Is PS2 emulation any good? So many expensive horror games on the console I didn't have the chance to play, like Rule of Rose, Haunting Ground, Kuon, Clock Tower 3
I just want to experience them all
Ape Out Shirt $21.68 |
UFOs Are A Psyop Shirt $21.68 |
Ape Out Shirt $21.68 |
You can play them on console for free, moron
It depends on the game, but most are playable
These games are all jank to begin with so it can't be that bad
Haunting Ground works well outside of glitched mirror reflections in cutscenes (which is only relevant a couple times).
Kuon seems to work fine (didn't finish, got bored).
Pcsx2 is geared towards accuracy, so if you don't have a half decent rig, forget about most games.
At least 6 gigs of ram and 3-4 gigahertz just to play 20 year old games kinda sorta not shitty. And a lot of games need settings tweaked specifically for them to function properly.
There is an android emulator called aether sx2 which seems geared more towards speed and playability. It reminds me of ppsspp in some ways. Almost every game I have tried has worked fine on my Samsung phone.
But again, you're not emulating PS2 with a potato. But nost games haven't needed specific settings to work. Just load the iso and they work.
I have 12 gb and 3.6 GHZ and PCSX2 runs very poorly on most games. Even after fricking with a million settings to squeeze as many FPS as possible out of it.
Ghz doesn't mean anything, look up your cpu's single threads performance benchmark
https://www.cpubenchmark.net/singleThread.html
I reckon 2500 and up might be enough
4.6 here. and everything works pretty good except on racing games the sky sometimes wont move or the sun looks not right. (which is annoying) frames and gameplay are great tho.
>Pcsx2 is geared towards accuracy
I lol'd.
That's just their excuse every time their spaghetti code results in regression performance wise.
It's not as bad as people say if you have a pretty good computer. If not, get a fat PS2 and learn how to run games off a hard drive.
How does the Steam Deck handle PS2 emulation?
is there a good way to optimize mgs2 for pcsx2? i keep getting lag in the first area cause of the rain/water effects, as well as when i use first person for some reason
granted i downloaded the one somebody posted on here a few weeks ago so idk if it's that
Could always try the PC version with V's Fix or emulate the HD version.
How about just trying it rather than boring us with your specs?
Good for trying games that you want to see if you should buy
Otherwise rather use the actual console
Please, don't play Rule of Rose, it's shit.
PCSX2 is basically like every emulator that's ever been made.
Play Mario, Zelda, the list goes on... you'll be alright for the most part.
Venture off the beaten path and that's where you start to get issues.
This. I remember talking to one of the devs a long time ago, how Gradius V had some bugs. His reply was something like:
>oh, that's fascinating.
>hey, check this out, I just fixed a bug in Kingdom Hearts!
I think that bug is still in Gradius V.
It's free stuff, meaning devs make it in their spare time for fun, don't complain.
you're piling a lot of shit on other emulation, most stuff has significantly less jank than pcsx2.
I don't even care about a solution, I'm just wondering does anyone have fricked up right analog stick movement were the diagonals are very slow? basically makes shooters and first person games unplayable
I use my Series S for PS2 emulation and it's amazing, 1440p 60fps on pretty much every game I tried.
Is it a nightmare to set up? Does outrun 2006: Coast to Coast play ok?
Haven't tried that but it runs Burnout 3 perfectly. It's easy to set up, you just put your Xbox into Dev Mode using the official app from the Xbox store, register as a developer by getting a license for like $15 then just install the Xbox version of AetherSX2 for PS2 and Retroarch for everything else using the dev portal website.
You can do the entire process in less than 30 minutes, there's a guy on YouTube called Archades who has guides for every single thing and he updates them constantly.
I even download roms onto my phone and use an FTP to send them to the Xbox. It doesn't even void your warranty or anything, you can swap back and forth between the Dev Mode and normal side of your Xbox any time.
That's cool.
