lied about it later for clout and because it made them look shady for announcing it earlier.

        Specifically
        They lied about it later for clout and because it made them look shady for announcing it earlier.
        My bad I got the story wrong but I still stand by the fact that unless Chris Avalone is more involved I really don’t care. I wish he would just fricking make something seriously.

        • 1 year ago
          Anonymous

          He's probably still dealing with the fallout of his beta b***h behavior. It's just further proof that you can't reason with a witch hunt, you need to suit up immediately and not cower like a cuck.

          • 1 year ago
            Anonymous

            I beg to differ, but that’s just me while I agree he probably should’ve outright refuted those points earlier. I will say that trying to argue with a Twitter/Reddit mob is goddamn impossible in the current day and age. Unfortunately, this is the future we chose.

            • 1 year ago
              Anonymous

              Looks we're actually agreeing here because I'm not advocating arguing. On the contrary actually. You can't cower and go
              >W-w-well, it, uhh, it really wasn't like that... haha
              In front of the "progressive" mob because it's like an admission of guilt to them.

      • 1 year ago
        Anonymous

        According to him, he did most of it
        https://bmitsoda.com/portfolio/vtmb2
        >Role: Narrative Lead

        >I worked on Bloodlines 2 for almost five years. Because this game hasn’t been released I can’t say much about it beyond the job responsibilities I list on my resume:

        >Helped resurrect the Vampire the Masquerade: Bloodlines IP and created a new setting, story, and cast within guidelines set by the directors, publisher, and IP holder.

        >Built up, trained, and led the narrative department in the company.

        >Wrote, cast, and co-directed the majority of game dialogue and cutscenes.

        >Developed quests and worked with other departments to implement them.

        >Facilitated communication between different teams and the narrative department.

        >Designed a custom dialogue editor tool used for all dialogue, quests, and cutscenes in the game.

        >Developed a highly-reactive story with multiple branching paths.

        >Strongly involved in the press events and on-camera promotion.

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