Walking simulator generally implies a few things, like the gameplay being shallow as a way to pad out run time, and/or there being very few ways to impact the world or plot.
Compare the forest to something like firewatch for example.
Walking doesn't neessecarily imply freedom. Like for example Silent Hill Shattered Memories is a walking game and it's basically straight lines peppered with the occasional maze.
Edith FInch's bit where you play as a Schizophrenic working in the Cannery was pure kino
I hate walking/narrative games, but the gameplay in each segment was enjoyable.
The subtitles for the story being so animated and engaging also probably helped.
Death stranding is the only walkin simulator
You need to mantain balance, check terrain, keep yourself hidrated, check the quality of your shoes and how much weight you are carrying , make sure you dont run into any blacks or they will drag you down and steal your shit
We need a new name for those boring openworld puzzle "games"
We had a name, "adventure games", they're like Myst or Quern or Talos Principle but instead of playing a dense puzzle game you're treading over miles of filler content so the dev can jerk off exposition you to death.
Walking simulator generally implies a few things, like the gameplay being shallow as a way to pad out run time, and/or there being very few ways to impact the world or plot.
Compare the forest to something like firewatch for example.
The element of exploration
Waking simulators are made by people that want to write a story and a game, but they don't want to try very hard to do either.
there is but Ganker wont make that distinction
vore thread or feet thread?
infra thread
play infra
>exploration game
the difference is that walking sim is a term people have used before
Umm sweety, they're called metroidvanias
Those are search-action games.
no, they're search-action-lites with roguesouls elements
This was funnier in your head, I'm sorry to say.
wait you were being serious? don't worry, using "search-action game" unironically is even funnier in my head
It's a real term but I was joking about it, I just thought your follow-up was trying too hard.
I sharply exhaled air through my nose
theres a reward for exploring
Walking doesn't neessecarily imply freedom. Like for example Silent Hill Shattered Memories is a walking game and it's basically straight lines peppered with the occasional maze.
Walking simulators don't have any danger.
since when is "exploration game" a term people use?
>search 'exploration game' in a Ganker archive
>9755 results found
>search "tranny game"
results found
this place is so fucking brain-broken it's unreal
>searching up tranny when no one asked
Obsessed
Edith FInch's bit where you play as a Schizophrenic working in the Cannery was pure kino
I hate walking/narrative games, but the gameplay in each segment was enjoyable.
The subtitles for the story being so animated and engaging also probably helped.
Walking simulator = moving forward as someone talks to you
Exploration = games like Metroid or System Shock
If it's good it's an exploration game.
the run key
>male pred
There is only one walking simulator.
There are countless badly-paced adventure games.
walking sim idea have an enemy npc slowly walk to you if he gets you you die the game is you exploring to find a way to kill him
Death stranding is the only walkin simulator
You need to mantain balance, check terrain, keep yourself hidrated, check the quality of your shoes and how much weight you are carrying , make sure you dont run into any blacks or they will drag you down and steal your shit
We need a new name for those boring openworld puzzle "games"
We had a name, "adventure games", they're like Myst or Quern or Talos Principle but instead of playing a dense puzzle game you're treading over miles of filler content so the dev can jerk off exposition you to death.
How about
Monologue museums
You are in a location seeing itens and hearing monologues about said things
Plot Galleries or something. Who knows.
>seeing items and hearing monologues
that's just drama
Interaction with the environment.