Is there any specific reason to play the PS2 version of Burnout 3 over the xbox one, aside from testing the emulator?
I never tried the xbox version, but I remember people preferring it.
Nah I was just using it to test out and as an example for you of another racing game that works well. A different example would be Call of Duty 2 which didn't work on the Retroarch core at all, but works flawlessly with the AetherSX2 standalone.
Well, isn't the only PS2 emulator in retroarch Play? Play doesn't run anything at all yet, even in a base-case scenario. I've never had any of these problems on my phone or computer (see
) that some people are talking about with PCSX2 or Aether. Like some here have said, it's difficult to emulate on a potato, but it works just fine if you have a mid-end phone or PC.
>Well, isn't the only PS2 emulator in retroarch Play?
No it has a hard-forked PCSX2 core too.
I got it on Series X. You could try Dev Mode like the other guy but I was able to do it using Retail Mode by going to Gamr13's Repo through Bing. Durango FTP's good for moving over BIOS files and you can either use it or a USB for your roms. Archades has tutorials for both modes in case you haven't done it yet.
I've had good luck with pcsx2 and my computer is nothing special. It's certainly worth giving it a shot, it's not like the roms are particularly big to download and try out.
Just buy a fat PS2 and play them for free using a hard drive.
I have a beefy PC, and it's been working very well for me. Some games have glitches and weird shit, you can look up the game on the PCSX2 wiki and see if you can fix it, but for the most part, it's more than fine, and some games look amazing in higher resolution. MGS 2 looks really fricking good in hi-res, it's insane.
>Is PS2 emulation any good?
Just mod/softmod a real PS2 and download some .isos. Pic related
Ever play other emulators in the 90s? That's where PS2 emulation is permanently stuck accuracy-wise. It's "good enough" but there are still a lot of bugs that need to be fixed.
I can play this game on my phone (Motorola 5G Ace) with Aether even on high settings. Only game I've had to use low settings for on my phone so far is Fatal Frame; even RE4 worked fine at a decent framerate.
On my mid-end integrated graphics computer running Gentoo, smooth as butter.
Its hilariously worse than Gamecube/Wii emulation but it works, albeit its kind of a pain in the ass to set up and you need a decent rig.
If you don't already have a rig good enough for PCSX2 it might be cheaper to just buy a PS2 and softmod it to load all these games off ethernet or the hard drive bay.
>a pain in the ass to set up
What do you mean? Downloading firmware files? That's all I had to do to get it working.
>a decent rig
I mean, you don't need an $800 GPU or anything. Even integrated graphics will work fine if you've bought it in the past few years.
>hilariously worse than Gamecube/Wii emulation
This has not been my experience, especially on mobile. For some reason, Dolphin stutters severely when I try to use the standard version, and the MMJ version just barely makes things playable with minimal (but not no) stutter. Aether, on the other hand, runs smoothly with minimal problems. I don't know why this is. On PC, they both run just fine.
It's very hit or miss depending of various factors.
Pcsx2 is accurate in software mode, but the performance requirements vary wildly between games. At this point a modern CPU will be able to run anything, but if you have a slightly older one, you're gonna struggle with something like MGS3 or Beyond Good & Evil.
In hardware mode, most games will run on any reasonably recent machine, but it's anybody's guess how many graphical effects like shadows or post-processing are going to be missing, broken or look different from what they should. This issue is exacerbated x10 if you go above native resolution.
One of the biggest annoyances which also depends entirely on the game, is the interlacing. There's no built-in bypass to render a progressive image, and there's no decent deinterlacer, so some games will just look like ass no matter what.
How is the PS2 emulator in a modded non-backwards compatible PS3?
The PS2 Classics method? Better than you'd expect
https://www.psdevwiki.com/ps3/PS2_Classics_Emulator_Compatibility_List
Neat. I just picked up a modded PS3 in a trade recently I'm going to have to check this out. Mostly curious if there's much in the way of added delay.
Haunting Ground and Clocktower are both good, don't play ROR.