52 thoughts on “is this game supposed to be fucking impossible to play for a boomer who sucks at video games? I&#039…”

  1. As someone who’s never played Metroid before, should I get this game?

    I love the genre but never really actually played Metroid itself. Am I missing out on story/will that kill my enjoyment?

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  2. In the second phase, you can just stand and shoot stuff he throws at you to recover your energy.
    When it’s full, go up and deal some damage, then go back down and heal again.

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  3. >boomer
    >can’t play metroid
    cavemans aren’t boomers. That said, let me highlight the fact that Kraid gets to abortion punch samus if she dangles in the grapple tile for too long in the second phase. That feels great after jobbing hard for all these decades.

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  4. I died once then literally destroyed him
    Such an easy fight lmao
    Spam rockets while destroying his toenails, and only use charge shots to his belly

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    • to be fair, kraid requires the most actual dodging in the game up to that point
      if you don’t have your bob and weave on point yet, it takes getting used to
      especially in stage 2 on that tiny platform

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    • Metroid has always been a challenging action game series. Nintendo even labels Metroid as action games. Just because there’s platforming and exploration with a brooding atmosphere doesn’t mean it’s not mainly an action game when you’re shooting things 90% of the time.

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  5. I was nearly filtered by the lava core dude. I legit spent an hour or more.
    The first time robot chozo showed up I thought it was a parry puzzle and not just missile it to death. I think they’re bad at showing when you’re actually hurting bosses in this game.

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  6. >none of the bosses are hard
    >the EMMI is basically a non-issue and may as well not exist
    >checkpoints out the ass so you can immediately retry
    >the game basically forces you onto the right path 90% of the time
    And yet people are still having issues. Just how much easier do games need to be for some of you?

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    • >>checkpoints out the ass so you can immediately retry
      I wonder how much my game experience was actually affected by how I didn’t use a single checkpoint. I am pretty sure it improved my overall experience a fair bit but I don’t know.

      I was worried that retries might have added to the in-game counter or that they in the game might have even had a death counter.
      So I just reloaded from the last save every time. Save rooms are really frequent in the game anyway.

      Honestly. The check points do make the game worse. I kind of wish the check points weren’t a thing in hardmode at least.
      And the EMMI rooms, while I agree are basically a non-issue, were actually a bit scary when you knew that getting caught could send you back further than the EMMI room entrance.

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      • >I was worried that retries might have added to the in-game counter or that they in the game might have even had a death counter.
        >So I just reloaded from the last save every time
        wow. an actual retard
        >tedium made it better
        god damn

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    • the last boss took me 2 hours and I’ve beaten every other 2d metroid, it would of took an hour if I had learnt later super bombs kill the sun ball.
      I felt it was pretty fun how hard they’ve made this to the other games that handhold you all the way though

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      • I don’t understand why everyone says this game is so hard. I beat it last night and I died to a couple of bosses one time and the final boss like two times.

        Didn’t even know you could do that, that’s cool. I just dodged the attacks though, its not THAT hard.

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      • Yeah previous games you could brute force most bosses without worrying about health, but you have to try to dodge in dread. I like it.

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    • I wouldn’t say they are "hard", but they can definitely be frustrating if you don’t get the patterns down. I have never felt like bosses pulled some RNG bullshit or one shot me out of the blue, they always have the same phases, highly readable tells, and patterns. Some require quick reflexes but nothing has been twitch heavy so far. the quick checkpoints are necessary due to the high amount of deaths every player will have trying to play through the game. I have a feeling there would be a lot more crying about "artificial difficulty" and "unfair bullshit" if they didn’t have the checkpoints.

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  7. Took me like 20 tries but I beat it.

    This game is full of casual-filters so I don’t expect the average Boomer/Zoomer to be able to beat it.

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  8. […]

    It’s pretty easy to move out the way of the flame while still spamming shots. You can also sometimes just aim straight for the mouth with missiles and cover quite a few of the projectiles. The bone nails and belly balls can be destroyed with multiple regular shots from what I recall. Dodge the triple spikey blast with morph; time the staggered spikey blast to jump up on to them before they puncture the wall. Prioritize getting the counter.

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  9. Problem solve. That’s all life is about. Take a break, evaluate the objective and figure out what you’re doing wrong with the options available to you.

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  10. >op fishes for a bait webm
    cool thread. Anyway, anyone else do the early grapple beam and morph ball bomb and beat Kraid with it?

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  11. >run around and jump while shooting his projectiles for free ammo and health
    >missile his mouth while standing completely stationary
    >phase 2
    >charge shot his projectiles
    >jump over the poison ball
    >jump up the spikes
    >spam missles
    if you died more than twice to kraid, you’re just dumb.

    t. 30 year old that grew up on castlevania, contra, and mega man.

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  12. it’s only hard if you don’t expect it to be hard and play carelessly
    focus on avoiding damage more than dealing damage, shoot his projectiles instead of dodging them

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